As the Ocean Roars requiredquestpoints=140 rewardquestpoints=5 canpreview=true previewtext=Vanha has not escaped disaster after the capture of Groudon, something is stirring in the deep. You've heard of a place in the frozen north of the continent that can help you learn more... ignoresquestlimit=False repeatdays=-1 objectives { stage=0 { { description= hint= timestocomplete=1 hidden=True infinite=False triggers { show_title(delay=0;titletext=As the Ocean Roars;titlecolour=dark_green;subtitletext=Legendary Quest Started;subtitlecolour=white) send_chat(delay=0;message=&bYou hear a deafening whirring of hundreds of machines coming from Research Station Tango. Perhaps you should see if the researchers need help...) } conditions { has_completed(flipped=False;completedquestname=As the Ground Quakes) has_completed(flipped=False;completedquestname=Fallen but not Forgotten) } type=enter_zone(minx=215;maxx=253;minz=-1234;maxz=-1201;world=vanha) } } stage=1 { { description=Talk to the researchers. hint=They're in Research Station Tango. timestocomplete=1 hidden=False infinite=False type=chat_npc(uuid=0d19ccd0-01fb-4bbd-b648-8f1995403526;chatline1=Yes, hello? I'm sorry, who are you? I'm a little distracted at the moment.;chatline2=Research Station Tango is dedicated to measuring the North's seismic activity.;chatline3=But recently, after that whole fiasco in Agni with Groudon, the seismographs have been running haywire.;chatline4=They're scribbling records of magnitudes that shouldn't even be possible!;chatline5=Talk to my intern over there, he'll give you the run-down.) } } stage=2 { { description=Talk to Intern Gabe. hint=He's on the other side of the room. timestocomplete=1 hidden=False infinite=False type=chat_npc(uuid=565649a4-eaff-49be-812e-5ae3edd7d715;chatline1=Let's cut to the thick of it, Trainer. Something weird is happening. The Northern Ocean is receding hundreds of feet beyond its usual tidal limit.;chatline2=This has exposed a colossal, beautiful glacier. But the potential consequences aren't as pretty.;chatline3=The Professor and I fear that it's a sign of a monolithic tsunami racing towards these shores as we speak.;chatline4=When it arrives, we could be looking at a mass extinction event for both pokemon, and human civilisation alike.;chatline5=Here, look at this seismograph next to me for yourself.) } } stage=3 { { description=Examine the Seismograph next to Gabe. hint=Right click it. timestocomplete=1 hidden=False infinite=False triggers { fire_command(delay=0;command=/effect PLAYER minecraft:blindness 12 2) send_chat(delay=3;message=&bA thunderous roar buckles your senses, you fall to the ground clutching your bleeding ears with your eyes screwed shut. Blaring alarms surround you.) send_chat(delay=5;message=&bAs you recover, you decide it would be a good idea to check if Professor Ripple is alright.) show_chat_gui(delay=0;name=???;chatline1=WRRRRRRROOOOOAAAAAAA!!!) } type=right_click_block(minx=246;maxx=246;miny=82;maxy=82;minz=-1219;maxz=-1219;world=vanha) } } stage=4 { { description=Talk to Professor Ripple. hint=She's the first NPC you spoke to. timestocomplete=1 hidden=False infinite=False triggers { fire_command(delay=3;command=/give PLAYER pixelmon:orange_rug 1 0 {display:{Name:"RST Keycard",Lore:["A Keycard granting access to Research Station Tango's console room."]}}) } type=chat_npc(uuid=0d19ccd0-01fb-4bbd-b648-8f1995403526;chatline1=There's no time for an explanation as to what that was, mostly because I have absolutely no earthly idea.;chatline2=What matters right now is that you take this keycard and go to the main console room downstairs.;chatline3=Talk to Dr. Maynard, he's a brilliant scientist. He'll be able to trace where that roar came from, and hopefully whatever monster made it.) } } stage=5 { { description=Gain access to the Console Room. hint=Right click on the glass door with the Keycard. timestocomplete=1 hidden=False infinite=False triggers { warp(delay=0;world=vanha;x=239;y=81;z=-1212) send_chat(delay=0;message=&bYou find yourself worried by the state of the corridor, the roar appears to have mangled the building's structural integrity. Electrical cables crackle loudly as water pours into the room from breaches in the walls.) } conditions { has_item(flipped=False;itemid=pixelmon:orange_rug) } type=right_click_block(minx=238;maxx=239;miny=81;maxy=84;minz=-1214;maxz=-1214;world=vanha) } } stage=6 { { description=Take the elevator the the console room. hint=It's the lowest floor. timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=0;message=&bYou are harrowed by the grisly sight you are met with as you step into the console room. The room has taken major damage, and resident medics are on scene treating the wounded. However, some are clearly already dead, or doomed to die.) send_chat(delay=3;message=&4Dr. Maynard doesn't look the type to interact with people with a lack of geological knowledge. You'll need a mining skill of at least 40 to get his attention.) skip_to_stage(delay=0;stage=7) } type=enter_zone(minx=252;maxx=257;miny=55;maxy=63;minz=-1212;maxz=-1208;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=0;stage=5) } type=exit_zone(minx=200;maxx=300;minz=-1332;maxz=-1074;world=vanha) } } stage=7 { { description=Talk to Dr. Maynard hint=He's the older gentleman. timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=0;stage=8) } conditions { has_skill_level(flipped=False;skill=Mining;level=40) } type=chat_npc(uuid=c515cf4c-8add-4e50-94ca-101f988d182b;chatline1=By Arceus, this is unreal. Never before has any noise produced by a creature caused such devastation, and that includes my wife's Whismur.;chatline2=This goes beyond both of our understandings of seismology and pokemon, Trainer.;chatline3=There isn't a single known species in the Northern Ocean that could have caused this. Not a Sharpedo, not a Gyarados... Hell, not even a wailord could do this.;chatline4=...What's that you say? Ripple believes there's a link between the Ocean's recession and the creature that produced that infernal noise?;chatline5=Perhaps...Perhaps the Groudon in Agni caused this. Maybe its quakes awoke something from its eon-long slumber, and now it's wreaking havoc...;chatline6=Go and talk to Scottie, by the control panel. Tell him I sent you, he'll entrust you with the location of the roar's epicentre.) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=0;stage=5) } type=exit_zone(minx=200;maxx=300;minz=-1332;maxz=-1074;world=vanha) } } stage=8 { { description=Talk to Scottie. hint=He's standing by a control panel. timestocomplete=1 hidden=False infinite=False triggers { fire_command(delay=3;command=/give PLAYER minecraft:paper 1 0 {display:{Name:"Black Abyss Coordinates",Lore:["257, 63, -1445"]}}) send_chat(delay=5;message=&bYou equip the comms equipment Scottie gave you. You agree with his recommendation to equip yourself with waterbreathing and night vision gear before you dare venture into The Black Abyss) warp(delay=15;world=vanha;x=239;y=81;z=-1215) skip_to_stage(delay=0;stage=9) } type=chat_npc(uuid=301574ad-6fb9-4cb7-9149-06a8f3959b11;chatline1=You don't look hurt, who are you? ...I see. If Dr. Maynard trusts you, so do I.;chatline2=I managed to record the epicentre of the roar before the blackout. It came from a place called... The Black Abyss.;chatline3=Here are the coordinates, some cameras and communications equipment to stay in touch, and to monitor pressure and radiation.;chatline4=Trainer, whatever we're up against here is of virtually untold power. You'd do well to bring your strongest pokemon.;chatline5=As well as a way to breathe underwater. I'd recommend water stone armor, but potions work too.) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=0;stage=5) } type=exit_zone(minx=200;maxx=300;minz=-1332;maxz=-1074;world=vanha) } } stage=9 { { description=Travel to The Black Abyss. hint=The coordinates are on the paper Scottie gave you. timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=0;message=&bYou arrive at the entrance to The Black Abyss. A large crevice in the ice opens up to bottomless, murky, freezing waters. You make sure your waterbreathing gear is equipped before you take the plunge.) } type=enter_zone(minx=250;maxx=265;minz=-1456;maxz=-1441;world=vanha) } } stage=10 { { description=Dive into the Abyss. hint=The big hole in the ice. timestocomplete=1 hidden=False infinite=False triggers { warp(delay=0;world=vanha;x=13;y=21;z=-1161) send_chat(delay=0;message=&bAfter diving for several hundred metres, you find yourself in a network of wide, pitch black tunnels. You must find out where they lead. You can't shake the feeling you're being watched...) fire_command(delay=2;command=/effect PLAYER minecraft:blindness 5000 