#include int main() { if(SDL_Init(SDL_INIT_VIDEO) < 0) { printf("SDL init failed: %s\n", SDL_GetError()); return 0; } SDL_Window* window; window = SDL_CreateWindow("n/a", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN); SDL_VideoQuit(); SDL_Quit(); return 0; }