#═╦═════════════════════════════════════════════════════════════════════════════ # ║ § SES - Time: Wait (v1.1) by Solistra [License: CC BY-SA 3.0] # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Change Log #─╫───────────────────────────────────────────────────────────────────────────── # ║ v1.1 (January 4th, 2013) - Compatibility fix to work with Dynamic Time v1.3. # ║ v1.0 (December 4th, 2012) - Initial release # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Summary #─╫───────────────────────────────────────────────────────────────────────────── # ║ This is a simple extension to the SES Dynamic Time script which allows the # ║ player to call a "wait" scene that will allow them to wait for an amount of # ║ time on the map. # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Required Scripts #─╫───────────────────────────────────────────────────────────────────────────── # ║ The SES Dynamic Time script (version 1.3 or higher) is required in order to # ║ use this script. # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Known Incompatibilities #─╫───────────────────────────────────────────────────────────────────────────── # ║ See the SES Dynamic Time script for known incompatibilities. # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Installation #─╫───────────────────────────────────────────────────────────────────────────── # ║ Place this script below the SES Dynamic Time script, above any other custom # ║ scripts, and above Main. # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Configuration #─╫───────────────────────────────────────────────────────────────────────────── # ║ This is a relatively simple scene. In the configuration area, simply set # ║ which unit of time you want the scene to use, the name of this unit as it # ║ will appear in the scene, the input key that players will use to call the # ║ scene from the map, and the maximum amount of time that the player is # ║ allowed to wait. # ║ # ║ For those of you who are completely insane (or just like customizing things # ║ far too much for your own good), you can also change the x, y, width, and # ║ height values for the two windows used in the scene. # ║ #═╬═════════════════════════════════════════════════════════════════════════════ # ║ § Tags #─╫───────────────────────────────────────────────────────────────────────────── # ║ ● Map # ║