--[[ Some Settings --]] local Aura_Range = 200 -- Edit here local AmountOfDamage = 20 -- Edit here for insta destroy --[[ Keybind Settings --]] --[[ Q - Insta Destroy E - Level Farm V - Kill Aura --]] warn("Don't forget to leave a vouch on our official v3rmillion thread!") warn("Insta Destroy Script loaded! Press q where your mouse is to use it!") warn("Level Farm Script loaded! Press e (you can't stop it after started by the way!)") warn("Kill Aura Script loaded! Press v, you're in a range of " .. Aura_Range .. " blocks.") warn("Bypassed again by Hamii") warn("Made by Hamii/Tritium and Floof <3") local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() local Folder = workspace.Critters local Damage = function(Part) pcall(function() local A = Part local B = Part.Position local C = { owned = true, origin = Player.Character.Head.Position, position = Part.Position, velocity = Player.Character.Head.CFrame.lookVector * Vector3.new(500, 100, 500), acceleration = Vector3.new(0, -156.2, 0), age = os.time(), toolFrom = "Magnetite Crossbow", object = game:GetService("ReplicatedStorage").Projectiles:findFirstChild("Bolt") } local D = (Player.Character.Head.Position - Part.Position).magnitude game:GetService("ReplicatedStorage").Events.DequipCosmetic:FireServer(A, B, C, D) end) end Mouse.KeyUp:connect(function(key) if key == "q" then --warn("Pressed q, Insta Destroy made by Hamii/Tritium and Floof") for i = 1, AmountOfDamage do if Mouse.Target and Mouse.Target.ClassName ~= "Terrain" then Damage(Mouse.Target) end end end end) Mouse.KeyUp:connect(function(key) if key == "e" then --warn("Pressed e, Level Farm made by Hamii/Tritium and Floof") while wait() do for i,v in pairs(workspace:GetChildren()) do if string.find(v.Name:lower(), "bush") or string.find(v.Name:lower(), "tree") or string.find(v.Name:lower(), "ice") or string.find(v.Name:lower(), "rock") then for i,v in pairs(v:GetChildren()) do if v.ClassName == "Part" or v.ClassName == "Union" then spawn(function() for i = 1, 50 do Damage(v) wait() end end) end end elseif v:findFirstChild("PrimaryPart") then spawn(function() for i = 1, 50 do Damage(v.PrimaryPart) wait() end end) elseif game:GetService("Players"):GetPlayerFromCharacter(v) then spawn(function() for i = 1, 50 do Damage(v.Head) wait() end end) end end end end end) local orange = function(part, strength) if part:IsDescendantOf(Player.Character) then return nil end if part and part.Parent and part.Parent.Parent then if part.Parent:findFirstChild("Head") then for i = 1, 5 * strength do Damage(part.Parent.Head) end elseif part.Parent.Parent:findFirstChild("Head") then for i = 1, 5 * strength do Damage(part.Parent.Parent.Head) end else if part.Parent ~= workspace then for i,v in pairs(part.Parent:GetChildren()) do if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then for i = 1, 2.5 * strength do Damage(v) end end end end end for i = 1, 2.5 * strength do Damage(part) end end end local myPos = function() return Player.Character.HumanoidRootPart.Position end Mouse.KeyDown:connect(function(key) if key == "v" then --warn("Pressed v, Kill Aura made by Floof and bypassed by Hamii!") for i, v in pairs(workspace.Critters:GetChildren()) do if v:findFirstChild("HumanoidRootPart") then local Pos = v.HumanoidRootPart.Position local Distance = (Pos - myPos()).magnitude if Distance <= Aura_Range then orange(v.HumanoidRootPart, 8) end elseif v:findFirstChild("Torso") then local Pos = v.Torso.Position local Distance = (Pos - myPos()).magnitude if Distance <= Aura_Range then orange(v.Torso, 8) end else local Part = nil for i,v in pairs(v:GetChildren()) do if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end end if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end if Part then orange(Part, 14) end end end wait() for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= Player and v.Character then local HRP = v.Character:findFirstChild("HumanoidRootPart") if HRP then local Distance = (HRP.Position - myPos()).magnitude if Distance <= Aura_Range then orange(HRP, 15) end end end end wait() for i,v in pairs(workspace:GetChildren()) do if string.find(v.Name:lower(), "bush") or string.find(v.Name:lower(), "ice") or string.find(v.Name:lower(), "tree") or string.find(v.Name:lower(), "node") or string.find(v.Name:lower(), "wall") or string.find(v.Name:lower(), "stone") or string.find(v.Name:lower(), "mound") or string.find(v.Name:lower(), "rope") or v:findFirstChild("PrimaryPart") or v:findFirstChild("Health") or v:findFirstChild("Torso") or v:findFirstChild("HitShell") then local Part = nil for i,v in pairs(v:GetChildren()) do if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end end if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end if Part then local Distance = (Part.Position - myPos()).magnitude if Distance <= Aura_Range then orange(Part, 7) end end end end for i,v in pairs(workspace.Deployables:GetChildren()) do if string.find(v.Name:lower(), "wall") or string.find(v.Name:lower(), "gate") or string.find(v.Name:lower(), "raft") or string.find(v.Name:lower(), "boat") or string.find(v.Name:lower(), "hut") or string.find(v.Name:lower(), "Health") or v:findFirstChild("PrimaryPart") or v:findFirstChild("Torso") then local Part = nil for i,v in pairs(v:GetChildren()) do if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end end if string.find(v.ClassName:lower(), "part") or v.ClassName == "Union" then Part = v end if Part then local Distance = (Part.Position - myPos()).magnitude if Distance <= Aura_Range then orange(Part, 7) end end end end end end)