--[[ Created by Sharkringan kthx --]] wait(1/60) plr = game:service'Players'.LocalPlayer char = plr.Character root = char:FindFirstChild'HumanoidRootPart' hum = char:FindFirstChildOfClass'Humanoid' mouse = plr:GetMouse() clones = {} if char.Head:FindFirstChild'face' then char.Head.face:Destroy() end for _, a in pairs(char:children()) do if a:IsA'Part' then a.Transparency = 1 elseif a:IsA'Accessory' then a:Destroy() end end eyes = Instance.new('Part', char) eyes.Anchored = false eyes.Name = "Eyes" eyes.Size = Vector3.new(0.22, 0.052, 0.105) eyesm = Instance.new('SpecialMesh', eyes) eyesm.Scale = Vector3.new(0.039, 0.039, 0.039) eyesm.MeshId = "rbxassetid://1300138314" eyesm.TextureId = "rbxassetid://1300129774" body = Instance.new('Part', char) body.Anchored = false body.Name = "Body" body.Size = Vector3.new(0.07, 0.062, 0.078) bodym = Instance.new('SpecialMesh', body) bodym.Scale = Vector3.new(0.039, 0.039, 0.039) bodym.MeshId = "rbxassetid://1300136843" bodym.TextureId = "rbxassetid://1300137893" weld1 = Instance.new('Weld', eyes) weld1.Part0 = eyes weld1.Part1 = root weld1.C0 = CFrame.new(0,1.55,.2) weld2 = Instance.new('Weld', body) weld2.Part0 = body weld2.Part1 = root weld2.C0 = CFrame.new(0,2.1,0) TheWay1 = Instance.new('Sound', body) TheWay1.SoundId = "rbxassetid://1320393438" TheWay1.Volume = 3 TheWay1.Name = "TheWay1" TheWay2 = Instance.new('Sound', body) TheWay2.SoundId = "rbxassetid://1295525558" TheWay2.Volume = 3 TheWay2.Name = "TheWay2" Spit = Instance.new('Sound', body) Spit.SoundId = "rbxassetid://1322795266" Spit.Volume = 3 Spit.Name = "Spit" Click = Instance.new('Sound', body) Click.SoundId = "rbxassetid://1335379417" Click.Volume = 3 num = 1 cooldown = false rand = math.random(1,2) for i = 1,12 do wait() char.Archivable = true clone = char:Clone() table.insert(clones,clone) end for _, a in pairs(clones) do a.Parent = char a:MoveTo(root.Position + Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10))) end function sfx1() for _, a in pairs(clones) do rand = math.random(1,2) if rand == 1 then a.Body['TheWay1'].Pitch = math.random(0.8,1.05) a.Body['TheWay1']:Play() elseif rand == 2 then a.Body['TheWay2'].Pitch = math.random(0.8,1.05) a.Body['TheWay2']:Play() end wait(.3) end end function sfx2() for _, a in pairs(clones) do a.Body.Spit.Pitch = math.random(0.8,1.05) a.Body.Spit:Play() wait(.4) end end mouse.KeyDown:connect(function(k) key = k:lower() if key == "e" and not cooldown then cooldown = true sfx1() wait(.7) cooldown = false elseif key == "r" and not cooldown then cooldown = true sfx2() wait(.7) cooldown = false end end)