--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0 = Instance.new("Part") Part1 = Instance.new("Part") ParticleEmitter2 = Instance.new("ParticleEmitter") Part3 = Instance.new("Part") ParticleEmitter4 = Instance.new("ParticleEmitter") Part5 = Instance.new("Part") WedgePart6 = Instance.new("WedgePart") Part7 = Instance.new("Part") Part8 = Instance.new("Part") Part9 = Instance.new("Part") Part10 = Instance.new("Part") Part11 = Instance.new("Part") Part12 = Instance.new("Part") Part13 = Instance.new("Part") WedgePart14 = Instance.new("WedgePart") Part15 = Instance.new("Part") Part16 = Instance.new("Part") Part17 = Instance.new("Part") Part18 = Instance.new("Part") ParticleEmitter19 = Instance.new("ParticleEmitter") Part20 = Instance.new("Part") Part21 = Instance.new("Part") Part22 = Instance.new("Part") Part23 = Instance.new("Part") Part24 = Instance.new("Part") Part25 = Instance.new("Part") Part26 = Instance.new("Part") ParticleEmitter27 = Instance.new("ParticleEmitter") Part28 = Instance.new("Part") Part29 = Instance.new("Part") Part30 = Instance.new("Part") Part31 = Instance.new("Part") Part32 = Instance.new("Part") Part33 = Instance.new("Part") Part34 = Instance.new("Part") WedgePart35 = Instance.new("WedgePart") WedgePart36 = Instance.new("WedgePart") Part37 = Instance.new("Part") Part38 = Instance.new("Part") Part39 = Instance.new("Part") Part40 = Instance.new("Part") Part41 = Instance.new("Part") Part42 = Instance.new("Part") Part43 = Instance.new("Part") Part44 = Instance.new("Part") Part45 = Instance.new("Part") Part46 = Instance.new("Part") Part0.Parent = mas Part0.CFrame = CFrame.new(59.7000198, 8.12155056, -13.8463726, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part0.Orientation = Vector3.new(30, 180, 90) Part0.Position = Vector3.new(59.7000198, 8.12155056, -13.8463726) Part0.Rotation = Vector3.new(150, 0, -90) Part0.Color = Color3.new(0, 1, 1) Part0.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part0.BottomSurface = Enum.SurfaceType.Smooth Part0.BrickColor = BrickColor.new("Toothpaste") Part0.Material = Enum.Material.Neon Part0.TopSurface = Enum.SurfaceType.Smooth Part0.brickColor = BrickColor.new("Toothpaste") Part0.Shape = Enum.PartType.Cylinder Part1.Name = "particle1" Part1.Parent = mas Part1.CFrame = CFrame.new(59.6999283, 11.1959372, -15.6213722, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388) Part1.Orientation = Vector3.new(-30, 0, 0) Part1.Position = Vector3.new(59.6999283, 11.1959372, -15.6213722) Part1.Rotation = Vector3.new(-30, 0, 0) Part1.Color = Color3.new(1, 0, 0) Part1.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Really red") Part1.Material = Enum.Material.Neon Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Really red") Part1.Shape = Enum.PartType.Ball ParticleEmitter2.Parent = Part1 ParticleEmitter2.Speed = NumberRange.new(0, 0) ParticleEmitter2.Rotation = NumberRange.new(1, 460) ParticleEmitter2.LightEmission = 10 ParticleEmitter2.LightInfluence = 1 ParticleEmitter2.Texture = "rbxassetid://298947128" ParticleEmitter2.Size = NumberSequence.new(2,2) ParticleEmitter2.EmissionDirection = Enum.NormalId.Back ParticleEmitter2.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012) ParticleEmitter2.Rate = 10 Part3.Parent = mas Part3.CFrame = CFrame.new(62.7677917, 5.26961899, -9.16443062, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238) Part3.Orientation = Vector3.new(60, 0, 0) Part3.Position = Vector3.new(62.7677917, 5.26961899, -9.16443062) Part3.Rotation = Vector3.new(60, 0, 0) Part3.Color = Color3.new(0, 1, 1) Part3.