-School Shooter script by DMS ok bye o1 = Instance.new("Model") o1.Name = "Vest" o2 = Instance.new("Part") o2.Name = "Middle" o2.Parent = o1 o2.BrickColor = BrickColor.new("Brick yellow") o2.Transparency = 1 o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901) o2.Anchored = true o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1) o2.CanCollide = false o2.FormFactor = Enum.FormFactor.Symmetric o2.Size = Vector3.new(2, 2, 1) o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines o2.Color = Color3.new(0.843137, 0.772549, 0.603922) o3 = Instance.new("Part") o3.Name = "Pack" o3.Parent = o1 o3.BrickColor = BrickColor.new("Dark stone grey") o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936) o3.Rotation = Vector3.new(-180, 0, -180) o3.Anchored = true o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1) o3.CanCollide = false o3.FormFactor = Enum.FormFactor.Custom o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472) o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines o3.Color = Color3.new(0.388235, 0.372549, 0.384314) o4 = Instance.new("Part") o4.Name = "Strap" o4.Parent = o1 o4.BrickColor = BrickColor.new("Black") o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797) o4.Anchored = true o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1) o4.CanCollide = false o4.FormFactor = Enum.FormFactor.Custom o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o4.Color = Color3.new(0.105882, 0.164706, 0.207843) o5 = Instance.new("Part") o5.Name = "Flap" o5.Parent = o1 o5.BrickColor = BrickColor.new("Black") o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219) o5.Anchored = true o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1) o5.CanCollide = false o5.FormFactor = Enum.FormFactor.Custom o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Color = Color3.new(0.105882, 0.164706, 0.207843) o6 = Instance.new("Part") o6.Name = "Pocket" o6.Parent = o1 o6.BrickColor = BrickColor.new("Black") o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857) o6.Rotation = Vector3.new(-0, 0, -90) o6.Anchored = true o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1) o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Custom o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003) o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines o6.Color = Color3.new(0.105882, 0.164706, 0.207843) o7 = Instance.new("Part") o7.Name = "Pocket" o7.Parent = o1 o7.BrickColor = BrickColor.new("Black") o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718) o7.Rotation = Vector3.new(-90, 90, 0) o7.Anchored = true o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0) o7.CanCollide = false o7.FormFactor = Enum.FormFactor.Custom o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005) o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines o7.Color = Color3.new(0.105882, 0.164706, 0.207843) o8 = Instance.new("Part") o8.Name = "Strap" o8.Parent = o1 o8.BrickColor = BrickColor.new("Black") o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921) o8.Anchored = true o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1) o8.CanCollide = false o8.FormFactor = Enum.FormFactor.Custom o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045) o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines o8.Color = Color3.new(0.105882, 0.164706, 0.207843) o9 = Instance.new("Part") o9.Parent = o1 o9.BrickColor = BrickColor.new("Really black") o9.Reflectance = 0.10000000149012 o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664) o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019) o9.Anchored = true o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334) o9.FormFactor = Enum.FormFactor.Plate o9.Size = Vector3.new(2, 4.80000019, 2) o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o10 = Instance.new("SpecialMesh") o10.Parent = o9 o10.Scale = Vector3.new(0.600000024, 