on join: if {lv.needxp.%player%} is not set: set the player's gamemode to adventure set {player} to {player} + 1 broadcast "&7[&f通知&7] &b%player%さん! お初です!&7(%{player}%人目)" set {lv.needxp.%player%} to 15 set {lv.lv.%player%} to 1 command "execute %player% ~ ~ ~ give %player% minecraft:diamond_shovel 1 0 {CanDestroy:[""minecraft:grass"",""minecraft:dirt""],HideFlags:63,Unbreakable:1,ench:[{id:32,lvl:10}]}" command "execute %player% ~ ~ ~ give %player% minecraft:stick 1 0" stop broadcast "&7[&f通知&7] &b%player%さんがログインしました!" on quit: broadcast "&7[&f通知&7] &b%player%さんがログアウトしました" on chat: cancel event broadcast "&f[%{prefix.%player%}%&f] &b%player% &f> &b%message%" on break: event-block is grass or dirt show 1 crit particles at event-location offset by 0, 0, 0 with speed 0.01 set {lv.xp.%player%} to {lv.xp.%player%} + 1 set {mine.%player%} to {mine.%player%} + 1 set {gold.%player%} to {gold.%player%} + 1 command "execute %player% ~ ~ ~ scoreboard players add %player% mine 1" send action bar "&8&lLV&7&l. &8&l%{lv.lv.%player%}% &7[&8&lXP &8&l%{lv.xp.%player%}%&7&l/&8&l%{lv.needxp.%player%}%&7]" to player {lv.needxp.%player%} < {lv.xp.%player%} set {lv.xp.%player%} to {lv.xp.%player%} - {lv.needxp.%player%} set {lv.needxp.%player%} to {lv.needxp.%player%} * 1.3 + {lv.lv.%player%} * 30 set {lv.needxp.%player%} to {lv.needxp.%player%} / 2 set {lv.needxp.%player%} to round({lv.needxp.%player%}) set {lv.lv.%player%} to {lv.lv.%player%} + 1 message "&7[&a&l個人通知&7] &bレベルアップ! &f[&6%{lv.lv.%player%} - 1% &a-> &6%{lv.lv.%player%}%&f]" to player send title "&bレベルアップ! &f[&6%{lv.lv.%player%} - 1% &a-> &6%{lv.lv.%player%}%&f]" to player play sound "entity.firework.twinkle" with volume 0.5 and pitch 1 at player set {border} to {border} + 10 command "execute %player% ~ ~ ~ worldborder set %{border}%" on click with stick: execute player command "/menu" on tool change: play sound "ui.button.click" with volume 0.1 and pitch 1 at player command /menu: trigger: play sound "block.chest.open" with volume 1 and pitch 0.5 at player open virtual chest with size 3 named "&8&l---+- 採掘メニュー -+-------------" to player loop 27 times: set slot loop-number - 1 of player's current inventory to light gray stained glass pane with name "§f" set slot 18 of player's current inventory to arrow with name "§cメニューを閉じる" set slot 8 of player's current inventory to player's skull with name "§bステータス" with lore "&f&o現在のレベル > &f%{lv.lv.%player%}%","&3&o次のレベルまで > &f%{lv.xp.%player%}%&3/&f%{lv.needxp.%player%}%","&8&o総採掘数数 > &f %{mine.%player%}%" and "&6&o所持ゴールド > &f %{gold.%player%}%" set slot 13 of player's current inventory to feather with name "§fFly切り替え" with lore "&c※- 制限 Lv15以降 -※" set slot 5 of player's current inventory to bed with name "&eリスポーン地点へ戻る" set slot 23 of player's current inventory to chest with name "&bおもちゃ箱" with lore "&c※- 制限 Lv30以降 -※" set slot 3 of player's current inventory to nametag with name "§6称号変更" with lore "&c※- 制限 Lv5以降 -※" set slot 25 of player's current inventory to compass with name "§d他のサーバーを探す" set slot 15 of player's current inventory to bucket with name "§cゴミ箱" set slot 21 of player's current inventory to leather boots with name "§b移動速度変更" with lore "&c※- 制限 Lv15以降 -※" set slot 11 of player's current inventory to golden pickaxe with name "§3初期アイテム" on inventory click: play sound "ui.button.click" with volume 0.3 and pitch 2 at player clicked inventory is player's current inventory if name of player's current inventory is "&8&l---+- 採掘メニュー -+-------------": cancel event if clicked slot is 18: close player's inventory if clicked slot is 13: {lv.lv.