--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Model1 = Instance.new("Model") Part2 = Instance.new("Part") WedgePart3 = Instance.new("WedgePart") Part4 = Instance.new("Part") BlockMesh5 = Instance.new("BlockMesh") Part6 = Instance.new("Part") BlockMesh7 = Instance.new("BlockMesh") Part8 = Instance.new("Part") BlockMesh9 = Instance.new("BlockMesh") Part10 = Instance.new("Part") BlockMesh11 = Instance.new("BlockMesh") WedgePart12 = Instance.new("WedgePart") WedgePart13 = Instance.new("WedgePart") WedgePart14 = Instance.new("WedgePart") WedgePart15 = Instance.new("WedgePart") WedgePart16 = Instance.new("WedgePart") WedgePart17 = Instance.new("WedgePart") WedgePart18 = Instance.new("WedgePart") WedgePart19 = Instance.new("WedgePart") WedgePart20 = Instance.new("WedgePart") WedgePart21 = Instance.new("WedgePart") WedgePart22 = Instance.new("WedgePart") WedgePart23 = Instance.new("WedgePart") Part24 = Instance.new("Part") BlockMesh25 = Instance.new("BlockMesh") Part26 = Instance.new("Part") BlockMesh27 = Instance.new("BlockMesh") Part28 = Instance.new("Part") BlockMesh29 = Instance.new("BlockMesh") Part30 = Instance.new("Part") BlockMesh31 = Instance.new("BlockMesh") Part32 = Instance.new("Part") BlockMesh33 = Instance.new("BlockMesh") Part34 = Instance.new("Part") BlockMesh35 = Instance.new("BlockMesh") Part36 = Instance.new("Part") BlockMesh37 = Instance.new("BlockMesh") Part38 = Instance.new("Part") BlockMesh39 = Instance.new("BlockMesh") Part40 = Instance.new("Part") BlockMesh41 = Instance.new("BlockMesh") Part42 = Instance.new("Part") BlockMesh43 = Instance.new("BlockMesh") Part44 = Instance.new("Part") BlockMesh45 = Instance.new("BlockMesh") Part46 = Instance.new("Part") BlockMesh47 = Instance.new("BlockMesh") Part48 = Instance.new("Part") Decal49 = Instance.new("Decal") Part50 = Instance.new("Part") Part51 = Instance.new("Part") WedgePart52 = Instance.new("WedgePart") WedgePart53 = Instance.new("WedgePart") WedgePart54 = Instance.new("WedgePart") Model55 = Instance.new("Model") Part56 = Instance.new("Part") Model57 = Instance.new("Model") Part58 = Instance.new("Part") WedgePart59 = Instance.new("WedgePart") Part60 = Instance.new("Part") BlockMesh61 = Instance.new("BlockMesh") Part62 = Instance.new("Part") BlockMesh63 = Instance.new("BlockMesh") WedgePart64 = Instance.new("WedgePart") WedgePart65 = Instance.new("WedgePart") WedgePart66 = Instance.new("WedgePart") WedgePart67 = Instance.new("WedgePart") WedgePart68 = Instance.new("WedgePart") WedgePart69 = Instance.new("WedgePart") WedgePart70 = Instance.new("WedgePart") WedgePart71 = Instance.new("WedgePart") WedgePart72 = Instance.new("WedgePart") WedgePart73 = Instance.new("WedgePart") WedgePart74 = Instance.new("WedgePart") WedgePart75 = Instance.new("WedgePart") WedgePart76 = Instance.new("WedgePart") Part77 = Instance.new("Part") BlockMesh78 = Instance.new("BlockMesh") Part79 = Instance.new("Part") BlockMesh80 = Instance.new("BlockMesh") Part81 = Instance.new("Part") BlockMesh82 = Instance.new("BlockMesh") Part83 = Instance.new("Part") BlockMesh84 = Instance.new("BlockMesh") Part85 = Instance.new("Part") BlockMesh86 = Instance.new("BlockMesh") Part87 = Instance.new("Part") BlockMesh88 = Instance.new("BlockMesh") Part89 = Instance.new("Part") BlockMesh90 = Instance.new("BlockMesh") Part91 = Instance.new("Part") BlockMesh92 = Instance.new("BlockMesh") Part93 = Instance.new("Part") BlockMesh94 = Instance.new("BlockMesh") Part95 = Instance.new("Part") BlockMesh96 = Instance.new("BlockMesh") Part97 = Instance.new("Part") BlockMesh98 = Instance.new("BlockMesh") Part99 = Instance.new("Part") BlockMesh100 = Instance.new("BlockMesh") Part101 = Instance.new("Part") BlockMesh102 = Instance.new("BlockMesh") Part103 = Instance.new("Part") BlockMesh104 = Instance.new("BlockMesh") Part105 = Instance.new("Part") Part106 = Instance.new("Part") WedgePart107 = Instance.new("WedgePart") WedgePart108 = Instance.new("WedgePart") Model109 = Instance.new("Model") Part110 = Instance.new("Part") Model111 = Instance.new("Model") Part112 = Instance.new("Part") Part113 = Instance.new("Part") BlockMesh114 = Instance.new("BlockMesh") Part115 = Instance.new("Part") BlockMesh116 = Instance.new("BlockMesh") Part117 = Instance.new("Part") BlockMesh118 = Instance.new("BlockMesh") Part119 = Instance.new("Part") CylinderMesh120 = Instance.new("CylinderMesh") Part121 = Instance.new("Part") CylinderMesh122 = Instance.new("CylinderMesh") Part123 = Instance.new("Part") BlockMesh124 = Instance.new("BlockMesh") Part125 = Instance.new("Part") CylinderMesh126 = Instance.new("CylinderMesh") Part127 = Instance.new("Part") CylinderMesh128 = Instance.new("CylinderMesh") Part129 = Instance.new("Part") BlockMesh130 = Instance.new("BlockMesh") Part131 = Instance.new("Part") BlockMesh132 = Instance.new("BlockMesh") WedgePart133 = Instance.new("WedgePart") SpecialMesh134 = Instance.new("SpecialMesh") WedgePart135 = Instance.new("WedgePart") SpecialMesh136 = Instance.new("SpecialMesh") WedgePart137 = Instance.new("WedgePart") WedgePart138 = Instance.new("WedgePart") WedgePart139 = Instance.new("WedgePart") SpecialMesh140 = Instance.new("SpecialMesh") WedgePart141 = Instance.new("WedgePart") SpecialMesh142 = Instance.new("SpecialMesh") WedgePart143 = Instance.new("WedgePart") SpecialMesh144 = Instance.new("SpecialMesh") WedgePart145 = Instance.new("WedgePart") WedgePart146 = Instance.new("WedgePart") WedgePart147 = Instance.new("WedgePart") WedgePart148 = Instance.new("WedgePart") WedgePart149 = Instance.new("WedgePart") SpecialMesh150 = Instance.new("SpecialMesh") WedgePart151 = Instance.new("WedgePart") SpecialMesh152 = Instance.new("SpecialMesh") WedgePart153 = Instance.new("WedgePart") SpecialMesh154 = Instance.new("SpecialMesh") WedgePart155 = Instance.new("WedgePart") SpecialMesh156 = Instance.new("SpecialMesh") WedgePart157 = Instance.new("WedgePart") SpecialMesh158 = Instance.new("SpecialMesh") WedgePart159 = Instance.new("WedgePart") SpecialMesh160 = Instance.new("SpecialMesh") WedgePart161 = Instance.new("WedgePart") SpecialMesh162 = Instance.new("SpecialMesh") WedgePart163 = Instance.new("WedgePart") SpecialMesh164 = Instance.new("SpecialMesh") WedgePart165 = Instance.new("WedgePart") SpecialMesh166 = Instance.new("SpecialMesh") WedgePart167 = Instance.new("WedgePart") SpecialMesh168 = Instance.new("SpecialMesh") WedgePart169 = Instance.new("WedgePart") SpecialMesh170 = Instance.new("SpecialMesh") WedgePart171 = Instance.new("WedgePart") SpecialMesh172 = Instance.new("SpecialMesh") WedgePart173 = Instance.new("WedgePart") SpecialMesh174 = Instance.new("SpecialMesh") WedgePart175 = Instance.new("WedgePart") SpecialMesh176 = Instance.new("SpecialMesh") WedgePart177 = Instance.new("WedgePart") SpecialMesh178 = Instance.new("SpecialMesh") WedgePart179 = Instance.new("WedgePart") WedgePart180 = Instance.new("WedgePart") SpecialMesh181 = Instance.new("SpecialMesh") WedgePart182 = Instance.new("WedgePart") SpecialMesh183 = Instance.new("SpecialMesh") WedgePart184 = Instance.new("WedgePart") SpecialMesh185 = Instance.new("SpecialMesh") WedgePart186 = Instance.new("WedgePart") SpecialMesh187 = Instance.new("SpecialMesh") WedgePart188 = Instance.new("WedgePart") SpecialMesh189 = Instance.new("SpecialMesh") WedgePart190 = Instance.new("WedgePart") Part191 = Instance.new("Part") BlockMesh192 = Instance.new("BlockMesh") Part193 = Instance.new("Part") BlockMesh194 = Instance.new("BlockMesh") Part195 = Instance.new("Part") BlockMesh196 = Instance.new("BlockMesh") Part197 = Instance.new("Part") BlockMesh198 = Instance.new("BlockMesh") Part199 = Instance.new("Part") BlockMesh200 = Instance.new("BlockMesh") Part201 = Instance.new("Part") BlockMesh202 = Instance.new("BlockMesh") Part203 = Instance.new("Part") CylinderMesh204 = Instance.new("CylinderMesh") Part205 = Instance.new("Part") CylinderMesh206 = Instance.new("CylinderMesh") Part207 = Instance.new("Part") CylinderMesh208 = Instance.new("CylinderMesh") Part209 = Instance.new("Part") CylinderMesh210 = Instance.new("CylinderMesh") Part211 = Instance.new("Part") CylinderMesh212 = Instance.new("CylinderMesh") Part213 = Instance.new("Part") CylinderMesh214 = Instance.new("CylinderMesh") Part215 = Instance.new("Part") BlockMesh216 = Instance.new("BlockMesh") Part217 = Instance.new("Part") BlockMesh218 = Instance.new("BlockMesh") Part219 = Instance.new("Part") BlockMesh220 = Instance.new("BlockMesh") Part221 = Instance.new("Part") BlockMesh222 = Instance.new("BlockMesh") Part223 = Instance.new("Part") BlockMesh224 = Instance.new("BlockMesh") Part225 = Instance.new("Part") BlockMesh226 = Instance.new("BlockMesh") Part227 = Instance.new("Part") BlockMesh228 = Instance.new("BlockMesh") Part229 = Instance.new("Part") BlockMesh230 = Instance.new("BlockMesh") Part231 = Instance.new("Part") BlockMesh232 = Instance.new("BlockMesh") Part233 = Instance.new("Part") BlockMesh234 = Instance.new("BlockMesh") Part235 = Instance.new("Part") BlockMesh236 = Instance.new("BlockMesh") Part237 = Instance.new("Part") BlockMesh238 = Instance.new("BlockMesh") Part239 = Instance.new("Part") BlockMesh240 = Instance.new("BlockMesh") Part241 = Instance.new("Part") BlockMesh242 = Instance.new("BlockMesh") Part243 = Instance.new("Part") BlockMesh244 = Instance.new("BlockMesh") Part245 = Instance.new("Part") BlockMesh246 = Instance.new("BlockMesh") Part247 = Instance.new("Part") BlockMesh248 = Instance.new("BlockMesh") Part249 = Instance.new("Part") BlockMesh250 = Instance.new("BlockMesh") Part251 = Instance.new("Part") BlockMesh252 = Instance.new("BlockMesh") Part253 = Instance.new("Part") BlockMesh254 = Instance.new("BlockMesh") Part255 = Instance.new("Part") BlockMesh256 = Instance.new("BlockMesh") Part257 = Instance.new("Part") BlockMesh258 = Instance.new("BlockMesh") Part259 = Instance.new("Part") BlockMesh260 = Instance.new("BlockMesh") Part261 = Instance.new("Part") BlockMesh262 = Instance.new("BlockMesh") Part263 = Instance.new("Part") BlockMesh264 = Instance.new("BlockMesh") Part265 = Instance.new("Part") BlockMesh266 = Instance.new("BlockMesh") Part267 = Instance.new("Part") BlockMesh268 = Instance.new("BlockMesh") Part269 = Instance.new("Part") BlockMesh270 = Instance.new("BlockMesh") Part271 = Instance.new("Part") BlockMesh272 = Instance.new("BlockMesh") Part273 = Instance.new("Part") BlockMesh274 = Instance.new("BlockMesh") Part275 = Instance.new("Part") BlockMesh276 = Instance.new("BlockMesh") Part277 = Instance.new("Part") BlockMesh278 = Instance.new("BlockMesh") Part279 = Instance.new("Part") BlockMesh280 = Instance.new("BlockMesh") local cR=255 local cG=0 local cB=0 local flg5=1 local omgidk=1 local add=15 game:GetService("RunService"):BindToRenderStep("Ghost",1,function() if omgidk>10000 then omgidk=0 end omgidk=omgidk+1 if cR>=255 then flg5=1 end if cG>=255 then flg5=2 end if cB>=255 then flg5=3 end if flg5==1 then cR=cR-add cG=cG+add end if flg5==2 then cG=cG-add cB=cB+add end if flg5==3 then cB=cB-add cR=cR+add end color=Color3.fromRGB(cR,cG,cB) Script281 = Instance.new("Script") Model0.Name = "Sonarmor" Model0.Parent = mas Model1.Name = "LeftArm" Model1.Parent = Model0 Part2.Name = "Left Arm1" Part2.Parent = Model1 Part2.BrickColor = BrickColor.new("Pastel yellow") Part2.Transparency = 1 Part2.Rotation = Vector3.new(-180, -90, 0) Part2.Anchored = true Part2.CanCollide = false Part2.FormFactor = Enum.FormFactor.Symmetric Part2.Size = Vector3.new(1, 2, 1) Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21) Part2.Color = Color3.new(1, 1, 0.8) Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424) Part2.Orientation = Vector3.new(0, -90, 180) Part2.Color = color WedgePart3.Parent = Model1 WedgePart3.Material = Enum.Material.SmoothPlastic WedgePart3.BrickColor = BrickColor.new("Navy blue") WedgePart3.Reflectance = 0.0049999998882413 WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90) WedgePart3.Anchored = true WedgePart3.CanCollide = false WedgePart3.FormFactor = Enum.FormFactor.Symmetric WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116) WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694) WedgePart3.BottomSurface = Enum.SurfaceType.Smooth WedgePart3.Color = color WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747) WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90) WedgePart3.Color = Color3.new(0, 0.12549, 0.376471) Part4.Name = "Brick" Part4.Parent = Model1 Part4.Material = Enum.Material.SmoothPlastic Part4.BrickColor = BrickColor.new("Navy blue") Part4.Rotation = Vector3.new(0, 90, 0) Part4.Anchored = true Part4.CanCollide = false Part4.FormFactor = Enum.FormFactor.Symmetric Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724) Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07) Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.TopSurface = Enum.SurfaceType.Smooth Part4.Color = color Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679) Part4.Orientation = Vector3.new(0, 90, 0) Part4.Color = color BlockMesh5.Parent = Part4 Part6.Name = "Brick" Part6.Parent = Model1 Part6.Material = Enum.Material.SmoothPlastic Part6.BrickColor = BrickColor.new("Black") Part6.Reflectance = 0.0049999998882413 Part6.Rotation = Vector3.new(79.2300034, 0, 0) Part6.Anchored = true Part6.CanCollide = false Part6.FormFactor = Enum.FormFactor.Symmetric Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112) Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.TopSurface = Enum.SurfaceType.Smooth Part6.Color = Color3.new(0.105882, 0.164706, 0.207843) Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198) Part6.Orientation = Vector3.new(79.2300034, 0, 0) Part6.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh7.Parent = Part6 Part8.Name = "Brick" Part8.Parent = Model1 Part8.Material = Enum.Material.SmoothPlastic Part8.BrickColor = BrickColor.new("Black") Part8.Reflectance = 0.0049999998882413 Part8.Rotation = Vector3.new(79.2300034, 0, 0) Part8.Anchored = true Part8.CanCollide = false Part8.FormFactor = Enum.FormFactor.Symmetric Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112) Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.TopSurface = Enum.SurfaceType.Smooth Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769) Part8.Orientation = Vector3.new(79.2300034, 0, 0) Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh9.Parent = Part8 Part10.Name = "Brick" Part10.Parent = Model1 Part10.Material = Enum.Material.SmoothPlastic Part10.BrickColor = BrickColor.new("Black") Part10.Reflectance = 0.0049999998882413 Part10.Rotation = Vector3.new(88.4300003, 0, 0) Part10.Anchored = true Part10.CanCollide = false Part10.FormFactor = Enum.FormFactor.Symmetric Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975) Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029) Part10.BottomSurface = Enum.SurfaceType.Smooth Part10.TopSurface = Enum.SurfaceType.Smooth Part10.Color = Color3.new(0.105882, 0.164706, 0.207843) Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482) Part10.Orientation = Vector3.new(88.4300003, 0, 0) Part10.