1, 0.600000024) o10.MeshType = Enum.MeshType.Brick o11 = Instance.new("Part") o11.Parent = o1 o11.BrickColor = BrickColor.new("Mid gray") o11.Reflectance = 0.20000000298023 o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489) o11.Rotation = Vector3.new(-180, 89.8953247, -90) o11.Anchored = true o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010) o11.FormFactor = Enum.FormFactor.Plate o11.Size = Vector3.new(1, 0.400000006, 2) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.803922, 0.803922, 0.803922) o12 = Instance.new("CylinderMesh") o12.Parent = o11 o12.Offset = Vector3.new(0, -0.600000024, 0) o12.Scale = Vector3.new(0.5, 0.100000001, 0.5) o13 = Instance.new("Part") o13.Parent = o1 o13.BrickColor = BrickColor.new("Mid gray") o13.Reflectance = 0.20000000298023 o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489) o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90) o13.Anchored = true o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010) o13.FormFactor = Enum.FormFactor.Plate o13.Size = Vector3.new(2, 0.400000006, 2) o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines o13.Color = Color3.new(0.803922, 0.803922, 0.803922) o14 = Instance.new("CylinderMesh") o14.Parent = o13 o14.Offset = Vector3.new(0, -0.600000024, 0) o14.Scale = Vector3.new(0.5, 0.100000001, 0.5) o15 = Instance.new("Part") o15.Parent = o1 o15.BrickColor = BrickColor.new("Mid gray") o15.Reflectance = 0.20000000298023 o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489) o15.Rotation = Vector3.new(-180, 89.8953247, -90) o15.Anchored = true o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010) o15.FormFactor = Enum.FormFactor.Plate o15.Size = Vector3.new(2, 0.400000006, 2) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.803922, 0.803922, 0.803922) o16 = Instance.new("CylinderMesh") o16.Parent = o15 o16.Offset = Vector3.new(0, -0.600000024, 0) o16.Scale = Vector3.new(0.5, 0.100000001, 0.5) myears = Instance.new('Sound') myears.Parent = game.Players.LocalPlayer.Character.Head myears.Looped = true myears.Name = "Ruski" myears.Playing = true myears.SoundId = "rbxassetid://1362210403" myears.Volume = .5 myears.TimePosition = 0 local g = o1:clone() g.Parent = game.Players.LocalPlayer.Character local C = g:GetChildren() for i=1, #C do if C[i].className == "Part" then local W = Instance.new("Weld") W.Part0 = g.Middle W.Part1 = C[i] local CJ = CFrame.new(g.Middle.Position) local C0 = g.Middle.CFrame:inverse()*CJ local C1 = C[i].CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = g.Middle end local Y = Instance.new("Weld") Y.Part0 = game.Players.LocalPlayer.Character.Torso Y.Part1 = g.Middle Y.C0 = CFrame.new(0, 0, 0) Y.Parent = Y.Part0 end local h = g:GetChildren() for i = 1, # h do h[i].Anchored = false h[i].CanCollide = false end debounce = 0; local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498' local player=game.Players.LocalPlayer; local char=game.Players.LocalPlayer.Character; local humanoid = player.Character.Humanoid; Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack); Tool.GripRight=Vector3.new(0.865, 0.105, -0.49); Tool.GripUp=Vector3.new(-0.023, 0.985, 0.171); Tool.GripPos=Vector3.new(0.064, -0.3, 0.9); Tool.GripForward=Vector3.new(0.485, 0.14, -0.863); --0.485, 0.14, -0.863 Tool.Name='Tec 9'; Handle=Instance.new('Part', Tool); Handle.Name = 'Handle'; Handle.BrickColor=BrickColor.new('Really black') Handle.Size=Vector3.new(0.26, 1.11, 4.85); Handle.Position=Vector3.new(-5.112, 1.837, -3.734) gunfire=Instance.new('Part', Tool) gunfire.Name='GunFire' gunfire.Size=Vector3.new(0.2, 0.2, 0.2) gunfire.Transparency=1 gunfire.Position=Vector3.new(-5.142, 2.582, -5.059) gunfirefx=Instance.new('BillboardGui', gunfire) gunfirefx.Enabled=false gunfirefx.Adornee = gunfire gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0) gunfirefx2=Instance.new('ImageLabel', gunfirefx) gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237' gunfirefx2.BackgroundTransparency=1 gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0) c4mesh=Instance.new('SpecialMesh', Handle); c4mesh.MeshType = 'FileMesh'; c4mesh.MeshId='http://www.roblox.com/asset/?id=430355386'; c4mesh.TextureId='http://www.roblox.com/asset/?id=430355390'; c4mesh.Scale=Vector3.new(0.075, 0.075, 0.075); light=Instance.new('PointLight', Handle); light.Color = Color3.new(255, 255, 0) light.Range=10; light.Enabled=false; --Weld Connector local prev local parts = Tool:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") then if (prev ~= nil)then local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end --end local Prepare=Instance.new("Animation", player.Character); Prepare.AnimationId="http://www.roblox.com/asset?id=168086975"; local playAnim = humanoid:LoadAnimation(Prepare) local Prepare3=Instance.new("Animation", player.Character); Prepare3.AnimationId="http://www.roblox.com/asset?id=95383474"; local Prepare2Play = humanoid:LoadAnimation(Prepare3) local Prepare2=Instance.new("Animation", player.Character); Prepare2.AnimationId="http://www.roblox.com/asset?id=95383474"; local playAnim6 = humanoid:LoadAnimation(Prepare) standed=true local shoot=Instance.new("Animation", player.Character); shoot.AnimationId="http://www.roblox.com/Asset?ID=94332152"; local playAnim2 = humanoid:LoadAnimation(shoot) local reload=Instance.new("Animation", player.Character); reload.AnimationId="http://www.roblox.com/Asset?ID=95390631"; local playAnim3 = humanoid:LoadAnimation(reload) reloadsound=Instance.new('Sound', char.Torso) reloadsound.Volume=4 reloadsound.SoundId='rbxassetid://266147528' equip=Instance.new('Sound', char.Torso) equip.Volume=4 equip.SoundId='rbxassetid://131045401' equip2=Instance.new('Sound', char.Torso) equip2.Volume=4 equip2.SoundId='rbxassetid://131045429' function equipped(mouse) function Shoot() if standed==false then if debounce == 0 then debounce = 1 if mouse.Target ~= nil then if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil and mouse.Target.Name ~= "Head" then mouse.Target.Parent.Humanoid:TakeDamage(75) hit=Instance.new('Sound', mouse.Target.Parent.Torso) hit.Volume=7 hit.SoundId='rbxassetid://159970596' hit:Play() elseif mouse.Target.Parent.Parent:findFirstChild("Humanoid") ~= nil then mouse.Target.Parent.Parent.Humanoid:TakeDamage(45) hit=Instance.new('Sound', mouse.Target.Parent.Parent.Torso) hit.Volume=7 hit.SoundId='rbxassetid://159970596' hit:Play() elseif mouse.Target.Name == "Part" then Hit = mouse.hit if Hit==nil then return end I = Instance.new("Part") I.Parent = game.Workspace I.CFrame = Hit I.Anchored=true I.Transparency=1 I.Anchored=true I.CanCollide=false Pa=Instance.new('ParticleEmitter', I) Pa.Size = NumberSequence.new(0.2) Pa.Speed = NumberRange.new(40) Pa.Lifetime=NumberRange.new(0.4) Pa.RotSpeed = NumberRange.new(-255, 250) Pa.Texture = 'rbxassetid://316915922' Pa.LightEmission = 0 Pa.EmissionDirection='Back' Pa.VelocitySpread = 250 Pa.Rate = 500 -- Pa2=Instance.new('ParticleEmitter', I) Pa2.Size = NumberSequence.new(0.2) Pa2.Speed = NumberRange.new(40) Pa2.Lifetime=NumberRange.new(0.4) Pa2.RotSpeed = NumberRange.new(-255, 250) Pa2.Texture = 'rbxassetid://316915922' Pa2.LightEmission = 0 Pa2.EmissionDirection='Back' Pa2.VelocitySpread = 250 Pa2.Rate = 1000 -- Pa3=Instance.new('ParticleEmitter', I) Pa3.Size = NumberSequence.new(0.2) Pa3.Speed = NumberRange.new(40) Pa3.Lifetime=NumberRange.new(0.4) Pa3.RotSpeed = NumberRange.new(-255, 250) Pa3.Texture = 'rbxassetid://316915922' Pa3.LightEmission = 0 Pa3.EmissionDirection='Back' Pa3.VelocitySpread = 250 Pa3.Rate = 1000 -- Pa4=Instance.new('ParticleEmitter', I) Pa4.Size = NumberSequence.new(0.4) Pa4.Speed = NumberRange.new(40) Pa4.Lifetime=NumberRange.new(0.4) Pa4.RotSpeed = NumberRange.new(-255, 250) Pa4.Texture = 