if(GetPlayerWantedLevel(playerid) > 1) { GameTextForPlayer(playerid, "~r~Preso!", 2500, 3); SetPlayerWantedLevel(playerid, 0); static szName[MAX_PLAYER_NAME][2], szString[128]; GetPlayerName(playerid, szName[0], MAX_PLAYER_NAME); GetPlayerName(killerid, szName[1], MAX_PLAYER_NAME); format(szString, sizeof(szString), "<< O jogador %s prendeu %s >>", szName[1],szName[0]); SendClientMessageToAll(0xFFFFFFFF, szString); SetPlayerPos(playerid, 246.7079,66.2239,1003.6406); return SetTimerEx("@Desprender", 20000, false, "i", playerid); } @Desprender(i); public @Desprender(i) { static szName[128]; GetPlayerName(i, szName, MAX_PLAYER_NAME); format(szName, sizeof(szName), "<< O jogador %s foi solto >>", szName); SendClientMessageToAll(0xFFFFFFFF, szName); return SpawnPlayer(i); }