1) } type=enter_zone(minx=253;maxx=261;miny=48;maxy=55;minz=-1453;maxz=-1443;world=vanha) } } stage=11 { { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-186;maxx=19;minz=-1184;maxz=-1143;world=vanha) } { description=Travel through the tunnels. hint=Don't lose your way. timestocomplete=1 hidden=False infinite=False triggers { spawn_and_battle(delay=0;spec=Blastoise;bossLevel=3) send_chat(delay=0;message=&bYou hear the muffled sound of artillery being primed, akin to a submarine's torpedos. Before you have time to react, a Blastoise lunges at you!) skip_to_stage(delay=0;stage=12) } type=enter_zone(minx=-101;maxx=-64;minz=-1184;maxz=-1141;world=vanha) } } stage=12 { { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Blastoise sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=flee_from_pokemon(spec=Blastoise) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=0;stage=13) send_chat(delay=0;message=&bThe Blastoise roars and limps away...) } type=kill_pokemon(spec=Blastoise) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Blastoise sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Blastoise sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=run_out_of_pokemon() } } stage=13 { { description=Reach the end of the first tunnel. hint=Keep moving forward. timestocomplete=1 hidden=False infinite=False triggers { warp(delay=0;world=vanha;x=-21;y=17;z=-1329) send_chat(delay=0;message=&bYou enter the next network of tunnels, this one appears to be more complex. Don't lose your way...) } type=enter_zone(minx=-183;maxx=-158;minz=-1180;maxz=-1143;world=vanha) } } stage=14 { { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-209;maxx=-9;minz=-1432;maxz=-1235;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=2;command=/effect PLAYER minecraft:blindness 5000 1) skip_to_stage(delay=0;stage=15) } type=enter_zone(minx=-209;maxx=-9;minz=-1432;maxz=-1235;world=vanha) } } stage=15 { { description=Find the entrance to the next tunnel. hint=Don't lose your way... timestocomplete=1 hidden=False infinite=False triggers { spawn_and_battle(delay=0;spec=Sharpedo;bossLevel=3) send_chat(delay=0;message=&bThe sound of powerful jaws snapping together approaches quickly. A Sharpedo jets towards you at breakneck speed!) skip_to_stage(delay=2;stage=16) } type=enter_zone(minx=-134;maxx=-98;minz=-1310;maxz=-1346;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-209;maxx=-9;minz=-1432;maxz=-1235;world=vanha) } } stage=16 { { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Sharpedo sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=flee_from_pokemon(spec=Sharpedo) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Sharpedo sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Sharpedo sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=run_out_of_pokemon() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=0;stage=17) send_chat(delay=2;message=&bThe Sharpedo lets off some last clacks of its jaws before jetting weakly off into the murk.) } type=kill_pokemon(spec=Sharpedo) } } stage=17 { { description=Find the entrance to the next tunnel. hint=Don't lose your way... timestocomplete=1 hidden=False infinite=False triggers { warp(delay=0;world=vanha;x=-213;y=27;z=-1533) send_chat(delay=0;message=&bYou find yourself in the final tunnel of the Abyssal network.) skip_to_stage(delay=0;stage=18) } type=enter_zone(minx=-134;maxx=-95;minz=-1439;maxz=-1410;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-218;maxx=-10;minz=-1638;maxz=-1236;world=vanha) } } stage=18 { { description=Find the exit to the Abyssal Tunnels. hint=Choose wisely... timestocomplete=1 hidden=False infinite=False triggers { spawn_and_battle(delay=0;spec=Gyarados;bossLevel=3) skip_to_stage(delay=2;stage=19) send_chat(delay=0;message=&bA monolith of a Gyarados gazes at you with crimson eyes in the darkness. It silently, oppressively swims towards you.) } type=enter_zone(minx=-49;maxx=-19;minz=-1545;maxz=-1514;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-218;maxx=-10;minz=-1638;maxz=-1236;world=vanha) } } stage=19 { { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Gyarados sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=flee_from_pokemon(spec=Gyarados) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Gyarados sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { send_chat(delay=2;message=&bThe Gyarados sends you packing out of the