--[[ Magic Admin by ($T(ERG)DFG) - can't say it --]] local admin = "personsadminlol" -- username function onChatted(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":skydive me" then local char = admin.Character char:MoveTo(Vector3.new(-2, 1011.2, -4)) end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered) function highsci(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":highskydive me" then local char = admin.Character char:MoveTo(Vector3.new(-2, 5011.2, -4)) end end function xd(newPlayer) newPlayer.Chatted:connect(function(msg) highsci(msg, newPlayer) end) end game.Players.ChildAdded:connect(xd) function superhigh(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":supersky me" then local char = admin.Character char:MoveTo(Vector3.new(-2, 10011.2, -4)) end end function xd2(newPlayer) newPlayer.Chatted:connect(function(msg) superhigh(msg, newPlayer) end) end game.Players.ChildAdded:connect(xd2) function kill(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) -- Note: This one is NOT caps sensitive if msg == ":kill me" then admin.Character.Head:remove() -- The name says it all; the character dies. end end function xd66666(newPlayer) newPlayer.Chatted:connect(function(msg) kill(msg, newPlayer) end) end game.Players.ChildAdded:connect(xd66666) function day(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":day" then game.Lighting.TimeOfDay = "14:00:00" end end function xdddddddd(newPlayer) newPlayer.Chatted:connect(function(msg) day(msg, newPlayer) end) end game.Players.ChildAdded:connect(xdddddddd) function night(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":night" then game.Lighting.TimeOfDay = "3:00:00" end end function gg111(newPlayer) newPlayer.Chatted:connect (function(msg) night(msg, newPlayer) end) end game.Players.ChildAdded:connect(gg111) function mcat(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":monstercat" then local function PlaySong(ID) local Sound = Instance.new("Sound", Workspace) Sound.SoundId = "rbxassetid://"..ID Sound:Play() end PlaySong(250162712) -- Sound Id Goes Here end end function hdghdfgh(newPlayer) newPlayer.Chatted:connect (function(msg) mcat(msg, newPlayer) end) end game.Players.ChildAdded:connect(hdghdfgh) function taco(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":taco" then local Taco = Instance.new("Part") Taco.Size=Vector3.new(2,1,1) Taco.BrickColor=BrickColor.new("Bright yellow") local HeadMeshz = Instance.new("SpecialMesh") HeadMeshz.Scale=Vector3.new(3,3,3) HeadMeshz.MeshId = "http://www.roblox.com/asset/?id=14846869" HeadMeshz.TextureId = "http://www.roblox.com/asset/?id=14846834" HeadMeshz.Parent=Taco Taco.Parent = nil while wait() do local drop = Taco:clone() drop.Position = Vector3.new( math.random(-200,350), 250, math.random(-150,250)--Also here ) drop.Parent = game.Workspace drop.Anchored = false end end end function hddsfghdfgh(newPlayer) newPlayer.Chatted:connect (function(msg) taco(msg, newPlayer) end) end game.Players.ChildAdded:connect(hddsfghdfgh) function sdfsefgdsfgaewrgf(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":john cena" then local s s = Instance.new("Sky") s.Name = "JOHNCENA" s.SkyboxBk = "http://www.roblox.com/asset/?id=22699571" s.SkyboxDn = "http://www.roblox.com/asset/?id=22699571" s.SkyboxFt = "http://www.roblox.com/asset/?id=22699571" s.SkyboxLf = "http://www.roblox.com/asset/?id=22699571" s.SkyboxRt = "http://www.roblox.com/asset/?id=22699571" s.SkyboxUp = "http://www.roblox.com/asset/?id=22699571" s.Parent = game.Lighting local function PlaySong(ID) local Sound = Instance.new("Sound", Workspace) Sound.SoundId = "rbxassetid://"..ID Sound:Play() end PlaySong(264594647) local function PlaySong(ID) local Sound = Instance.new("Sound", Workspace) Sound.SoundId = "rbxassetid://"..ID Sound:Play() end PlaySong(272322032) end end function sfdgslerkdbposdoseurvofbprg(newPlayer) newPlayer.Chatted:connect (function(msg) sdfsefgdsfgaewrgf(msg, newPlayer) end) end game.Players.ChildAdded:connect(sfdgslerkdbposdoseurvofbprg) function dfgksjervjsdfvuserucsdfjvservsdfv(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":invisiblehead me" then admin.Character.Head:Destroy() end end function sdfgsdfgsdfgsdfgsdfgsdfgsdfg(newPlayer) newPlayer.Chatted:connect (function(msg) dfgksjervjsdfvuserucsdfjvservsdfv(msg, newPlayer) end) end game.Players.ChildAdded:connect(sdfgsdfgsdfgsdfgsdfgsdfgsdfg) function draw(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":rainingheads" then NubHead = Instance.new("Part") NubHead.Size=Vector3.new(2,1,1) NubHead.BrickColor=BrickColor.new("Bright yellow") HeadMeshz = Instance.new("SpecialMesh") HeadMeshz.Scale=Vector3.new(1.25,1.25,1.25) HeadMeshz.Parent=NubHead NubHead.Parent = nil while wait() do local drop = NubHead:clone() drop.Position = Vector3.new( math.random(-100,100),--Change values here if you want to make the rain appear in a wider area 250, math.random(-100,100)--Also here ) drop.Parent = game.Workspace drop.Anchored = false end --This script was brought to you in part by Ryguyrocks101. Hope you enjoy :D end end function omgsdf(newPlayer) newPlayer.Chatted:connect (function(msg) draw(msg, newPlayer) end) end game.Players.ChildAdded:connect(omgsdf) function stop(msg, admin) -- this is just incase if I add loadstrings or if somebody's abusing. if you do rainingheads command or taco rip you, restart ur server source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":stop" then game.Workspace.Model:Destroy() -- now next 3 lines makes sure it clears atleast 4 things wait(0.01) game.Workspace.Model:Destroy() wait(0.01) game.Workspace.Model:Destroy() wait(0.01) game.Workspace.Model:Destroy() wait(0.01) game.Lighting.JOHNCENA:Destroy() game.Lighting.Sky:Destroy() game.Lighting.FogEnd = 100000000000000000 game.Lighting.FogStart = 100000000000000000 end end function osdfkserg(newPlayer) newPlayer.Chatted:connect (function(msg) stop(msg, newPlayer) end) end game.Players.ChildAdded:connect(osdfkserg) function shutdown(msg, admin) source = string.lower(admin.Name) msg = string.lower(msg) if msg == ":shutdown" then game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() game.Lighting:ClearAllChildren() game.ReplicatedFirst:ClearAllChildren() game.ReplicatedStorage:ClearAllChildren() game.ServerScriptService:ClearAllChildren() game.ServerStorage:ClearAllChildren() game.StarterGui:ClearAllChildren() game.StarterPack:ClearAllChildren() game.StarterPlayer:ClearAllChildren() game.SoundService:ClearAllChildren() print 'rip server' end end function yesitshutdown(newPlayer) newPlayer.Chatted:connect (function(msg) shutdown(msg, newPlayer) end) end game.Players.ChildAdded:connect(yesitshutdown) -- NEXT COMMAND = "script inject"