Vic Viper BP-456X Level 3 LIGHT Machine/Effect 1200/800 [REQUIREMENT] Send 1 LIGHT Machine Type Normal Monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Vic Viper BP-456Y Level 3 LIGHT Machine/Normal 1200/800 Vic Viper BP-8332 Level 6 LIGHT Machine/Normal 2000/500 Vic Viper BP-8272 Level 7 LIGHT Machine/Normal 2500/1500 Vic Viper MAX BP-5963 Level 10 LIGHT Machine/Maximum/Effect 2000/0 (3300) Can be Maximum Summoned together with "Vic Viper MAX BP-5963 [L]" and "Vic Viper MAX BP-5963 [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap effects. Vic Viper MAX BP-5963 [L] Level 4 LIGHT Machine/Maximum/Effect 1200/0 [REQUIREMENT] Maximum Mode: Shuffle 1 LIGHT Machine Type Normal Monster from your Graveyard into the Deck. [EFFECT] 1 face-up monster your opponent controls loses ATK equal to [the ATK of the monster shuffled into the Deck by this effect's requirement] until the end of this turn. Vic Viper MAX BP-5963 [R] Level 3 LIGHT Machine/Maximum/Effect 500/0 [REQUIREMENT] Maximum Mode: Send 1 LIGHT Machine Type Normal Monster from your hand to the Graveyard. [EFFECT] This card gains ATK equal to [the Level of the monster sent to the Graveyard by this effect's requirement] x 200 until the end of this turn. Vic Viper BP-592A Level 6 LIGHT Machine/Effect 1600/800 [REQUIREMENT] During the turn this card was Normal Summoned. [EFFECT] Add 1 LIGHT Machine Type Normal Monster from your Graveyard to your hand. Metalion Level 4 LIGHT Machine/Normal 1500/0 Axelay Level 2 LIGHT Machine/Normal 800/500 WC-672H Alpinia Level 9 LIGHT Missile Mech/Fusion/Effect 2700/2000 "The Twin Battleships, Sabel Tiger" + "The Twin Battleships, Thrasher" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [MULTI-CHOICE EFFECT] ● This card gains 300 ATK [for each LIGHT Machine Type Normal Monster in your Graveyard] until the end of this turn. ● Change 1 face-up monster your opponent controls to face-down Defense Position. This turn, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). The Twin Battleships, Sabel Tiger Level 6 LIGHT Machine/Effect 1600/1200 [REQUIREMENT] Shuffle 2 LIGHT Machine Type Normal Monsters from your Graveyard into the Deck. [EFFECT] Special Summon 1 Level 5 or higher LIGHT Machine Type monster from your hand. The Twin Battleships, Thrasher Level 5 LIGHT Machine/Effect 1600/1200 [REQUIREMENT] During the turn this card was Normal or Special Summoned. [EFFECT] Send the top card of your Deck to the Graveyard, then, if a LIGHT Machine Type Normal Monster was sent to the Graveyard by this effect, you can add 1 LIGHT Machine Type Normal Monster from your Graveyard to your hand. Shooting Star Fighter Level 1 LIGHT Machine/Normal 0/1400 Black Vic Viper, the Ace Fightermech Level 4 LIGHT Machine/Normal 1200/800 Extra Laser Spell [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Set card on your opponent's field. Then, if you control a Level 7 or higher LIGHT Machine Type monster, draw 1 card. Laser Beam Spell [REQUIREMENT] Shuffle 3 LIGHT Machine Type monsters from your Graveyard into the Deck. [EFFECT] Draw 1 card. Rotary Wings Trap [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Special Summon 1 Machine Type monster from your Graveyard to your field in Attack Position, then send 1 Machine Type monster on your field to the Graveyard. Option Shield Trap [REQUIREMENT] When an opponent's monster declares an attack on your LIGHT Machine Type monster. [EFFECT] Send the top card of your Deck to the Graveyard, and make the battle damage from that battle 0.