#define diceywastelands_equipment() return [ { name: "Spectral Charge", description: "Do [] damage", extendeddescription: "Inflict 2 Radiation", size: 1, floor: -1, scripts: ["attack:8|inflict", "RADIATION&3"], scripts_initvar: [], slots: ["COUNTDOWN"], countdown: 9, color: "GREEN", onupgrade: "upgrade", onweaken: "downgrade", cast_direction: 1, uses: 0, onceperbattle: 0 } ] #define diceywastelands_enemies() return [ { name: "Ghost Guardian", level: 1, rarity: 1, sprite: sprGhostGuardianIdle, voice: sndExploGuardianHurt, hp: 60, dice: 0, lastwords: "EHHHHH", equipment: [ { name: "Spectral Charge", row: 0, column: 0 } ], attributes: ["getdice"] } ];