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002) Part3.BottomSurface = Enum.SurfaceType.Smooth Part3.BrickColor = BrickColor.new("Toothpaste") Part3.Material = Enum.Material.Neon Part3.TopSurface = Enum.SurfaceType.Smooth Part3.brickColor = BrickColor.new("Toothpaste") Part3.Shape = Enum.PartType.Ball ParticleEmitter4.Parent = Part3 ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1)) ParticleEmitter4.LightEmission = 4 ParticleEmitter4.LightInfluence = 1 ParticleEmitter4.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093) ParticleEmitter4.Drag = 2.2000000476837 ParticleEmitter4.Lifetime = NumberRange.new(0, 0) ParticleEmitter4.LockedToPart = true ParticleEmitter4.Rate = 10 ParticleEmitter4.RotSpeed = NumberRange.new(360, 360) ParticleEmitter4.VelocityInheritance = 100 Part5.Parent = mas Part5.CFrame = CFrame.new(61.3999939, 6.40001917, -14.9000168, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part5.Position = Vector3.new(61.3999939, 6.40001917, -14.9000168) Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part5.Size = Vector3.new(4.79999924, 3.49999857, 2) Part5.Anchored = true Part5.BottomSurface = Enum.SurfaceType.Smooth Part5.BrickColor = BrickColor.new("Really black") Part5.TopSurface = Enum.SurfaceType.Smooth Part5.brickColor = BrickColor.new("Really black") WedgePart6.Parent = mas WedgePart6.CFrame = CFrame.new(59.6000175, 6.3939929, -12.6999006, 0, -1, 0, -1, 0, 0, 0, 0, -1) WedgePart6.Orientation = Vector3.new(0, 180, -90) WedgePart6.Position = Vector3.new(59.6000175, 6.3939929, -12.6999006) WedgePart6.Rotation = Vector3.new(-180, 0, 90) WedgePart6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart6.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714) WedgePart6.BottomSurface = Enum.SurfaceType.Smooth WedgePart6.BrickColor = BrickColor.new("Really black") WedgePart6.brickColor = BrickColor.new("Really black") Part7.Parent = mas Part7.CFrame = CFrame.new(60.1310272, 6.94981289, -9.30076981, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part7.Orientation = Vector3.new(0, 90, 0) Part7.Position = Vector3.new(60.1310272, 6.94981289, -9.30076981) Part7.Rotation = Vector3.new(0, 90, 0) Part7.Color = Color3.new(0, 1, 1) Part7.Size = Vector3.new(4.69999933, 0.799999952, 0.899999738) Part7.BottomSurface = Enum.SurfaceType.Smooth Part7.BrickColor = BrickColor.new("Toothpaste") Part7.Material = Enum.Material.Neon Part7.TopSurface = Enum.SurfaceType.Smooth Part7.brickColor = BrickColor.new("Toothpaste") Part8.Parent = mas Part8.CFrame = CFrame.new(62.7927895, 6.94453526, -9.34397984, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part8.Orientation = Vector3.new(0, 90, 0) Part8.Position = Vector3.new(62.7927895, 6.94453526, -9.34397984) Part8.Rotation = Vector3.new(0, 90, 0) Part8.Color = Color3.new(0, 1, 1) Part8.Size = Vector3.new(4.79999924, 0.799999952, 0.899999738) Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.BrickColor = BrickColor.new("Toothpaste") Part8.Material = Enum.Material.Neon Part8.TopSurface = Enum.SurfaceType.Smooth Part8.brickColor = BrickColor.new("Toothpaste") Part9.Parent = mas Part9.CFrame = CFrame.new(60.4999886, 6.39592361, -12.7498941, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part9.Position = Vector3.new(60.4999886, 6.39592361, -12.7498941) Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part9.