variables: {almas.%player%} = 0 options: Item1: 2 Item2: 2 Item3: 2 Item4: 2 Item5: 2 Item6: 4 Item7: 4 Item8: 4 Item9: 4 Item10: 4 Item12: 6 Item13: 6 Item14: 6 Item15: 6 Item16: 6 Item18: 8 on death: chance of 75%: give the victim's skull to the attacker stop command /mercadonegro: trigger: open chest with 3 rows named "&5Mercado Negro" to player wait 1 tick format slot 11 of player with a Ender Pearl named "&aLoja" with lore "&7Clique aqui para abrir a loja do mercado negro." to run [make player execute command "/mercadonegroloja"] format slot 15 of player with a player head named "&aAlmas - Vender" with lore "&7Clique aqui para vender suas almas." to run [make player execute command "/venderalmas1"] command /mercadonegroloja: trigger: open chest with 6 rows named "&5Mercado Negro &8-&a Loja (1/3)" to player wait 1 tick format slot 13 of player with a Diamond Helmet of Protection 5 and Unbreaking 5 named "&aCapacete P5INQ5" with lore "&aPreço: {@Item1} Almas" to run [make player execute command "/compraritem1"] format slot 22 of player with a Diamond Chestplate of Protection 5 and Unbreaking 5 named "&aPeitoral P5INQ5" with lore "&aPreço: {@Item2} Almas" to run [make player execute command "/compraritem2"] format slot 31 of player with a Diamond Leggings of Protection 5 and Unbreaking 5 named "&aCalça P5INQ5" with lore "&aPreço: {@Item3} Almas" to run [make player execute command "/compraritem3"] format slot 40 of player with a Diamond Boots of Protection 5 and Unbreaking 5 named "&aBota P5INQ5" with lore "&aPreço: {@Item4} Almas" to run [make player execute command "/compraritem4"] format slot 23 of player with 64 Golden Apple:1 named "&cMaçã do CAPIROTO" with lore "&aPreço: {@Item5}" to run [make player execute command "/compraritem5"] format slot 21 of player with a Diamond Sword of Sharpness 9 and Unbreaking 9 and Fire Aspect 9 named "&aEspada FULL 9" with lore "&aPreço: {@Item6}" to run [make player execute command "/compraritem6"] format slot 53 of player with a Arrow named "&aPróxima página" to run [make player execute command "/mercadonegroloja2"] command /mercadonegroloja2: trigger: open chest with 6 rows named "&5Mercado Negro &8-&a Loja (2/3)" to player wait 1 tick format slot 13 of player with a Diamond Helmet of Protection 6 and Unbreaking 6 named "&aCapacete P6INQ6" with lore "&aPreço: {@Item7} Almas" to run [make player execute command "/compraritem7"] format slot 22 of player with a Diamond Chestplate of Protection 6 and Unbreaking 6 named "&aPeitoral P6INQ6" with lore "&aPreço: {@Item8} Almas" to run [make player execute command "/compraritem8"] format slot 31 of player with a Diamond Leggings of Protection 6 and Unbreaking 6 named "&aCalça P6INQ6" with lore "&aPreço: {@Item9} Almas" to run [make player execute command "/compraritem9"] format slot 40 of player with a Diamond Boots of Protection 6 and Unbreaking 6 named "&aBota P6INQ6" with lore "&aPreço: {@Item10} Almas" to run [make player execute command "/compraritem10"] format slot 23 of player with 64 Golden Apple:1 named "&cMaçã do CAPIROTO" with lore "&aPreço: {@Item5}" to run [make player execute command "/compraritem5"] format slot 21 of player with a Diamond Sword of Sharpness 10 and Unbreaking 10 and Fire Aspect 10 named "&aEspada FULL 10" with lore "&aPreço: {@Item12}" to run [make player execute command "/compraritem12"] format slot 53 of player with a Arrow named "&aPróxima página" to run [make player execute command "/mercadonegroloja3"] format slot 45 of player with a Arrow named "&aPágina anterior" to run [make player execute command "/mercadonegroloja"] command /mercadonegroloja3: trigger: open chest with 6 rows named "&5Mercado Negro &8-&a Loja (3/3)" to player wait 1 tick format slot 13 of player with a Diamond Helmet of Protection 7 and Unbreaking 7 named "&aCapacete P7INQ7" with lore "&aPreço: {@Item13} Almas" to run [make player execute command "/compraritem13"] format slot 22 of player with a Diamond Chestplate of Protection 7 and Unbreaking 7 named "&aPeitoral P7INQ7" with lore "&aPreço: {@Item14} Almas" to run [make player execute