Black Abyss with incredible force. You must heal your team and try again!) warp(delay=2;world=vanha;x=271;y=69;z=-1437) skip_to_stage(delay=3;stage=9) fire_command(delay=0;command=/effect PLAYER clear) } type=run_out_of_pokemon() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=0;stage=20) send_chat(delay=2;message=&bThe Gyarados twitches angrily before swimming back into the void.) } type=kill_pokemon(spec=Gyarados) } } stage=20 { { description=Find the exit to the Abyssal Tunnels. hint=Choose wisely... timestocomplete=1 hidden=False infinite=False triggers { warp(delay=0;world=vanha;x=82;y=25;z=-1437) send_chat(delay=0;message=&bAs you arrive at the end of the tunnels, you find yourself in an enormous undersea cavern. It is lit entirely by enormous geodes of sapphire imbued with a strange power that makes them emit a brilliant azure glow. In the blue light, you notice a colossal silhouette, drifting silently in the murk. A Wailord?) skip_to_stage(delay=3;stage=21) fire_command(delay=0;command=/effect PLAYER clear) } type=enter_zone(minx=-50;maxx=-13;minz=-1459;maxz=-1433;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { fire_command(delay=0;command=/effect PLAYER clear) skip_to_stage(delay=0;stage=9) } type=exit_zone(minx=-218;maxx=300;minz=-1638;maxz=-1236;world=vanha) } } stage=21 { { description=Approach the Silhouette. hint=It's in the cavern. timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=0;message=&bAs you approach, the creature finally senses you and lets loose a gargantuan roar as it thrashes, identical to the one heard at Research Station Tango. It attacks!) spawn_and_battle(delay=3;spec=Kyogre;bossLevel=4) skip_to_stage(delay=3;stage=22) } type=enter_zone(minx=111;maxx=137;minz=-1511;maxz=-1346;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=2;stage=9) } type=exit_zone(minx=1;maxx=300;minz=-1200;maxz=-1600;world=vanha) } } stage=22 { { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=2;message=&bThe Kyogre roars weakly and shoves you away with a powerful current of water.) skip_to_stage(delay=5;stage=23) warp(delay=5;world=vanha;x=161;y=28;z=-1348) show_chat_gui(delay=7;name=Dr. Maynard;chatline1=Are you alright? We're looking at your geiger counter's readings, and it's off the charts!;chatline2=You're picking up levels of Alpha radiation that shouldn't even be possible.;chatline3=I've a suspicion that that's the reason this creature is so enraged.;chatline4=It appears to be coming from one of those giant blue geodes.;chatline5=Find out which one, and see if you can get it under control. Over and out!) } type=kill_pokemon(spec=Kyogre) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Kyogre blasts you back to the surface of the Abyss with indescribable force. You must dive in and try again!) skip_to_stage(delay=3;stage=9) } type=flee_from_pokemon(spec=Kyogre) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Kyogre blasts you back to the surface of the Abyss with indescribable force. You must dive in and try again!) skip_to_stage(delay=3;stage=9) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { warp(delay=2;world=vanha;x=271;y=69;z=-1437) send_chat(delay=2;message=&bThe Kyogre blasts you back to the surface of the Abyss with indescribable force. You must dive in and try again!) skip_to_stage(delay=3;stage=9) } type=run_out_of_pokemon() } } stage=23 { { description=Find the source of the Alpha radiation. hint=It's in a massive geode... What's Kyogre looking at? timestocomplete=1 hidden=False infinite=False triggers { spawn_and_battle(delay=2;spec=Sableye;bossLevel=4) send_chat(delay=1;message=&bYou find nothing but ordinary gemstones until a faint glimmer emanates from a particular cluster. You notice an azure orb with an Alpha symbol on it. You try and reach out and take it... But an angry pair of claws tries to snatch it back.) skip_to_stage(delay=2;stage=24) } type=right_click_block(minx=103;maxx=109;miny=26;maxy=32;minz=-1498;maxz=-1492;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=2;stage=9) } type=exit_zone(minx=1;maxx=300;minz=-1200;maxz=-1600;world=vanha) } } stage=24 { { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe Sableye dazzles you with the blue orb. By the time you regain your senses, you've been teleported to the surface of the Abyss.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe Sableye dazzles you with the blue orb. By the time you regain your senses, you've been teleported to the surface of the Abyss.