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969) Part9.BottomSurface = Enum.SurfaceType.Smooth Part9.BrickColor = BrickColor.new("Really black") Part9.TopSurface = Enum.SurfaceType.Smooth Part9.brickColor = BrickColor.new("Really black") Part10.Parent = mas Part10.CFrame = CFrame.new(62.7927971, 6.49456596, -9.8439827, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part10.Position = Vector3.new(62.7927971, 6.49456596, -9.8439827) Part10.Color = Color3.new(0.388235, 0.372549, 0.384314) Part10.Size = Vector3.new(1.10000098, 0.099999927, 6.19999933) Part10.BottomSurface = Enum.SurfaceType.Smooth Part10.BrickColor = BrickColor.new("Dark stone grey") Part10.TopSurface = Enum.SurfaceType.Smooth Part10.brickColor = BrickColor.new("Dark stone grey") Part11.Parent = mas Part11.CFrame = CFrame.new(60.2144051, 5.34996033, -12.8506813, 1, 0, 0, 0, 0, 1, 0, -1, 0) Part11.Orientation = Vector3.new(-90, 0, 0) Part11.Position = Vector3.new(60.2144051, 5.34996033, -12.8506813) Part11.Rotation = Vector3.new(-90, 0, 0) Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part11.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884) Part11.BottomSurface = Enum.SurfaceType.Smooth Part11.BrickColor = BrickColor.new("Really black") Part11.TopSurface = Enum.SurfaceType.Smooth Part11.brickColor = BrickColor.new("Really black") Part11.FormFactor = Enum.FormFactor.Symmetric Part11.formFactor = Enum.FormFactor.Symmetric Part12.Parent = mas Part12.CFrame = CFrame.new(60.2144051, 6.94984245, -12.8506813, 1, 0, 0, 0, 0, 1, 0, -1, 0) Part12.Orientation = Vector3.new(-90, 0, 0) Part12.Position = Vector3.new(60.2144051, 6.94984245, -12.8506813) Part12.Rotation = Vector3.new(-90, 0, 0) Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part12.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884) Part12.BottomSurface = Enum.SurfaceType.Smooth Part12.BrickColor = BrickColor.new("Really black") Part12.TopSurface = Enum.SurfaceType.Smooth Part12.brickColor = BrickColor.new("Really black") Part12.FormFactor = Enum.FormFactor.Symmetric Part12.formFactor = Enum.FormFactor.Symmetric Part13.Parent = mas Part13.CFrame = CFrame.new(62.6427917, 5.34453535, -10.4939842, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part13.Orientation = Vector3.new(0, 90, 0) Part13.Position = Vector3.new(62.6427917, 5.34453535, -10.4939842) Part13.Rotation = Vector3.new(0, 90, 0) Part13.Color = Color3.new(0.105882, 0.164706, 0.207843) Part13.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981) Part13.BottomSurface = Enum.SurfaceType.Smooth Part13.BrickColor = BrickColor.new("Black") Part13.Material = Enum.Material.Neon Part13.TopSurface = Enum.SurfaceType.Smooth Part13.brickColor = BrickColor.new("Black") WedgePart14.Parent = mas WedgePart14.CFrame = CFrame.new(60.3749924, 6.39420271, -11.7999153, 0, -0.99999249, 0, -0.99999249, 0, 0, 0, 0, -0.999994993) WedgePart14.Orientation = Vector3.new(0, 180, -90) WedgePart14.Position = Vector3.new(60.3749924, 6.39420271, -11.7999153) WedgePart14.Rotation = Vector3.new(-180, 0, 90) WedgePart14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart14.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986) WedgePart14.BottomSurface = Enum.SurfaceType.Smooth WedgePart14.BrickColor = BrickColor.new("Really black") WedgePart14.brickColor = BrickColor.new("Really black") Part15.Parent = mas Part15.CFrame = CFrame.new(61.055191, 6.41881227, -12.0999117, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part15.Position = Vector3.new(61.055191, 6.41881227, -12.0999117) Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part15.Size = Vector3.new(0.709999502, 3.44999862, 2) Part15.BottomSurface = Enum.SurfaceType.Smooth Part15.BrickColor = BrickColor.new("Really black") Part15.TopSurface = Enum.SurfaceType.Smooth Part15.brickColor = BrickColor.new("Really black") Part16.Parent = mas Part16.CFrame = CFrame.new(62.2928162, 6.94984102, -9.79398632, 0, -1, 0, 1, 0, -0, 0, 0, 1) Part16.Orientation = Vector3.new(0, 0, 90) Part16.Position = Vector3.new(62.2928162, 6.94984102, -9.79398632) Part16.Rotation = Vector3.new(0, 0, 90) Part16.Color = Color3.new(0.388235, 0.372549, 0.384314) Part16.