#|===========================| #| Author: NikoKlb | #| Version: 1.0 Alpha | #| Zabrania sie: | #| - zarabiania na skrpycie | #| - usuwania notki o autorze| #|===========================| variables: {gabka.ev} = 0 {perla} = 0 {kres} = 0 {niewidka} = 0 {chatoff} = false options: tag: Event on rightclick on sign: if line 1 is "[EVENT]": if line 2 is "dolacz": make player execute command "/event" stop on walking on sponge: {gabka.ev} is 1: teleport player to {event} stop on walking on end stone: {kres} is 1 loop all players: execute command "/playsound random.pop %name of player% %location of player% 50 1 25" message "&6 Graczu &b%player% &6udalo sie ukonczyc event" to loop-player stop command /event [] [] [] []: trigger: if arg 1 is "i": if arg 2 is set: loop all players: message "&a============================================" to loop-player message "&a============================================" to loop-player message "&4{@tag} &3 %arg 2% " to loop-player message "&a============================================" to loop-player message "&a============================================" to loop-player arg 1 is "daj": arg 2 is "n": arg 3 is set: arg 4 is set: if player has permission "event.daj" or "event.*": give arg-4 arg-3 message "&7Przyznano dla %arg 3%." stop give player arg-3 message "&7Przyznano dla %player%." stop message "&7Uzycie: /event daj n " stop message "&7Uzycie: /event daj n " stop if arg 1 is not set: if {event} is not set: message "&cAktualnie nie odbywa siÄ™ event :(" stop message "&7Dolaczyles do eventu" teleport the player to {event} execute command "/playsound mob.blaze.hit %name of player% %location of player% 50 1 25" {niewidka} is 1: apply invisibility to the player for 12 second stop if arg 1 is "komendy" or "list": if player has permission "event.list" or "event.*": send "&4 {@tag}" send "&5Lista Komenda" send "&6/event start &b- startuje event" send "&6/event odlicz &b- odlicza i autmoatycznie startuje event" send "&6/event stop &b- Zatrzymuje event" send "&6/event niewidka &b- sprawdza czy niewidzialnosc jest wlaczona" send "&6/event niewidka on &b- wlacza niewidke" send "&6/event niewidka off &b- wylacza niewidke" send "&6/event daj n &b- Daje item danemu graczowi" send "&6/event i &b- Wyjasnia o co chodzi w evencie" else: send "&cNie masz uprawien" stop if arg 1 is "start": set {gabka.ev} to 1 set {kres} to 1 set {perla} to 1 if player has permission "event.start" or "event.*": set {event} to location of player loop all players: message "&2Ustawiono start eventu" message "&2&6Event rozpoczety! &2" to loop-player message "&2&bAby dolaczyc /event&2" to loop-player else: send "&cNie masz uprawien" stop if arg 1 is "stop": set {gabka.ev} to 0 set {kres} to 0 set {perla} to 0 execute command "/heal %name of player%" if player has permission "event.stop" or "event.*": delete {event} set {niewidka} to 0 execute command "/playsound note.bassattack %name of player% %location of player% 50 1 25" wait 1 second execute command "/playsound note.bassattack %name of player% %location of player% 50 1 25" wait 1 second execute command "/playsound note.hat %name of player% %location of player% 50 1 25" loop all players: message "&4Event Zakonczony" to loop-player else: send "&cNie masz uprawien" stop if arg 1 is "odlicz": if player has permission "event.odlicz" or "event.*": loop all players: message "Odliczanie do rozpoczecia eventu:" to loop-player message "&65" to loop-player execute command "/playsound note.pling %name of player%" wait 1 second message "&64" to loop-player execute command "/playsound note.pling %name of player% " wait 1 second message "&63" to loop-player execute command "/playsound note.pling %name of player% " wait 1 second message "&62" to loop-player execute command "/playsound note.pling %name of player% " wait 1 second message "&61" to loop-player execute command "/playsound note.pling %name of player% " wait 1 second execute command "/playsound note.bass %name of player% " make player execute command "/event start" else: send "&cNie masz uprawien" stop if arg 1 is "niewidka": if arg 2 is not set: if player has permission "event.niewidka" or "event.*": {niewidka} is 0: send "&cNiewidka off" {niewidka} is 1: send "&5Niewidka on" else: send "&cNie masz uprawien" if arg 2 is "on": if player has permission "event.niewidka" or "event.*": set {niewidka} to 1 send "&3Niewidka On" to the player else: send "&cNie masz uprawien" stop if arg 2 is "off": if player has permission "event.niewidka" or "event.*": set {niewidka} to 0 remove invisibility from the player send "&4Niewidka off" to the player else: send "&cNie masz uprawien" stop