acousticDeadeye Roll(1d20)+1: 16,+1 Total:17 acousticDeadeye @DM You listen to the footsteps above you as you make your way upstairs, and recognize what sounds like 5 distinct footsteps, 3 of which are in the kitchen and 2 sound to be on the other staircase. genousEnrichment I go to my computer to see how Mark is doing. After all, I haven't checked on him in a while. I zoom the camera out from Mark and take a look at his whole house @DM You find 5 creatures in the house, all small. Three raiding the fridge and 2 more playing on the steps. Two of them have glowing heads, one looks like a horse, and the other two have x's for eyes. acousticDeadeye Welp. Wonderful. May as well deal with this. genousEnrichment ge: hey Mark, how are things right now? acousticDeadeye Mark feels his cellphone buzz, it's Cy! acousticDeadeye ad: Well, I just woke BACK up. genousEnrichment ge: I see you've also got monsters acousticDeadeye ad: Hold that THOUGHT, I've got some... yeah. genousEnrichment ge: I'll see what I can do to help acousticDeadeye ad: Let me do what I can. ad: I sorta... need to REDEEM myself. genousEnrichment ge: redeem yourself for what? acousticDeadeye ad: Let's just say... BAD fight. ad: Have you fought ANY imps yet? genousEnrichment ge: not too many. I've mostly just caught glimpses of them in the distance ge: actually, none so far acousticDeadeye ad: Just watch then. YOU'LL understand why. genousEnrichment ge: Okay, for now. I'm gonna step in if I need to acousticDeadeye Mark puts his phone back in his pocket and heads upstairs. "Looks like some more things have been prototyped..." @DM As soon as you get upstairs all 5 imps look at you and start chattering. Roll initiative. acousticDeadeye Roll(1d20)+4: 17,+4 Total:21 @DM Cyrill, you roll too genousEnrichment roll (1d20+3), 17+3=20 @DM Mark goes first followed by Cyrill acousticDeadeye What's the distance between me and the closest one? @DM The closest one is 20 feet away. acousticDeadeye I take my two shots. Roll(1d20)+5: 10,+5 Total:15 Roll(1d20)+5: 11,+5 Total:16 genousEnrichment I sit back and watch Mark play with his toys @DM Both hit the horse imp acousticDeadeye Roll(1d4)+1: 2,+1 Total:3 Roll(1d4)+5: 3,+5 Total:8 10 damage @DM You hit the horse imp and stagger it, it looks really hurt. acousticDeadeye End turn. @DM Cyrill are you taking a turn? genousEnrichment I sit idly by watching Mark in action acousticDeadeye "Cy, close the door behind me" @DM The horse imp uses the chance to run at you and take a swipe. Roll(1d20)+2: 3,+2 Total:5 He misses terribly, blinded by the nerf darts stuck to his face. Next up is the teddy imp in the kitchen, who closes the 30 feet between you to do the same. Roll(1d20)+2: 19,+2 Total:21 That one hits acousticDeadeye welp @DM Roll(1d4)-0: 4,-0 Total:4 It gives you a nasty scratch on your leg. genousEnrichment that looks like it stung acousticDeadeye "Ow, fucker" @DM The other teddy imp is on the stairs, and he just makes funny faces at you. He's about 45 feet away. The fire imp in the kitchen that is 30 feet away shoots a fireball at you. acousticDeadeye "FUCK" @DM Roll(1d20)-1: 10,-1 Total:9 He misses and catches your curtains on fire, AGAIN. acousticDeadeye "GOD." "DAMNIT." @DM The other fire imp is on the stairs and snickers at your despair before trying the same. @DM Roll(1d20)-1: 14,-1 Total:13 acousticDeadeye Miss @DM He catches the living room chair on fire. Mark's turn. acousticDeadeye "Cyrill, can you take care of those? I'm not on my phone." genousEnrichment What's he saying? I don't have any audio feedback acousticDeadeye Mark back-steps away and shoots the first imp Roll(1d20)+5: 14,+5 Total:19 genousEnrichment while Mark does that, I look around his house for the bowling ball, which would be a rather suitable weapon acousticDeadeye Roll(1d4)+5: 1,+5 Total:6 acousticDeadeye Roll(1d4)+5: 1,+5 Total:6 @DM The horse imp pops and explodes into build grist. acousticDeadeye Mark takes his second shot at the FUCKER who scratched his leg Roll(1d20)+5: 7,+5 