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895) Part16.BottomSurface = Enum.SurfaceType.Smooth Part16.BrickColor = BrickColor.new("Dark stone grey") Part16.TopSurface = Enum.SurfaceType.Smooth Part16.brickColor = BrickColor.new("Dark stone grey") Part17.Parent = mas Part17.CFrame = CFrame.new(62.7927971, 7.39453363, -9.79398632, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part17.Position = Vector3.new(62.7927971, 7.39453363, -9.79398632) Part17.Color = Color3.new(0.388235, 0.372549, 0.384314) Part17.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895) Part17.BottomSurface = Enum.SurfaceType.Smooth Part17.BrickColor = BrickColor.new("Dark stone grey") Part17.TopSurface = Enum.SurfaceType.Smooth Part17.brickColor = BrickColor.new("Dark stone grey") Part18.Parent = mas Part18.CFrame = CFrame.new(60.0678329, 5.26474714, -9.21898556, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238) Part18.Orientation = Vector3.new(60, 0, 0) Part18.Position = Vector3.new(60.0678329, 5.26474714, -9.21898556) Part18.Rotation = Vector3.new(60, 0, 0) Part18.Color = Color3.new(0, 1, 1) Part18.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002) Part18.BottomSurface = Enum.SurfaceType.Smooth Part18.BrickColor = BrickColor.new("Toothpaste") Part18.Material = Enum.Material.Neon Part18.TopSurface = Enum.SurfaceType.Smooth Part18.brickColor = BrickColor.new("Toothpaste") Part18.Shape = Enum.PartType.Ball ParticleEmitter19.Parent = Part18 ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1)) ParticleEmitter19.LightEmission = 4 ParticleEmitter19.LightInfluence = 1 ParticleEmitter19.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093) ParticleEmitter19.Drag = 2.2000000476837 ParticleEmitter19.Lifetime = NumberRange.new(3, 3) ParticleEmitter19.LockedToPart = true ParticleEmitter19.Rate = 0 ParticleEmitter19.RotSpeed = NumberRange.new(360, 360) ParticleEmitter19.VelocityInheritance = 100 Part20.Parent = mas Part20.CFrame = CFrame.new(63.2928009, 6.94985104, -9.79398632, 0, -1, 0, 1, 0, 0, 0, 0, 1) Part20.Orientation = Vector3.new(0, 0, 90) Part20.Position = Vector3.new(63.2928009, 6.94985104, -9.79398632) Part20.Rotation = Vector3.new(0, 0, 90) Part20.Color = Color3.new(0.388235, 0.372549, 0.384314) Part20.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895) Part20.BottomSurface = Enum.SurfaceType.Smooth Part20.BrickColor = BrickColor.new("Dark stone grey") Part20.TopSurface = Enum.SurfaceType.Smooth Part20.brickColor = BrickColor.new("Dark stone grey") Part21.Parent = mas Part21.CFrame = CFrame.new(59.5928345, 6.94382238, -9.79398632, 0, -1, 0, 1, 0, -0, 0, 0, 1) Part21.Orientation = Vector3.new(0, 0, 90) Part21.Position = Vector3.new(59.5928345, 6.94382238, -9.79398632) Part21.Rotation = Vector3.new(0, 0, 90) Part21.Color = Color3.new(0.388235, 0.372549, 0.384314) Part21.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895) Part21.BottomSurface = Enum.SurfaceType.Smooth Part21.BrickColor = BrickColor.new("Dark stone grey") Part21.TopSurface = Enum.SurfaceType.Smooth Part21.brickColor = BrickColor.new("Dark stone grey") Part22.Parent = mas Part22.CFrame = CFrame.new(60.5928421, 6.94983244, -9.79398632, 0, -1, 0, 1, 0, -0, 0, 0, 1) Part22.Orientation = Vector3.new(0, 0, 90) Part22.Position = Vector3.new(60.5928421, 6.94983244, -9.79398632) Part22.Rotation = Vector3.new(0, 0, 90) Part22.Color = Color3.new(0.388235, 0.372549, 0.384314) Part22.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895) Part22.BottomSurface = Enum.SurfaceType.Smooth Part22.BrickColor = BrickColor.new("Dark stone grey") Part22.TopSurface = Enum.SurfaceType.Smooth Part22.brickColor = BrickColor.new("Dark stone grey") Part23.Parent = mas Part23.CFrame = CFrame.new(60.0928116, 6.49594021, -9.79398632, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part23.Position = Vector3.new(60.0928116, 6.49594021, -9.79398632) Part23.Color = Color3.new(0.388235, 0.372549, 0.384314) Part23.