FIELD NOTES 'I'HE JUNGLE INFERNO UPDATE ls ALMDSY HERE! Addltrohal lnrormatron avarlable at http l/www teamronress com/Junglernternn/ 5 featured communrty maps Mossrock, Lazarus‘ Brazll, Enclosure, and Banana Bay l new otncral map Mercenary Park 5 new communlly taunts The Duellllg same, The Jumplng Jack The sovret strongarrn, The Russtarl Arms Race, and The Headcase 2 new olhclal taunts Vetl Punch and Yell smash 2 communlly cosmeltc cases wrth 20 lterns each 2 new war Palm collecllons made up or communliyrmzde war Palms and umclal war Palms 2 new war Palm collectlons rtlleo wtth classlc weapon sklns belng prought back for another tour 4 new Pym ltems The Dragon's Fury‘ The Thermal Thruster (wrth a new klll taunt The Gas Blast), The Gas Passer, and the Hot Hand l new Heavy Her" The second aanana Flee contracts to earn the new Pym and Heavy rtems as campatgn contracts Mercenary Park Grrt shop to select your campalgn contract rewaros Equlppaole conTracker to customlze and track your campalgn experlence GENERAL Slgnlllcznl weapon and class balance lmprovements (see szeplzy changes sectron below for lull detarls) Increased the maxlmum numher ot backpack slots to 25m) (from 2000) The delault vorce cooec now oeraults to steam Volce a steam Vorce IS now uslng Opus auolo at a hlgher ollrate than the oetault CELT code: 7 Added a new vaudloicellilllgh optlon tor swivalcecodec, allowmg communlty sewers to oplrlrl to hrgher pltrate vorce tarat leed the Engineer belng able to store lhe Gunsllnger‘s melee cnttor a tuture melee attack leed a bug where the ammo rrom a plckeo up weapon could exceed the player‘s maxrmum ammo alloweo leed a bug where the dlspehser woulo use dltrerent bounds checks lnr olstnoutmg ammo and health leed a bug where the player model would not play the attack anlmatlon tor some weapons that tlre bullets leed the Bottle, the Scnlltsrl Handshake, and the Neon Annlhllalal not hawhg thelr models break on cntlcal hlts fixed some at the Heavy‘s edlble seconoary lterns not havlrlg the model upoate when the Item ls eaten Frxed a case where players could have rhultlple weapons vlslble at the same tlme fixed some outdateo ups Mannpower Mode 7 Knockout powerup now coltects health pack health wlmaul subtractlng thelr health ponus Results In Knockout carners collectth more health from each health klt a Reslstance powerup now blocks backstaps leed Englneels uslng the Eureka Etrect lo teleport out or hell on Halloween maps rlxeu me announcer sdr Mann vs Macntne mode tmtes saytng tttetatwsnattway tllluuglll wnena tanmtst spawns nl Updated the Pallet or crates to only drop crates and not cases Players tnat nave tnetr movement stowed tor any reason now have a status tcon appear on tnelr HUD (ln tne same area tnat dtsplays other player etrects, such as MarkedrFoeream Added firstruersun lnspect ammatlons to all weapons Added a dlsconnect sound wnen tne Medtc stops nealrng tnerr target Added new sounds tor the Family Buslness, tne Wlnger‘ and the Fronlter Justtce Updated sounds tor tne Brass Beast and me Awper Harm steam controller tmprovements a When uslng steam controller connguratron to conngure nonrsteam Controller devlces (e g xoox controllers)‘ tne proper button tcons are now dtsplayed tn the ul 7 Improved controller lcon placement ln some Ul screens, Includlng tor players uslng tessrcommun aspect ratto drsplays 7 Where text ratnertnan an tcon ls used to tndtcale a controller ptndtng, tne \exl strtngs are now correct ror noanIeam controller devtces, and sllgntly more verpose ln some cases to avotd contuston wttn regular Keyboard dtndtngs (e g ‘Press [a bunonl“ vs "Press [an a leeu mtscellaneuus comerrczse pugs wnere tne wrong actton set could be selected, and some edge