command "/compraritem14"] format slot 31 of player with a Diamond Leggings of Protection 7 and Unbreaking 7 named "&aCalça P7INQ7" with lore "&aPreço: {@Item15} Almas" to run [make player execute command "/compraritem15"] format slot 40 of player with a Diamond Boots of Protection 7 and Unbreaking 7 named "&aBota P7INQ7" with lore "&aPreço: {@Item16} Almas" to run [make player execute command "/compraritem16"] format slot 23 of player with 64 Golden Apple:1 named "&cMaçã do CAPIROTO" with lore "&aPreço: {@Item5}" to run [make player execute command "/compraritem5"] format slot 21 of player with a Diamond Sword of Sharpness 11 and Unbreaking 11 and Fire Aspect 11 named "&aEspada FULL 11" with lore "&aPreço: {@Item18}" to run [make player execute command "/compraritem18"] format slot 45 of player with a Arrow named "&aPágina anterior" to run [make player execute command "/mercadonegroloja2"] command /venderalmas1: trigger: if player's inventory has player head: set {_Q} to number of player head in player's inventory remove all player head from player add {_Q} to {almas.%player%} send "&aVocê vendeu %{_Q}% almas." else: send "&cVocê não tem almas para vender." command /compraritem1: trigger: if {almas.%player%} is more or equal to {@Item1}: give 1 diamond helmet of Protection 5 and Unbreaking 5 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item1} almas." remove {@Item1} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem2: trigger: if {almas.%player%} is more or equal to {@Item2}: give 1 diamond chestplate of Protection 5 and Unbreaking 5 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item2} almas." remove {@Item2} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem3: trigger: if {almas.%player%} is more or equal to {@Item3}: give 1 diamond leggings of Protection 5 and Unbreaking 5 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item3} almas." remove {@Item3} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem4: trigger: if {almas.%player%} is more or equal to {@Item4}: give 1 diamond boots of Protection 5 and Unbreaking 5 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item4} almas." remove {@Item4} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem5: trigger: if {almas.%player%} is more or equal to {@Item5}: give 64 golden apple:1 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item5} almas." remove {@Item5} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem6: trigger: if {almas.%player%} is more or equal to {@Item6}: give 1 diamond sword of Sharpness 9 and Unbreaking 9 and Fire Aspect 9 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item6} almas." remove {@Item6} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem7: trigger: if {almas.%player%} is more or equal to {@Item7}: give 1 diamond helmet of Protection 6 and Unbreaking 6 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item7} almas." remove {@Item7} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem8: trigger: if {almas.%player%} is more or equal to {@Item8}: give 1 diamond chestplate of Protection 6 and Unbreaking 6 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item8} almas." remove {@Item8} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem9: trigger: if {almas.%player%} is more or equal to {@Item9}: give 1 diamond leggings of Protection 6 and Unbreaking 6 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item9} almas." remove {@Item9} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem10: trigger: if {almas.%player%} is more or equal to {@Item10}: give 1 diamond boots of Protection 6 and Unbreaking 6 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item10} almas." remove {@Item10} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem12: trigger: if {almas.%player%} is more or equal to {@Item12}: give 1 diamond sword of Sharpness 10 and Unbreaking 10 and Fire Aspect 10 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item12} almas." remove {@Item12} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem13: trigger: if {almas.