Total:12 @DM Miss acousticDeadeye Son of a. We're doing this again. End turn. @DM Cyrill, roll perception to find the bowling ball. genousEnrichment roll (1d20+1), 12+1=13 @DM After a bit of looking, you finally spot it in the upstairs bedroom. genousEnrichment I grab the bowling ball and, after moving the camera back to the strife, swing it at the fire imp on the stairs @DM Roll dex to hit genousEnrichment roll (1d20+3), 12+3=15 @DM 1d4+dex damage genousEnrichment roll (1d4+3), 2+3=5 @DM You bonk the fire imp upside the head and it yells at the ball in gibberish. genousEnrichment hehe, take that you little bastard @DM Roll(1d20)+2: 9,+2 Total:11 Teddy imp attempts to go after mark but trips and falls. He stands back up 10 feet away. Kitchen fire imp takes a shot at him. Roll(1d20)-1: 9,-1 Total:8 It hits the sofa. The house is getting pretty smokey... The fire imp on the stairs grabs the bowling ball and attempts to hold on. Cyrill, roll acrobatics to keep the bowling ball. genousEnrichment you little fucker @DM Roll(1d20)-0: 16,-0 Total:16 genousEnrichment roll (1d20+4), 19+4=23 @DM You successfully shake the fire imp off the bowling ball. Mark, roll con genousEnrichment ~my bowling ball, you little shit! acousticDeadeye Roll(1d20)+3: 17,+3 Total:20 @DM The smoke is making your eyes water but it hasn't forced you out of the room yet. Mark's turn. acousticDeadeye Mark takes his two shots at that dumbass bear Roll(1d20)+5: 10,+5 Total:15 Roll(1d20)+5: 4,+5 Total:9 @DM first one hits. acousticDeadeye Roll(1d4)+5: 4,+5 Total:9 @DM You hit the teddy imp and it lays ont he floor and throws a tantrum. acousticDeadeye You work your way to the end of the room and open a window. @DM You make it to the window. acousticDeadeye Can I open it? @DM It's open acousticDeadeye Oh. End turn @DM The teddy imp skips its turn in favor of its tantrum. The other teddy imp runs at you now that you're close enough. genousEnrichment I attempt to drop the bowling ball on the fire imp on the stairs roll (1d20+3), 14+3=17 @DM You successfully drop the bowling ball on the imp and it explodes into grist. genousEnrichment haha, take that you cheeky bastard! I pick up the flaming chair end turn @DM Kitchen teddy has its tantrum, stairs teddy uses the chance to attack Mark. Roll(1d20)+2: 3,+2 Total:5 It still fails and scratches the wall by accident instead. Kitchen fire imp groans before taking another shot at you. Roll(1d20)-1: 18,-1 Total:17 Roll(1d4)-0: 4,-0 Total:4 Take 4 damage, Mark is now on fire genousEnrichment oh shit acousticDeadeye Can i stop drop and roll as a move action @DM The curtains are on fire You can as a major acousticDeadeye noooo I switch to my SUPER SOAKERS and SPRAY MYSELF NONLETHALLY @DM That takes your minor and major actions But you successfully put out the fire without any issues. acousticDeadeye "My hair is okay." acousticDeadeye End turn @DM Cyrill's turn genousEnrichment I attempt to swing the flaming chair at the teddy imp in the kitchen acousticDeadeye ((SERIOUSLY KILLSTEALING???)) @DM Roll dex genousEnrichment roll (1d20+3), 20+3=23 crit @DM Well you killed it because it had 1 hp acousticDeadeye Mark stares into the camera like it's The Office, right at Cyrill. Mark shakes his head. Mark gives a middle finger, then points at the fire imp. "You." "That one." "Eat a dick." He then takes his fingers and makes a diamond symbol, like this <> And smiles. genousEnrichment I still have no idea what he's saying, but it looks like it's directed at me I position the flaming chair to swing it at the teddy imp next to Mark end turn @DM The teddy imp takes a swing at Mark Roll(1d20)+2: 17,+2 Total:19 Roll(1d4)-0: 1,-0 Total:1 He lightly scratches him and then does a celebratory dance. acousticDeadeye 25 hp left @DM The fire imp shoots Roll(1d20)-1: 6,-1 Total:5 the wall is now on fire. Mark, roll con acousticDeadeye Roll(1d20)+3: 18,+3 Total:21 @DM You're still managing to ward off suffocation from the dark black smoke. Cyrill, roll perception genousEnrichment