cases wttn nandltng or multlple stmuttaneous actlons durlng an actlnnrset cnange 7 Added new actton ptndlngs lortne most puputzrvotcerllne commands The delault controller template now plnds "Call Medtcl- to the dlrecllonal pad The lollowrng votce ttnes are also avallaple, out are not pound py delautt ‘Gol Got Got“, -Move upl", ~spyt", “Ubelcnarge readyl""‘Hetpl" communlty request a Added tfiplaymunus/fifttslrounds depug commands to jump between mlnlrmunds on muttlrstage maps a May not work on all maps trtne map tles custom loglcto entttles otnertnan tne mlnlrrotmds tnemselves te g arottrary capture zones te g dustoowltt Applted lne matctt rejclll llmltatlons ln casual to Mann vs Macnlne as well * Ptayers who leave a Mann vs Macnlne matcn cannot matcnmake pack lnto that same game for several mlnules ’ Players wno are volerklcked from a Mann vs Macmne matcn cannot matchmake back tnto that same game lor several nours Added Ready steady Fall Season a tournament medals Added ETFZL Htgnlander Season 13 and ETFZL eve Season 23 tournament medals Added TFCL ngnlander season 1‘ ulttdud Season 4‘ Eve season 3‘ 4v4 season l, and ooall season 1 tournament medals Added AslaFortress cup season l2 tournament medals Added lnsomnta 61 tournament medals Added CappmgTV Ultlduo Wlnter cnallce tournament medals Added RGL gg Puck/Ban Prolander Parllclpanl tournament medal Added ozlortress season 20 tournament medals Added ‘fip oltne Hats 2017 communtty medals Added Snack‘s summery Ulttduo Slesta (seasun 2t tournament medals Updated tne Mappers vs Macntnes Parllclpam Medal 2017 medal so lt can be parnted Updated tne Arms Race tournament medals so descrlptlon tags can pe used on tnem Updated tne TFCL Alpna medal to pe patntaple Updated Tne Heartrelt Hug to be patntable PARYIES szes can now be lormeo lrom anywnere wrtnrn tne game ano perslst tnrougn matcnes Players are now able to jam tnerr parlys rnatcn rrlate lolmng ls alloweo Aoueo a new parry lnterlace tnal allows you to qulckly manage ano lnleract wltn your parly Aooed a global party cnat system tnat allows party members to cnat wlm eacn other trom anywnere m the game a Pany cnat ls prlnleo rn tne lnrgame cnat rnterrace wnen rn a game a Aooeo concommano “sayjzny” (oelault blno pl) lnat allows ror party members rn a game to cnat wrtn otner party members uslng lne megame cnat rnterrace (slmllarto now “sayJeam” works lor cnattlng amongst your team and wllll members not ln a game MATCHMAKING Reoeslgneo tne rnatcnmakrng screens to be ltgmwelgm overlays tnat can be summoned ano orsmlsseo rrom anywnere wltnln tne game Moveo the casual and competrtrve oaoge panels to me mam menu Casual 7 Levels now go beyono 150 All players now nave a Tter ln aooltron to tnerr Level All players starl at Tlerl When your Level goes past 15b your Level resets to 1, your Tler goes up by l, aoo your casual baoge wrll cnange rts appearance to rellect your new status 7 Players wno nao reached level 150 wlll nave any experrence beyono 455m (tne amount requlred to nlt tau) put ln|o an overllow pool wnlle ptayrng casual ma|cnes‘ any XP you earn wlll be malcneo ano oeoucteo trom your overllow pool unul lt runs out a Tne “Vole lor tne next map!