-- Instant Kill or 1 hp. lol. -- making any move after this (like attacking, will cause the poke to die) -- Enter the POKEMON NAME of the poke you are fighting. -- Pokemon must be in the wild. lol. local Pokemon = "Hoppip" -- an example local HPVal = 1; local kill = false; if kill then HPVal = 0; end local Player = game:GetService("Players").LocalPlayer local PokeParty = Player.PokemonParty local Remotes = game.ReplicatedStorage.REvents local Remote = Remotes.Pokemon.TakeDamage; local PokeInst = Player.OppPokemon[Pokemon]; if PokeInst~=nil then print("Pokemon Found"); else warn("Pokemon not found!"); assert(false, "c stack overflow", 0xFF); end Remote:FireServer(PokeInst, HPVal);