Fire: Cooldown: 1 TriggerConditions: - onblock glass Skills: - skill{s=FireDamage} - skill{s=FireEffect} - skill{s=FireSound} FireDamage: Cooldown: 0.25 Skills: - damage{a=4;i=true} - ignite{d=40} FireEffect: Cooldown: 0.25 Skills: - effect:particles{p=flame;a=100;hs=0.3;vs=0.3;s=0.1;y=0.9} - effect:particles{p=lava;a=20;hs=0.2;vs=0.2;s=0.1;y=0.9} FireSound: Cooldown: 0.25 Skills: - effect:sound{s=entity.ghast.shoot;v=1.0;p=2.0} - effect:sound{s=block.fire.ambient;v=1.0;p=0.1}