using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MakeItRain { class Program { static void Main(string[] args) { int N = int.Parse(Console.ReadLine()); List AllTriplets = GetTriplets(N); int TCounter = 0; int FCounter = 0; int ASCII_T = 84; int ASCII_F = 70; foreach (int[] Triplet in AllTriplets) { if (Triplet[1] != 0) { if (Triplet[0] / Triplet[1] == Triplet[2]) { TCounter += ASCII_T; FCounter /= (ASCII_T / 10); } else { FCounter += ASCII_F; TCounter /= (ASCII_F / 10); } } else if (Triplet[1] == 0) { FCounter += ASCII_F; TCounter /= (ASCII_F / 10); } } bool rain = false; if (FCounter == 0) { rain = false; } else { int Divition = TCounter / FCounter; if (Divition % 2 == 0) { rain = true; } } Console.WriteLine($"T: {TCounter}"); Console.WriteLine($"F: {FCounter}"); Console.WriteLine($"Got a Roin coin: {rain}"); } private static List GetTriplets(int N) { List AllTriplets = new List(); for (int j = 0; j < N; j++) { int[] newTriplet = new int[3]; for (int i = 0; i < 3; i++) { newTriplet[i] = int.Parse(Console.ReadLine()); } AllTriplets.Add(newTriplet); } return AllTriplets; } } }