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh11.Parent = Part10 WedgePart12.Parent = Model1 WedgePart12.Material = Enum.Material.SmoothPlastic WedgePart12.BrickColor = BrickColor.new("Black") WedgePart12.Reflectance = 0.0049999998882413 WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90) WedgePart12.Anchored = true WedgePart12.CanCollide = false WedgePart12.FormFactor = Enum.FormFactor.Symmetric WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726) WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634) WedgePart12.BottomSurface = Enum.SurfaceType.Smooth WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786) WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90) WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart13.Parent = Model1 WedgePart13.Material = Enum.Material.SmoothPlastic WedgePart13.BrickColor = BrickColor.new("Black") WedgePart13.Reflectance = 0.0049999998882413 WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90) WedgePart13.Anchored = true WedgePart13.CanCollide = false WedgePart13.FormFactor = Enum.FormFactor.Symmetric WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963) WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694) WedgePart13.BottomSurface = Enum.SurfaceType.Smooth WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956) WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90) WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart14.Parent = Model1 WedgePart14.Material = Enum.Material.SmoothPlastic WedgePart14.BrickColor = BrickColor.new("Black") WedgePart14.Reflectance = 0.0049999998882413 WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180) WedgePart14.Anchored = true WedgePart14.CanCollide = false WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842) WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926) WedgePart14.BottomSurface = Enum.SurfaceType.Smooth WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963) WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180) WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart15.Parent = Model1 WedgePart15.Material = Enum.Material.SmoothPlastic WedgePart15.BrickColor = BrickColor.new("Black") WedgePart15.Reflectance = 0.0049999998882413 WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0) WedgePart15.Anchored = true WedgePart15.CanCollide = false WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782) WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926) WedgePart15.BottomSurface = Enum.SurfaceType.Smooth WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369) WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180) WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart16.Parent = Model1 WedgePart16.Material = Enum.Material.SmoothPlastic WedgePart16.BrickColor = BrickColor.new("Black") WedgePart16.Reflectance = 0.0049999998882413 WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90) WedgePart16.Anchored = true WedgePart16.CanCollide = false WedgePart16.FormFactor = Enum.FormFactor.Symmetric WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963) WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694) WedgePart16.BottomSurface = Enum.SurfaceType.Smooth WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956) WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90) WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart17.Parent = Model1 WedgePart17.Material = Enum.Material.SmoothPlastic WedgePart17.BrickColor = BrickColor.new("Black") WedgePart17.Reflectance = 0.0049999998882413 WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0) WedgePart17.Anchored = true WedgePart17.CanCollide = false WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751) WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926) WedgePart17.BottomSurface = Enum.SurfaceType.Smooth WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963) WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180) WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart18.Parent = Model1 WedgePart18.Material = Enum.Material.SmoothPlastic WedgePart18.BrickColor = BrickColor.new("Black") WedgePart18.Reflectance = 0.0049999998882413 WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90) WedgePart18.Anchored = true WedgePart18.CanCollide = false WedgePart18.FormFactor = Enum.FormFactor.Symmetric WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726) WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634) WedgePart18.BottomSurface = Enum.SurfaceType.Smooth WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786) WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90) WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart19.Parent = Model1 WedgePart19.Material = Enum.Material.SmoothPlastic WedgePart19.BrickColor = BrickColor.new("Black") WedgePart19.Reflectance = 0.0049999998882413 WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180) WedgePart19.Anchored = true WedgePart19.CanCollide = false WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102) WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986) WedgePart19.BottomSurface = Enum.SurfaceType.Smooth WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658) WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180) WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart20.Parent = Model1 WedgePart20.Material = Enum.Material.SmoothPlastic WedgePart20.BrickColor = BrickColor.new("Navy blue") WedgePart20.Reflectance = 0.0049999998882413 WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180) WedgePart20.Anchored = true WedgePart20.CanCollide = false WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364) WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986) WedgePart20.BottomSurface = Enum.SurfaceType.Smooth WedgePart20.Color = color WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476) WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180) WedgePart20.Color = color WedgePart21.Parent = Model1 WedgePart21.Material = Enum.Material.SmoothPlastic WedgePart21.BrickColor = BrickColor.new("Navy blue") WedgePart21.Reflectance = 0.0049999998882413 WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0) WedgePart21.Anchored = true WedgePart21.CanCollide = false WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429) WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926) WedgePart21.BottomSurface = Enum.SurfaceType.Smooth WedgePart21.Color = Color3.new(0, 0.12549, 0.376471) WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804) WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180) WedgePart21.Color = Color3.new(0, 0.12549, 0.376471) WedgePart22.Parent = Model1 WedgePart22.Material = Enum.Material.SmoothPlastic WedgePart22.BrickColor = BrickColor.new("Navy blue") WedgePart22.Reflectance = 0.0049999998882413 WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90) WedgePart22.Anchored = true WedgePart22.CanCollide = false WedgePart22.FormFactor = Enum.FormFactor.Symmetric WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164) WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634) WedgePart22.BottomSurface = Enum.SurfaceType.Smooth WedgePart22.Color = color WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612) WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90) WedgePart22.Color = Color3.new(0, 0.12549, 0.376471) WedgePart23.Parent = Model1 WedgePart23.Material = Enum.Material.SmoothPlastic WedgePart23.BrickColor = BrickColor.new("Navy blue") WedgePart23.Reflectance = 0.0049999998882413 WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90) WedgePart23.Anchored = true WedgePart23.CanCollide = false WedgePart23.FormFactor = Enum.FormFactor.Symmetric WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164) WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634) WedgePart23.BottomSurface = Enum.SurfaceType.Smooth WedgePart23.Color = color WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612) WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90) WedgePart23.Color = color Part24.Name = "Brick" Part24.Parent = Model1 Part24.Material = Enum.Material.SmoothPlastic Part24.BrickColor = BrickColor.new("Medium blue") Part24.Rotation = Vector3.new(0, 90, 0) Part24.Anchored = true Part24.CanCollide = false Part24.FormFactor = Enum.FormFactor.Symmetric Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237) Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07) Part24.BottomSurface = Enum.SurfaceType.Smooth Part24.TopSurface = Enum.SurfaceType.Smooth Part24.Color = color Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679) Part24.Orientation = Vector3.new(0, 90, 0) Part24.Color = Color3.new(0.431373, 0.6, 0.792157) BlockMesh25.Parent = Part24 Part26.Name = "Brick" Part26.Parent = Model1 Part26.Material = Enum.Material.SmoothPlastic Part26.BrickColor = BrickColor.new("Really black") Part26.Rotation = Vector3.new(0, 90, 0) Part26.Anchored = true Part26.CanCollide = false Part26.FormFactor = Enum.FormFactor.Symmetric Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725) Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07) Part26.BottomSurface = Enum.SurfaceType.Smooth Part26.TopSurface = Enum.SurfaceType.Smooth Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145) Part26.Orientation = Vector3.new(0, 90, 0) Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh27.Parent = Part26 Part28.Name = "Brick" Part28.Parent = Model1 Part28.Material = Enum.Material.SmoothPlastic Part28.BrickColor = BrickColor.new("Medium blue") Part28.Rotation = Vector3.new(0, 90, 0) Part28.Anchored = true Part28.CanCollide = false Part28.FormFactor = Enum.FormFactor.Symmetric Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237) Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07) Part28.BottomSurface = Enum.SurfaceType.Smooth Part28.TopSurface = Enum.SurfaceType.Smooth Part28.Color = color Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603) Part28.Orientation = Vector3.new(0, 90, 0) Part28.Color = Color3.new(0.431373, 0.6, 0.792157) BlockMesh29.Parent = Part28 Part30.Name = "Brick" Part30.Parent = Model1 Part30.Material = Enum.Material.SmoothPlastic Part30.BrickColor = BrickColor.new("Black") Part30.Reflectance = 0.0049999998882413 Part30.Rotation = Vector3.new(88.4300003, 0, 0) Part30.Anchored = true Part30.CanCollide = false Part30.FormFactor = Enum.FormFactor.Symmetric Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295) Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029) Part30.BottomSurface = Enum.SurfaceType.Smooth Part30.TopSurface = Enum.SurfaceType.Smooth Part30.Color = Color3.new(0.105882, 0.164706, 0.207843) Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115) Part30.Orientation = Vector3.new(88.4300003, 0, 0) Part30.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh31.Parent = Part30 Part32.Name = "Brick" Part32.Parent = Model1 Part32.Material = Enum.Material.SmoothPlastic Part32.BrickColor = BrickColor.new("Black") Part32.Reflectance = 0.0049999998882413 Part32.Rotation = Vector3.new(79.2300034, 0, 0) Part32.Anchored = true Part32.CanCollide = false Part32.FormFactor = Enum.FormFactor.Symmetric Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112) Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part32.BottomSurface = Enum.SurfaceType.Smooth Part32.TopSurface = Enum.SurfaceType.Smooth Part32.Color = Color3.new(0.105882, 0.164706, 0.207843) Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838) Part32.Orientation = Vector3.new(79.2300034, 0, 0) Part32.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh33.Parent = Part32 Part34.Name = "Brick" Part34.Parent = Model1 Part34.Material = Enum.Material.SmoothPlastic Part34.BrickColor = BrickColor.new("Navy blue") Part34.Reflectance = 0.0049999998882413 Part34.Rotation = Vector3.new(79.2300034, 0, 0) Part34.Anchored = true Part34.CanCollide = false Part34.FormFactor = Enum.FormFactor.Symmetric Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689) Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.TopSurface = Enum.SurfaceType.Smooth Part34.Color = color Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107) Part34.Orientation = Vector3.new(79.2300034, 0, 0) Part34.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh35.Parent = Part34 Part36.Name = "Brick" Part36.Parent = Model1 Part36.Material = Enum.Material.SmoothPlastic Part36.BrickColor = BrickColor.new("Navy blue") Part36.Reflectance = 0.0049999998882413 Part36.Rotation = Vector3.new(79.2300034, 0, 0) Part36.Anchored = true Part36.CanCollide = false Part36.FormFactor = Enum.FormFactor.Symmetric Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689) Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part36.BottomSurface = Enum.SurfaceType.Smooth Part36.TopSurface = Enum.SurfaceType.Smooth Part36.Color = color Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192) Part36.Orientation = Vector3.new(79.2300034, 0, 0) Part36.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh37.Parent = Part36 Part38.Name = "Brick" Part38.Parent = Model1 Part38.Material = Enum.Material.SmoothPlastic Part38.BrickColor = BrickColor.new("Navy blue") Part38.Reflectance = 0.0049999998882413 Part38.Rotation = Vector3.new(103.43, 0, 0) Part38.Anchored = true Part38.CanCollide = false Part38.FormFactor = Enum.FormFactor.Symmetric Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977) Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067) Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.TopSurface = Enum.SurfaceType.Smooth Part38.Color = color Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441) Part38.Orientation = Vector3.new(76.5699997, 180, -180) Part38.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh39.Parent = Part38 Part40.Name = "Brick" Part40.Parent = Model1 Part40.Material = Enum.Material.SmoothPlastic Part40.BrickColor = BrickColor.new("Navy blue") Part40.Reflectance = 0.0049999998882413 Part40.Rotation = Vector3.new(79.2300034, 0, 0) Part40.Anchored = true Part40.CanCollide = false Part40.FormFactor = Enum.FormFactor.Symmetric Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689) Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219) Part40.BottomSurface = Enum.SurfaceType.Smooth Part40.TopSurface = Enum.SurfaceType.Smooth Part40.Color = color Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382) Part40.Orientation = Vector3.new(79.2300034, 0, 0) Part40.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh41.Parent = Part40 Part42.Name = "Brick" Part42.Parent = Model1 Part42.Material = Enum.Material.SmoothPlastic Part42.BrickColor = BrickColor.new("Navy blue") Part42.Reflectance = 0.0049999998882413 Part42.Rotation = Vector3.new(88.4300003, 0, 0) Part42.Anchored = true Part42.CanCollide = false Part42.FormFactor = Enum.FormFactor.Symmetric Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846) Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029) Part42.BottomSurface = Enum.SurfaceType.Smooth Part42.TopSurface = Enum.SurfaceType.Smooth Part42.Color = color Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253) Part42.Orientation = Vector3.new(88.4300003, 0, 0) Part42.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh43.Parent = Part42 Part44.Name = "Brick" Part44.Parent = Model1 Part44.Material = Enum.Material.SmoothPlastic Part44.BrickColor = BrickColor.new("Navy blue") Part44.Reflectance = 0.0049999998882413 Part44.Rotation = Vector3.new(88.4300003, 0, 0) Part44.Anchored = true Part44.CanCollide = false Part44.FormFactor = Enum.FormFactor.Symmetric Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151) Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029) Part44.BottomSurface = Enum.SurfaceType.Smooth Part44.TopSurface = Enum.SurfaceType.Smooth Part44.Color = color Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953) Part44.Orientation = Vector3.new(88.4300003, 0, 0) Part44.Color = Color3.new(0, 0.12549, 0.376471) BlockMesh45.Parent = Part44 Part46.Name = "Brick" Part46.Parent = Model1 Part46.Material = Enum.Material.SmoothPlastic Part46.BrickColor = BrickColor.new("Black") Part46.Reflectance = 0.0049999998882413 Part46.Rotation = Vector3.new(103.43, 0, 0) Part46.Anchored = true Part46.CanCollide = false Part46.FormFactor = Enum.FormFactor.Symmetric Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384) Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067) Part46.BottomSurface = Enum.SurfaceType.Smooth Part46.TopSurface = Enum.SurfaceType.Smooth Part46.Color = Color3.new(0.105882, 0.164706, 0.207843) Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554) Part46.Orientation = Vector3.new(76.5699997, 180, -180) Part46.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh47.Parent = Part46 Part48.Parent = Model1 Part48.Transparency = 1 Part48.Rotation = Vector3.new(103.43, 0, 0) Part48.Anchored = true Part48.CanCollide = false Part48.FormFactor = Enum.FormFactor.Symmetric Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048) Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963) Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831) Part48.Orientation = Vector3.new(76.5699997, 180, -180) Decal49.Parent = Part48 Decal49.Texture = "http://www.roblox.com/asset/?id=590273972" Part50.Parent = Model1 Part50.Material = Enum.Material.SmoothPlastic Part50.BrickColor = BrickColor.new("Navy blue") Part50.Reflectance = 0.0049999998882413 Part50.Rotation = Vector3.new(13.4300003, 0, -180) Part50.Anchored = true Part50.CanCollide = false Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018) Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522) Part50.BottomSurface = Enum.SurfaceType.Smooth Part50.TopSurface = Enum.SurfaceType.Smooth Part50.Color = color Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612) Part50.Orientation = Vector3.new(13.4300003, 0, 180) Part50.Color = Color3.new(0, 0.12549, 0.376471) Part51.Parent = Model1 Part51.Material = Enum.Material.SmoothPlastic Part51.BrickColor = BrickColor.new("Black") Part51.Reflectance = 0.0049999998882413 Part51.Rotation = Vector3.new(13.4300003, 0, -180) Part51.Anchored = true Part51.CanCollide = false Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759) Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522) Part51.BottomSurface = Enum.SurfaceType.Smooth Part51.TopSurface = Enum.SurfaceType.Smooth Part51.Color = Color3.new(0.105882, 0.164706, 0.207843) Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786) Part51.Orientation = Vector3.new(13.4300003, 0, 180) Part51.