%player%} is more or equal to {@Item13}: give 1 diamond helmet of Protection 7 and Unbreaking 7 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item13} almas." remove {@Item13} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem14: trigger: if {almas.%player%} is more or equal to {@Item14}: give 1 diamond chestplate of Protection 7 and Unbreaking 7 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item14} almas." remove {@Item14} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem15: trigger: if {almas.%player%} is more or equal to {@Item15}: give 1 diamond leggings of Protection 7 and Unbreaking 7 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item15} almas." remove {@Item15} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem16: trigger: if {almas.%player%} is more or equal to {@Item16}: give 1 diamond boots of Protection 7 and Unbreaking 7 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item16} almas." remove {@Item16} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /compraritem18: trigger: if {almas.%player%} is more or equal to {@Item18}: give 1 diamond sword of Sharpness 11 and Unbreaking 11 and Fire Aspect 11 with lore "&5Item comprado no Mercado Negro." to the player send "&aVocê comprou um item no mercado negro por {@Item18} almas." remove {@Item18} from {almas.%player%} else: send "&cVocê não tem almas suficientes para comprar este item." command /almas [] [] []: trigger: if arg 1 is set: if arg 1 is "ver": if arg 2 is set: send "&aO jogador %arg 2% tem %{almas.%arg 2%}% almas." else: send "&aVocê tem %{almas.%player%}% almas." if arg 1 is "enviar": if arg 1 is set: if arg 2 is set: if arg 3 is set: if arg 2 is "%player%": send "&cVocê não pode enviar almas para você mesmo." stop else: if {almas.%player%} is more or equal to arg 3: add arg 3 to {almas.%arg 2%} send "&aVocê enviou %arg 3% almas para %arg 2%." send "&a%player% enviou %arg 3% almas para você." to arg 2 remove arg 3 from {almas.%player%} else: send "&cVocê não tem essa quantia de almas para enviar." else: make player execute command "/almas" else: make player execute command "/almas" else: make player execute command "/almas" if arg 1 is "remover": if player has permission "almas.admin": if arg 1 is set: if arg 2 is set: if arg 3 is set: if {almas.%arg 2%} is more or equal to arg 3: remove arg 3 from {almas.%arg 2%} send "&aVocê removeu %arg 3% almas de %arg 2%" send "&a%player% removeu %arg 3% almas de você." to arg 2 else: send "&cO jogador não tem essas almas." else: make player execute command "/almas" else: make player execute command "/almas" else: make player execute command "/almas" else: send "&eVocê precisa do grupo &4Gerente&e ou superior para executar este comando." if arg 1 is "adicionar": if player has permission "almas.admin": if arg 1 is set: if arg 2 is set: if arg 3 is set: add arg 3 to {almas.%arg 2%} send "&aVocê adicionou %arg 3% almas para %arg 2%" send "&a%player% adicionou %arg 3% almas para você." to arg 2 else: make player execute command "/almas" else: make player execute command "/almas" else: make player execute command "/almas" else: send "&eVocê precisa do grupo &4Gerente&e ou superior para executar este comando." if arg 1 is not "remover" or "ver" or "enviar" or "adicionar": make player execute command "/almas" else: if player has permission "almas.admin": send " " send "&aAlmas - COMANDOS" send " " send "&a/mercadonegro &f- Venda suas almas ou compre itens com elas." send "&a/almas ver &f- Veja quantas almas você ou outros jogadores tem." send "&a/almas enviar (jogador) (quantidade) &f- Envie uma quantia de almas para um certo jogador." send " " send "&a/almas remover (jogador) (quantia)&f - Remove uma certa quantia de almas para um certo jogador" send "&a/almas adicionar (jogador) (quantia)&f - Adiciona uma certa quantia de almas para um certo jogador" else: send " " send "&aAlmas - COMANDOS" send " " send "&a/mercadonegro &f- Venda suas almas ou compre itens com elas." send "&a/almas ver &f- Veja quantas almas você ou outros jogadores tem." send "&a/almas enviar (jogador) (quantidade) &f- Envie uma quantia de almas para um certo jogador."