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895) Part23.BottomSurface = Enum.SurfaceType.Smooth Part23.BrickColor = BrickColor.new("Dark stone grey") Part23.TopSurface = Enum.SurfaceType.Smooth Part23.brickColor = BrickColor.new("Dark stone grey") Part24.Parent = mas Part24.CFrame = CFrame.new(62.9999962, 8.21271801, -13.8989954, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part24.Orientation = Vector3.new(30, 180, 90) Part24.Position = Vector3.new(62.9999962, 8.21271801, -13.8989954) Part24.Rotation = Vector3.new(150, 0, -90) Part24.Color = Color3.new(0, 1, 1) Part24.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part24.BottomSurface = Enum.SurfaceType.Smooth Part24.BrickColor = BrickColor.new("Toothpaste") Part24.Material = Enum.Material.Neon Part24.TopSurface = Enum.SurfaceType.Smooth Part24.brickColor = BrickColor.new("Toothpaste") Part24.Shape = Enum.PartType.Cylinder Part25.Parent = mas Part25.CFrame = CFrame.new(62.9999962, 10.8974142, -15.4490004, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part25.Orientation = Vector3.new(30, 180, 90) Part25.Position = Vector3.new(62.9999962, 10.8974142, -15.4490004) Part25.Rotation = Vector3.new(150, 0, -90) Part25.Color = Color3.new(0, 1, 1) Part25.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part25.BottomSurface = Enum.SurfaceType.Smooth Part25.BrickColor = BrickColor.new("Toothpaste") Part25.Material = Enum.Material.Neon Part25.TopSurface = Enum.SurfaceType.Smooth Part25.brickColor = BrickColor.new("Toothpaste") Part25.Shape = Enum.PartType.Cylinder Part26.Name = "particle2" Part26.Parent = mas Part26.CFrame = CFrame.new(62.9999046, 11.2871046, -15.673995, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388) Part26.Orientation = Vector3.new(-30, 0, 0) Part26.Position = Vector3.new(62.9999046, 11.2871046, -15.673995) Part26.Rotation = Vector3.new(-30, 0, 0) Part26.Color = Color3.new(1, 0, 0) Part26.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072) Part26.BottomSurface = Enum.SurfaceType.Smooth Part26.BrickColor = BrickColor.new("Really red") Part26.Material = Enum.Material.Neon Part26.TopSurface = Enum.SurfaceType.Smooth Part26.brickColor = BrickColor.new("Really red") Part26.Shape = Enum.PartType.Ball ParticleEmitter27.Parent = Part26 ParticleEmitter27.Speed = NumberRange.new(0, 0) ParticleEmitter27.Rotation = NumberRange.new(1, 460) ParticleEmitter27.LightEmission = 10 ParticleEmitter27.LightInfluence = 1 ParticleEmitter27.Texture = "rbxassetid://298947128" ParticleEmitter27.Size = NumberSequence.new(2,2) ParticleEmitter27.EmissionDirection = Enum.NormalId.Back ParticleEmitter27.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012) ParticleEmitter27.Rate = 10 Part28.Parent = mas Part28.CFrame = CFrame.new(63.0000038, 8.90355873, -14.2978535, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part28.Orientation = Vector3.new(30, 180, 90) Part28.Position = Vector3.new(63.0000038, 8.90355873, -14.2978535) Part28.Rotation = Vector3.new(150, 0, -90) Part28.Color = Color3.new(0, 1, 1) Part28.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part28.BottomSurface = Enum.SurfaceType.Smooth Part28.BrickColor = BrickColor.new("Toothpaste") Part28.Material = Enum.Material.Neon Part28.TopSurface = Enum.SurfaceType.Smooth Part28.brickColor = BrickColor.new("Toothpaste") Part28.Shape = Enum.PartType.Cylinder Part29.Parent = mas Part29.CFrame = CFrame.new(62.9999962, 10.2911787, -15.0989933, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part29.Orientation = Vector3.new(30, 180, 90) Part29.Position = Vector3.new(62.9999962, 10.2911787, -15.0989933) Part29.Rotation = Vector3.new(150, 0, -90) Part29.Color = Color3.new(0, 1, 1) Part29.