wait(0.1) --Made by !!!RelentlessRaptor#5709 on discord. --Please do not take anything from this gui without giving me credit. Thanks! --Variables main = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) main.Name = ("Bite") tab = Instance.new("Frame",main) frame = Instance.new("Frame",tab) close = Instance.new("TextButton",tab) min = Instance.new("TextButton",tab) blabel = Instance.new("TextLabel",tab) btn1 = Instance.new("TextButton",frame)--kill all(shark) btn2 = Instance.new("TextButton",frame)--fly(e) btn3 = Instance.new("TextButton",frame) btn4 = Instance.new("TextButton",frame) btn5 = Instance.new("TextButton",frame) btn6 = Instance.new("TextButton",frame) btn7 = Instance.new("TextButton",frame)--island1 btn8 = Instance.new("TextButton",frame)--island2 btn9 = Instance.new("TextButton",frame)--island3 --Appearance tab.AnchorPoint = Vector2.new(0.5,0.5) tab.Position = UDim2.new(0.5,0,0.5,0) tab.Size = UDim2.new(0,400,0,25) tab.BorderSizePixel = 0 tab.BackgroundColor3 = Color3.new(1,1,1) tab.Draggable = true tab.Active = true frame.Position = UDim2.new(0,0,0,25) frame.Size = UDim2.new(0,400,0,263) frame.BorderSizePixel = 0 frame.BackgroundColor3 = Color3.new(150/255,150/255,150/255) close.Position = UDim2.new(1,-20,0,0) close.Size = UDim2.new(0,20,0,20) close.BorderSizePixel = 0 close.BackgroundColor3 = Color3.new(1,1,1) close.Text = ("X") close.Font = ("Arial") close.TextSize = 15 close.TextColor3 = Color3.new(26/255,26/255,26/255) min.Position = UDim2.new(1,-40,0,0) min.Size = UDim2.new(0,20,0,20) min.BorderSizePixel = 0 min.BackgroundColor3 = Color3.new(1,1,1) min.Text = ("_") min.Font = ("Arial") min.TextSize = 15 min.TextColor3 = Color3.new(26/255,26/255,26/255) blabel.Position = UDim2.new(0,135,0,8) blabel.BackgroundTransparency = 1 blabel.Text = ("Shark Bite Gui Alpha by RelentlessRaptor") blabel.TextSize = 10 blabel.TextColor3 = Color3.new(0,0,0) btn1.Position = UDim2.new(0,5,0,5) btn1.Size = UDim2.new(0,126,0,80) btn1.BorderSizePixel = 0 btn1.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn1.Text = ("Kill All (Shark)") btn1.Font = ("Arial") btn1.TextSize = 20 btn1.TextColor3 = Color3.new(0,0,0) btn2.Position = UDim2.new(0,136,0,5) btn2.Size = UDim2.new(0,126,0,80) btn2.BorderSizePixel = 0 btn2.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn2.Text = ("Fly (E)") btn2.Font = ("Arial") btn2.TextSize = 20 btn2.TextColor3 = Color3.new(0,0,0) btn3.Position = UDim2.new(0,267,0,5) btn3.Size = UDim2.new(0,128,0,80) btn3.BorderSizePixel = 0 btn3.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn3.Text = ("Aimbot Shark") btn3.Font = ("Arial") btn3.TextSize = 20 btn3.TextColor3 = Color3.new(0,0,0) btn4.Position = UDim2.new(0,5,0,93) btn4.Size = UDim2.new(0,126,0,80) btn4.BorderSizePixel = 0 btn4.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn4.Text = ("btn4") btn4.Font = ("Arial") btn4.TextSize = 20 btn4.TextColor3 = Color3.new(0,0,0) btn5.Position = UDim2.new(0,136,0,93) btn5.Size = UDim2.new(0,126,0,80) btn5.BorderSizePixel = 0 btn5.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn5.Text = ("btn5") btn5.Font = ("Arial") btn5.TextSize = 20 btn5.TextColor3 = Color3.new(0,0,0) btn6.Position = UDim2.new(0,267,0,93) btn6.Size = UDim2.new(0,128,0,80) btn6.BorderSizePixel = 0 btn6.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn6.Text = ("btn6") btn6.Font = ("Arial") btn6.TextSize = 20 btn6.TextColor3 = Color3.new(0,0,0) btn7.Position = UDim2.new(0,5,0,178) btn7.Size = UDim2.new(0,126,0,80) btn7.BorderSizePixel = 0 btn7.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn7.Text = ("Island 1") btn7.Font = ("Arial") btn7.TextSize = 20 btn7.TextColor3 = Color3.new(0,0,0) btn8.Position = UDim2.new(0,136,0,178) btn8.Size = UDim2.new(0,126,0,80) btn8.BorderSizePixel = 0 btn8.