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart52.Parent = Model1 WedgePart52.Material = Enum.Material.SmoothPlastic WedgePart52.BrickColor = BrickColor.new("Navy blue") WedgePart52.Reflectance = 0.0049999998882413 WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0) WedgePart52.Anchored = true WedgePart52.CanCollide = false WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833) WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926) WedgePart52.BottomSurface = Enum.SurfaceType.Smooth WedgePart52.Color = Color3.new(0, 0.12549, 0.376471) WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803) WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180) WedgePart52.Color = color WedgePart53.Parent = Model1 WedgePart53.Material = Enum.Material.SmoothPlastic WedgePart53.BrickColor = BrickColor.new("Navy blue") WedgePart53.Reflectance = 0.0049999998882413 WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90) WedgePart53.Anchored = true WedgePart53.CanCollide = false WedgePart53.FormFactor = Enum.FormFactor.Symmetric WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116) WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694) WedgePart53.BottomSurface = Enum.SurfaceType.Smooth WedgePart53.Color = Color3.new(0, 0.12549, 0.376471) WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747) WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90) WedgePart53.Color = color WedgePart54.Parent = Model1 WedgePart54.Material = Enum.Material.SmoothPlastic WedgePart54.BrickColor = BrickColor.new("Navy blue") WedgePart54.Reflectance = 0.0049999998882413 WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180) WedgePart54.Anchored = true WedgePart54.CanCollide = false WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427) WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926) WedgePart54.BottomSurface = Enum.SurfaceType.Smooth WedgePart54.Color = color WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781) WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180) WedgePart54.Color = color Model55.Name = "LeftLeg" Model55.Parent = Model0 Part56.Name = "Left Leg1" Part56.Parent = Model55 Part56.BrickColor = BrickColor.new("Pastel yellow") Part56.Transparency = 1 Part56.Rotation = Vector3.new(0, -90, 0) Part56.Anchored = true Part56.CanCollide = false Part56.FormFactor = Enum.FormFactor.Symmetric Part56.Size = Vector3.new(1, 2, 1) Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part56.BottomSurface = Enum.SurfaceType.Smooth Part56.Color = Color3.new(1, 1, 0.8) Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406) Part56.Orientation = Vector3.new(0, -90, 0) Part56.Color = Color3.new(1, 1, 0.8) Model57.Name = "RightArm" Model57.Parent = Model0 Part58.Name = "Right Arm1" Part58.Parent = Model57 Part58.BrickColor = BrickColor.new("Pastel yellow") Part58.Transparency = 1 Part58.Rotation = Vector3.new(0, -90, 0) Part58.Anchored = true Part58.CanCollide = false Part58.FormFactor = Enum.FormFactor.Symmetric Part58.Size = Vector3.new(1, 2, 1) Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21) Part58.Color = Color3.new(1, 1, 0.8) Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681) Part58.Orientation = Vector3.new(0, -90, 0) Part58.Color = Color3.new(1, 1, 0.8) WedgePart59.Parent = Model57 WedgePart59.Material = Enum.Material.SmoothPlastic WedgePart59.BrickColor = BrickColor.new("Black") WedgePart59.Reflectance = 0.0049999998882413 WedgePart59.Rotation = Vector3.new(166.570007, 0, 90) WedgePart59.Anchored = true WedgePart59.CanCollide = false WedgePart59.FormFactor = Enum.FormFactor.Symmetric WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726) WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456) WedgePart59.BottomSurface = Enum.SurfaceType.Smooth WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176) WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90) WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843) Part60.Name = "Brick" Part60.Parent = Model57 Part60.Material = Enum.Material.SmoothPlastic Part60.BrickColor = BrickColor.new("Medium blue") Part60.Rotation = Vector3.new(0, 90, 0) Part60.Anchored = true Part60.CanCollide = false Part60.FormFactor = Enum.FormFactor.Symmetric Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237) Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part60.BottomSurface = Enum.SurfaceType.Smooth Part60.TopSurface = Enum.SurfaceType.Smooth Part60.Color = color Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316) Part60.Orientation = Vector3.new(0, 90, 0) Part60.Color = color BlockMesh61.Parent = Part60 Part62.Name = "Brick" Part62.Parent = Model57 Part62.Material = Enum.Material.SmoothPlastic Part62.BrickColor = BrickColor.new("Navy blue") Part62.Reflectance = 0.0049999998882413 Part62.Rotation = Vector3.new(91.5699997, 0, 180) Part62.Anchored = true Part62.CanCollide = false Part62.FormFactor = Enum.FormFactor.Symmetric Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151) Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386) Part62.BottomSurface = Enum.SurfaceType.Smooth Part62.TopSurface = Enum.SurfaceType.Smooth Part62.Color = color Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162) Part62.Orientation = Vector3.new(88.4300003, 180, 0) Part62.Color = color BlockMesh63.Parent = Part62 WedgePart64.Parent = Model57 WedgePart64.Material = Enum.Material.SmoothPlastic WedgePart64.BrickColor = BrickColor.new("Navy blue") WedgePart64.Reflectance = 0.0049999998882413 WedgePart64.Rotation = Vector3.new(166.570007, 0, 0) WedgePart64.Anchored = true WedgePart64.CanCollide = false WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364) WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807) WedgePart64.BottomSurface = Enum.SurfaceType.Smooth WedgePart64.Color = color WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563) WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180) WedgePart64.Color = Color3.new(0, 0.12549, 0.376471) WedgePart65.Parent = Model57 WedgePart65.Material = Enum.Material.SmoothPlastic WedgePart65.BrickColor = BrickColor.new("Navy blue") WedgePart65.Reflectance = 0.0049999998882413 WedgePart65.Rotation = Vector3.new(166.570007, 0, 0) WedgePart65.Anchored = true WedgePart65.CanCollide = false WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427) WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807) WedgePart65.BottomSurface = Enum.SurfaceType.Smooth WedgePart65.Color = color WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029) WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180) WedgePart65.Color = color WedgePart66.Parent = Model57 WedgePart66.Material = Enum.Material.SmoothPlastic WedgePart66.BrickColor = BrickColor.new("Navy blue") WedgePart66.Reflectance = 0.0049999998882413 WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180) WedgePart66.Anchored = true WedgePart66.CanCollide = false WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833) WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807) WedgePart66.BottomSurface = Enum.SurfaceType.Smooth WedgePart66.Color = color WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388) WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180) WedgePart66.Color = color WedgePart67.Parent = Model57 WedgePart67.Material = Enum.Material.SmoothPlastic WedgePart67.BrickColor = BrickColor.new("Navy blue") WedgePart67.Reflectance = 0.0049999998882413 WedgePart67.Rotation = Vector3.new(166.570007, 0, -90) WedgePart67.Anchored = true WedgePart67.CanCollide = false WedgePart67.FormFactor = Enum.FormFactor.Symmetric WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164) WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456) WedgePart67.BottomSurface = Enum.SurfaceType.Smooth WedgePart67.Color = color WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198) WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90) WedgePart67.Color = color WedgePart68.Parent = Model57 WedgePart68.Material = Enum.Material.SmoothPlastic WedgePart68.BrickColor = BrickColor.new("Navy blue") WedgePart68.Reflectance = 0.0049999998882413 WedgePart68.Rotation = Vector3.new(166.570007, 0, -90) WedgePart68.Anchored = true WedgePart68.CanCollide = false WedgePart68.FormFactor = Enum.FormFactor.Symmetric WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116) WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515) WedgePart68.BottomSurface = Enum.SurfaceType.Smooth WedgePart68.Color = color WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445) WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90) WedgePart68.Color = color WedgePart69.Parent = Model57 WedgePart69.Material = Enum.Material.SmoothPlastic WedgePart69.BrickColor = BrickColor.new("Navy blue") WedgePart69.Reflectance = 0.0049999998882413 WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180) WedgePart69.Anchored = true WedgePart69.CanCollide = false WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429) WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807) WedgePart69.BottomSurface = Enum.SurfaceType.Smooth WedgePart69.Color = color WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464) WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180) WedgePart69.Color = color WedgePart70.Parent = Model57 WedgePart70.Material = Enum.Material.SmoothPlastic WedgePart70.BrickColor = BrickColor.new("Navy blue") WedgePart70.Reflectance = 0.0049999998882413 WedgePart70.Rotation = Vector3.new(166.570007, 0, 90) WedgePart70.Anchored = true WedgePart70.CanCollide = false WedgePart70.FormFactor = Enum.FormFactor.Symmetric WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116) WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515) WedgePart70.BottomSurface = Enum.SurfaceType.Smooth WedgePart70.Color = color WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445) WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90) WedgePart70.Color = color WedgePart71.Parent = Model57 WedgePart71.Material = Enum.Material.SmoothPlastic WedgePart71.BrickColor = BrickColor.new("Navy blue") WedgePart71.Reflectance = 0.0049999998882413 WedgePart71.Rotation = Vector3.new(166.570007, 0, 90) WedgePart71.Anchored = true WedgePart71.CanCollide = false WedgePart71.FormFactor = Enum.FormFactor.Symmetric WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164) WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456) WedgePart71.BottomSurface = Enum.SurfaceType.Smooth WedgePart71.Color = color WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198) WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90) WedgePart71.Color = color WedgePart72.Parent = Model57 WedgePart72.Material = Enum.Material.SmoothPlastic WedgePart72.BrickColor = BrickColor.new("Black") WedgePart72.Reflectance = 0.0049999998882413 WedgePart72.Rotation = Vector3.new(166.570007, 0, 0) WedgePart72.Anchored = true WedgePart72.CanCollide = false WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102) WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807) WedgePart72.BottomSurface = Enum.SurfaceType.Smooth WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457) WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180) WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart73.Parent = Model57 WedgePart73.Material = Enum.Material.SmoothPlastic WedgePart73.BrickColor = BrickColor.new("Black") WedgePart73.Reflectance = 0.0049999998882413 WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180) WedgePart73.Anchored = true WedgePart73.CanCollide = false WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782) WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807) WedgePart73.BottomSurface = Enum.SurfaceType.Smooth WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899) WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180) WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart74.Parent = Model57 WedgePart74.Material = Enum.Material.SmoothPlastic WedgePart74.BrickColor = BrickColor.new("Black") WedgePart74.Reflectance = 0.0049999998882413 WedgePart74.Rotation = Vector3.new(166.570007, 0, 90) WedgePart74.Anchored = true WedgePart74.CanCollide = false WedgePart74.FormFactor = Enum.FormFactor.Symmetric WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963) WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515) WedgePart74.BottomSurface = Enum.SurfaceType.Smooth WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082) WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90) WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart75.Parent = Model57 WedgePart75.Material = Enum.Material.SmoothPlastic WedgePart75.BrickColor = BrickColor.new("Black") WedgePart75.Reflectance = 0.0049999998882413 WedgePart75.Rotation = Vector3.new(166.570007, 0, -90) WedgePart75.Anchored = true WedgePart75.CanCollide = false WedgePart75.FormFactor = Enum.FormFactor.Symmetric WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726) WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456) WedgePart75.BottomSurface = Enum.SurfaceType.Smooth WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176) WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90) WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart76.Parent = Model57 WedgePart76.Material = Enum.Material.SmoothPlastic WedgePart76.BrickColor = BrickColor.new("Black") WedgePart76.Reflectance = 0.0049999998882413 WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180) WedgePart76.Anchored = true WedgePart76.CanCollide = false WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751) WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807) WedgePart76.BottomSurface = Enum.SurfaceType.Smooth WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152) WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180) WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843) Part77.Name = "Brick" Part77.Parent = Model57 Part77.Material = Enum.Material.SmoothPlastic Part77.BrickColor = BrickColor.new("Navy blue") Part77.Rotation = Vector3.new(0, 90, 0) Part77.Anchored = true Part77.CanCollide = false Part77.FormFactor = Enum.FormFactor.Symmetric Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724) Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part77.BottomSurface = Enum.SurfaceType.Smooth Part77.TopSurface = Enum.SurfaceType.Smooth Part77.Color = color Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011) Part77.Orientation = Vector3.new(0, 90, 0) Part77.Color = color BlockMesh78.Parent = Part77 Part79.Name = "Brick" Part79.Parent = Model57 Part79.Material = Enum.Material.SmoothPlastic Part79.BrickColor = BrickColor.new("Medium blue") Part79.Rotation = Vector3.new(0, 90, 0) Part79.Anchored = true Part79.CanCollide = false Part79.FormFactor = Enum.FormFactor.Symmetric Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237) Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part79.BottomSurface = Enum.SurfaceType.Smooth Part79.TopSurface = Enum.SurfaceType.Smooth Part79.Color = color Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935) Part79.Orientation = Vector3.new(0, 90, 0) Part79.Color = color BlockMesh80.Parent = Part79 Part81.Name = "Brick" Part81.Parent = Model57 Part81.Material = Enum.Material.SmoothPlastic Part81.BrickColor = BrickColor.new("Really black") Part81.Rotation = Vector3.new(0, 90, 0) Part81.Anchored = true Part81.CanCollide = false Part81.FormFactor = Enum.FormFactor.Symmetric Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725) Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part81.BottomSurface = Enum.SurfaceType.Smooth Part81.TopSurface = Enum.SurfaceType.Smooth Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782) Part81.Orientation = Vector3.new(0, 90, 0) Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh82.Parent = Part81 Part83.Name = "Brick" Part83.Parent = Model57 Part83.Material = Enum.Material.SmoothPlastic Part83.BrickColor = BrickColor.new("Navy blue") Part83.Reflectance = 0.0049999998882413 Part83.Rotation = Vector3.new(91.5699997, 0, 180) Part83.Anchored = true Part83.CanCollide = false Part83.FormFactor = Enum.FormFactor.Symmetric Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846) Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386) Part83.BottomSurface = Enum.SurfaceType.Smooth Part83.TopSurface = Enum.SurfaceType.Smooth Part83.Color = color Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938) Part83.Orientation = Vector3.new(88.4300003, 180, 0) Part83.Color = color BlockMesh84.Parent = Part83 Part85.Name = "Brick" Part85.Parent = Model57 Part85.Material = Enum.Material.SmoothPlastic Part85.BrickColor = BrickColor.new("Black") Part85.Reflectance = 0.0049999998882413 Part85.Rotation = Vector3.new(76.5699997, 0, -180) Part85.Anchored = true Part85.CanCollide = false Part85.FormFactor = Enum.FormFactor.Symmetric Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384) Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634) Part85.BottomSurface = Enum.SurfaceType.Smooth Part85.TopSurface = Enum.SurfaceType.Smooth Part85.Color = Color3.new(0.105882, 0.164706, 0.207843) Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714) Part85.Orientation = Vector3.new(76.5699997, 0, 180) Part85.