"lang" { "Language" "english" "Tokens" { "character_blackout_NAME" "Revenant" "character_blackout_NAME_SHORT" "Revenant" "character_blackout_DESCRIPTION_LONG" "TODO" "character_blackout_DESCRIPTION_SHORT" "[Description needed]" "character_blackout_CHARSELECT_SUBTITLE" "Nightmare Simulacrum "ABL_MARK_FOR_DEATH" "Mark for Death" "ABL_MARK_FOR_DEATH_SHORT" "Mark for Death" "ABL_MARK_FOR_DEATH_DESC" "Fire a poison dagger. Press again to reveal the target's location for up to 60 seconds. The mark is removed if the target heals to full." "ABL_MARK_FOR_DEATH_LONGDESC" "Fire a poison dagger. Press again to reveal the target's location for up to 60 seconds. The mark is removed if the target heals to full." "ABL_POISON_DAGGER" "Poison Bomb" "ABL_POISON_DAGGER_SHORT" "Poison Bomb" "ABL_POISON_DAGGER_DESC" "Launch a Poison Bomb. Damages and slows targets hit." "ABL_POISON_DAGGER_LONGDESC" "Launch a Poison Bomb. Damages and slows targets hit." "MARKED_FOR_DEATH_STATUS" "Marked For Death: `1%s1" "MARKED_FOR_DEATH_STATUS_ENEMY_STATUS" "Something is Watching You" "PAS_DEATH_STALKER" "Infiltrator" "PAS_DEATH_STALKER_DESC" "You crouch walk faster and can climb walls higher." "PAS_DEATH_STALKER_LONGDESC" "You crouch walk faster and can climb walls higher." "ABL_SHADOW_WALK" "Shadow Walk" "ABL_SHADOW_WALK_DESC" "Move silenty and faster for 6 seconds. Cooldown resets on kill." "ABL_SHADOW_WALK_LONGDESC" "Move silenty and faster for 6 seconds. Cooldown resets on kill." "ABL_SHADOW_DOOR" "Shadow Door" "ABL_SHADOW_DOOR_DESC" "Create a doorway through walls. Doorways last for 5 seconds." "ABL_SHADOW_DOOR_LONGDESC" "Create a doorway through walls. Doorways last for 5 seconds." "ABL_SHADOW_STEP" "Shadow Step" "ABL_SHADOW_STEP_DESC" "Send out a Shadow Revenant. Press again to teleport to the shadow. Cooldown resets on kill." "ABL_SHADOW_STEP_LONGDESC" "Send out a Shadow Revenant. Press again to teleport to the shadow. Cooldown resets on kill." "DEATH_PROXY_DART" "Proximity Dart" "ABL_SILENCE" "Silence" "ABL_SILENCE_DESC" "Throw a device that disables enemy tactical abilities for 10 seconds." "ABL_SILENCE_LONGDESC" "Throw a device that disables enemy tactical abilities for 10 seconds." "SILENCED" "SILENCED" "SILENCED_STATUS" "SILENCED: `1%s1 SEC" "ABL_DEATH_TOTEM" "Death Recall" "ABL_DEATH_TOTEM_DESC" "Drop a totem that protects anyone who uses it from death. Instead of getting killed or downed, you will return to the totem with 20 health." "ABL_DEATH_TOTEM_LONGDESC" "Drop a totem that protects anyone who uses it from death. Instead of getting killed or downed, you will return to the totem with 20 health." "DEATH_TOTEM_TOTEM_USE" "Hold %&use% Enter Shadow Form" "DEATH_TOTEM_TOTEM_USE_EXIT" "Hold %&use% Leave Shadow Form" "DEATH_TOTEM_TOTEM_OUT_OF_CHARGES" "Totem Out of Charges" "DEATH_TOTEM_TOTEM_USED" "You Have Already Used this Totem" "ABL_DEATH_TOTEM_DAMAGE" "Shadow Totem Destruction" "DENY_DEATH_TOTEM" "Cannot Use in Shadow Form" "SHADOW_FORM_STATUS_DISTANCE" "Death Protection" "SHADOW_FORM_STATUS_TIME" "Death Protection: `1%s1" "DEATH_SILENCE" "Silence" } }