'rbxassetid://316915922' Pa4.LightEmission = 0 Pa4.EmissionDirection='Back' Pa4.VelocitySpread = 250 Pa4.Rate = 1000 wait(0.1) Pa.Enabled=false Pa2.Enabled=false Pa3.Enabled=false Pa4.Enabled=false hit=Instance.new('Sound', I) hit.Volume=5 hit.SoundId='rbxassetid://159970596' hit:Play() hit2=Instance.new('Sound', I) hit2.Volume=14 hit2.SoundId='rbxassetid://516789356' hit2:Play() end end playAnim2:Play() Prepare2Play:Stop() light.Enabled=true; gunfirefx.Enabled=true shootsound=Instance.new('Sound', char.Torso) shootsound.Volume=3 shootsound.SoundId='rbxassetid://149355375' shootsound:Play() wait(0.01) light.Enabled=false; gunfirefx.Enabled=false wait(0.001) Prepare2Play:Play() debounce = 0 end end end mouse.Button1Down:connect(Shoot) end Tool.Equipped:connect(equipped) local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() local reload=Instance.new("Animation", player.Character); reload.AnimationId="http://www.roblox.com/Asset?ID=95384819"; local playAnim3 = humanoid:LoadAnimation(reload) reloading=false mouse.KeyDown:connect(function(key) if key == "r" then if reloading==true then playAnim3:Play() reloadsound:Play() wait(2) playAnim3:Stop() end end end) mouse.KeyDown:connect(function(key) if key == "q" then if reloading==true then if standed==false then standed=true Prepare2Play:Stop() equip2:Play() wait() playAnim:Play() Tool.GripForward=Vector3.new(0.485, 0.14, -0.863); --0.485, 0.14, -0.863 elseif standed==true then standed=false playAnim:Stop() wait() Prepare2Play:Play() equip:Play() Tool.GripForward=Vector3.new(-0.501, 0.137, -0.855); end end end end) stfu=false function equipped() wait() stfu=true wait() playAnim:Play() equip:Play() reloading=true end function unequipped() wait() playAnim:Stop() reloading=false Prepare2Play:Stop() stfu=false end Tool.Equipped:connect(equipped) Tool.Unequipped:connect(unequipped) --STFU stfuu=Instance.new('Sound', char.Torso) stfuu.Volume=3 stfuu.Pitch=6.8 stfuu.SoundId='rbxassetid://261303790' mouse.KeyDown:connect(function(key) if key == "z" then if stfu==true then stfuu:Play() game:GetService("Chat"):Chat(char.Head, "SHUT THE FUCK UP U CUNT", Enum.ChatColor.Red) wait(2) end end end) --- --Masked local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() equipsound = Instance.new('Sound', player.Character.Torso) equipsound.Volume=3 equipsound.SoundId='rbxassetid://153647514' local anim5 = Instance.new("Animation", player.Character) anim5.AnimationId = "http://www.roblox.com/asset/?id=28492456" local playAnim10 = humanoid:LoadAnimation(anim5) plyr = player --p = game:GetService("InsertService"):LoadAsset(304085055) --p.Name='IsMasked' --p.Parent = game.Workspace ismasked=false maskhat=Instance.new('Hat', game.Workspace) maskhat.Name='IsMasked' maskhat.AttachmentForward=Vector3.new(0, 0, 0.1); maskhat.AttachmentPos=Vector3.new(0, 0.8, -0.05); maskhat.AttachmentRight=Vector3.new(1, 0, 0); maskhat.AttachmentUp=Vector3.new(0, 1, 0); maskhandle=Instance.new('Part', maskhat) maskhandle.Name='Handle'; maskhandle.Anchored=false maskhandle.Size=Vector3.new(1.33, 1, 1.7) maskmeshh=Instance.new('SpecialMesh', maskhandle) maskmeshh.MeshType='FileMesh' maskmeshh.MeshId='http://www.roblox.com/asset/?id=304084512' maskmeshh.TextureId='http://www.roblox.com/asset/?id=304083165' wait(0.001) game.Workspace.IsMasked.Parent = plyr.Character maskhandle.Transparency=1 mouse.KeyDown:connect(function(key) if key == "f" then if ismasked==false then ismasked=true Handle.Transparency=1 playAnim10:Play() wait(0.5) playAnim10:Stop() equipsound:Play() Handle.Transparency=0 player.Character.Humanoid.DisplayDistanceType='None' maskhandle.Transparency=0 elseif ismasked==true then ismasked=false Handle.Transparency=1 playAnim10:Play() wait(0.5) playAnim10:Stop() equipsound:Play() player.Character.Humanoid.DisplayDistanceType='Viewer' maskhandle.Transparency=1 Handle.Transparency=0 end end end)