“ dlalog can now be mlnrmlzeo to vrew tne lop scorlng players CONTRACTS Tne contracts Drawer has been replaceo wlm tne conTracker, a stateroHrlerarl PDA Vou can now work on contracts at your own pace It's up to you to deude wnlcn ones to work on and rn wnat oroer to work on them Volt can nmv make progress on Bonus oblectlves wnlle worklng towaros completrng your Prlmary obrectlve only one contract can be actlve at a trme contracts are now unlocked by spenorng stars stars are eameo by comptelrng ubleulves contracts can be mmedrln once the anary oblectrve ls complete Panlally completeo contracts can be reactlvateo. fortree‘ at any tlme Party members wno are on tne same server and same team can now nelp earn progress on eacn other‘s contracts GAMEPLAY CHANGES MULTl-CLASS Panic Attack 7 Tms ls one ot oul leasrused weapons The marn culprrt seems to be tne queued/delayedmre aspect wrncn ngnts agzmsl tne baslc concept ol tne seconoary slot on classes tnat can use tnrs weapon (sotorer. Heavy, Englneer, Pym)‘ players generally expect a seconoary tnat ls lmmeolately reaoy to fire 7 tor tne rare case where tnetr marn weapon lsn't avallable (e g out or ammo)‘ or lsn‘l tne optlmal cnolce (e g alrborne, too close, etc ) Removlng tne queued/delayedrflre concept baslcalty lnvalloates tne ongrnal oesrgn, so we‘ve starteo over a Goal Make the weapon rmmeorately usable remove tne large burst potentlal (generally hard to balance)‘ ano ma m. “mum. , MW“, aamn “an, m Nam. an» m» mayw u emu» «ms-v 7Wan m www 7 New desrgn 7 50% taster swrtctr speed 7 50% more perlets 7 30% less damage 7 FrleS a wrde, nxed snot pattern (regardless otserversettrngs) 7 Snot pattern grows wrtn successrve snots (e g wmle noldrng down tne attack button)‘ out resets alteryou stop rrnng or reload 7 Reserve shooter 7 Pyras are too easrly able to take advantage ot tnrs weapons prrmary tealure vra arrnlast tr e nmperrarty‘ andemana launcnrng ortnerr target). and so tnerr damageamemrar can greatly exceed tnat oltne otner classes that also use tnrs weapon Rather tnan take a nezvrennandea approacn to solve tnrs, we‘ve rnstead decrded to remove arrnrast as a source tor mrnr7crr|S 7 Attacks on targets knocked rnto tne arr try Pym arrnrast no longer mrlrr7cnt 7 Added Attacks on targets lryrng vra tne Tnermal Thruster mrnt7crrt SPY 7 Ambassador 7 Prayers tnat are neamsnat lronr across tne map are expectrng to see a Snrper rn lrrerr deatmczm, nvttney sometrmes see (male olten tnat we‘d lrke) a Spy wrtn a revolver 7 Goal Reduce tne errectrve combat range to sometnrng more reasonable and expected wrtn tne Spy 7 Changes 7 Headsnot damage rs now subrected to drstance talrolletrects 7 Headsnots neyond 12nd world unrts do normal (unwell!) damage 7 Dead Rlnqer 7 Fergn deatn rs an rnterestrng enect, hula good Spy can use rt extremely treduentry makrng rt rrustratrng to pray agarnst and reducrng tne nsk or usrng rt nearty constantly 7 Goal Ratner tnan make rt less rrrtelesllng‘ let's make rt more predrctable to rrgnt agarnst by removrng metnods ny wnrcn Spres can reduce rts cool7down ans snourd create more ora rnytnm to ngntrng agarnst a Spy usrng tnrs and rntroduce a lrtlre more rrsk to player usrng rt 7 changes 7 Ammo krts and drspensers no longer rerrlr tne Spy‘S cloak meter 7 Your Eternal Reward 7 ans rS tne reaSHASed Spy knrre (leclmlcally‘ tne reskrn rs, but anyway r wnrre sllenHtlrl and lzpld7drSgurSe7an7Krlr are good‘ tne downsrde on trrts knlfe ls extreme 7 cnanges 7 Removed "cannot disguise" penalty 7 Added Non7klll drsgurses redurre (and consume) a lull cloak meter 7 Backstalrbased drsgurses are strrr tree 7 Increased cloak dram rate by 33% scou'r 7 sandman 7 Tne leednack on tnrs weapon tras been tarrry consrstent tor a wnrre Prayers really nale rosrng tne anrlrty to ngnt back compoundlng tnrs, tne ball nas to travel rearry rar rn order to dtsarm prayers Berng nrt by a rnnnerannla narr lmnre nnen tnan nntt ends rrn teerrnn random ratner tnan sxrrled 7 Changes Long7range ball rmpacts no longer remove tne vlcllm‘s abrlrty to rrre tnelrweapon tout the vrctlm rs sml slowed) 7 We've updated acmevemenls that were lookrng tordrsarmed players 7 Max range balls nnw do 50% mcreased damage (trom a base 0115) 7 Tne llrgnttlme redulred to lngger tne “max” etrect nas been reduced by 20% 7 Ball regeneratron trme reduced to m seconds (lrom 15) 7 Bank! Atomlc Punctt 7 ans weapon was desrgned to allow Scouts lo plerce hotlytanlested areas wtule ll does [ms dulte well, rt doesn‘t requlte enougb SKIlL or carry mucn or a dowmslde 7 changes 7 Apply a slow enect to tne player alter pnasrng wears 011‘ based on tne amount or damage tney absorbed 7 From 725% at low damage. to 750% at 200+ damage 7 Lasts 5 seconds 7 Pretty Boy's Packet Plsml 7 ans weapon ls one ottne lower awnebequlpped ltems m tne game Lookmg at tne current deslgn, rt seems tnat not taklng lallrng damage ranks prelty low on tne value scale tor a Scout and a tlat +2d% damage taken penalty ls baslcally tne les7M7deam tor a lawmealm class 7 Goal Make the weapon less or a llabrlrty and locus rt as a “get nealtn qulck" tool wttn decent burst, at the expense or total damage a New destgn * 015% nrlng speed 7 Up to +7 hp per nlt llrom :5) a 725% cllp 915 19 snots) * cm-A-cola * Tne last cnange to tnls ltem added Marked7For7Deam wnen tne eflect ended Ttns was okay because It lorced Scouts to get out after a llttle whlle‘ but ll dldrr't add any rlsk ln7me7momenl * Goal Add more decrslonltnougnt on wnen/wnere to actrvate and now to manage tne rlSk/tewzrd oltne errect * cnanges Added Eacn attack wnlle actlve adds Merea7For7Dealn debull tor 5 seconds (does not stack) Removed MeremFonDeam wnen ewect explres Removed +25% move speed bonus Removed +10% damage taken penalty 7 The Atormzer * Tnple1ump as a passtve ellect t5 lust too strong It makes combat agalnst tne Scout unpredlctable because opponents don‘t see me bal, and therefore have a hard tlme antlctpallng tne Scout‘s capablllttes untrl late "I an encounter It also makes tne Scout very strong agamst explostve classes a due to a combmatron or extreme moomty and nlgn close7rznge damage Goal Requlre the Scout to deploy tne bat to take advantage or \he extra jump a wnrcn ls also 15 a slgnal to other players tnat tney can perrorm an exlra Jump 7 and reduce the bars negatrves to compensate * Changes * Tnple1ump IS now only posslble wmle the bat ts deployed 7 Removed SelHnfllcted damage wnen lrlplequmplng * Removed Attack speed penalty 7 Added Melee attacks done while atmnme mmHirll 7 Added 50% deploy llrrle penalty (10 prevent qulckrswllch bypass) 7 Reduced damage penalty vs players to 45% (trom 720%) 7 Flylng Gulllotlne Tnls weapon ls capaole ornlgtl burslrdamage underwnat somellrnes seems we random condltlons r sucn as mlnlrcrlls at Kungrrange, and ercnts when the targel ls slowed or stunned by anytnlng (e g Ghusl "BooI" enact, Natascna‘ etc ) Goal Remove tne leellng or randomness, and reward accuracy 7 crlanges 7 Removed crltvs stunned players 7 Removed Mlnlrcms at long range 7 Added Long range nlts reduce recnarge (uy l 5 seconds) 7 Dlstance consldered "long range" reduced by nalt ortne prevlous value wnen deternrlnlng mlmrcms SOLDIER a E.A.S.E Jumper 7 Players olten conrplaln tnat tne B A s E Jumper ls lrustrallng to ngnt agalnst because tne target ls slnrply too nard to nlt Tnls ls mostly due to tne comdlnatlon ot belng able to deploy/retract at wlll, and tne amount ot steenng control tney nave r wnlcn makes tnem too unpredlctaple 7 Changes 7 Reduced amount or alr control wrllle deployed by 50% 7 Removed lne ablllty to reraeploy tne paracnute once retracted tunlll tne player lands on tne ground agam) 7 Mantreads 7 The second leastrused ltenr ln tne game The aerlal stomp mlnlrgame ls dmrcult, and me Gunboals are superlor ln most scenanos 7 Changes 7 +75% puslHurce reducllon now lncludes alrdlast 7 Added dam alr control wnen olasl lumplng 7 cow Manglersnoo 7 Removed cannot be crrt ooosted 7 Granted/earned cuts (6 g