Sundown Scarletite Maul With fangs and ambition bared, the great warrior surged forward and dared, with one mighty blow they declared, 'be prepared' This maul was elegantly shaped by the ten hands of the last Forgemaster working in concert. The final embers of the bellows cooled with the metal, and the brilliant red of the weapon was the last thing to be illuminated by the torches within. Yet with a single swing of the hammer, he gathered the light of that workshop, and unleashed it on the beast that threatened him on the road. Sundown gathers light and releases it, shaping the light itself with the elegant swings of the maul. Gather the Light: Using an action, the wielder gathers all of the light from a single source, to be used the next turn. Fortifying Glow: Using an action after gathering light, the wielder may create a barrier of light around their allies. This barrier acts as an increase to their armor class by three points, and grants them a number of temporary hit points equal to thier level plus their proficiency modifier. If an attack would deplete this number to zero, the excess damage does not roll over into the individuals hit points, and is instead refleted back at the attacker. This may only be used once per day. Light Shaping Stroke: By using an action after gathering light, the wielder may create a single structure from the object. This may be something like a wall or bridge, that is physically dense, sturdy, opaque, and lasts up to six hours. The item can be broken if enough force is applied towards it, but such actions require a strength check made against (10 + Wielder's Level)