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh86.Parent = Part85 Part87.Name = "Brick" Part87.Parent = Model57 Part87.Material = Enum.Material.SmoothPlastic Part87.BrickColor = BrickColor.new("Black") Part87.Reflectance = 0.0049999998882413 Part87.Rotation = Vector3.new(91.5699997, 0, 180) Part87.Anchored = true Part87.CanCollide = false Part87.FormFactor = Enum.FormFactor.Symmetric Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295) Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386) Part87.BottomSurface = Enum.SurfaceType.Smooth Part87.TopSurface = Enum.SurfaceType.Smooth Part87.Color = Color3.new(0.105882, 0.164706, 0.207843) Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848) Part87.Orientation = Vector3.new(88.4300003, 180, 0) Part87.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh88.Parent = Part87 Part89.Name = "Brick" Part89.Parent = Model57 Part89.Material = Enum.Material.SmoothPlastic Part89.BrickColor = BrickColor.new("Black") Part89.Reflectance = 0.0049999998882413 Part89.Rotation = Vector3.new(91.5699997, 0, 180) Part89.Anchored = true Part89.CanCollide = false Part89.FormFactor = Enum.FormFactor.Symmetric Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975) Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386) Part89.BottomSurface = Enum.SurfaceType.Smooth Part89.TopSurface = Enum.SurfaceType.Smooth Part89.Color = Color3.new(0.105882, 0.164706, 0.207843) Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556) Part89.Orientation = Vector3.new(88.4300003, 180, 0) Part89.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh90.Parent = Part89 Part91.Name = "Brick" Part91.Parent = Model57 Part91.Material = Enum.Material.SmoothPlastic Part91.BrickColor = BrickColor.new("Black") Part91.Reflectance = 0.0049999998882413 Part91.Rotation = Vector3.new(100.769997, 0, 180) Part91.Anchored = true Part91.CanCollide = false Part91.FormFactor = Enum.FormFactor.Symmetric Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112) Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part91.BottomSurface = Enum.SurfaceType.Smooth Part91.TopSurface = Enum.SurfaceType.Smooth Part91.Color = Color3.new(0.105882, 0.164706, 0.207843) Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277) Part91.Orientation = Vector3.new(79.2300034, 180, 0) Part91.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh92.Parent = Part91 Part93.Name = "Brick" Part93.Parent = Model57 Part93.Material = Enum.Material.SmoothPlastic Part93.BrickColor = BrickColor.new("Navy blue") Part93.Reflectance = 0.0049999998882413 Part93.Rotation = Vector3.new(100.769997, 0, 180) Part93.Anchored = true Part93.CanCollide = false Part93.FormFactor = Enum.FormFactor.Symmetric Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689) Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part93.BottomSurface = Enum.SurfaceType.Smooth Part93.TopSurface = Enum.SurfaceType.Smooth Part93.Color = color Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504) Part93.Orientation = Vector3.new(79.2300034, 180, 0) Part93.Color = color BlockMesh94.Parent = Part93 Part95.Name = "Brick" Part95.Parent = Model57 Part95.Material = Enum.Material.SmoothPlastic Part95.BrickColor = BrickColor.new("Navy blue") Part95.Reflectance = 0.0049999998882413 Part95.Rotation = Vector3.new(76.5699997, 0, -180) Part95.Anchored = true Part95.CanCollide = false Part95.FormFactor = Enum.FormFactor.Symmetric Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977) Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634) Part95.BottomSurface = Enum.SurfaceType.Smooth Part95.TopSurface = Enum.SurfaceType.Smooth Part95.Color = color Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903) Part95.Orientation = Vector3.new(76.5699997, 0, 180) Part95.Color = color BlockMesh96.Parent = Part95 Part97.Name = "Brick" Part97.Parent = Model57 Part97.Material = Enum.Material.SmoothPlastic Part97.BrickColor = BrickColor.new("Navy blue") Part97.Reflectance = 0.0049999998882413 Part97.Rotation = Vector3.new(100.769997, 0, 180) Part97.Anchored = true Part97.CanCollide = false Part97.FormFactor = Enum.FormFactor.Symmetric Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689) Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part97.BottomSurface = Enum.SurfaceType.Smooth Part97.TopSurface = Enum.SurfaceType.Smooth Part97.Color = color Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923) Part97.Orientation = Vector3.new(79.2300034, 180, 0) Part97.Color = color BlockMesh98.Parent = Part97 Part99.Name = "Brick" Part99.Parent = Model57 Part99.Material = Enum.Material.SmoothPlastic Part99.BrickColor = BrickColor.new("Navy blue") Part99.Reflectance = 0.0049999998882413 Part99.Rotation = Vector3.new(100.769997, 0, 180) Part99.Anchored = true Part99.CanCollide = false Part99.FormFactor = Enum.FormFactor.Symmetric Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689) Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part99.BottomSurface = Enum.SurfaceType.Smooth Part99.TopSurface = Enum.SurfaceType.Smooth Part99.Color = color Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855) Part99.Orientation = Vector3.new(79.2300034, 180, 0) Part99.Color = color BlockMesh100.Parent = Part99 Part101.Name = "Brick" Part101.Parent = Model57 Part101.Material = Enum.Material.SmoothPlastic Part101.BrickColor = BrickColor.new("Black") Part101.Reflectance = 0.0049999998882413 Part101.Rotation = Vector3.new(100.769997, 0, 180) Part101.Anchored = true Part101.CanCollide = false Part101.FormFactor = Enum.FormFactor.Symmetric Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112) Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part101.BottomSurface = Enum.SurfaceType.Smooth Part101.TopSurface = Enum.SurfaceType.Smooth Part101.Color = Color3.new(0.105882, 0.164706, 0.207843) Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269) Part101.Orientation = Vector3.new(79.2300034, 180, 0) Part101.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh102.Parent = Part101 Part103.Name = "Brick" Part103.Parent = Model57 Part103.Material = Enum.Material.SmoothPlastic Part103.BrickColor = BrickColor.new("Black") Part103.Reflectance = 0.0049999998882413 Part103.Rotation = Vector3.new(100.769997, 0, 180) Part103.Anchored = true Part103.CanCollide = false Part103.FormFactor = Enum.FormFactor.Symmetric Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112) Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623) Part103.BottomSurface = Enum.SurfaceType.Smooth Part103.TopSurface = Enum.SurfaceType.Smooth Part103.Color = Color3.new(0.105882, 0.164706, 0.207843) Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917) Part103.Orientation = Vector3.new(79.2300034, 180, 0) Part103.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh104.Parent = Part103 Part105.Parent = Model57 Part105.Material = Enum.Material.SmoothPlastic Part105.BrickColor = BrickColor.new("Black") Part105.Reflectance = 0.0049999998882413 Part105.Rotation = Vector3.new(166.570007, 0, 0) Part105.Anchored = true Part105.CanCollide = false Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759) Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462) Part105.BottomSurface = Enum.SurfaceType.Smooth Part105.TopSurface = Enum.SurfaceType.Smooth Part105.Color = Color3.new(0.105882, 0.164706, 0.207843) Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176) Part105.Orientation = Vector3.new(13.4300003, 180, -180) Part105.Color = Color3.new(0.105882, 0.164706, 0.207843) Part106.Parent = Model57 Part106.Material = Enum.Material.SmoothPlastic Part106.BrickColor = BrickColor.new("Navy blue") Part106.Reflectance = 0.0049999998882413 Part106.Rotation = Vector3.new(166.570007, 0, 0) Part106.Anchored = true Part106.CanCollide = false Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018) Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462) Part106.BottomSurface = Enum.SurfaceType.Smooth Part106.TopSurface = Enum.SurfaceType.Smooth Part106.Color = color Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198) Part106.Orientation = Vector3.new(13.4300003, 180, -180) Part106.Color = color WedgePart107.Parent = Model57 WedgePart107.Material = Enum.Material.SmoothPlastic WedgePart107.BrickColor = BrickColor.new("Black") WedgePart107.Reflectance = 0.0049999998882413 WedgePart107.Rotation = Vector3.new(166.570007, 0, 0) WedgePart107.Anchored = true WedgePart107.CanCollide = false WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842) WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807) WedgePart107.BottomSurface = Enum.SurfaceType.Smooth WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709) WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180) WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart108.Parent = Model57 WedgePart108.Material = Enum.Material.SmoothPlastic WedgePart108.BrickColor = BrickColor.new("Black") WedgePart108.Reflectance = 0.0049999998882413 WedgePart108.Rotation = Vector3.new(166.570007, 0, -90) WedgePart108.Anchored = true WedgePart108.CanCollide = false WedgePart108.FormFactor = Enum.FormFactor.Symmetric WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963) WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515) WedgePart108.BottomSurface = Enum.SurfaceType.Smooth WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843) WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082) WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90) WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843) Model109.Name = "RightLeg" Model109.Parent = Model0 Part110.Name = "Right Leg1" Part110.Parent = Model109 Part110.BrickColor = BrickColor.new("Pastel yellow") Part110.Transparency = 1 Part110.Rotation = Vector3.new(-0.980000019, -90, 0) Part110.Anchored = true Part110.CanCollide = false Part110.FormFactor = Enum.FormFactor.Symmetric Part110.Size = Vector3.new(1, 2, 1) Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17) Part110.BottomSurface = Enum.SurfaceType.Smooth Part110.Color = Color3.new(1, 1, 0.8) Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641) Part110.Orientation = Vector3.new(0, -90, 0.980000019) Part110.Color = Color3.new(1, 1, 0.8) Model111.Name = "Torso" Model111.Parent = Model0 Part112.Name = "Torso1" Part112.Parent = Model111 Part112.BrickColor = BrickColor.new("Pastel yellow") Part112.Transparency = 1 Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979) Part112.Anchored = true Part112.CanCollide = false Part112.FormFactor = Enum.FormFactor.Symmetric Part112.Size = Vector3.new(2, 2, 1) Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06) Part112.LeftSurface = Enum.SurfaceType.Weld Part112.RightSurface = Enum.SurfaceType.Weld Part112.Color = Color3.new(1, 1, 0.8) Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654) Part112.Orientation = Vector3.new(0.980000019, -90, 180) Part112.Color = Color3.new(1, 1, 0.8) Part113.Name = "Brick" Part113.Parent = Model111 Part113.Material = Enum.Material.SmoothPlastic Part113.BrickColor = BrickColor.new("Navy blue") Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006) Part113.Anchored = true Part113.CanCollide = false Part113.FormFactor = Enum.FormFactor.Symmetric Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003) Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735) Part113.BottomSurface = Enum.SurfaceType.Smooth Part113.TopSurface = Enum.SurfaceType.Smooth Part113.Color = color Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861) Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008) Part113.Color = color BlockMesh114.Parent = Part113 Part115.Name = "Brick" Part115.Parent = Model111 Part115.Material = Enum.Material.SmoothPlastic Part115.BrickColor = BrickColor.new("Lapis") Part115.Rotation = Vector3.new(98.8700027, 0, -90) Part115.Anchored = true Part115.CanCollide = false Part115.FormFactor = Enum.FormFactor.Symmetric Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036) Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585) Part115.BottomSurface = Enum.SurfaceType.Smooth Part115.TopSurface = Enum.SurfaceType.Smooth Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533) Part115.Orientation = Vector3.new(81.1299973, 180, 90) Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh116.Parent = Part115 BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part117.Name = "1" Part117.Parent = Model111 Part117.Material = Enum.Material.SmoothPlastic Part117.BrickColor = BrickColor.new("Pastel Blue") Part117.Reflectance = 0.20000000298023 Part117.Rotation = Vector3.new(90, 90, 0) Part117.Anchored = true Part117.CanCollide = false Part117.FormFactor = Enum.FormFactor.Symmetric Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003) Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08) Part117.BottomSurface = Enum.SurfaceType.Smooth Part117.TopSurface = Enum.SurfaceType.Smooth Part117.Color = color Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018) Part117.Orientation = Vector3.new(0, 90, 90) Part117.Color = color BlockMesh118.Parent = Part117 BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1) BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1) Part119.Name = "1" Part119.Parent = Model111 Part119.Material = Enum.Material.SmoothPlastic Part119.BrickColor = BrickColor.new("Pastel Blue") Part119.Reflectance = 0.20000000298023 Part119.Rotation = Vector3.new(-90, 0, 90) Part119.Anchored = true Part119.CanCollide = false Part119.FormFactor = Enum.FormFactor.Symmetric Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part119.BottomSurface = Enum.SurfaceType.Smooth Part119.TopSurface = Enum.SurfaceType.Smooth Part119.Color = color Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363) Part119.Orientation = Vector3.new(-90, 90, 0) Part119.Color = color CylinderMesh120.Parent = Part119 CylinderMesh120.Scale = Vector3.new(1, 1, 0.5) CylinderMesh120.Scale = Vector3.new(1, 1, 0.5) Part121.Name = "1" Part121.Parent = Model111 Part121.Material = Enum.Material.SmoothPlastic Part121.BrickColor = BrickColor.new("Pastel Blue") Part121.Reflectance = 0.20000000298023 Part121.Rotation = Vector3.new(-90, 0, 90) Part121.Anchored = true Part121.CanCollide = false Part121.FormFactor = Enum.FormFactor.Symmetric Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part121.BottomSurface = Enum.SurfaceType.Smooth Part121.TopSurface = Enum.SurfaceType.Smooth Part121.Color = color Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261) Part121.Orientation = Vector3.new(-90, 90, 0) Part121.Color = color CylinderMesh122.Parent = Part121 CylinderMesh122.Scale = Vector3.new(1, 1, 0.5) CylinderMesh122.Scale = Vector3.new(1, 1, 0.5) Part123.Name = "1" Part123.Parent = Model111 Part123.Material = Enum.Material.SmoothPlastic Part123.BrickColor = BrickColor.new("Pastel Blue") Part123.Reflectance = 0.20000000298023 Part123.Rotation = Vector3.new(90, 90, 0) Part123.Anchored = true Part123.CanCollide = false Part123.FormFactor = Enum.FormFactor.Symmetric Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003) Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08) Part123.BottomSurface = Enum.SurfaceType.Smooth Part123.TopSurface = Enum.SurfaceType.Smooth Part123.Color = color Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256) Part123.Orientation = Vector3.new(0, 90, 90) Part123.Color = color BlockMesh124.Parent = Part123 BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1) BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1) Part125.Name = "1" Part125.Parent = Model111 Part125.Material = Enum.Material.SmoothPlastic Part125.BrickColor = BrickColor.new("Pastel Blue") Part125.Reflectance = 0.20000000298023 Part125.Rotation = Vector3.new(-90, 0, 90) Part125.Anchored = true Part125.CanCollide = false Part125.FormFactor = Enum.FormFactor.Symmetric Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part125.BottomSurface = Enum.SurfaceType.Smooth Part125.TopSurface = Enum.SurfaceType.Smooth Part125.Color = color Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577) Part125.Orientation = Vector3.new(-90, 90, 0) Part125.Color = color CylinderMesh126.Parent = Part125 CylinderMesh126.Scale = Vector3.new(1, 1, 0.5) CylinderMesh126.Scale = Vector3.new(1, 1, 0.5) Part127.Name = "1" Part127.Parent = Model111 Part127.Material = Enum.Material.SmoothPlastic Part127.BrickColor = BrickColor.new("Pastel Blue") Part127.Reflectance = 0.20000000298023 Part127.Rotation = Vector3.new(-90, 0, 90) Part127.Anchored = true Part127.CanCollide = false Part127.FormFactor = Enum.FormFactor.Symmetric Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part127.BottomSurface = Enum.SurfaceType.Smooth Part127.TopSurface = Enum.SurfaceType.Smooth Part127.Color = color Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549) Part127.Orientation = Vector3.new(-90, 90, 0) Part127.Color = color CylinderMesh128.Parent = Part127 CylinderMesh128.Scale = Vector3.new(1, 1, 0.5) CylinderMesh128.Scale = Vector3.new(1, 1, 0.5) Part129.Name = "Brick" Part129.Parent = Model111 Part129.Material = Enum.Material.SmoothPlastic Part129.BrickColor = BrickColor.new("Pastel Blue") Part129.Reflectance = 0.20000000298023 Part129.Rotation = Vector3.new(0, 90, 0) Part129.Anchored = true Part129.CanCollide = false Part129.FormFactor = Enum.FormFactor.Symmetric Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003) Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part129.BottomSurface = Enum.SurfaceType.Smooth Part129.TopSurface = Enum.SurfaceType.Smooth Part129.Color = color Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027) Part129.Orientation = Vector3.new(0, 90, 0) Part129.Color = color BlockMesh130.Parent = Part129 BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1) BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1) Part131.Name = "Brick" Part131.Parent = Model111 Part131.Material = Enum.Material.SmoothPlastic Part131.BrickColor = BrickColor.new("Really black") Part131.Rotation = Vector3.new(0, 90, 0) Part131.Anchored = true Part131.CanCollide = false Part131.FormFactor = Enum.FormFactor.Symmetric Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003) Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part131.BottomSurface = Enum.SurfaceType.Smooth Part131.TopSurface = Enum.SurfaceType.Smooth Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872) Part131.Orientation = Vector3.new(0, 90, 0) Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh132.Parent = Part131 WedgePart133.Parent = Model111 WedgePart133.Material = Enum.Material.SmoothPlastic WedgePart133.BrickColor = BrickColor.new("Really black") WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995) WedgePart133.Anchored = true WedgePart133.CanCollide = false WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702) WedgePart133.BottomSurface = Enum.SurfaceType.Smooth WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117) WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995) WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh134.Parent = WedgePart133 SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846) SpecialMesh134.MeshType = Enum.MeshType.Wedge SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846) WedgePart135.Parent = Model111 WedgePart135.Material = Enum.Material.SmoothPlastic WedgePart135.BrickColor = BrickColor.new("Really black") WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995) WedgePart135.Anchored = true WedgePart135.CanCollide = false WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702) WedgePart135.BottomSurface = Enum.SurfaceType.Smooth WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403) WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995) WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh136.Parent = WedgePart135 SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233) SpecialMesh136.MeshType = Enum.MeshType.Wedge SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233) WedgePart137.Parent = Model111 WedgePart137.Material = Enum.Material.SmoothPlastic WedgePart137.BrickColor = BrickColor.new("Really black") WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004) WedgePart137.Anchored = true WedgePart137.CanCollide = false WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728) WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06) WedgePart137.BottomSurface = Enum.SurfaceType.Smooth WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745) WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0) WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart138.Parent = Model111 WedgePart138.Material = Enum.Material.SmoothPlastic WedgePart138.BrickColor = BrickColor.new("Really black") WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036) WedgePart138.Anchored = true WedgePart138.CanCollide = false WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541) WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06) WedgePart138.BottomSurface = Enum.SurfaceType.Smooth WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944) WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0) WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart139.Parent = Model111 WedgePart139.Material = Enum.Material.SmoothPlastic WedgePart139.BrickColor = BrickColor.new("Really black") WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180) WedgePart139.Anchored = true WedgePart139.CanCollide = false WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978) WedgePart139.BottomSurface = Enum.SurfaceType.Smooth WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199) WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180) WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh140.Parent = WedgePart139 SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986) SpecialMesh140.MeshType = Enum.MeshType.Wedge SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986) WedgePart141.Parent = Model111 WedgePart141.Material = Enum.Material.SmoothPlastic WedgePart141.BrickColor = BrickColor.new("Really black") WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993) WedgePart141.Anchored = true WedgePart141.CanCollide = false WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06) WedgePart141.BottomSurface = Enum.SurfaceType.Smooth WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878) WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0) WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh142.Parent = WedgePart141 SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829) SpecialMesh142.MeshType = Enum.MeshType.Wedge SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829) WedgePart143.Parent = Model111 WedgePart143.Material = Enum.Material.SmoothPlastic WedgePart143.BrickColor = BrickColor.new("Really black") WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001) WedgePart143.Anchored = true WedgePart143.CanCollide = false WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06) WedgePart143.BottomSurface = Enum.SurfaceType.Smooth WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183) WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0) WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh144.Parent = WedgePart143 SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772) SpecialMesh144.MeshType = Enum.MeshType.Wedge SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772) WedgePart145.Parent = Model111 WedgePart145.Material = Enum.Material.SmoothPlastic WedgePart145.BrickColor = BrickColor.new("Really black") WedgePart145.Rotation = Vector3.new(90, 0, 179.919998) WedgePart145.Anchored = true WedgePart145.CanCollide = false WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747) WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06) WedgePart145.BottomSurface = Enum.SurfaceType.Smooth WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609) WedgePart145.Orientation = Vector3.new(90, -179.919998, 0) WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart146.Parent = Model111 WedgePart146.Material = Enum.Material.SmoothPlastic WedgePart146.BrickColor = BrickColor.new("Really black") WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982) WedgePart146.Anchored = true WedgePart146.CanCollide = false WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246) WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06) WedgePart146.BottomSurface = Enum.SurfaceType.Smooth WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067) WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0) WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart147.Parent = Model111 WedgePart147.Material = Enum.Material.SmoothPlastic WedgePart147.BrickColor = BrickColor.new("Really black") WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001) WedgePart147.Anchored = true WedgePart147.CanCollide = false WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439) WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06) WedgePart147.BottomSurface = Enum.SurfaceType.Smooth WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477) WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982) WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart148.Parent = Model111 WedgePart148.Material = Enum.Material.SmoothPlastic WedgePart148.BrickColor = BrickColor.new("Really black") WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993) WedgePart148.Anchored = true WedgePart148.CanCollide = false WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274) WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06) WedgePart148.BottomSurface = Enum.SurfaceType.Smooth WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782) WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0) WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart149.Parent = Model111 WedgePart149.Material = Enum.Material.SmoothPlastic WedgePart149.BrickColor = BrickColor.new("Really black") WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995) WedgePart149.Anchored = true WedgePart149.CanCollide = false WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762) WedgePart149.BottomSurface = Enum.SurfaceType.Smooth WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715) WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995) WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh150.Parent = WedgePart149 SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029) SpecialMesh150.MeshType = Enum.MeshType.Wedge SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029) WedgePart151.Parent = Model111 WedgePart151.Material = Enum.Material.SmoothPlastic WedgePart151.BrickColor = BrickColor.new("Really black") WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995) WedgePart151.Anchored = true WedgePart151.CanCollide = false WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821) WedgePart151.BottomSurface = Enum.SurfaceType.Smooth WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842) WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995) WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh152.Parent = WedgePart151 SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399) SpecialMesh152.MeshType = Enum.MeshType.Wedge SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399) WedgePart153.Parent = Model111 WedgePart153.Material = Enum.Material.SmoothPlastic WedgePart153.BrickColor = BrickColor.new("Navy blue") WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002) WedgePart153.Anchored = true WedgePart153.CanCollide = false WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151) WedgePart153.BottomSurface = Enum.SurfaceType.Smooth WedgePart153.Color = color WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236) WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034) WedgePart153.Color = color SpecialMesh154.Parent = WedgePart153 SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417) SpecialMesh154.MeshType = Enum.MeshType.Wedge SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417) WedgePart155.Parent = Model111 WedgePart155.Material = Enum.Material.SmoothPlastic WedgePart155.BrickColor = BrickColor.new("Navy blue") WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002) WedgePart155.Anchored = true WedgePart155.CanCollide = false WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113) WedgePart155.BottomSurface = Enum.SurfaceType.Smooth WedgePart155.Color = color WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016) WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004) WedgePart155.Color = color SpecialMesh156.Parent = WedgePart155 SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221) SpecialMesh156.MeshType = Enum.MeshType.Wedge SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221) WedgePart157.Parent = Model111 WedgePart157.Material = Enum.Material.SmoothPlastic WedgePart157.BrickColor = BrickColor.new("Navy blue") WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004) WedgePart157.Anchored = true WedgePart157.CanCollide = false WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053) WedgePart157.BottomSurface = Enum.SurfaceType.Smooth WedgePart157.Color = color WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317) WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004) WedgePart157.Color = color SpecialMesh158.Parent = WedgePart157 SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648) SpecialMesh158.MeshType = Enum.MeshType.Wedge SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648) WedgePart159.Parent = Model111 WedgePart159.Material = Enum.Material.SmoothPlastic WedgePart159.BrickColor = BrickColor.new("Navy blue") WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008) WedgePart159.Anchored = true WedgePart159.CanCollide = false WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06) WedgePart159.BottomSurface = Enum.SurfaceType.Smooth WedgePart159.Color = color WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467) WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992) WedgePart159.Color = color SpecialMesh160.Parent = WedgePart159 SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313) SpecialMesh160.MeshType = Enum.MeshType.Wedge SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313) WedgePart161.Parent = Model111 WedgePart161.Material = Enum.Material.SmoothPlastic WedgePart161.BrickColor = BrickColor.new("Navy blue") WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003) WedgePart161.Anchored = true WedgePart161.CanCollide = false WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06) WedgePart161.BottomSurface = Enum.SurfaceType.Smooth WedgePart161.Color = color WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314) WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992) WedgePart161.Color = color SpecialMesh162.Parent = WedgePart161 SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865) SpecialMesh162.MeshType = Enum.MeshType.Wedge SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865) WedgePart163.Parent = Model111 WedgePart163.Material = Enum.Material.SmoothPlastic WedgePart163.BrickColor = BrickColor.new("Navy blue") WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005) WedgePart163.Anchored = true WedgePart163.CanCollide = false WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436) WedgePart163.BottomSurface = Enum.SurfaceType.Smooth WedgePart163.Color = color WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468) WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977) WedgePart163.Color = color SpecialMesh164.Parent = WedgePart163 SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252) SpecialMesh164.MeshType = Enum.MeshType.Wedge SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252) WedgePart165.Parent = Model111 WedgePart165.Material = Enum.Material.SmoothPlastic WedgePart165.BrickColor = BrickColor.new("Navy blue") WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002) WedgePart165.Anchored = true WedgePart165.CanCollide = false WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496) WedgePart165.BottomSurface = Enum.SurfaceType.Smooth WedgePart165.Color = color WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784) WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977) WedgePart165.Color = color SpecialMesh166.Parent = WedgePart165 SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751) SpecialMesh166.MeshType = Enum.MeshType.Wedge SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751) WedgePart167.Parent = Model111 WedgePart167.Material = Enum.Material.SmoothPlastic WedgePart167.BrickColor = BrickColor.new("Navy blue") WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002) WedgePart167.Anchored = true WedgePart167.CanCollide = false WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517) WedgePart167.BottomSurface = Enum.SurfaceType.Smooth WedgePart167.Color = color WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422) WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004) WedgePart167.Color = color SpecialMesh168.Parent = WedgePart167 SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648) SpecialMesh168.MeshType = Enum.MeshType.Wedge SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648) WedgePart169.Parent = Model111 WedgePart169.Material = Enum.Material.SmoothPlastic WedgePart169.BrickColor = BrickColor.new("Navy blue") WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005) WedgePart169.Anchored = true WedgePart169.CanCollide = false WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721) WedgePart169.BottomSurface = Enum.SurfaceType.Smooth WedgePart169.Color = color WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879) WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977) WedgePart169.Color = color SpecialMesh170.Parent = WedgePart169 SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751) SpecialMesh170.MeshType = Enum.MeshType.Wedge SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751) WedgePart171.Parent = Model111 WedgePart171.Material = Enum.Material.SmoothPlastic WedgePart171.BrickColor = BrickColor.new("Navy blue") WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003) WedgePart171.Anchored = true WedgePart171.CanCollide = false WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06) WedgePart171.BottomSurface = Enum.SurfaceType.Smooth WedgePart171.Color = color WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348) WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014) WedgePart171.Color = color SpecialMesh172.Parent = WedgePart171 SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313) SpecialMesh172.MeshType = Enum.MeshType.Wedge SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313) WedgePart173.Parent = Model111 WedgePart173.Material = Enum.Material.SmoothPlastic WedgePart173.BrickColor = BrickColor.new("Navy blue") WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002) WedgePart173.Anchored = true WedgePart173.CanCollide = false WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721) WedgePart173.BottomSurface = Enum.SurfaceType.Smooth WedgePart173.Color = color WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041) WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977) WedgePart173.Color = color SpecialMesh174.Parent = WedgePart173 SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252) SpecialMesh174.MeshType = Enum.MeshType.Wedge SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252) WedgePart175.Parent = Model111 WedgePart175.Material = Enum.Material.SmoothPlastic WedgePart175.BrickColor = BrickColor.new("Navy blue") WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008) WedgePart175.Anchored = true WedgePart175.CanCollide = false WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06) WedgePart175.BottomSurface = Enum.SurfaceType.Smooth WedgePart175.Color = color WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196) WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014) WedgePart175.Color = color SpecialMesh176.Parent = WedgePart175 SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865) SpecialMesh176.MeshType = Enum.MeshType.Wedge SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865) WedgePart177.Parent = Model111 WedgePart177.Material = Enum.Material.SmoothPlastic WedgePart177.BrickColor = BrickColor.new("Navy blue") WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004) WedgePart177.Anchored = true WedgePart177.CanCollide = false WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517) WedgePart177.BottomSurface = Enum.SurfaceType.Smooth WedgePart177.Color = color WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731) WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004) WedgePart177.Color = color SpecialMesh178.Parent = WedgePart177 SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221) SpecialMesh178.MeshType = Enum.MeshType.Wedge SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221) WedgePart179.Parent = Model111 WedgePart179.Material = Enum.Material.SmoothPlastic WedgePart179.BrickColor = BrickColor.new("Really black") WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007) WedgePart179.Anchored = true WedgePart179.CanCollide = false WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097) WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716) WedgePart179.BottomSurface = Enum.SurfaceType.Smooth WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867) WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004) WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart180.Parent = Model111 WedgePart180.Material = Enum.Material.SmoothPlastic WedgePart180.BrickColor = BrickColor.new("Really black") WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001) WedgePart180.Anchored = true WedgePart180.CanCollide = false WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835) WedgePart180.BottomSurface = Enum.SurfaceType.Smooth WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978) WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004) WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh181.Parent = WedgePart180 SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559) SpecialMesh181.MeshType = Enum.MeshType.Wedge SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559) WedgePart182.Parent = Model111 WedgePart182.Material = Enum.Material.SmoothPlastic WedgePart182.BrickColor = BrickColor.new("Navy blue") WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993) WedgePart182.Anchored = true WedgePart182.CanCollide = false WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108) WedgePart182.BottomSurface = Enum.SurfaceType.Smooth WedgePart182.Color = color WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208) WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003) WedgePart182.Color = color SpecialMesh183.Parent = WedgePart182 SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213) SpecialMesh183.MeshType = Enum.MeshType.Wedge SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213) WedgePart184.Parent = Model111 WedgePart184.Material = Enum.Material.SmoothPlastic WedgePart184.BrickColor = BrickColor.new("Really black") WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004) WedgePart184.Anchored = true WedgePart184.CanCollide = false WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363) WedgePart184.BottomSurface = Enum.SurfaceType.Smooth WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794) WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003) WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh185.Parent = WedgePart184 SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531) SpecialMesh185.MeshType = Enum.MeshType.Wedge SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531) WedgePart186.Parent = Model111 WedgePart186.Material = Enum.Material.SmoothPlastic WedgePart186.BrickColor = BrickColor.new("Really black") WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991) WedgePart186.Anchored = true WedgePart186.CanCollide = false WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253) WedgePart186.BottomSurface = Enum.SurfaceType.Smooth WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422) WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002) WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh187.Parent = WedgePart186 SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233) SpecialMesh187.MeshType = Enum.MeshType.Wedge SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233) WedgePart188.Parent = Model111 WedgePart188.Material = Enum.Material.SmoothPlastic WedgePart188.BrickColor = BrickColor.new("Really black") WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004) WedgePart188.Anchored = true WedgePart188.CanCollide = false WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257) WedgePart188.BottomSurface = Enum.SurfaceType.Smooth WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616) WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034) WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh189.Parent = WedgePart188 SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334) SpecialMesh189.MeshType = Enum.MeshType.Wedge SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334) WedgePart190.Parent = Model111 WedgePart190.Material = Enum.Material.SmoothPlastic WedgePart190.BrickColor = BrickColor.new("Really black") WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993) WedgePart190.Anchored = true WedgePart190.CanCollide = false WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132) WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431) WedgePart190.BottomSurface = Enum.SurfaceType.Smooth WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003) WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002) WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part191.Parent = Model111 Part191.Material = Enum.Material.SmoothPlastic Part191.BrickColor = BrickColor.new("Bright blue") Part191.Reflectance = 0.20000000298023 Part191.Rotation = Vector3.new(180, 0, 0) Part191.Anchored = true Part191.CanCollide = false Part191.FormFactor = Enum.FormFactor.Symmetric Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003) Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404) Part191.BottomSurface = Enum.SurfaceType.Smooth Part191.TopSurface = Enum.SurfaceType.Smooth Part191.Color = color Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183) Part191.Orientation = Vector3.new(0, -180, 180) Part191.Color = color BlockMesh192.Parent = Part191 BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003) BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003) Part193.Parent = Model111 Part193.Material = Enum.Material.SmoothPlastic Part193.BrickColor = BrickColor.new("Bright blue") Part193.Reflectance = 0.20000000298023 Part193.Rotation = Vector3.new(90, 0, 0) Part193.Anchored = true Part193.CanCollide = false Part193.FormFactor = Enum.FormFactor.Symmetric Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003) Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06) Part193.BottomSurface = Enum.SurfaceType.Smooth Part193.TopSurface = Enum.SurfaceType.Smooth Part193.Color = color Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301) Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999) Part193.Color = color BlockMesh194.Parent = Part193 BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003) BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003) Part195.Parent = Model111 Part195.Material = Enum.Material.SmoothPlastic Part195.BrickColor = BrickColor.new("Black") Part195.Rotation = Vector3.new(180, 0, 180) Part195.Anchored = true Part195.CanCollide = false Part195.FormFactor = Enum.FormFactor.Symmetric Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661) Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404) Part195.BottomSurface = Enum.SurfaceType.Smooth Part195.TopSurface = Enum.SurfaceType.Smooth Part195.Color = Color3.new(0.105882, 0.164706, 0.207843) Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401) Part195.Orientation = Vector3.new(0, -180, 0) Part195.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh196.Parent = Part195 Part197.Parent = Model111 Part197.Material = Enum.Material.SmoothPlastic Part197.BrickColor = BrickColor.new("Bright blue") Part197.Reflectance = 0.20000000298023 Part197.Rotation = Vector3.new(180, 0, 0) Part197.Anchored = true Part197.CanCollide = false Part197.FormFactor = Enum.FormFactor.Symmetric Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003) Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404) Part197.BottomSurface = Enum.SurfaceType.Smooth Part197.TopSurface = Enum.SurfaceType.Smooth Part197.Color = color Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417) Part197.Orientation = Vector3.new(0, -180, 180) Part197.Color = color BlockMesh198.Parent = Part197 BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003) BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003) Part199.Parent = Model111 Part199.Material = Enum.Material.SmoothPlastic Part199.BrickColor = BrickColor.new("Bright blue") Part199.Reflectance = 0.20000000298023 Part199.Rotation = Vector3.new(90, 0, 0) Part199.Anchored = true Part199.CanCollide = false Part199.FormFactor = Enum.FormFactor.Symmetric Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003) Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06) Part199.BottomSurface = Enum.SurfaceType.Smooth Part199.TopSurface = Enum.SurfaceType.Smooth Part199.Color = color Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301) Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999) Part199.Color = color BlockMesh200.Parent = Part199 BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003) BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003) Part201.Parent = Model111 Part201.Material = Enum.Material.SmoothPlastic Part201.BrickColor = BrickColor.new("Bright blue") Part201.Reflectance = 0.20000000298023 Part201.Rotation = Vector3.new(-90, 0, 0) Part201.Anchored = true Part201.CanCollide = false Part201.FormFactor = Enum.FormFactor.Symmetric Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003) Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06) Part201.BottomSurface = Enum.SurfaceType.Smooth Part201.TopSurface = Enum.SurfaceType.Smooth Part201.Color = color Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148) Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007) Part201.Color = color BlockMesh202.Parent = Part201 BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003) BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003) Part203.Name = "Cylinder" Part203.Parent = Model111 Part203.Material = Enum.Material.SmoothPlastic Part203.BrickColor = BrickColor.new("Really black") Part203.Rotation = Vector3.new(-90, 0, 90) Part203.Anchored = true Part203.CanCollide = false Part203.FormFactor = Enum.FormFactor.Symmetric Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part203.BottomSurface = Enum.SurfaceType.Smooth Part203.TopSurface = Enum.SurfaceType.Smooth Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756) Part203.Orientation = Vector3.new(-90, 90, 0) Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh204.Parent = Part203 CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441) CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441) Part205.Name = "Cylinder" Part205.Parent = Model111 Part205.Material = Enum.Material.SmoothPlastic Part205.BrickColor = BrickColor.new("Really black") Part205.Rotation = Vector3.new(-90, 0, 90) Part205.Anchored = true Part205.CanCollide = false Part205.FormFactor = Enum.FormFactor.Symmetric Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part205.BottomSurface = Enum.SurfaceType.Smooth Part205.TopSurface = Enum.SurfaceType.Smooth Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149) Part205.Orientation = Vector3.new(-90, 90, 0) Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh206.Parent = Part205 CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441) CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441) Part207.Name = "Cylinder" Part207.Parent = Model111 Part207.Material = Enum.Material.SmoothPlastic Part207.BrickColor = BrickColor.new("Pastel Blue") Part207.Reflectance = 0.20000000298023 Part207.Rotation = Vector3.new(-90, 0, 90) Part207.Anchored = true Part207.CanCollide = false Part207.FormFactor = Enum.FormFactor.Symmetric Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part207.BottomSurface = Enum.SurfaceType.Smooth Part207.TopSurface = Enum.SurfaceType.Smooth Part207.Color = color Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591) Part207.Orientation = Vector3.new(-90, 90, 0) Part207.Color = color CylinderMesh208.Parent = Part207 CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483) CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483) Part209.Name = "1" Part209.Parent = Model111 Part209.Material = Enum.Material.SmoothPlastic Part209.BrickColor = BrickColor.new("Pastel Blue") Part209.Reflectance = 0.20000000298023 Part209.Rotation = Vector3.new(-90, 0, 90) Part209.Anchored = true Part209.CanCollide = false Part209.FormFactor = Enum.FormFactor.Symmetric Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part209.BottomSurface = Enum.SurfaceType.Smooth Part209.TopSurface = Enum.SurfaceType.Smooth Part209.Color = color Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317) Part209.Orientation = Vector3.new(-90, 90, 0) Part209.Color = color CylinderMesh210.Parent = Part209 CylinderMesh210.Scale = Vector3.new(1, 1, 0.5) CylinderMesh210.Scale = Vector3.new(1, 1, 0.5) Part211.Name = "Cylinder" Part211.Parent = Model111 Part211.Material = Enum.Material.SmoothPlastic Part211.BrickColor = BrickColor.new("Pastel Blue") Part211.Reflectance = 0.20000000298023 Part211.Rotation = Vector3.new(-90, 