Krltzkrleg) wrll pe convened to MlnermS lnstead 7 qumeous Elson 7 Note Tms weapon nas been reverted to us preVlous deslgn 7 Deals 20 damage per tch tdown lronr 45) 7 Note Tnls ls necessary because tne prolectlle ls no longer llmlted on tne numberot tlrnes lt can nlt targets Prolectlles are no longer llnrlted on \he numoer oltlmes they can nrttrle same targells) 7 Prolectlle veloclty lncreased to man tironr dAol SNIPER a Darwln's Danger shleld a snlpers uslng tnls ltenr nad an advantage agalnst snlpers who weren‘t As a result, players telt llke they were redulred to edulp lnls ltem ln orderto pe conrpetltlve a Goal Remove tne lncreased survlvablllty agalnst enerny snlpers (wnlcn lnvalrdates tne exlstlng deslgnl 7 New deslgn 7 counter ranged bum attacks te g tlaresl, and strengthen melee figms vs Pyros 7 Anerourh lmmunlty 7 050% file reslst 7 Razorback 7 Goal Reduce the ellectlveness a!"packet‘d“ Smpers m stalemates/standohs tlnls pnmanly happens ln orgahlzedlcompetltlve play) 7 changes 7 Added 7100%nvemeal penalty 7 Added shleld regenerates atter 3d seconds MEDII: 7 vna-saw 7 unercnarge on death IS loo valuable ol an effect to be passlve 7 Goal cnange the weapon lh a way that regulres sxlll and rlsk ln order to galn \hls enect 7 changes, 7 Added 'organs" collectlng concept t you Know, nlt someone wlm a saw, and out pops a vltal organ much you then take, and holdl Each hlt wlm the Vlta7Szw harvests the Vldlm‘s organs (shown on the HUD) * Added Omdeam, preserve 15% unercnarge per organ harvested Tms enect caps at 50% rusadcr's Crossbow * Bull neaung IS very hlgh and slgnmcanlly outmeals tne Medlguh when the target ls ln comoat Tms mlgm be okay glven tne trade7ofl5 (rl5K7v57reward ot ranged snots nlttlhg and the opponuhlty cost, no overheall However, It's also the fastest way to bulld ubercharge r underthe rlght Condlllans (e g comer damage rarmlhg wlth the Meolc bemnd cover) 7 changes * ubercnarge galn rate reduced lh the same way that the Medlgun's heallhg (and tneretore, uoercharge oulld rate) ls r oased on the last tlme tne target was ln comoat * Reduced oy 31mm when 1 r 10 seconds outslde ot combat, and scales up to normal over 10 715 secunds HEAVY 7 All Mlnlguns 7 changes 7 The Lsecona damage and accuracy penalty now applres lo the hrst second or spunmp tlme, wnether or not the Heavy ls nnng Prevrously, tne 17seconu damage penaky would only oe removed alter 1 second or nnng 7 Accuracy and damage penaltles now reset when the Heavy splns down, rather than when the Heavy stops ftnng Tms means w you stay spurrle beyond one second, and hre lh oursls, damage and accuracy wrll remaln at 100% 7 Gloves of Runnlng urgently 7 Speed (lack7u!) ls used lo oalance tne Heavy‘s hlgh nealtn, overJleal and damage output wnlle we stlll oelleve ll'S OK to have a class ol ltems tnat Increases Heavy‘s movement speed, players have been anle to easlly oypass tne exlshhg negatlves 7 changes 7 Added sz7healm ls dralhed whlle ltem ls actlve (71056:), and regenerated wnlle nolstered , >49:ch Wm rA/‘Annrzfin mm 0:: mm" mmn wml: mm , mm: and «man no." mum/‘01:? bme 7 Each trme tne glaves are deproyed. tne drarn rate ts accelerated tor a one: penad ortrme 7 Removed Markedronoeatn eflectwmle acme 7 Removed 25% damage penarty 7 Evtctton Noun: 7 cnanges 7 Added Maxneattn rs dramed wnne rtem rs acme (75/seo). and regenerated wnne narstered Heartn wm regenerate only tne amount drarned wnne aottve 7 mm: any damage taken dunng tnat trme 7 Removed 20% damage vulnerabmty 7 Ftstotsteel 7 The downsrde or "Increased meree damage" doesn‘t ever reany come rntd play wnen II counts (5 g ndldrng a onoke potnt uromecllve)‘ and wnen a Medtc IS attaened, tne resutttng poor cf etrectweneaun ls unreasonamy \arge 7 