Plugin category: Minigame Minecraft version: 1.12 Suggested name: MSCF What we'd want: We are looking to make a new minigame. This minigame requires the following: Arenas Ranks Kits for every rank An experience system Ability to work alongside crackshot Lobbies A good configuration file Good permissions and commands To start off we would like to use the command /mscf as the full command and maybe have that cut down to /ms to make it quicker. When joining a game, it should replace the players inventory with the lobby items, and in game with their respective kits. CF’s can not attack, and when they die we want them to either join the MS team, or if possible become spectators that are able to attack either team with eggs or something like it. MS will not be able to be harmed or die, unless by suicide command. We would like the option of choosing between these two separate modes. The game is over when either time runs out and there is one or more CF or the MS’s kill all the CFs. We would like a GUI for voting for the next map. Players should be able to do /ms vote and a GUI of all the arenas/maps would be available to vote for. We would like a GUI on the right side of the screen displaying the user’s level, fraction of XP towards the next level, number of players in the lobby, and time until voting ends (when player is in lobby), as well as time until the current round ends (when player is in game) The experience system should be configurable like most others, All Players Start at Level 1 XP Needed from Level 1 to Level 2: ... XP Needed from Level 2 to 3: ... XP Needed from Level 3 to 4: ... XP Needed from Level 4 to 5: … Etc. Games should have configurable times for map voting time (in lobby), pre-game countdown, game timer, and end-game countdown. Other configuration options that are needed (config.yml): Allowed commands Score system (how much exp is given for): Killing a CF Eating a Chorus Fruit Winning a game as CF Winning a game as MS Losing a game as CF Losing a game as MS # of MS/CF players. We would like this to be extra configurable. % of players start as MS and the rest start as CF OR # of players start as MS and the rest start as CF OR % of players start as MS and after 6 players join, changes to # of players start as MS. Prevent voting for the previous map (true/false). Players able to lose hunger (true/false). Players able to regenerate (true/false). Mobs ability to attack MS (true/false). Mobs ability to attack CF (true/false). Allow players to interact with all blocks (true/false). Allow players to break blocks (true/false). Allow players to place blocks (true/false). Rewards for winning. Rewards for losing. Rank prefixes (true/false). Lobby items that do commands Configurable items and what hotbar slot they are in. /ms rank, /ms vote, /ms leave Messages that are configurable (messages.yml) Ranks are shown in a file and able to be configured (ranks.yml). Kits are shown in a file and able to be configured (kits.yml). Arenas are shown in a file and able to be configured (arenas.yml). If possible: Make it so that the chat rank prefixes are only shown in game chat, not when a player is in hub. Allow chorus fruit to be eaten in less time per rank, hopefully configurable, even to no time at all. A compass that can be given to MS’s when there is less than