PCSX2 1.5.0-20170130175839 - compiled on Jan 30 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 16299), 64-bit Physical RAM = 16257 MB CPU name = Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz Vendor/Model = GenuineIntel (stepping 07) CPU speed = 3.299 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 1f9ae3bf x86EFlags = 28100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX Reserving memory for recompilers... Loading plugins... Binding GS: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\GSdx32-SSE4.dll Binding PAD: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\LilyPad.dll Binding SPU2: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\Spu2-X.dll Binding CDVD: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\cdvdiso.dll Binding USB: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\nuvee_ps2_usb.dll Binding FW: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\FWnull.dll Binding DEV9: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\plugins\DEV9null.dll Plugins loaded successfully. (GameDB) 9709 games on record (loaded in 169ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Found ws patches at cheats_ws --> skipping cheats_ws.zip Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: E:\Igre\RetroPie\EmulationMix\Roms\Sony PlayStation 2\Final Fantasy XII (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2042180 sectors) Opening USB Opening FW Opening DEV9 GSdx Lookup CRC:0 McdSlot 0 [File]: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\memcards\Memcard1.ps2 McdSlot 1 [File]: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\memcards\Memcard2.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00(14/06/2004) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1536x3840) PlayStation 2 ======== Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100909,ROMconf,PS20200AC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. Found ws patches at cheats_ws --> skipping cheats_ws.zip (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_667.50;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLPM_667.50;1) Game CRC = 0x1E7A88A7, EntryPoint = 0x00180008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_667.50;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLPM_667.50;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLPM_667.50;1 1 00180000 002f7618 ................................................ 2 00477680 000d30bb .............. 3 01780000 00032cf0 .... 4 01780000 000074c0 . Loaded, cdrom0:¥SLPM_667.50;1 start address 0x180008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00180008 about to get recompiled. Load patches first. Not found Cheats file: e:\Igre\RetroPie\EmulationMix\Emulators\PCSX2\cheats\1E7A88A7.pnach Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded (Wide Screen Cheats DB) Patches Loaded: 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Get Reboot Request From EE GSdx Lookup CRC:1E7A88A7 ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) cdvd driver module version 0.1.1 (C)SCEI Frame buffer size set to 640x1280 (1920x3840) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 33, ret 2 IOP-Sound: IOP-Sound:IopSoundDriver Start. IOP-Sound: IOP-Sound:IopFreeMemory : Max Continuous IOP-Sound: : 000DA800 000DA800 IOP-Sound:IopStackAddress : Init Start IOP-Sound: : 001FECD0 001EBD18 IOP-Sound: Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Software mode) GSdx Lookup CRC:1E7A88A7 Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Hardware mode) GSdx Lookup CRC:1E7A88A7 Loading GS Frame buffer size set to 512x1280 (1536x3840) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Software mode) GSdx Lookup CRC:1E7A88A7 Loading GS Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D11 (Hardware mode) Loading GS GSdx Lookup CRC:1E7A88A7 Frame buffer size set to 512x1280 (1536x3840) *PCSX2*: DMA error: 1f933330 *PCSX2*: DMA error: 1f933330 *PCSX2*: DMA error: 1f933330