%player%} > 14 if {fly.%player%} is set: set player's flight mode to false message "&7[&a&l個人通知&7] &bFlyを無効にしました" to player delete {fly.%player%} else: set player's flight mode to true message "&7[&a&l個人通知&7] &bFlyを有効にしました" to player set {fly.%player%} to 1 if clicked slot is 5: teleport player to {spawn} if clicked slot is 23: message "&7[&a&l個人通知&7] &bSorry! 未実装" to player if clicked slot is 3: execute player command "prefix" if clicked slot is 25: close player's inventory execute player command "server" if clicked slot is 15: open virtual chest with size 5 named "&c&l---+- ゴミ箱 -+-------------" to player if clicked slot is 21: {lv.lv.%player%} > 14 set {walkspeed.%player%} to {walkspeed.%player%} + 0.1 if {walkspeed.%player%} > 1: set {walkspeed.%player%} to 0.2 message "&7[&a&l個人通知&7] &b移動速度 : %{walkspeed.%player%}% (標準)" to player else: message "&7[&a&l個人通知&7] &b移動速度 : %{walkspeed.%player%}%" to player set the player's walk speed to {walkspeed.%player%} if clicked slot is 11: remove diamond shovel from player remove stick from player command "execute %player% ~ ~ ~ give %player% minecraft:diamond_shovel 1 0 {CanDestroy:[""minecraft:grass"",""minecraft:dirt""],HideFlags:63,Unbreakable:1,ench:[{id:32,lvl:10}]}" command "execute %player% ~ ~ ~ give %player% minecraft:stick 1 0" if name of player's current inventory is "&8&l---+- 称号メニュー -+-------------": cancel event if clicked item is book: set {prefix.%player%} to clicked item's name message "&7[&a&l個人通知&7] &b称号を 「%clicked item's name%&b」 に設定しました!" to player if clicked slot is 27: execute player command "menu" on damage: cancel event command /spawn: permission: skript.admin trigger: set {spawn} to player's location command /prefix: trigger: {lv.lv.%player%} > 4 open virtual chest with size 4 named "&8&l---+- 称号メニュー -+-------------" to player loop 36 times: set slot loop-number - 1 of player's current inventory to light gray stained glass pane with name "§f" set slot 27 of player's current inventory to arrow with name "§cメニューに戻る" set slot 1 of player's current inventory to book with name "§6かけだし" with lore "&3&oクリックで設定!" set slot 25 of player's current inventory to book with name "§fLv.%{lv.lv.%player%}%" with lore "&3&oクリックで設定!" set slot 2 of player's current inventory to book with name "§bアマチュア" with lore "&3&oクリックで設定!" set slot 3 of player's current inventory to book with name "§bアマチュア+" with lore "&3&oクリックで設定!" set slot 4 of player's current inventory to book with name "§a土が掘れる人" with lore "&3&oクリックで設定!" set slot 5 of player's current inventory to book with name "§a暇人" with lore "&3&oクリックで設定!" set slot 6 of player's current inventory to book with name "§9超暇人" with lore "&3&oクリックで設定!" set slot 7 of player's current inventory to book with name "§9やべーやつ" with lore "&3&oクリックで設定!" set slot 8 of player's current inventory to book with name "§3土掘り廃人" with lore "&3&oクリックで設定!" set slot 9 of player's current inventory to book with name "§3れべる100わる2" with lore "&3&oクリックで設定!" set slot 10 of player's current inventory to book with name "§6ナ マ ス テ" with lore "&3&oクリックで設定!" loop 9 times: {lv.lv.%player%} < 10 + loop-number * 5 set slot loop-number + 1 of player's current inventory to structure void with name "§c※- 制限 Lv%loop-number * 5 + 10%以降 -※" on drop: cancel event