roll (1d20+1), 11+1=12 @DM No that's free Cyrill is having trouble seeing through the smoke. acousticDeadeye ad: Cyrill, let me do the rest. Stop the fire. genousEnrichment ge: okay, then acousticDeadeye ad: Killstealing FUCKER. genousEnrichment ge: don't be a pansy, you asked me to help acousticDeadeye how close am I to the fire imp @DM 50 feet away No, 45 acousticDeadeye actually that's in range sweet mark takes his 2 shots at the fire imp Roll(1d20)+5: 17,+5 Total:22 Roll(1d20)+5: 11,+5 Total:16 both hits right @DM Yep acousticDeadeye Roll(1d4)+0: 3,+0 Total:3 Roll(1d4)+5: 4,+5 Total:9 12 damage @DM The fire imp explodes into more grist Yay! acousticDeadeye ad: Okay, the fire imp is DEAD. genousEnrichment ge: good acousticDeadeye Mark moves out of that room and gets to the ground, where he can breathe. ad: Work on THE fire. genousEnrichment ge: I'll look for a bucket of water or something I can use to put out the fire. Know where I might find something useful in putting out fires? acousticDeadeye ad: Just get all the flaming STUFF outside. genousEnrichment ge: got it acousticDeadeye End turn. @DM Cyrill's turn genousEnrichment I throw the flaming chair out one of Mark's windows @DM Roll dex genousEnrichment roll (1d20+3), 18+3=21 @DM You successfully throw the chair outside without breaking anything. The teddy imp realizes it's alone and immediately clings to Mark's legs roll athletics or acrobatics acousticDeadeye ad: Not THROW, place them! We don't KNOW what sort of stuff is in the LAND below. Be careful! Roll(1d20)+5: 10,+5 Total:15 @DM Roll(1d20)+2: 20,+2 Total:22 acousticDeadeye fucking crits @DM The imp grabs both of your legs and holds on tight. Mark's turn. acousticDeadeye Roll(1d20)+5: 17,+5 Total:22 @DM Roll(1d20)+0: 4,+0 Total:4 You successfully throw the imp off. Roll con acousticDeadeye Roll(1d20)+3: 7,+3 Total:10 @DM Your eyes are watering and it's getting hard to see acousticDeadeye is opening windows a free action @DM No Is a minor acousticDeadeye ;-; I get as far away from the imp as I can before diving to the ground again to get out of the smoke end turn genousEnrichment I pick up the flaming curtains and carefully place them outside Mark's house @DM Roll dex genousEnrichment roll (1d20+3), 6+3=9 @DM You break the window in your attempt. acousticDeadeye ad: That... WORKS. @DM Teddy imp gets up and tries to cut Mark. Roll(1d20)+2: 2,+2 Total:4 Instead it just cries. Mark's turn acousticDeadeye mark backs up 15 feet, and takes his 2 shots acousticDeadeye yeah he is, he lied down to avoid the smoke acousticDeadeye Roll(1d20)+5: 9,+5 Total:14 Roll(1d20)+5: 8,+5 Total:13 hits? @DM Yep acousticDeadeye Roll(1d4)+0: 4,+0 Total:4 Roll(1d4)+5: 3,+5 Total:8 total 12 @DM You shoot the imp and it cries harder genousEnrichment I pick up the flaming couch and also place that carefully outside @DM Roll dex genousEnrichment roll (1d20+3), 8+3=11 @DM It gets stuck on the door, the fire starts to spread to the wall. genousEnrichment shit fucked that up acousticDeadeye ad: Cy, seriously? genousEnrichment ge: these controls are surprisingly touchy, especially when seemingly heavy objects are involved acousticDeadeye ad: Huh. I managed to press a button with a card when I was SERVING my DUMBASS CLIENT. genousEnrichment ge: that was a practically weightless card acousticDeadeye ad: Oh, I've got to TELL you about that LATER. genousEnrichment ge: this is a flaming ge: fucking ge: couch acousticDeadeye ad:Okay okay, just FIX it. genousEnrichment ge: btw, gtfo of your house until the fire subsides acousticDeadeye ad: working on it genousEnrichment end turn @DM The imp makes one more attempt at attacking you. Roll(1d20)+2: 9,+2 Total:11 It falls to the ground in tears after missing again. Mark's turn acousticDeadeye Mark gets up and begins to escape the house, unloading both guns as he runs Roll(1d20)+5: 13,+5 Total:18 Roll(1d20)+5: 6,+5 Total:11 Roll(1d20)+5: 14,+5 Total:19 Roll(1d20)+5: 1,+5 Total:6 Roll(1d20)+5: 4,+5 Total:9 Roll(1d20)+5: 2,+5 