Changes in v1.1 - Did some experimental changes with data processing - In theory, this should eliminate most of the remaining crashes that currently happen in the mod - Changed the way the game sends combat data - This was in an attempt to make desyncs and incorrect values less often - This should also fix some bad issues where monsters would gain double their powers or just not lose powers they should in most cases - Completely rewrote the HP and Damage scaling systems: - HP and DMG now scales as intentional - Fixed an issue where enemy tooltips wouldn't show the right amount of damage - Fixed an issue where recommended HP scaling was 5% instead of intended 50% - Added 7 new skins to the game: - Executioner Ironclad - Plague Doctor Silent - Roman Solider Watcher - Winter's Festival 2021 Ironclad - Winter's Festival 2021 Silent - Winter's Festival 2021 Defect - Winter's Festival 2021 Watcher - Integrated Patreon memberships inside the mod: - Added a new Code Redeem screen that will allow you to sync your game with your patreon tier - Added a new "Support on patreon" button on the bottom left corners of Host and Join screens - This button disappears upon claiming a patreon code of any tier - Added - Added back Multiplayer Customization screen along with the CUSTOM game mode - This option only offers HP and DMG scaling, all other settings currently aren't planned to be reimplemented for customization - You can now hold shift on this screen to scale the values by 100 - Added missing screens that appear when mods are mismatched when connecting - Player information boxes no longer expand when hovered over - QOL: Boxes showing player information now always show except in rest sites, even if you don't share a room with the player - QOL: You can now right click to clear all map nodes - QOL: Added a "Paste from clipboard" button on the join screen for IP and Port - Implemented potential fixes for a rare bug where the game starts to lag and has to be restarted - Implemented potential fixes to improve custom character animation playing - Fixed an issue where players that were joining later did not receive keys that were previously collected - Fixed an issue where selecting a colour through the colour wheel didn't sync with others - Fixed an issue where starting a multiplayer game still saved a singleplayer save game - Fixed an issue where Host screen would load in the saved Join IP - Fixed an issue where Neow's Lament relic wasn't properly syncing - Fixed an issue where Combat rooms hidden in event rooms weren't properly syncing - Fixed an issue where monsters would change their state due to combat events but not snyc - Fixed an issue where exiting the menu while hosting wouldn't properly close the server - Fixed an issue where sometimes the turn would end without pressing the end turn button