-- NORMAL SCRIPT JUST RUN for _,v in pairs(workspace:GetChildren()) do if not game.Players:FindFirstChild(v.Name) then v:Remove() end end b = Instance.new("Part") b.Anchored = true b.Locked = true b.Size = Vector3.new(512,20,512) b.Position = Vector3.new(0,0,0) b.TopSurface = "Studs" b.BottomSurface = "Inlet" b.BrickColor = BrickColor.new("Earth green") b.Parent = workspace