Total:7 acousticDeadeye (gun 1 misses 3 times, gun 2 hits 3 times) (i lied, it hits twice) @DM You hit the imp and it explodes into even more grist. acousticDeadeye Mark gets the fuck out of the house @DM Collect 69 build grist Gimme a minute while I work out exp genousEnrichment I remove the flaming couch from the doorway and place it carefully outside the house properly, this time @DM Roll dex again Cyrill genousEnrichment roll (1d20+3), 17+3=20 @DM You finally manage to put the flaming couch outside. Mark, take 90 exp, Cyrill gets 10 The house is still on fire, though. acousticDeadeye Mark switches back to his SUPER SOAKERS ad: Alright, CY. Going back in. genousEnrichment ge: kay, then acousticDeadeye Mark covers his mouth with his shirt, and then goes back inside, trying to douse as much fire as he can. genousEnrichment ge: while Mark tries dousing the fire with his super I look for a fire extinguisher or bucket of water acousticDeadeye ad: Why are you MESSAGING that to me @DM Roll con Mark acousticDeadeye Roll(1d20)+3: 10,+3 Total:13 @DM You manage to not choke to death in the smoke. Roll dex for hitting the fire acousticDeadeye Roll(1d20)+5: 10,+5 Total:15 @DM You finally put the fire out and are left with just smoke. genousEnrichment ge: man, this place is trashed I look through some of the game menus to see what I can do to his house acousticDeadeye ad: Cy, my SISTERSPRITE said something about building up towards these CIRCLE things. genousEnrichment ge: did she? ge: I'm checking the menus right now ge: maybe I'll find something in here acousticDeadeye ad: Yeah. I'm gonna go downstairs and get some STUFF. Mark heads downstairs and captchalogues his laptop. @DM You have the option to build new walls and floors and remove old ones. plus stairs genousEnrichment I try dragging my mouse over the screen while holding down the LMB to see what happens *the screen being focused on Mark's living room/kitchen @DM You build a wall in the middle of the room for 10 build grist. genousEnrichment huh I build four new walls above Mark's current floor and after that, I build a new floor for mark acousticDeadeye Mark also captchalogues some awesome stuff. (I'll decide what he captchalogued later, im tired) @DM You successfully build all the way up to the spirograph in the sky. All that's left is a way up there. genousEnrichment I build a neat spiral staircase leading up to the little portal-thing @DM The house looks pretty weird now Bur functional acousticDeadeye Mark turns to his desktop and signs out of Pesterchum, in case his sister needs to contact him. "Sis! I'm going out!" ====-> Mark: Ascend @DM Mark makes his way up the new stairs, finally getting up to the top and within touching distance of the portal. acousticDeadeye Mark looks around, at the world below him. @DM The world is huge and vast, mushroom tops poking out of the dense, colorful smoke below. Everything looks so far away and alien. acousticDeadeye ad: Well, Cyrill. ad: This is our lives now. ad: We fight. We build. genousEnrichment ge: we'll see acousticDeadeye ad: We have to do this. genousEnrichment ge: then may the cards fall where they may acousticDeadeye ad: Honestly? This might be a better life than back home. ad: I'm going to enjoy the FUCK out of this game. genousEnrichment ge: yep ge: my best friend is a psycho acousticDeadeye ad: Like it or not, we're SBURB players now. ad: You and ME. ad: Let's stick together. genousEnrichment ge: once we find each other, that is acousticDeadeye ad: If we find EACH other. genousEnrichment ge: you got it, ya feckin' psycho acousticDeadeye ad: And hey, if I lose service OUT here ad: PLEASE... ad: Make sure DRYKKA gets in safe. ad: You know how I feel about HER. genousEnrichment ge: wut acousticDeadeye ad: Umm... ad: Nevermind then. genousEnrichment ge: I'll try to make sure she gets in safely acousticDeadeye ad: Thanks. ad: Well, Cy. See you on the other side. acousticDeadeye has stopped pestering genousEnrichment. Mark proceeds to touch the gate.