--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Script0 = Instance.new("Script") NumberValue1 = Instance.new("NumberValue") NumberValue2 = Instance.new("NumberValue") NumberValue3 = Instance.new("NumberValue") Part4 = Instance.new("Part") Script0.Name = "PluginRainScript" Script0.Parent = mas table.insert(cors,sandbox(Script0,function() local rain = Instance.new("Model",workspace)rain.Name = "Rain" local size = script.Sizer.Value local amount = script.Amountr.Value local height = script.Heightr.Value local drop = script.Drop drop.Parent = game.ServerStorage while wait(1/5) do for i = 1,amount/5 do d = drop:Clone() d.Parent = rain d.CFrame = CFrame.new(math.random(-size,size)/2,height+math.random(200,250),math.random(-size,size)/2) d.Anchored = false d.Touched:connect(function() d:Destroy() end) end end end)) NumberValue1.Name = "Amountr" NumberValue1.Parent = Script0 NumberValue1.Value = 100 NumberValue2.Name = "Sizer" NumberValue2.Parent = Script0 NumberValue2.Value = 500 NumberValue3.Name = "Heightr" NumberValue3.Parent = Script0 NumberValue3.Value = 100 Part4.Name = "Drop" Part4.Parent = Script0 Part4.CFrame = CFrame.new(49.5, 1, 18.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part4.Position = Vector3.new(49.5, 1, 18.5) Part4.Color = Color3.new(0.0352941, 0.537255, 0.811765) Part4.Size = Vector3.new(1, 2, 1) Part4.Anchored = true Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.BrickColor = BrickColor.new("Electric blue") Part4.CanCollide = false Part4.TopSurface = Enum.SurfaceType.Smooth Part4.brickColor = BrickColor.new("Electric blue") Part4.FormFactor = Enum.FormFactor.Symmetric Part4.formFactor = Enum.FormFactor.Symmetric for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end