Killer = game.Players.LocalPlayer Victim = game.Players["AntonioAndolini"] game:GetObjects("rbxassetid://503217496")[1].Parent=game.Workspace wait(0.5) game.Workspace.Guillo:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30) wait(2) function onTouched(hit) p = hit.Parent:findFirstChild("Humanoid") ra = hit.Parent:findFirstChild("Right Arm") rl = hit.Parent:findFirstChild("Right Leg") la = hit.Parent:findFirstChild("Left Arm") lr = hit.Parent:findFirstChild("Left Leg") t = hit.Parent:findFirstChild("Torso") if p ~= nil then p.Health = 0 ra.CanCollide = false ra.Anchored = true rl.CanCollide = false rl.Anchored = true la.CanCollide = false la.Anchored = true lr.CanCollide = false lr.Anchored = true t.CanCollide = false t.Anchored = true local bp = Instance.new("BodyPosition") bp.Parent = hit.Parent.Head bp.position = game.Workspace.Guillo.sModel.pos.Position wait(.2) hit.Parent.Head.Size = Vector3.new(1,1,1) bp:Remove() end end game.Workspace.Guillo.sModel.Blade.Touched:connect(onTouched) function onClicked() if game.Workspace.Guillo.sModel.Rdy.Value == true then game.Workspace.Guillo.Safety:Destroy() game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,-50,0) game.Workspace.Guillo.sModel.lvr2.Transparency = 1 game.Workspace.Guillo.sModel.lvr1.Transparency = 0 game.Workspace.Guillo.sModel.lvr2.CanCollide = false game.Workspace.Guillo.sModel.lvr1.CanCollide = true wait(0.3) game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,0,0) game.Workspace.Guillo.sModel.Rdy.Value = false wait(5) game.Workspace.Guillo:Destroy() elseif game.Workspace.Guillo.sModel.Rdy.Value == false then game.Workspace.Guillo.sModel.Blade.bv.velocity = Vector3.new(0,1,0) game.Workspace.Guillo.sModel.lvr2.Transparency = 0 game.Workspace.Guillo.sModel.lvr1.Transparency = 1 game.Workspace.Guillo.sModel.lvr2.CanCollide = true game.Workspace.Guillo.sModel.lvr1.CanCollide = false game.Workspace.Guillo.sModel.Rdy.Value = true end end game.Workspace.Guillo.sModel.lvr1.ClickDetector.MouseClick:connect(onClicked) game.Workspace.Guillo.sModel.lvr2.ClickDetector.MouseClick:connect(onClicked) Killer.Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.PartTPer.CFrame game.Workspace.Guillo.PartTPer:Destroy() wait(1) Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Guillo.Seat.CFrame game.Workspace.Guillo.PartTP2:Destroy()