0, 90) Part211.Anchored = true Part211.CanCollide = false Part211.FormFactor = Enum.FormFactor.Symmetric Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part211.BottomSurface = Enum.SurfaceType.Smooth Part211.TopSurface = Enum.SurfaceType.Smooth Part211.Color = color Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096) Part211.Orientation = Vector3.new(-90, 90, 0) Part211.Color = color CylinderMesh212.Parent = Part211 CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483) CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483) Part213.Name = "1" Part213.Parent = Model111 Part213.Material = Enum.Material.SmoothPlastic Part213.BrickColor = BrickColor.new("Pastel Blue") Part213.Reflectance = 0.20000000298023 Part213.Rotation = Vector3.new(-90, 0, 90) Part213.Anchored = true Part213.CanCollide = false Part213.FormFactor = Enum.FormFactor.Symmetric Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06) Part213.BottomSurface = Enum.SurfaceType.Smooth Part213.TopSurface = Enum.SurfaceType.Smooth Part213.Color = color Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427) Part213.Orientation = Vector3.new(-90, 90, 0) Part213.Color = color CylinderMesh214.Parent = Part213 CylinderMesh214.Scale = Vector3.new(1, 1, 0.5) CylinderMesh214.Scale = Vector3.new(1, 1, 0.5) Part215.Name = "Brick" Part215.Parent = Model111 Part215.Material = Enum.Material.SmoothPlastic Part215.BrickColor = BrickColor.new("Lapis") Part215.Rotation = Vector3.new(-98.8700027, 0, 90) Part215.Anchored = true Part215.CanCollide = false Part215.FormFactor = Enum.FormFactor.Symmetric Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354) Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606) Part215.BottomSurface = Enum.SurfaceType.Smooth Part215.TopSurface = Enum.SurfaceType.Smooth Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573) Part215.Orientation = Vector3.new(-81.1299973, -180, -90) Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh216.Parent = Part215 BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part217.Name = "Brick" Part217.Parent = Model111 Part217.Material = Enum.Material.SmoothPlastic Part217.BrickColor = BrickColor.new("Lapis") Part217.Rotation = Vector3.new(81.1299973, 0, -90) Part217.Anchored = true Part217.CanCollide = false Part217.FormFactor = Enum.FormFactor.Symmetric Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003) Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606) Part217.BottomSurface = Enum.SurfaceType.Smooth Part217.TopSurface = Enum.SurfaceType.Smooth Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626) Part217.Orientation = Vector3.new(81.1299973, 0, -90) Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh218.Parent = Part217 BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5) BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5) Part219.Name = "Brick" Part219.Parent = Model111 Part219.Material = Enum.Material.SmoothPlastic Part219.BrickColor = BrickColor.new("Lapis") Part219.Rotation = Vector3.new(171.130005, -90, 0) Part219.Anchored = true Part219.CanCollide = false Part219.FormFactor = Enum.FormFactor.Symmetric Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613) Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08) Part219.BottomSurface = Enum.SurfaceType.Smooth Part219.TopSurface = Enum.SurfaceType.Smooth Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255) Part219.Orientation = Vector3.new(0, -90, -171.130005) Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh220.Parent = Part219 BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part221.Name = "Brick" Part221.Parent = Model111 Part221.Material = Enum.Material.SmoothPlastic Part221.BrickColor = BrickColor.new("Lapis") Part221.Rotation = Vector3.new(81.1299973, 0, -90) Part221.Anchored = true Part221.CanCollide = false Part221.FormFactor = Enum.FormFactor.Symmetric Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036) Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606) Part221.BottomSurface = Enum.SurfaceType.Smooth Part221.TopSurface = Enum.SurfaceType.Smooth Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799) Part221.Orientation = Vector3.new(81.1299973, 0, -90) Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh222.Parent = Part221 BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part223.Name = "Brick" Part223.Parent = Model111 Part223.Material = Enum.Material.SmoothPlastic Part223.BrickColor = BrickColor.new("Really black") Part223.Rotation = Vector3.new(0, 90, 0) Part223.Anchored = true Part223.CanCollide = false Part223.FormFactor = Enum.FormFactor.Symmetric Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003) Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part223.BottomSurface = Enum.SurfaceType.Smooth Part223.TopSurface = Enum.SurfaceType.Smooth Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896) Part223.Orientation = Vector3.new(0, 90, 0) Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh224.Parent = Part223 Part225.Name = "Brick" Part225.Parent = Model111 Part225.Material = Enum.Material.SmoothPlastic Part225.BrickColor = BrickColor.new("Really black") Part225.Rotation = Vector3.new(90, 90, 0) Part225.Anchored = true Part225.CanCollide = false Part225.FormFactor = Enum.FormFactor.Symmetric Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003) Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08) Part225.BottomSurface = Enum.SurfaceType.Smooth Part225.TopSurface = Enum.SurfaceType.Smooth Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458) Part225.Orientation = Vector3.new(0, 90, 90) Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh226.Parent = Part225 BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882) BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882) Part227.Name = "Brick" Part227.Parent = Model111 Part227.Material = Enum.Material.SmoothPlastic Part227.BrickColor = BrickColor.new("Really black") Part227.Rotation = Vector3.new(0, 90, 0) Part227.Anchored = true Part227.CanCollide = false Part227.FormFactor = Enum.FormFactor.Symmetric Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679) Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part227.BottomSurface = Enum.SurfaceType.Smooth Part227.TopSurface = Enum.SurfaceType.Smooth Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512) Part227.Orientation = Vector3.new(0, 90, 0) Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh228.Parent = Part227 Part229.Name = "Brick" Part229.Parent = Model111 Part229.Material = Enum.Material.SmoothPlastic Part229.BrickColor = BrickColor.new("Navy blue") Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996) Part229.Anchored = true Part229.CanCollide = false Part229.FormFactor = Enum.FormFactor.Symmetric Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003) Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702) Part229.BottomSurface = Enum.SurfaceType.Smooth Part229.TopSurface = Enum.SurfaceType.Smooth Part229.Color = color Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031) Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008) Part229.Color = color BlockMesh230.Parent = Part229 Part231.Name = "Brick" Part231.Parent = Model111 Part231.Material = Enum.Material.SmoothPlastic Part231.BrickColor = BrickColor.new("Really black") Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976) Part231.Anchored = true Part231.CanCollide = false Part231.FormFactor = Enum.FormFactor.Symmetric Part231.Size = Vector3.new(1, 0.569770336, 0.200000003) Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617) Part231.BottomSurface = Enum.SurfaceType.Smooth Part231.TopSurface = Enum.SurfaceType.Smooth Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794) Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0) Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh232.Parent = Part231 Part233.Name = "Brick" Part233.Parent = Model111 Part233.Material = Enum.Material.SmoothPlastic Part233.BrickColor = BrickColor.new("Really black") Part233.Rotation = Vector3.new(0, 90, 0) Part233.Anchored = true Part233.CanCollide = false Part233.FormFactor = Enum.FormFactor.Symmetric Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003) Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part233.BottomSurface = Enum.SurfaceType.Smooth Part233.TopSurface = Enum.SurfaceType.Smooth Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701) Part233.Orientation = Vector3.new(0, 90, 0) Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh234.Parent = Part233 Part235.Name = "Brick" Part235.Parent = Model111 Part235.Material = Enum.Material.SmoothPlastic Part235.BrickColor = BrickColor.new("Navy blue") Part235.Rotation = Vector3.new(90, 80.4899979, -90) Part235.Anchored = true Part235.CanCollide = false Part235.FormFactor = Enum.FormFactor.Symmetric Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003) Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07) Part235.BottomSurface = Enum.SurfaceType.Smooth Part235.TopSurface = Enum.SurfaceType.Smooth Part235.Color = color Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854) Part235.Orientation = Vector3.new(9.51000023, 90, 0) Part235.Color = color BlockMesh236.Parent = Part235 Part237.Name = "Brick" Part237.Parent = Model111 Part237.Material = Enum.Material.SmoothPlastic Part237.BrickColor = BrickColor.new("Really black") Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005) Part237.Anchored = true Part237.CanCollide = false Part237.FormFactor = Enum.FormFactor.Symmetric Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003) Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038) Part237.BottomSurface = Enum.SurfaceType.Smooth Part237.TopSurface = Enum.SurfaceType.Smooth Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713) Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992) Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh238.Parent = Part237 Part239.Name = "Brick" Part239.Parent = Model111 Part239.Material = Enum.Material.SmoothPlastic Part239.BrickColor = BrickColor.new("Navy blue") Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001) Part239.Anchored = true Part239.CanCollide = false Part239.FormFactor = Enum.FormFactor.Symmetric Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591) Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186) Part239.BottomSurface = Enum.SurfaceType.Smooth Part239.TopSurface = Enum.SurfaceType.Smooth Part239.Color = color Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725) Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0) Part239.Color = color BlockMesh240.Parent = Part239 Part241.Name = "Brick" Part241.Parent = Model111 Part241.Material = Enum.Material.SmoothPlastic Part241.BrickColor = BrickColor.new("Navy blue") Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001) Part241.Anchored = true Part241.CanCollide = false Part241.FormFactor = Enum.FormFactor.Symmetric Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591) Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219) Part241.BottomSurface = Enum.SurfaceType.Smooth Part241.TopSurface = Enum.SurfaceType.Smooth Part241.Color = color Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709) Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0) Part241.Color = color BlockMesh242.Parent = Part241 Part243.Name = "Brick" Part243.Parent = Model111 Part243.Material = Enum.Material.SmoothPlastic Part243.BrickColor = BrickColor.new("Really black") Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003) Part243.Anchored = true Part243.CanCollide = false Part243.FormFactor = Enum.FormFactor.Symmetric Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003) Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501) Part243.BottomSurface = Enum.SurfaceType.Smooth Part243.TopSurface = Enum.SurfaceType.Smooth Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026) Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992) Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh244.Parent = Part243 Part245.Name = "Brick" Part245.Parent = Model111 Part245.Material = Enum.Material.SmoothPlastic Part245.BrickColor = BrickColor.new("Lapis") Part245.Rotation = Vector3.new(-171.130005, -90, 0) Part245.Anchored = true Part245.CanCollide = false Part245.FormFactor = Enum.FormFactor.Symmetric Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613) Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07) Part245.BottomSurface = Enum.SurfaceType.Smooth Part245.TopSurface = Enum.SurfaceType.Smooth Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925) Part245.Orientation = Vector3.new(0, -90, 171.130005) Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh246.Parent = Part245 BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part247.Name = "Brick" Part247.Parent = Model111 Part247.Material = Enum.Material.SmoothPlastic Part247.BrickColor = BrickColor.new("Lapis") Part247.Rotation = Vector3.new(98.8700027, 0, -90) Part247.Anchored = true Part247.CanCollide = false Part247.FormFactor = Enum.FormFactor.Symmetric Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003) Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585) Part247.BottomSurface = Enum.SurfaceType.Smooth Part247.TopSurface = Enum.SurfaceType.Smooth Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401) Part247.Orientation = Vector3.new(81.1299973, 180, 90) Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh248.Parent = Part247 BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5) BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5) Part249.Name = "Brick" Part249.Parent = Model111 Part249.Material = Enum.Material.SmoothPlastic Part249.BrickColor = BrickColor.new("Lapis") Part249.Rotation = Vector3.new(-81.1299973, 0, 90) Part249.Anchored = true Part249.CanCollide = false Part249.FormFactor = Enum.FormFactor.Symmetric Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354) Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585) Part249.BottomSurface = Enum.SurfaceType.Smooth Part249.TopSurface = Enum.SurfaceType.Smooth Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835) Part249.Orientation = Vector3.new(-81.1299973, 0, 90) Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh250.Parent = Part249 BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part251.Name = "Brick" Part251.Parent = Model111 Part251.Material = Enum.Material.SmoothPlastic Part251.BrickColor = BrickColor.new("Lapis") Part251.Rotation = Vector3.new(-171.130005, -90, 0) Part251.Anchored = true Part251.CanCollide = false Part251.FormFactor = Enum.FormFactor.Symmetric Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003) Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07) Part251.BottomSurface = Enum.SurfaceType.Smooth Part251.TopSurface = Enum.SurfaceType.Smooth Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932) Part251.Orientation = Vector3.new(0, -90, 171.130005) Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh252.Parent = Part251 BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part253.Name = "Brick" Part253.Parent = Model111 Part253.Material = Enum.Material.SmoothPlastic Part253.BrickColor = BrickColor.new("Lapis") Part253.Rotation = Vector3.new(-171.130005, -90, 0) Part253.Anchored = true Part253.CanCollide = false Part253.FormFactor = Enum.FormFactor.Symmetric Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042) Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07) Part253.BottomSurface = Enum.SurfaceType.Smooth Part253.TopSurface = Enum.SurfaceType.Smooth Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882) Part253.Orientation = Vector3.new(0, -90, 171.130005) Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh254.Parent = Part253 BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part255.Name = "Brick" Part255.Parent = Model111 Part255.Material = Enum.Material.SmoothPlastic Part255.BrickColor = BrickColor.new("Really black") Part255.Rotation = Vector3.new(8.86999989, 90, 0) Part255.Anchored = true Part255.CanCollide = false Part255.FormFactor = Enum.FormFactor.Symmetric Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699) Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07) Part255.BottomSurface = Enum.SurfaceType.Smooth Part255.TopSurface = Enum.SurfaceType.Smooth Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294) Part255.Orientation = Vector3.new(0, 90, 8.86999989) Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh256.Parent = Part255 Part257.Name = "Brick" Part257.Parent = Model111 Part257.Material = Enum.Material.SmoothPlastic Part257.BrickColor = BrickColor.new("Pastel Blue") Part257.Reflectance = 0.20000000298023 Part257.Rotation = Vector3.new(90, 90, 0) Part257.Anchored = true Part257.CanCollide = false Part257.FormFactor = Enum.FormFactor.Symmetric Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003) Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08) Part257.BottomSurface = Enum.SurfaceType.Smooth Part257.TopSurface = Enum.SurfaceType.Smooth Part257.Color = color Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018) Part257.Orientation = Vector3.new(0, 90, 90) Part257.Color = color BlockMesh258.Parent = Part257 BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966) BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966) Part259.Name = "1" Part259.Parent = Model111 Part259.Material = Enum.Material.SmoothPlastic Part259.BrickColor = BrickColor.new("Pastel Blue") Part259.Reflectance = 0.20000000298023 Part259.Rotation = Vector3.new(90, 90, 0) Part259.Anchored = true Part259.CanCollide = false Part259.FormFactor = Enum.FormFactor.Symmetric Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003) Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08) Part259.BottomSurface = Enum.SurfaceType.Smooth Part259.TopSurface = Enum.SurfaceType.Smooth Part259.Color = color Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875) Part259.Orientation = Vector3.new(0, 90, 90) Part259.Color = color BlockMesh260.Parent = Part259 BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1) BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1) Part261.Name = "Brick" Part261.Parent = Model111 Part261.Material = Enum.Material.SmoothPlastic Part261.BrickColor = BrickColor.new("Really black") Part261.Rotation = Vector3.new(-8.86999989, 90, 0) Part261.Anchored = true Part261.CanCollide = false Part261.FormFactor = Enum.FormFactor.Symmetric Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699) Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08) Part261.BottomSurface = Enum.SurfaceType.Smooth Part261.TopSurface = Enum.SurfaceType.Smooth Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961) Part261.Orientation = Vector3.new(0, 90, -8.86999989) Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh262.Parent = Part261 Part263.Name = "Brick" Part263.Parent = Model111 Part263.Material = Enum.Material.SmoothPlastic Part263.BrickColor = BrickColor.new("Really black") Part263.Rotation = Vector3.new(0, 90, 0) Part263.Anchored = true Part263.CanCollide = false Part263.FormFactor = Enum.FormFactor.Symmetric Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679) Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part263.BottomSurface = Enum.SurfaceType.Smooth Part263.TopSurface = Enum.SurfaceType.Smooth Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741) Part263.Orientation = Vector3.new(0, 90, 0) Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh264.Parent = Part263 Part265.Name = "Brick" Part265.Parent = Model111 Part265.Material = Enum.Material.SmoothPlastic Part265.BrickColor = BrickColor.new("Lapis") Part265.Rotation = Vector3.new(171.130005, -90, 0) Part265.Anchored = true Part265.CanCollide = false Part265.FormFactor = Enum.FormFactor.Symmetric Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042) Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08) Part265.BottomSurface = Enum.SurfaceType.Smooth Part265.TopSurface = Enum.SurfaceType.Smooth Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664) Part265.Orientation = Vector3.new(0, -90, -171.130005) Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh266.Parent = Part265 BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part267.Name = "Brick" Part267.Parent = Model111 Part267.Material = Enum.Material.SmoothPlastic Part267.BrickColor = BrickColor.new("Lapis") Part267.Rotation = Vector3.new(171.130005, -90, 0) Part267.Anchored = true Part267.CanCollide = false Part267.FormFactor = Enum.FormFactor.Symmetric Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003) Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08) Part267.BottomSurface = Enum.SurfaceType.Smooth Part267.TopSurface = Enum.SurfaceType.Smooth Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745) Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942) Part267.Orientation = Vector3.new(0, -90, -171.130005) Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745) BlockMesh268.Parent = Part267 BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1) BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1) Part269.Name = "Brick" Part269.Parent = Model111 Part269.Material = Enum.Material.SmoothPlastic Part269.BrickColor = BrickColor.new("Really black") Part269.Rotation = Vector3.new(0, 90, 0) Part269.Anchored = true Part269.CanCollide = false Part269.FormFactor = Enum.FormFactor.Symmetric Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003) Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part269.BottomSurface = Enum.SurfaceType.Smooth Part269.TopSurface = Enum.SurfaceType.Smooth Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243) Part269.Orientation = Vector3.new(0, 90, 0) Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh270.Parent = Part269 Part271.Name = "Brick" Part271.Parent = Model111 Part271.Material = Enum.Material.SmoothPlastic Part271.BrickColor = BrickColor.new("Really black") Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006) Part271.Anchored = true Part271.CanCollide = false Part271.FormFactor = Enum.FormFactor.Symmetric Part271.Size = Vector3.new(1, 0.569770336, 0.200000003) Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081) Part271.BottomSurface = Enum.SurfaceType.Smooth Part271.TopSurface = Enum.SurfaceType.Smooth Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945) Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0) Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh272.Parent = Part271 Part273.Name = "Brick" Part273.Parent = Model111 Part273.Material = Enum.Material.SmoothPlastic Part273.BrickColor = BrickColor.new("Really black") Part273.Rotation = Vector3.new(0, 90, 0) Part273.Anchored = true Part273.CanCollide = false Part273.FormFactor = Enum.FormFactor.Symmetric Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679) Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08) Part273.BottomSurface = Enum.SurfaceType.Smooth Part273.TopSurface = Enum.SurfaceType.Smooth Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665) Part273.Orientation = Vector3.new(0, 90, 0) Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh274.Parent = Part273 Part275.Name = "Brick" Part275.Parent = Model111 Part275.Material = Enum.Material.SmoothPlastic Part275.BrickColor = BrickColor.new("Really black") Part275.Rotation = Vector3.new(-90, 75.2699966, 90) Part275.Anchored = true Part275.CanCollide = false Part275.FormFactor = Enum.FormFactor.Symmetric Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003) Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07) Part275.BottomSurface = Enum.SurfaceType.Smooth Part275.TopSurface = Enum.SurfaceType.Smooth Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025) Part275.Orientation = Vector3.new(-14.7299995, 90, 0) Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh276.Parent = Part275 Part277.Name = "Brick" Part277.Parent = Model111 Part277.Material = Enum.Material.SmoothPlastic Part277.BrickColor = BrickColor.new("Navy blue") Part277.Rotation = Vector3.new(90, 80.4899979, -90) Part277.Anchored = true Part277.CanCollide = false Part277.FormFactor = Enum.FormFactor.Symmetric Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003) Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07) Part277.BottomSurface = Enum.SurfaceType.Smooth Part277.TopSurface = Enum.SurfaceType.Smooth Part277.Color = color Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961) Part277.Orientation = Vector3.new(9.51000023, 90, 0) Part277.Color = color BlockMesh278.Parent = Part277 Part279.Name = "Brick" Part279.Parent = Model111 Part279.Material = Enum.Material.SmoothPlastic Part279.BrickColor = BrickColor.new("Really black") Part279.Rotation = Vector3.new(0, 90, 0) Part279.Anchored = true Part279.CanCollide = false Part279.FormFactor = Enum.FormFactor.Symmetric Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003) Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08) Part279.BottomSurface = Enum.SurfaceType.Smooth Part279.TopSurface = Enum.SurfaceType.Smooth Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037) Part279.Orientation = Vector3.new(0, 90, 0) Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) BlockMesh280.Parent = Part279 Script281.Name = "Welds" Script281.Parent = Model0 Script281.Disabled = true end) table.insert(cors,sandbox(Script281,function() wait(.33) Tool=script.Parent Nib=Tool.Parent demodel=function() for _,v in pairs(script.Parent["RightLeg"]:children()) do v.Parent=Nib end for _,v in pairs(script.Parent["LeftLeg"]:children()) do v.Parent=Nib end for _,v in pairs(script.Parent["Torso"]:children()) do v.Parent=Nib end for _,v in pairs(script.Parent["LeftArm"]:children()) do v.Parent=Nib end for _,v in pairs(script.Parent["RightArm"]:children()) do v.Parent=Nib end end weldparts=function() print("Welding") lel={} function jarate(p) for i=1, #p do table.insert(lel,p[i]) k=p[i]:children() if #k>0 then jarate(k) end end end for _,v in pairs(script.Parent:children()) do if v.Name~="Cloak" and v.className~="Script" then v:BreakJoints() jarate(v:children()) end end for _,v in pairs(lel) do if v.className=="Weld" or v.className=="Motor6D" then v:Remove() end end for _,v in pairs(script.Parent["RightLeg"]:children()) do if v.Name~="Right Leg1" then w=Instance.new("Weld") w.Part0=script.Parent["RightLeg"]["Right Leg1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Right Leg"] w.Part1=script.Parent["RightLeg"]["Right Leg1"] w.Parent=w.Part0 w.C0=CFrame.new(0,-.1,0) for _,v in pairs(script.Parent["LeftLeg"]:children()) do if v.Name~="Left Leg1" then w=Instance.new("Weld") w.Part0=script.Parent["LeftLeg"]["Left Leg1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Left Leg"] w.Part1=script.Parent["LeftLeg"]["Left Leg1"] w.Parent=w.Part0 w.C0=CFrame.new(0,-.1,0) for _,v in pairs(script.Parent["RightArm"]:children()) do if v.Name~="Right Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["RightArm"]["Right Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part1 end end w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=script.Parent["RightArm"]["Right Arm1"] w.Parent=w.Part0 w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) for _,v in pairs(script.Parent["LeftArm"]:children()) do if v.Name~="Left Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["LeftArm"]["Left Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=script.Parent["LeftArm"]["Left Arm1"] w.Parent=w.Part0 for _,v in pairs(script.Parent["Torso"]:children()) do if v.Name~="Torso1" then w=Instance.new("Weld") w.Part0=script.Parent["Torso"]["Torso1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=script.Parent["Torso"]["Torso1"] end end w=Instance.new("Weld") w.Part0=Nib["Torso"] w.Part1=script.Parent["Torso"]["Torso1"] w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) w.Parent=w.Part0 for _,v in pairs(lel) do if v:IsA("BasePart") then v.Anchored=false end end wait(1) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait(.06) while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do wait(.03) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" end w=Instance.new("Weld") w.Part0=Nib["Right Leg"] w.Part1=Tool.RightLeg["Right Leg1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Left Leg"] w.Part1=Tool.LeftLeg["Left Leg1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=Tool.RightArm["Right Arm1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=Tool.LeftArm["Left Arm1"] w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait() end weldparts() wait(.5) demodel() end)) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end p = game.Players.LocalPlayer char = p.Character des = false fling = true dot = false falling = false jump = true --char.Shirt:Remove() --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end wait()--shirt = Instance.new("Shirt", char) --shirt.Name = "Shirt" --pants = Instance.new("Pants", char) --pants.Name = "Pants" --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" tp = true shoot = true hum = char.Humanoid punch = true neckp = char.Torso.Neck.C0 neck = char.Torso.Neck hum.MaxHealth = 9999999999999999999999999999999999999999 wait() hum.Health =hum.MaxHealth des = false root=char.HumanoidRootPart torso = char.Torso char.Head.face.Texture = "rbxassetid://332768867" local ChatService = game:GetService("Chat") local player = game.Players.LocalPlayer lig = Instance.new("PointLight",player.Character.Torso) lig.Color=Color3.new(255,0,0) m=player:GetMouse() bb = Instance.new("BillboardGui",player.Character.Head) bb.Enabled = true function newRay(start,face,range,wat) local rey=Ray.new(start.p,(face.p-start.p).Unit*range) local hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat) return rey,hit,pos end aa1={} aa2={} torso=game.Players.LocalPlayer.Character.Torso local WorldUp = Vector3.new(0,1,0) function look2(Vec1,Vec2) local Orig = Vec1 Vec1 = Vec1+Vector3.new(0,1,0) Vec2 = Vec2+Vector3.new(0,1,0) local Forward = (Vec2-Vec1).unit local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit local Right = Up:Cross(Forward).unit Forward = -Forward Right = -Right return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) end function look(CFr,Vec2) local A = Vector3.new(0,0,0) local B = CFr:inverse()*Vec2 local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) if B.Z > 0 then CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) elseif B.Z == 0 then if B.Y > 0 then CF = CFr*CFrame.Angles(math.pi/2,0,0) elseif B.Y < 0 then CF = CFr*CFrame.Angles(-math.pi/2,0,0) else CF = CFr end end local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() local Up = Vector3.new(X,Y,Z) local Forward = (Vec2-CFr.p).unit local Right = Up:Cross(Forward) Forward = -Forward Right = -Right return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) end function simulate(j,d,m,r,t) local joint = j for i,v in ipairs(t) do if v[1]:FindFirstChild("Weld") then local stiff = m.CFrame.lookVector*0.03 if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude local pos = joint.p+(dir*(d*0.5)) --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end local inv = v[1].Weld.Part0.CFrame local rel1 = inv:inverse()*pos local rel2 = inv:inverse()*(pos-(dir*dis)) local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) v[1].Weld.C0 = cf v[2] = inv*cf --v[1].CFrame = cf end end end for i=1,8 do local p = Instance.new("Part",char) p.Anchored = false p.BrickColor = BrickColor.new("Institutional white") p.CanCollide = false p.FormFactor="Custom" p.Material = "SmoothPlastic" p.TopSurface = "SmoothNoOutlines" p.BottomSurface = "SmoothNoOutlines" p.RightSurface = "SmoothNoOutlines" p.LeftSurface = "SmoothNoOutlines" p.FrontSurface = "SmoothNoOutlines" p.BackSurface = "SmoothNoOutlines" p.Size=Vector3.new(0.4,.2,0.2) p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them mesh = Instance.new("BlockMesh",p) mesh.Scale = Vector3.new(1,1,4) local w = Instance.new("Motor6D",p) w.Part0 = aa1[i-1] and aa1[i-1][1] or torso w.Part1 = p w.Name = "Weld" --table.insert(aa1,p) aa1[i] = {p,p.CFrame} end game:service"RunService".Stepped:connect(function() simulate(torso.CFrame*CFrame.new(0.4,0.9,.5),.6,torso,Vector3.new(),aa1) end) function simulate2(j,d,m,r,t) local joint = j for i,v in ipairs(t) do if v[1]:FindFirstChild("Weld") then local stiff = m.CFrame.lookVector*0.03 if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude local pos = joint.p+(dir*(d*0.5)) --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end local inv = v[1].Weld.Part0.CFrame local rel1 = inv:inverse()*pos local rel2 = inv:inverse()*(pos-(dir*dis)) local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) v[1].Weld.C0 = cf v[2] = inv*cf --v[1].CFrame = cf end end end for i=1,8 do local p2 = Instance.new("Part",char) p2.Anchored = false p2.BrickColor = BrickColor.new("Institutional white") p2.CanCollide = false p2.FormFactor="Custom" p2.Material = "SmoothPlastic" p2.TopSurface = "SmoothNoOutlines" p2.BottomSurface = "SmoothNoOutlines" p2.RightSurface = "SmoothNoOutlines" p2.LeftSurface = "SmoothNoOutlines" p2.FrontSurface = "SmoothNoOutlines" p2.BackSurface = "SmoothNoOutlines" p2.Size=Vector3.new(0.4,.2,0.2) p2:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them mesh = Instance.new("BlockMesh",p2) mesh.Scale = Vector3.new(1,1,4) local w = Instance.new("Motor6D",p2) w.Part0 = aa1[i-1] and aa1[i-1][1] or torso w.Part1 = p2 w.Name = "Weld" --table.insert(aa1,p) aa2[i] = {p2,p2.CFrame} end game:service"RunService".Stepped:connect(function() simulate2(torso.CFrame*CFrame.new(-0.4,0.9,.5),.6,torso,Vector3.new(),aa2) end)