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part29.BottomSurface = Enum.SurfaceType.Smooth Part29.BrickColor = BrickColor.new("Toothpaste") Part29.Material = Enum.Material.Neon Part29.TopSurface = Enum.SurfaceType.Smooth Part29.brickColor = BrickColor.new("Toothpaste") Part29.Shape = Enum.PartType.Cylinder Part30.Parent = mas Part30.CFrame = CFrame.new(62.9999962, 9.59836006, -14.6989956, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part30.Orientation = Vector3.new(30, 180, 90) Part30.Position = Vector3.new(62.9999962, 9.59836006, -14.6989956) Part30.Rotation = Vector3.new(150, 0, -90) Part30.Color = Color3.new(0, 1, 1) Part30.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part30.BottomSurface = Enum.SurfaceType.Smooth Part30.BrickColor = BrickColor.new("Toothpaste") Part30.Material = Enum.Material.Neon Part30.TopSurface = Enum.SurfaceType.Smooth Part30.brickColor = BrickColor.new("Toothpaste") Part30.Shape = Enum.PartType.Cylinder Part31.Parent = mas Part31.CFrame = CFrame.new(62.9999352, 9.55505466, -14.6739979, 0, 0, 1, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0) Part31.Orientation = Vector3.new(0, 90, -120) Part31.Position = Vector3.new(62.9999352, 9.55505466, -14.6739979) Part31.Rotation = Vector3.new(-120, 90, 0) Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part31.Size = Vector3.new(4, 1, 1) Part31.BottomSurface = Enum.SurfaceType.Smooth Part31.BrickColor = BrickColor.new("Really black") Part31.Material = Enum.Material.Neon Part31.TopSurface = Enum.SurfaceType.Smooth Part31.brickColor = BrickColor.new("Really black") Part31.Shape = Enum.PartType.Cylinder Part32.Parent = mas Part32.CFrame = CFrame.new(59.7000198, 10.8062391, -15.3963757, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part32.Orientation = Vector3.new(30, 180, 90) Part32.Position = Vector3.new(59.7000198, 10.8062391, -15.3963757) Part32.Rotation = Vector3.new(150, 0, -90) Part32.Color = Color3.new(0, 1, 1) Part32.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part32.BottomSurface = Enum.SurfaceType.Smooth Part32.BrickColor = BrickColor.new("Toothpaste") Part32.Material = Enum.Material.Neon Part32.TopSurface = Enum.SurfaceType.Smooth Part32.brickColor = BrickColor.new("Toothpaste") Part32.Shape = Enum.PartType.Cylinder Part33.Parent = mas Part33.CFrame = CFrame.new(60.1500168, 6.39063931, -13.4998837, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part33.Position = Vector3.new(60.1500168, 6.39063931, -13.4998837) Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part33.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714) Part33.BottomSurface = Enum.SurfaceType.Smooth Part33.BrickColor = BrickColor.new("Really black") Part33.TopSurface = Enum.SurfaceType.Smooth Part33.brickColor = BrickColor.new("Really black") Part34.Parent = mas Part34.CFrame = CFrame.new(61.7550163, 6.42031097, -12.099905, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993) Part34.Orientation = Vector3.new(0, 0, 180) Part34.Position = Vector3.new(61.7550163, 6.42031097, -12.099905) Part34.Rotation = Vector3.new(0, 0, -180) Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part34.Size = Vector3.new(0.709999502, 3.44999862, 2) Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.BrickColor = BrickColor.new("Really black") Part34.TopSurface = Enum.SurfaceType.Smooth Part34.brickColor = BrickColor.new("Really black") WedgePart35.Parent = mas WedgePart35.CFrame = CFrame.new(62.4352112, 6.39984989, -11.7999096, 0, 1, 0, 1, 0, 0, 0, 0, -1) WedgePart35.Orientation = Vector3.new(0, 180, 90) WedgePart35.Position = Vector3.new(62.4352112, 6.39984989, -11.7999096) WedgePart35.Rotation = Vector3.new(-180, 0, -90) WedgePart35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart35.