#include #include using namespace std; typedef struct { double x; double y; } Point; double distance(const Point& a, const Point& b) { return sqrt((a.x - b.x)*(a.x - b.x) + (a.y - b.y)*(a.y - b.y)); } int main() { Point a, b; cin >> a.x >> a.y >> b.x >> b.y; cout << distance(a, b) << endl; return 0; }