changes 7 Added 40% avemear reduchon wmte aclwe 7 Added 40% neanng rate penatty wmle acme 7 Added The second Banana 7 secondary sloltlem 7 When consumed by tne Heavy, restores zuu neartn 7 Acts We a sman neartn Kltwhen dropped by tne Heavy and plcked up by anotner player 7 Item regenerates arter m seconds ENGINEER 7 Rescue Ranger 7 The aututy to reparr hurldrngs safety trom range wrtnaut usmg metat >5 powenut comptne lms wrtn tne annrty to mstanfiy terepprt butmmgs trom far away 7 men by Itsele mlereslmg and userur enougn tn many orcumstanees 7 and you end up wrtn a package tnat rs very strong a cnanges a Ranged reparrs now consume metm tat a not neauntometar rattd, e g reparnng 60 damage costs t5 metal) a uoupted tne amount or metar appned (per wrencn mt) wnen upgradrng oundtngs durmg tne "Semp“ perrod DEMO a clatdneamn Mir 7 Note ans weapon nas been reverted to rts prevrous desrgn 7 Removed +25 nealtn on m 7 Added a 5 second rncrease m onarge duratrdn PVRO 7 Added me Dragon's Fury 7 anary stat rtem 7 Uses a snared pressure tank for anary Frre and Alt7Frre F'Tlmaly Fire Launches a vastrmavlng. llmltedrrznge protectile that deals 25 damage and brielly ignites enemies 7 Deals +30% damage to burning ptayers a +5u% repressurizatioh rate on hit AllrFlre Airmast a 50% repressunzation rate on AllrFIre 7 Added The Thermal Thruster secondary slot item Flres a shormuralidn olasl that launches the Pym in the direction they are aiming Deals ax fallmg damage to anyone you land on Has a 1 1 second holster duration MvM upgrades a Able to relaunch while airoome a stun enemies when you land (durallon based on impact velocth a Note Landing directly on an enemy grants a bonus to stun duration 7 Fasler recharge rate 7 Added The Gas Passer secondary slot item creates a horritic Visible gas cloud that coats enemies Flammable material lheh ignites into 10 seconds olAlteruurn ileheinies take damage (Even Pyrosl) Mann vs Machine upgrades a Enemies explode when ignited by attacks a Faster recharge rate 7 Added The slap Attack Gain a speedrboosl when you hit an enemy player 720% damage penalty Every successful slap is announced in the kllHeed a Flamethrowers Better Visual sync, more consistent (nu vtsualsldarnage mismatcht New particle ellects Applies to all llamethrower variants a Alrblast Hit detection tor both players and proyectiles is how a consistent cone 7 Aiming at a player‘s reel no longer missesi Airblasling players now lactors in the momentum of lhe Pym and target, glvmg both more control over lhe interaction 7 The |arget‘s exisling velocily is no longer cancelled 7 Players movlng at the Pym at great speed le oe retlecled away at great speed 7 Players movlng towards/away trom the Pym wtll experience less/more push torce Airolast how causes target player to have reduced tooling and air control tor a short period a No longer a llat stun Now lactors in the upward angle or the alrblzsl‘ rather than havmg a tixed upward lorce Total oush lorce slightly increased a Anemum Framemrawers no rdnder apply maxrmumruurahon aflemum on edmam Aflerburn durzuan Is now based on now rang me target rs m cdmau mm drreed rram ranmd m a mlmmum ma seconds and sr mm; to 2 maximum M ‘0 seconds F‘eHujx anernum damage Increased [D A urdm 2 [or 2 mm of a damage pevrsemnd (up vrdm >3 perrsccanm appw 7 5 seconds of anernurn [down rram Io secondsr resumng m me same ta|al damage as Anerbum new reduces an area Medlc nearing and resls| smems W 20 a a Nme Tms erecI was prevluusly appued by mrecl names "am an flamethrower; av 29” nm was maved m anemum, and srrgnuy lowered any: Cnrpmaaun aHHgNnvesen/ed mve‘me Jaw: raga Steam me sream raga Team Famequ Team Fumes: \oga arenademams and/nrlegmered uademam: mVaNe Cmvmmmn