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986) WedgePart35.BottomSurface = Enum.SurfaceType.Smooth WedgePart35.BrickColor = BrickColor.new("Really black") WedgePart35.brickColor = BrickColor.new("Really black") WedgePart36.Parent = mas WedgePart36.CFrame = CFrame.new(63.2101784, 6.39986134, -12.6998901, 0, 0.99999249, 0, 0.99999249, 0, 0, 0, 0, -0.999994993) WedgePart36.Orientation = Vector3.new(0, 180, 90) WedgePart36.Position = Vector3.new(63.2101784, 6.39986134, -12.6998901) WedgePart36.Rotation = Vector3.new(-180, 0, -90) WedgePart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart36.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714) WedgePart36.BottomSurface = Enum.SurfaceType.Smooth WedgePart36.BrickColor = BrickColor.new("Really black") WedgePart36.brickColor = BrickColor.new("Really black") Part37.Parent = mas Part37.CFrame = CFrame.new(62.310215, 6.39986134, -12.7498846, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993) Part37.Orientation = Vector3.new(0, 0, 180) Part37.Position = Vector3.new(62.310215, 6.39986134, -12.7498846) Part37.Rotation = Vector3.new(0, 0, -180) Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part37.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969) Part37.BottomSurface = Enum.SurfaceType.Smooth Part37.BrickColor = BrickColor.new("Really black") Part37.TopSurface = Enum.SurfaceType.Smooth Part37.brickColor = BrickColor.new("Really black") Part38.Parent = mas Part38.CFrame = CFrame.new(62.660183, 6.39986134, -13.4998703, -0.99999249, 0, 0, 0, -0.99999249, 0, 0, 0, 0.999994993) Part38.Orientation = Vector3.new(0, 0, 180) Part38.Position = Vector3.new(62.660183, 6.39986134, -13.4998703) Part38.Rotation = Vector3.new(0, 0, -180) Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part38.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714) Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.BrickColor = BrickColor.new("Really black") Part38.TopSurface = Enum.SurfaceType.Smooth Part38.brickColor = BrickColor.new("Really black") Part39.Parent = mas Part39.CFrame = CFrame.new(62.5826988, 5.3511343, -12.8505449, 1, 0, 0, 0, 0, 1, 0, -1, 0) Part39.Orientation = Vector3.new(-90, 0, 0) Part39.Position = Vector3.new(62.5826988, 5.3511343, -12.8505449) Part39.Rotation = Vector3.new(-90, 0, 0) Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part39.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884) Part39.BottomSurface = Enum.SurfaceType.Smooth Part39.BrickColor = BrickColor.new("Really black") Part39.TopSurface = Enum.SurfaceType.Smooth Part39.brickColor = BrickColor.new("Really black") Part39.FormFactor = Enum.FormFactor.Symmetric Part39.formFactor = Enum.FormFactor.Symmetric Part40.Parent = mas Part40.CFrame = CFrame.new(62.5826988, 6.95101643, -12.8505449, 1, 0, 0, 0, 0, 1, 0, -1, 0) Part40.Orientation = Vector3.new(-90, 0, 0) Part40.Position = Vector3.new(62.5826988, 6.95101643, -12.8505449) Part40.Rotation = Vector3.new(-90, 0, 0) Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part40.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884) Part40.BottomSurface = Enum.SurfaceType.Smooth Part40.BrickColor = BrickColor.new("Really black") Part40.TopSurface = Enum.SurfaceType.Smooth Part40.brickColor = BrickColor.new("Really black") Part40.FormFactor = Enum.FormFactor.Symmetric Part40.formFactor = Enum.FormFactor.Symmetric Part41.Parent = mas Part41.CFrame = CFrame.new(60.1428261, 5.33974695, -10.4939842, 0, 0, 1, 0, 1, -0, -1, 0, 0) Part41.Orientation = Vector3.new(0, 90, 0) Part41.Position = Vector3.new(60.1428261, 5.33974695, -10.4939842) Part41.Rotation = Vector3.new(0, 90, 0) Part41.Color = Color3.new(0.105882, 0.164706, 0.207843) Part41.