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn8.Text = ("Island 2") btn8.Font = ("Arial") btn8.TextSize = 20 btn8.TextColor3 = Color3.new(0,0,0) btn9.Position = UDim2.new(0,267,0,178) btn9.Size = UDim2.new(0,128,0,80) btn9.BorderSizePixel = 0 btn9.BackgroundColor3 = Color3.new(100/255,100/255,100/255) btn9.Text = ("Island 3") btn9.Font = ("Arial") btn9.TextSize = 20 btn9.TextColor3 = Color3.new(0,0,0) --Buttons / functions for i, v in pairs(game.Workspace:GetChildren()) do if v.Name == ("GAMEROOF") or v.Name == ("SmallIslandBarrier2") or v.Name == ("Barrier") then v:Destroy() end end for i, v in pairs(game.Workspace.StuffSimonHasntFoldered:GetChildren()) do if v.Name == ("SmallIslandBarriers3") or v.Name == ("Model") then v:Destroy() end end close.MouseEnter:connect(function() close.BackgroundColor3 = Color3.new(1,0,0) end) close.MouseLeave:connect(function() close.BackgroundColor3 = Color3.new(1,1,1) end) close.MouseButton1Up:connect(function() main:Remove() end) minid = false min.MouseButton1Up:connect(function() if minid == false then frame.Position = UDim2.new(2000,0,0,0) minid = true else frame.Position = UDim2.new(0,0,0,25) minid = false end end) btn1.MouseEnter:connect(function() btn1.TextColor3 = Color3.new(1,1,1) btn1.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn1.MouseLeave:connect(function() btn1.TextColor3 = Color3.new(0,0,0) btn1.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn1.MouseButton1Down:connect(function() for i, v in pairs(game.Players:GetChildren()) do wait(2) game.Workspace.Sharks["Shark"..game.Players.LocalPlayer.Name]:MoveTo(v.Character.HumanoidRootPart.Position) end end) btn2.MouseEnter:connect(function() btn2.TextColor3 = Color3.new(1,1,1) btn2.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn2.MouseLeave:connect(function() btn2.TextColor3 = Color3.new(0,0,0) btn2.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn2.MouseButton1Down:connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) btn3.MouseEnter:connect(function() btn3.TextColor3 = Color3.new(1,1,1) btn3.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn3.MouseLeave:connect(function() btn3.TextColor3 = Color3.new(0,0,0) btn3.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn3.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-460.699707, 267.499939, -697.299988, 1, 3.08505369e-05, -1.1920929e-07, -3.08209055e-05, 0.99999994, 1.45519152e-11, 1.1920929e-07, 5.25978976e-08, 1) for i, v in pairs(game.Workspace.Sharks:GetChildren()) do v.Body.Anchored = true v.Body.Position = Vector3.new(-460.7, 272.8, -630.3) end end) btn4.MouseEnter:connect(function() btn4.TextColor3 = Color3.new(1,1,1) btn4.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn4.MouseLeave:connect(function() btn4.TextColor3 = Color3.new(0,0,0) btn4.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn4.MouseButton1Down:connect(function() end) btn5.MouseEnter:connect(function() btn5.TextColor3 = Color3.new(1,1,1) btn5.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn5.MouseLeave:connect(function() btn5.TextColor3 = Color3.new(0,0,0) btn5.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn5.MouseButton1Down:connect(function() end) btn6.MouseEnter:connect(function() btn6.TextColor3 = Color3.new(1,1,1) btn6.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn6.MouseLeave:connect(function() btn6.TextColor3 = Color3.new(0,0,0) btn6.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn6.MouseButton1Down:connect(function() end) btn7.MouseEnter:connect(function() btn7.TextColor3 = Color3.new(1,1,1) btn7.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn7.MouseLeave:connect(function() btn7.TextColor3 = Color3.new(0,0,0) btn7.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn7.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1075.19519, 299.016357, -685.695618, 0.954701662, 3.47420573e-05, -0.297564596, -2.5533247e-05, 0.99999994, 3.47346067e-05, 0.297564596, -2.5510788e-05, 0.954701662) end) btn8.MouseEnter:connect(function() btn8.TextColor3 = Color3.new(1,1,1) btn8.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn8.MouseLeave:connect(function() btn8.TextColor3 = Color3.new(0,0,0) btn8.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn8.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-460.699707, 267.499939, -697.299988, 1, 3.08505369e-05, -1.1920929e-07, -3.08209055e-05, 0.99999994, 1.45519152e-11, 1.1920929e-07, 5.25978976e-08, 1) end) btn9.MouseEnter:connect(function() btn9.TextColor3 = Color3.new(1,1,1) btn9.BackgroundColor3 = Color3.new(135/255, 135/255, 135/255) end) btn9.MouseLeave:connect(function() btn9.TextColor3 = Color3.new(0,0,0) btn9.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255) end) btn9.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(472.017944, 295.799194, 1189.14563, 0.997364998, 0.0596748926, -0.0412537605, -0.0677004457, 0.969953597, -0.233680651, 0.0260693599, 0.235857844, 0.971437812) end)