var config = { msg: { type: 'noop', label: 'Multiple Bits Script by unloser' }, }; var betArray = [1,200,295,300,390,400,396,296,290,290,400,400,400,405,512,512,490,200]; // 0 is skip and other is in Bits. var cashArray =[1.2,1.3,1.3,1.3,2,1.30,1.30,1.3,1.3,1.7,1.30,1.30,1.30,3,1.3,1.30,1.3,1.8]; // must have 0 in same place as in betArray to cashout nicely. var index = 0; var bet = betArray[index]; var cashout = cashArray[index]; var winrow = 0; var skip = 0; log('Welcome to Multiple Bits, script is running...'); log('Your balance is...' + (userInfo.balance / 100) + ' bits'); // Main: engine.on("GAME_STARTING", function() { if(bet > 0 && skip == 0){ engine.bet(bet * 100, cashout); }else{ skip--; log('Skipping the Next Round'); } // Change from 80000 (800 bits) to your max balance if (userInfo.balance > 2500000) { stop('You have reached Max Profit!') } }); engine.on("GAME_ENDED", function() { var lastGame = engine.history.first(); if (!lastGame.wager) { if(lastGame.bust >= cashout){ log('We skipped the bet but we would have win , so resetting array'); index = 0; bet = betArray[index]; cashout = cashArray[index]; } return; } if(!lastGame.cashedAt) { log('We didn\'t manage to win, but we will win soon.'); index++; bet = betArray[index]; cashout = cashArray[index]; winrow = 0; skip = 3; } else{ log('We managed to win! Let’s win again.'); index = 0; bet = betArray[index]; cashout = cashArray[index]; winrow++; if(winrow >= 5) { skip = 3; } } });