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981) Part41.BottomSurface = Enum.SurfaceType.Smooth Part41.BrickColor = BrickColor.new("Black") Part41.Material = Enum.Material.Neon Part41.TopSurface = Enum.SurfaceType.Smooth Part41.brickColor = BrickColor.new("Black") Part42.Parent = mas Part42.CFrame = CFrame.new(59.6999588, 9.46388721, -14.6213741, 0, 0, 1, -0.866025388, -0.500000238, 0, 0.500000238, -0.866025388, 0) Part42.Orientation = Vector3.new(0, 90, -120) Part42.Position = Vector3.new(59.6999588, 9.46388721, -14.6213741) Part42.Rotation = Vector3.new(-120, 90, 0) Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part42.Size = Vector3.new(4, 1, 1) Part42.BottomSurface = Enum.SurfaceType.Smooth Part42.BrickColor = BrickColor.new("Really black") Part42.Material = Enum.Material.Neon Part42.TopSurface = Enum.SurfaceType.Smooth Part42.brickColor = BrickColor.new("Really black") Part42.Shape = Enum.PartType.Cylinder Part43.Parent = mas Part43.CFrame = CFrame.new(60.0928116, 7.39985037, -9.79398632, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part43.Position = Vector3.new(60.0928116, 7.39985037, -9.79398632) Part43.Color = Color3.new(0.388235, 0.372549, 0.384314) Part43.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895) Part43.BottomSurface = Enum.SurfaceType.Smooth Part43.BrickColor = BrickColor.new("Dark stone grey") Part43.TopSurface = Enum.SurfaceType.Smooth Part43.brickColor = BrickColor.new("Dark stone grey") Part44.Parent = mas Part44.CFrame = CFrame.new(59.7000198, 9.50719261, -14.6463728, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part44.Orientation = Vector3.new(30, 180, 90) Part44.Position = Vector3.new(59.7000198, 9.50719261, -14.6463728) Part44.Rotation = Vector3.new(150, 0, -90) Part44.Color = Color3.new(0, 1, 1) Part44.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part44.BottomSurface = Enum.SurfaceType.Smooth Part44.BrickColor = BrickColor.new("Toothpaste") Part44.Material = Enum.Material.Neon Part44.TopSurface = Enum.SurfaceType.Smooth Part44.brickColor = BrickColor.new("Toothpaste") Part44.Shape = Enum.PartType.Cylinder Part45.Parent = mas Part45.CFrame = CFrame.new(59.7000275, 8.81239319, -14.2452307, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part45.Orientation = Vector3.new(30, 180, 90) Part45.Position = Vector3.new(59.7000275, 8.81239319, -14.2452307) Part45.Rotation = Vector3.new(150, 0, -90) Part45.Color = Color3.new(0, 1, 1) Part45.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part45.BottomSurface = Enum.SurfaceType.Smooth Part45.BrickColor = BrickColor.new("Toothpaste") Part45.Material = Enum.Material.Neon Part45.TopSurface = Enum.SurfaceType.Smooth Part45.brickColor = BrickColor.new("Toothpaste") Part45.Shape = Enum.PartType.Cylinder Part46.Parent = mas Part46.CFrame = CFrame.new(59.7000198, 10.2000093, -15.0463705, 0, 1, 0, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388) Part46.Orientation = Vector3.new(30, 180, 90) Part46.Position = Vector3.new(59.7000198, 10.2000093, -15.0463705) Part46.Rotation = Vector3.new(150, 0, -90) Part46.Color = Color3.new(0, 1, 1) Part46.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005) Part46.BottomSurface = Enum.SurfaceType.Smooth Part46.BrickColor = BrickColor.new("Toothpaste") Part46.Material = Enum.Material.Neon Part46.TopSurface = Enum.SurfaceType.Smooth Part46.brickColor = BrickColor.new("Toothpaste") Part46.Shape = Enum.PartType.Cylinder for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end