Starting program: /home/pi/quake2_testserver/q2proded_debug +game jump +map dj_mars_3_way ------- FS_Init ------- Current search path: ./baseq2/pak2.pak (2 files) ./baseq2/pak1.pak (279 files) ./baseq2/pak0.pak (3307 files) ./baseq2 3588 files in PAK files ----------------------- Execing default.cfg ----- FS_Restart ----- Current search path: ./jump ./baseq2/pak2.pak (2 files) ./baseq2/pak1.pak (279 files) ./baseq2/pak0.pak (3307 files) ./baseq2 3588 files in PAK files ---------------------- Loaded game library from ./jump/gamearm.so ==== InitGame ==== Could not open file "jump//maplist.ini". in overide Could not open file "manual.ini". ------- Server Initialization ------- SpawnServer: dj_mars_3_way ] Program received signal SIGSEGV, Segmentation fault. __GI___strcasecmp (s1=, s2=s2@entry=0xbeffec00 "Hail Satan") at strcasecmp.c:58 58 strcasecmp.c: No such file or directory. (gdb) bt full #0 __GI___strcasecmp (s1=, s2=s2@entry=0xbeffec00 "Hail Satan") at strcasecmp.c:58 __res = loc = p1 = 0xbf800000 p2 = 0xbeffec00 "Hail Satan" result = #1 0xb5f44020 in Q_stricmp (s1=, s2=s2@entry=0xbeffec00 "Hail Satan") at q_shared.c:1197 No locals. #2 0xb5f2a9b0 in ED_ParseField (key=key@entry=0xbeffec00 "Hail Satan", value=0xb5face2c "666666", ent=ent@entry=0xb5e01020, add=add@entry=0) at g_spawn.c:416 f = 0xb5f8fb14 b = v = vec = {1.40129846e-45, -0.499847412, 1.40129846e-45} #3 0xb5f2abdc in ED_ParseEdict (data=, ent=ent@entry=0xb5e01020, add=add@entry=0) at g_spawn.c:509 init = true keyname = "Hail Satan", '\000' ... com_token = #4 0xb5f2b34c in SpawnEntities (mapname=, entities=, spawnpoint=) at g_spawn.c:715 fe_add = 0x0 done_spawn = false lSize = buffer2 = 0x45800333 file_loc = "jump/ent/dj_mars_3_way.cfg\000\305\000\b\200\305\364\252\003\000\000\b\200\305\000\b\200\305\000\b\200\305\000\240\231\276f\n\000\305\063\003\200E\000\b\200\305f\n\000\305\000\b\200\305\000\240\231\276\000\240\231\276\063\003\200E\000\000\000\000\002\000\000\000\264\377\006\000\260\377\006\000\000\240\231\276\063\003\200E\000\b\200\305\000\b\200\305\000\b\200\305\364\252\003\000\000\b\200\305\000\b\200\305\000\b\200\305\000\240\231\276\000\240\231\276\063\003\200E\000\240\231\276\000\b\200\305\000\b\200\305\063\003\200E\000\240\231\276\063\003\200E\310\031\372\265\001\000\000\000\264\375\006\000\260\375\006\000\063\003\200E3\003\200E\000\b\200\305"... file_loc2 = "jump/ent/dj_mars_3_way.add\000\000\234\255\372\265t\206\362\265\330Q\005\000`f\367\265==== Loading Manual ====\000\000====\000\266\025\000\000\000 \203\373\266\020\261\377\266l\356\377\276h\356\377\276\000\000\000\000\360\354\377\266 \203\373\266\240\201\373\266\220u\202\r\254\023l\000\361\331\356\265\360b\356\265\060\311\376\266\360\354\377\266\330\356\377\276\210\370\377\266\274\262\376\266\000\360\377\266\000\000\000\000\250\277\377\266\a\000\000\000X\274\377\266\004\000\000\000\064\001\a\000\060\001\a\000f\n\000\305\000\240\231\276\000\b\200\305\000\b\200\305\000\b\200\305"... ent = 0xb5e01020 inhibit = 0 com_token = i = game_dir = addent_count = text = "==== SpawnEntities (Processing Main Entities) ====", '\000' #5 0x00031e18 in SV_SpawnServer (cmd=cmd@entry=0xbefff078) at src/server/init.c:228 i = client = entitystring = 0xb6d69300 "{\n\"Hail Satan\" \"666666\"\n\"sky\" \"mars_env\"\n\"gravity\" \"800\"\n\"sounds\" \"7\"\n\"message\" \"\\nMars 3-Way by \200\201\201DEATH\201\201\203\201\201JUMP\201\201\202\\n\\n\"\n\"nextmap\" \"q2dm1\"\n\"classname\" \"worldspawn\"\n}\n{\n\"angle\" \"90\"\n\"origin\" \"0 -76"... #6 0x0002dd4c in SV_Map (restart=) at src/server/commands.c:298 cmd = {buffer = "dj_mars_3_way", '\000' , server = 0xbefff078 "dj_mars_3_way", spawnpoint = 0xbefff085 "", state = ss_game, loadgame = 0, endofunit = qtrue, cm = {cache = 0xc93c8, floodnums = 0xc9488, portalopen = 0xc9490}} len = #7 0x00013f0c in Cbuf_Execute (buf=buf@entry=0x70540 ) at src/common/cmd.c:196 i = text = 0x7056c "map dj_mars_3_way\nars_3_way\nase1\"\nients 1 ; deathmatch 0 ; map *ntro.cin+base1\"\nalias dedicated_start \"map base1\"\ntro.cin+base1\"\nalias dedicated_start \"map base1\"\ntro.cin+base1\"\nalias dedicated_start "... line = "map dj_mars_3_way\000rt 27910, down)", '\000' , "\017\024\000\017\024", '\000' , "\020\000\001\000\000\000\001#\371\244\030\373\377\266\000\000\000\000\210\361\377\276\220\361\377\276\374\361\377\276\247\017\001\000\344\361\377\276\374\213\375\266\220\361\377\276\274\372\377\266\005\000\000\000\340\277\377\266\001\000\000\000\000\000\000\000\001\000\000\000`\371\377\266,\362\377\276\353\017\001\000\024\362\377\276\374\213\375\266\000\000\000\000\000\000\000\000\030\373\377\266`\371\377\266\377\377\377\377(\262\357\266-\000\000\000`\001\000\000\000\000\000\000\005", '\000' ... quotes = #8 0x000194d8 in Com_AddLateCommands () at src/common/common.c:858 i = s = 0xbefff806 "dj_mars_3_way" ret = qtrue #9 Qcommon_Init (argc=argc@entry=5, argv=0x194d8 , argv@entry=0xbefff6a4) at src/common/common.c:1019 No locals. #10 0x00011e2c in main (argc=5, argv=0xbefff6a4) at src/unix/system.c:477 No locals.