script.Parent = owner.PlayerGui local part = nil local dwn = false local mouse_fd = Instance.new("Folder",script) mouse_fd.Name = "Mouse" local m1d,m1u,kd,updateposition = Instance.new("RemoteEvent",mouse_fd), Instance.new("RemoteEvent",mouse_fd), Instance.new("RemoteEvent",mouse_fd), Instance.new("RemoteEvent",mouse_fd) m1d.Name = "Button1Down" m1u.Name = "Button1Up" kd.Name = "KeyDown" local oldownership = nil updateposition.Name = "Update_Hit_Target" local mouse = { ["Button1Down"]=m1d.OnServerEvent, ["Button1Up"]=m1u.OnServerEvent, ["KeyDown"]=kd.OnServerEvent, Hit = CFrame.new(0,0,0), Target = nil } updateposition.OnServerEvent:Connect(function(plr,hit,target) if plr ~= owner then return end mouse.hit = hit mouse.Hit = hit mouse.target = target mouse.Target = target end) mouse.KeyDown:Connect(function(plr,k) if plr ~= owner then return end if k == "t" and part ~= nil then local clone = part:Clone() clone.Parent = workspace clone.Anchored = false clone:ClearAllChildren() clone.CanCollide = true bp.Parent = clone if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part:Destroy() part = clone end end) mouse.Button1Down:Connect(function(plr) if plr ~= owner then return end if mouse ~= nil then if mouse.Target ~= nil then part = mouse.Target oldownership = part:GetNetworkOwner() bp = Instance.new("BodyPosition",part) bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bp.Position = part.Position dwn = true end end while dwn do game:GetService("RunService").Stepped:Wait() bp.Position = mouse.Hit.p if part then if part:GetNetworkOwner() ~= owner and not part.Anchored and part:IsDescendantOf(workspace) then part:SetNetworkOwner(owner) end if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true end end end end) mouse.Button1Up:Connect(function(plr) if plr ~= owner then return end dwn = false if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end if part:GetNetworkOwner() ~= oldownership then part:SetNetworkOwner(oldownership) end part = nil end if bp then bp:Destroy() end end) NLS([====[ local UpdateMouse = script.Parent.Mouse.Update_Hit_Target local M1Down = script.Parent.Mouse.Button1Down local M1Up = script.Parent.Mouse.Button1Up local KDown = script.Parent.Mouse.KeyDown local mouse = owner:GetMouse() local lasthit,lasttarget = mouse.Hit,mouse.Target mouse.KeyDown:Connect(function(k) KDown:FireServer(k) end) mouse.Button1Down:Connect(function() M1Down:FireServer() end) mouse.Button1Up:Connect(function() M1Up:FireServer() end) game:GetService("RunService").Heartbeat:Connect(function() if mouse.Hit ~= lasthit or mouse.Target ~=lasttarget then UpdateMouse:FireServer(mouse.Hit,mouse.Target) end end) ]====],script) print("Ready!")