local owner = game:GetService("Players"):WaitForChild("Mitko1223tm") game:GetService("ContentProvider"):Preload("rbxassetid://2912606058") game:GetService("ContentProvider"):Preload("rbxassetid://2912658185") game:GetService("ContentProvider"):Preload("rbxassetid://2913582350") game:GetService("ContentProvider"):Preload("rbxassetid://2913657822") function morph(plr) for i,v in pairs(plr.Character:GetChildren()) do spawn(function() if (v.ClassName == "CharacterMesh" or v.ClassName == "Hat" or v.ClassName == "Accessory" or v.ClassName == "BodyColors") then v:Remove() elseif (v.ClassName == "Shirt") then v.ShirtTemplate = "rbxassetid://2616677946" elseif (v.ClassName == "Pants") then v.PantsTemplate = "rbxassetid://2785898406" elseif (v.ClassName == "Part" or v.ClassName == "BasePart") then if v.Name == "Head" then v:WaitForChild("face").Texture = "0" end v.Color = BrickColor.new("Really black").Color end end) end spawn(function() Hat0 = Instance.new("Hat") Part1 = Instance.new("Part") SpecialMesh2 = Instance.new("SpecialMesh") Accessory3 = Instance.new("Accessory") Part4 = Instance.new("Part") SpecialMesh5 = Instance.new("SpecialMesh") Vector3Value6 = Instance.new("Vector3Value") Hat0.Name = "Ralsei's Hat" Hat0.Parent = plr.Character Hat0.AttachmentForward = Vector3.new(-0.291265368, 0, -0.95664227) Hat0.AttachmentPoint = CFrame.new(0, -0.5, 0, 0.956642389, 0, 0.291265368, 0, 1, -0, -0.291265398, 0, 0.95664227) Hat0.AttachmentPos = Vector3.new(0, -0.5, 0) Hat0.AttachmentRight = Vector3.new(0.956642389, 0, -0.291265398) Part1.Name = "Handle" Part1.Parent = Hat0 Part1.CFrame = CFrame.new(0, 19.6799984, 22.0100002, 0.956642389, 0, -0.291265398, 0, 1, 0, 0.291265368, 0, 0.95664227) Part1.Orientation = Vector3.new(0, -16.9300003, 0) Part1.Position = Vector3.new(0, 19.6799984, 22.0100002) Part1.Rotation = Vector3.new(0, -16.9300003, 0) Part1.Color = Color3.new(0.282353, 0.807843, 0.537255) Part1.Size = Vector3.new(4, 1, 2) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Tr. Green") Part1.CanCollide = false Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Tr. Green") SpecialMesh2.Parent = Part1 SpecialMesh2.MeshId = "rbxassetid://2912606058" SpecialMesh2.MeshType = Enum.MeshType.FileMesh Accessory3.Name = "Ralsei's Scarf" Accessory3.Parent = plr.Character Accessory3.AttachmentForward = Vector3.new(0, 0, 1) Accessory3.AttachmentPoint = CFrame.new(0, 1.70000005, 0, -1, 0, -0, 0, 1, -0, 0, -0, -1) Accessory3.AttachmentPos = Vector3.new(0, 1.70000005, 0) Accessory3.AttachmentRight = Vector3.new(-1, 0, 0) Part4.Name = "Handle" Part4.Parent = Accessory3 Part4.CFrame = CFrame.new(0, 17.4799976, 22.0100002, -1, 0, 0, 0, 1, 0, 0, 0, -1) Part4.Orientation = Vector3.new(0, 180, 0) Part4.Position = Vector3.new(0, 17.4799976, 22.0100002) Part4.Rotation = Vector3.new(-180, 0, -180) Part4.Color = Color3.new(1, 0, 0.74902) Part4.Size = Vector3.new(4, 1, 2) Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.BrickColor = BrickColor.new("Hot pink") Part4.CanCollide = false Part4.Material = Enum.Material.Sand Part4.TopSurface = Enum.SurfaceType.Smooth Part4.brickColor = BrickColor.new("Hot pink") SpecialMesh5.Parent = Part4 SpecialMesh5.MeshId = "rbxassetid://2912658185" SpecialMesh5.MeshType = Enum.MeshType.FileMesh Vector3Value6.Name = "OriginalSize" Vector3Value6.Parent = Part4 Vector3Value6.Value = Vector3.new(4, 1, 2) Accessory0 = Instance.new("Accessory") Part1 = Instance.new("Part") SpecialMesh3 = Instance.new("SpecialMesh") Vector3Value4 = Instance.new("Vector3Value") Accessory0.Name = "Eyes" Accessory0.Parent = plr.Character Accessory0.AttachmentPoint = CFrame.new(0, 0.5, 0.579999983, 1, 0, 0, 0, 1, 0, 0, 0, 1) Accessory0.AttachmentPos = Vector3.new(0, 0.5, 0.579999983) Part1.Name = "Handle" Part1.Parent = Accessory0 Part1.CFrame = CFrame.new(39.2399712, 4.50001001, 38.9700012, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part1.Position = Vector3.new(39.2399712, 4.50001001, 38.9700012) Part1.Color = Color3.new(1, 1, 1) Part1.Size = Vector3.new(4, 1, 2) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Institutional white") Part1.CanCollide = false Part1.Material = Enum.Material.Neon Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Institutional white") SpecialMesh3.Parent = Part1 SpecialMesh3.MeshId = "rbxassetid://2913582350" SpecialMesh3.MeshType = Enum.MeshType.FileMesh Vector3Value4.Name = "OriginalSize" Vector3Value4.Parent = Part1 Vector3Value4.Value = Vector3.new(4, 1, 2) Accessory1 = Instance.new("Accessory") Part1 = Instance.new("Part") SpecialMesh2 = Instance.new("SpecialMesh") Vector3Value3 = Instance.new("Vector3Value") Accessory1.Name = "Glasses" Accessory1.Parent = plr.Character Accessory1.AttachmentForward = Vector3.new(0, 0, 1) Accessory1.AttachmentPoint = CFrame.new(0, 0.5, -0.400000006, -1, 0, -0, 0, 1, -0, 0, -0, -1) Accessory1.AttachmentPos = Vector3.new(0, 0.5, -0.400000006) Accessory1.AttachmentRight = Vector3.new(-1, 0, 0) Part1.Name = "Handle" Part1.Parent = Accessory1 Part1.CFrame = CFrame.new(39.2399712, 4.50001001, 39.1500015, -1, 0, 0, 0, 1, 0, 0, 0, -1) Part1.Orientation = Vector3.new(0, 180, 0) Part1.Position = Vector3.new(39.2399712, 4.50001001, 39.1500015) Part1.Rotation = Vector3.new(-180, 0, -180) Part1.Color = Color3.new(0.282353, 0.807843, 0.537255) Part1.Size = Vector3.new(4, 1, 2) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Tr. Green") Part1.CanCollide = false Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Tr. Green") SpecialMesh2.Parent = Part1 SpecialMesh2.MeshId = "rbxassetid://2913657822" SpecialMesh2.MeshType = Enum.MeshType.FileMesh Vector3Value3.Name = "OriginalSize" Vector3Value3.Parent = Part1 Vector3Value3.Value = Vector3.new(4, 1, 2) end) end function findplayer(speaker,plr) local plrs = {} if tostring(plr) then if plr == "me" then return speaker elseif plr == "random" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= speaker then table.insert(plrs,v) end end return plrs[math.random(1,#plrs)] end for i,v in pairs(game:GetService("Players"):GetPlayers()) do if string.sub(v.Name, 1, #plr) == plr then table.insert(plrs,v) end end return plrs[math.random(1,#plrs)] end end owner.Chatted:Connect(function(msg) if string.sub(msg, 1,3) == "/e " then if string.sub(msg, 4, 6) == "rs:" then local a = findplayer(owner,string.sub(msg, 7)) if not a then return end morph(a) end end end)