# This file includes all currencies that can be used for inter alia the shop. # You may create custom currencies by setting the provider of the currency to "CUSTOM". # It's also possible to hook into other plugins, such as Vault. Simply modify the currency's provider for that. # Keep in mind that it's also very important that you do not change the id of the currency after you're within production, # as that one is being used to store the players balance internally and is being used within other parts, such as the shop. # Generally, you may add as many currencies as you want. However, all entries must have the following structure: # # # name: # format: (Example: format: "${number}") This is optional! # provider: # provider-configs: # asd: asd # # For more detailled info, you might want to visit the wiki page. You can find a link to it on the product page. coins: name: "%Cosmetics_Currency_Coins%" # Surrounded by % as it'll be taken from the MBedwars' messages file provider: CUSTOM format: "{number} Coins" number-format: "%,.0f" # Basically, how the number is being translated into a string. Default value would turn it into: 2,000,000 ; If you instead want to display 2.000.000,00.00 use "%.,2f" start-amount: 7500 # How much new players start with prizes: win: 100 lose: 20 tie: 40 # nobody won non-final-kill: 3 final-kill: 10 bed-break: 15 play-time: 50 # per hour achievement: 200 # Examples for further currencies: # # gems: # Custom currency without any hook to an other plugin # name: "Gems" # provider: CUSTOM # # dollar: # Uses Vault # name: "Dollar" # format: "${number}" # Optional, otherwise uses the default one given by the economics plugin # provider: VAULT # # points: # Uses PlayerPoints # name: "Points" # format: "{number} Points" # provider: PLAYER_POINTS # # points: # Uses PvPLevels # name: "EXP" # format: "{number} EXP" # provider: PVPLEVELS