Just press ctrl+f and type in #.#.# --------------------------- 3.1.4 /* This program should print out your * name, and a hobby you have */ function start(){ println("My name is "); println("I like to play sports"); } // Sample output: // // My name is Jeremy // I like to juggle // --------------------------- 3.2.4 var time = ""; var timeOfDay = ""; function start(){ time = "8."; timeOfDay = "morning, I wake up at "; println("In the " + timeOfDay + time); // Evening time = "12."; timeOfDay = "afternoon, I eat lunch at "; println("In the " + timeOfDay + time); // Afternoon time = "11."; timeOfDay = "evening, I go to bed at "; println("In the " + timeOfDay + time); } --------------------------- 3.3.4 function start(){ var name = readLine("Name?"); println("Hi " + name); var time = readInt("Time?"); println("I will meet you at " + time); } --------------------------- 3.4.6 //Declare a constant here to represent the cost of a tshirt var COST_OF_SHIRT = 20; // Starting function for the whole program function start(){ var AMOUNT_OF_SHIRT = readInt("How Many Shirts: "); var TOTAL_COST = println("The total cost is " +COST_OF_SHIRT * AMOUNT_OF_SHIRT); } --------------------------- 3.4.7 // Variables var hour = 2; // Starting function. function start(){ var minutes = readFloat("Minutes: "); var mile = readInt("Miles: "); var mph = minutes*hour; var mphPrint = println("You ran " + mph + " M/PH"); } --------------------------- 3.5.7 /* This program should draw the Netherlands flag. The * top third of the canvas is red, the middle third * is white, and the bottom third is blue. */ function start(){ redRectangle(); blueRectangle(); whiteRectangle(); } // Red Rectangle function redRectangle() { var rectRed = new Rectangle(400, 160); rectRed.setColor(Color.red); add(rectRed); } // Blue Rectangle function blueRectangle() { var rectBlue = new Rectangle(400, 160); rectBlue.setPosition(0, 320); rectBlue.setColor(Color.blue); add(rectBlue); } // White Rectangle function whiteRectangle() { var rectWhite = new Rectangle(400, 160); rectWhite.setPosition(0, 160); rectWhite.setColor(Color.white); add(rectWhite); } --------------------------- 3.5.8 /* Constants representing the radius of the top, middle, * and bottom snowball. */ var BOTTOM_RADIUS = 100; var MID_RADIUS = 60; var TOP_RADIUS = 30; // The starting function (Runs the entire program.) function start(){ snowmanHead(); snowmanMiddle(); snowmanBottom(); } // The head of the snowman function snowmanHead() { var snowHead = new Circle(TOP_RADIUS); snowHead.setPosition(200, 100); snowHead.setColor(Color.gray); add(snowHead); } // The middle of the snowman function snowmanMiddle() { var snowMid = new Circle(MID_RADIUS); snowMid.setPosition(200, 190); snowMid.setColor(Color.gray); add(snowMid); } // The bottom of the snowman function snowmanBottom() { var snowBottom = new Circle(BOTTOM_RADIUS); snowBottom.setPosition(200, 350); snowBottom.setColor(Color.gray); add(snowBottom); } ---------------------------