# _ _ # /\ (_) | | # / \ _ __ _ _ __ ___ __ _| | # / /\ \ | '_ \| | '_ ` _ \ / _` | | # / ____ \| | | | | | | | | | (_| | | # /_/ \_\_|_|_|_|_| |_| |_|\__,_|_| # | __ \| | # | |__) | | __ _ __ _ _ _ ___ # | ___/| |/ _` |/ _` | | | |/ _ \ # | | | | (_| | (_| | |_| | __/ # |_| |_|\__,_|\__, |\__,_|\___| # __/ | # |___/ # ____ _ # | _ \ _ /\ (_) # | |_) |_ _(_) / \ _ __ ___ ____ _ _ __ # | _ <| | | | / /\ \ | |/ _` \ \/ / _` | '_ \ # | |_) | |_| |_ / ____ \| | (_| |> < (_| | | | | # |____/ \__, (_) /_/ \_\ |\__,_/_/\_\__,_|_| |_| # __/ | _/ | # |___/ |__/ # ###----------------------- Config ------------------------### ### Here are the configurable options for the plugin ### ### For help, contact me on my Bukkit page ### ### http://dev.bukkit.org/bukkit-plugins/animal-plague/ ### ### Suggestions are welcome! ### ###-------------------------------------------------------### ### DESCRIPTION ### # The animal plague is designed to do two things. # 1) Make the game harder by making it possible to lose herds # of animals. # 2) Keep lag down by killing animals when there are too many. # # Depending on the settings below, you can create an unstoppable # plague that wipes out all animals in its path, or a small # control plague that will only kill newly spawned animals when # a herd gets too large. It is highly recommended that you # configure your plague before setting it loose on the world. # They currently configured plague is very contagious and will # appear after only 20 animals are found inside a 20 x 20 x 20 # cube. # This list is all animals that can catch the plague. All animals # are effected equally. When ever I refer to "animals" I am # refering to this list. PlagueAnimals: - SHEEP - COW - PIG - CHICKEN - MushroomCow # Put the name of the cure item here. # This item will cure an infected animal of the plague. CureItem: MILK # Enabling this option will cause infected animals to drop # only rotten flesh upon death. FleshDecay: true # The plague works in stages. # 1) Symptoms and weakness: During this stage the animal # becomes weaker and symptoms will start to appear. # 2) Spreading: During this stage the infected animal will # start to infect others. # 3) Death: In this stage the animal is killed. # leave this off unless the plugin is not working. # Use this to help report errors to me or fix them yourself. Debug: false ### STAGE ZERO ### # The amount of animals that need to be within a certain area for # a plague to start. AnimalAmount: 10 # This radius is centered at the newly spawned Animal. Radius: 20 # This means a 20 x 20 x 20 cube ### STAGE ONE ### # Use this setting to set the time between when an infected animal # spawns and when its first visible symptoms appear. This time is # measured in ticks. 20 ticks = 1 second PlagueStartTime: 1200 # 1200 ticks = 60 seconds ### STAGE TWO ### # The infection chance. The plague will try to infect a new animal # every five seconds. This is the chance that an infection will # occur. 0 means no chance and 100 means 100% chance. InfectionChance: 100 ### STAGE THREE ### # The amount of time an animal will survive after having its # first noticeable symptoms. An animals life span with the plague # can be measured by adding the PlagueStartTime and # the PlagueKillDelay. #Measured in intervals of 5 seconds. PlagueKillDelay: 9 # so 9 * 5 = 45 seconds delay. # 45 + 60(PlagueStartTime) = 1 min and 45 sec life span. # Congrats! You can now go watch you plague at work.