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=run_out_of_pokemon() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe Sableye dazzles you with the blue orb. By the time you regain your senses, you've been teleported to the surface of the Abyss.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=flee_from_pokemon(spec=Sableye) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=2;message=&bThe Sableye scrabbles frantically away to a hidden air pocket...) skip_to_stage(delay=0;stage=25) fire_command(delay=2;command=/give PLAYER pixelmon:blue_orb) } type=kill_pokemon(spec=Sableye) } } stage=25 { { description=Approach Kyogre. hint=Make sure you have the blue orb. timestocomplete=1 hidden=False infinite=False triggers { send_chat(delay=0;message=&bKyogre's rage begins to die down, the Orb appears to be conveying your intentions of friendship and understanding to it, but it still musters the will to attack you in the last stages of its wrath.) spawn_and_battle(delay=2;spec=Kyogre;level=70) skip_to_stage(delay=3;stage=26) } conditions { has_item(flipped=False;itemid=pixelmon:blue_orb) } type=enter_zone(minx=159;maxx=189;minz=-1404;maxz=-1444;world=vanha) } { description=A description hint=An optional hint timestocomplete=1 hidden=True infinite=False triggers { skip_to_stage(delay=2;stage=9) } type=exit_zone(minx=1;maxx=300;minz=-1200;maxz=-1600;world=vanha) } } stage=26 { { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=6;stage=27) send_chat(delay=2;message=&bKyogre presses its nose into your hand endearingly, as you gently stroke its streamlined skin, it appears to gleefully accepts you as its master. It begins to amass huge levels of pressure in the water...) warp(delay=12;world=vanha;x=266;y=75;z=-1441) send_chat(delay=3;message=&bKyogre let loose a gigantic pressurised water spout to force you out of the Abyss.) show_chat_gui(delay=15;name=Dr. Maynard;chatline1=You must come and see this! Rendezvous at the Easternmost part of the ice flats! Write down these coordinates...) fire_command(delay=15;command=/give PLAYER minecraft:paper 1 0 {display:{Name:"Rendezvous Point",Lore:["1019, 63, -1154"]}}) } type=catch_pokemon(spec=Kyogre) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe orb illuminates the whole cavern to a blinding degree. By the time the light dies down, you find yourself at the surface of the Abyss again. You must capture Kyogre.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=battle_end_abnormal() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe orb illuminates the whole cavern to a blinding degree. By the time the light dies down, you find yourself at the surface of the Abyss again. You must capture Kyogre.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=run_out_of_pokemon() } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe orb illuminates the whole cavern to a blinding degree. By the time the light dies down, you find yourself at the surface of the Abyss again. You must capture Kyogre.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=flee_from_pokemon(spec=Kyogre) } { description=A description hint=An optional hint timestocomplete=1 hidden=False infinite=False triggers { skip_to_stage(delay=2;stage=9) send_chat(delay=2;message=&bThe orb illuminates the whole cavern to a blinding degree. By the time the light dies down, you find yourself at the surface of the Abyss again. You must capture Kyogre.) warp(delay=2;world=vanha;x=271;y=69;z=-1437) } type=kill_pokemon(spec=Kyogre) } } stage=27 { { description=Meet Dr. Maynard at the rendezvous point. hint=The coordinates are on the paper. timestocomplete=1 hidden=False infinite=False triggers { show_title(delay=1;titletext=As the Ocean Roars;titlecolour=dark_green;subtitletext=Legendary Quest Complete;subtitlecolour=white) } type=chat_npc(uuid=24fa391d-a148-472a-9571-7312f43f25db;chatline1=The wave-to-end-all-waves never arrived, and we have you to thank for it.;chatline2=The moment you captured that creature the water peacefully returned to its natural state.;chatline3=It's a good thing too, because I'm pretty sure I saw a tsunami slowly coming over the horizon.;chatline4=It's thanks to you that Vanha remains undrowned.;chatline5=But, uh, don't go far. You never know if we'll need your... 'Expertise' again.) } } }