Breach Mage base character add: StartOfTurnAction Stable Breach (both) replace: Destroy with RemoveTokens add: PlayCardNow Potent Breach (both) add: IncreaseDamageDealt replace: Destroy with RemoveTokens add: PlayCardNow, DrawCardNow Flare Cascade add: Destroy Focus Breach replace: Search with RemoveTokens Focus Charm replace: UsePowerNow with RemoveTokens Zap rearrange: Manipulate before DealDamageLightning J. Twincaster character add: StartOfTurnAction Cassie base character add: Discard after HasPower Droplet replace: DealDamageProjectile with GainHP Meeting the Ocean rearrange/add: should be {HasPower, Discard, DealDamageCold, DrawCardNow} Perpetual Flow should be: Discard, PlayCardNow Rising Waters should be: IncreaseDamageDealt, StartOfTurnAction, DestroyOngoing River-Worn Stone should be: DrawCardExtra, HasPower, Manipulate, DealDamageProjectile Essence Flow character power name should match variant name Greyhat base character replace: everything after HasPower with DrawCardNow Auto-Redirect add: RedirectDamage Coerced Uplink should be: DealDamageLightning Communication Uplink should be: DestroyOngoing, DestroyEnvironment, HasPower, PlayCardNow Data Transfer add: PlayCardNow (before DrawCardNow) DDOS add: PlayCardNow (before DealDamageEnergy) Digital Uplink should be: Discard, UsePowerNow Direct Control add: PlayCardNow (before UsePowerNow) Flare Relay should be: DealDamageFire, HasPower Node Check should be: DrawCardNow, Search, PlayCardNow Proxy Relay should be: GainHP, HasPower, DrawCardNow, ReduceDamageTaken Shock Therapy add: PlayCardNow (before GainHP) Burst Noise variant remove: DrawCardNow Inquirer base character add: Destroy (before PlayCardNow) Backup Plan replace: DealDamagePsychic with HasPower add: Discard (before DrawCardNow) Fisticuffs replace: DrawCardNow with Discard The Lie They Tell Themselves should be: DealDamagePsychic, HasPower, DrawCardNow Undeniable Facts should be: EndOfTurnAction, DrawCardNow, HasPower, PlayCardNow Until You Make It rearrange: Search before DrawCardNow Hard Facts variant should be: HasPower, PlayCardNow, DealDamagePsychic Lies On Lies variant should be: HasPower, Manipulate, Discard, PlayCardNow Soulbinder base character remove: PlayCard (this isn't an icon anyway) Arcane Detonation should be: PlayCardNow, DealDamageInfernal Clay Soulsplinter remove: PlayCardNow Debt of the Soulless add: DrawCardNow Final Eruption should be: PlayCardNow, DealDamageInfernal, DestroyTarget Keystone of Spirit should be: PlayCardNow, DealDamageInfernal, GainHP, UsePowerNow Ritual Components should be: EndOfTurnAction, RemoveTokens, HasPower, DealDamageInfernal Ritual of Catastrophe should be: AddTokens, DestroyOngoing, DestroyEnvironment, DealDamageInfernal, DestroySelf, HasPower, RemoveTokens Ritual of Knowledge should be: AddTokens, DrawCardNow, PlayCardNow, UsePowerNow, DestroySelf, HasPower, RemoveTokens Ritual of Salvation should be: AddTokens, GainHP, DrawCardNow, DestroySelf, HasPower, RemoveTokens Ritual of Transferrence should be: AddTokens, GainHP, DealDamageToxic, DestroySelf, HasPower, RemoveTokens Sacrificial Rite should be: PlayCardNow, DealDamageInfernal, RemoveTokens Spiritual Resonance should be: Manipulate, DealDamageInfernal, DrawCardNow Straw Soulsplinter remove: PlayCardNow Wooden Soulsplinter remove: PlayCardNow Spellforge Articulate the Lethological replace: DrawCardNow with Manipulate Controlled... should be: PlayCardNow, ReduceDamageTaken Inspired... remove: DestroyEnvironment Meandering Dissertation add: Discard (before DrawCardNow) ... Of Aura add: DestroyOngoing, DestroyEnvironment (before DrawCardNow) ... Of Disruption rearrange: DealDamageSonic before DrawCardNow ... Of Healing remove: DestroyEnvironment rearrange: GainHP before DrawCardNow Piercing... remove: DrawCardNow [all Essence cards] rearrange: put Discard at the beginning Decree variant replace: DiscardCard (not an icon) with Discard Trailblazer base character add: PlayCardNow Climbing Harness replace "increased" in body with "increase" Rapid Repositioning add: Destroy (before PlayCardNow) Wasteland Wanderer rearrange: HasPower before DealDamageFire Worn Binoculars rearrange: UsePowerExtra before Manipulate Spatial Alignment variant should be: HasPower, Indestructible, PlayCardNow