package OurGame; import java.awt.*; import javax.swing.ImageIcon; public class Bullet { int x, y; Image img; boolean visible = true; public Bullet(int startX, int startY) { x = startX; y = startY; ImageIcon newBullet = new ImageIcon("bullet.png"); img = newBullet.getImage(); visible = true; } public Rectangle getBounds() { return new Rectangle(x,y, 44, 24); } public int getX() { return x; } public int getY() { return y; } public boolean getVisible() { return visible; } public Image getImage() { return img; } public void move() { x = x + 2; if ( x > 700) visible = false; } }