command /efekty []: trigger: arg 1 is not set: open chest with 3 rows named "&2&lEfekty do zakupu!" to player wait 2 ticks format slot 10 of player with 1 of beacon named "&9>> &6&lHaste" with lore "||&7&e&m&cCzas Trwania: &65 &aMinut||&e&m&cKoszt: &a8 blokow emeraldow||" to close then run "efe1 %player%" format slot 11 of player with 1 of blaze powder named "&9>> &6&lFire Resistance" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a10 emeraldow||" to close then run "efe2 %player%" format slot 12 of player with 1 of diamond sword named "&9>> &6&lStrength" with lore "||&e&m&cCzas Trwania: &62 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe3 %player%" format slot 13 of player with 1 of 373:8257 named "&9>> &6&lRegeneration" with lore "||&e&m&cCzas Trwania: &62 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe4 %player%" format slot 14 of player with 1 of sugar named "&9>> &6&lSpeed" with lore "||&e&m&cCzas Trwania: &635 &aMinut||&e&m&cKoszt: &a64 emeraldow||" to close then run "efe5 %player%" format slot 15 of player with 1 of beacon named "&9>> &6&lHaste II" with lore "||&e&m&cCzas Trwania: &610 &aMinut||&e&m&cKoszt: &a16 blokow emeraldow||" to close then run "efe6 %player%" format slot 16 of player with 1 of beacon named "&9>> &6&lHaste II" with lore "||&e&m&cCzas Trwania: &620 &aMinut||&e&m&cKoszt: &a32 blokow emeraldow||" to close then run "efe7 %player%" format slot 22 of player with 1 of door named "&9>> &6&lZAMKNIJ" with lore "||&7(Kliknij, aby zamknac)" to close stop arg 1 is "reload": if player doesn't have permission "efekty.admin": send "&cBrak uprawnien!" stop send "&6Rozpoczoles przeladowywanie skryptu!" run player command "sk reload %script%" as op wait 1 second send "&aZakonczono przeladowanie skryptu!" stop arg 1 is "villager": if player doesn't have permission "efekty.admin": send "&cBrak uprawnien!" stop spawn Villager at location of player apply slowness 100000 to spawned Villager for 999 days wait 1 tick set display name of spawned entity to "%{nazwa.villagera}%" set name of spawned entity to "%{nazwa.villagera}%" send "&6Stworzyles Villagera!" stop on rightclick on villager: if name of villager is "%{nazwa.villagera}%": cancel event run player command "efekty" as op on load: if folder "plugins/IEfekct" doesn't exists: send "Folder IEfekct not found!" to console send "Creating...." to console create folder "plugins/IEfekct" send "Folder IEfekct was successfull created!" to console Wait 5 seconds execute console command "/sk reload %script%" if file "plugins/IEfekct/Config.yml" doesn't exists: send "File Config.yml not found!" to console send "Creating...." to console create file "plugins/IEfekct/Config.yml" send "Downloading standard content..." to console download from "http://pastebin.com/raw.php?i=RR9p4jE1" to file "plugins/IEfekct/Config.yml" set {tag} to colored value "tag" get of "plugins/IEfekct/Config.yml" parsed as text set {nazwa.villagera} to colored value "nazwa.vill" get of "plugins/IEfekct/Config.yml" parsed as text set {nazwa.shop} to colored value "nazwa.sklepu" get of "plugins/IEfekct/Config.yml" parsed as text set {efe1.cost} to value "efe1.cost.1" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe2.cost} to value "efe2.cost.2" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe3.cost} to value "efe3.cost.3" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe4.cost} to value "efe4.cost.4" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe5.cost} to value "efe5.cost.5" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe6.cost} to value "efe6.cost.6" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe7.cost} to value "efe7.cost.7" get of "plugins/IEfekct/Config.yml" parsed as item type set {efe1.time} to value "efe1.time.1" get of "plugins/IEfekct/Config.yml" set {efe6.time} to value "efe6.time.6" get of "plugins/IEfekct/Config.yml" set {efe7.time} to value "efe7.time.7" get of "plugins/IEfekct/Config.yml" set {efe2.time.1} to value "efe2.time.1" get of "plugins/IEfekct/Config.yml" set {efe2.time.2} to value "efe2.time.2" get of "plugins/IEfekct/Config.yml" set {efe2.time.3} to value "efe2.time.3" get of "plugins/IEfekct/Config.yml" set {efe3.time.1} to value "efe3.time.1" get of "plugins/IEfekct/Config.yml" set {efe3.time.2} to value "efe3.time.2" get of "plugins/IEfekct/Config.yml" set {efe3.time.3} to value "efe3.time.3" get of "plugins/IEfekct/Config.yml" set {efe4.time.1} to value "efe4.time.1" get of "plugins/IEfekct/Config.yml" set {efe4.time.2} to value "efe4.time.2" get of "plugins/IEfekct/Config.yml" set {efe4.time.3} to value "efe4.time.3" get of "plugins/IEfekct/Config.yml" set {efe5.time.1} to value "efe5.time.1" get of "plugins/IEfekct/Config.yml" set {efe5.time.2} to value "efe5.time.2" get of "plugins/IEfekct/Config.yml" set {efe5.time.3} to value "efe5.time.3" get of "plugins/IEfekct/Config.yml" command /efe1 []: trigger: if arg-player have {efe1.cost}: remove haste from arg-player remove {efe1.cost} from arg-player apply haste 2 to arg-player for {efe1.time} message "&2Efekt Haste II zostal zakupiony!" to arg-player run arg-player command "/effect %arg-player% 3 %{efe1.time}%" as op else: send "%{tag}% &cNie masz %{efe1.cost}%!" to arg-player command /efe6 []: trigger: if arg-player have {efe6.cost}: remove haste from arg-player remove {efe6.cost} from arg-player run arg-player command "/effect %arg-player% 3 %{efe6.time}%" as op message "&2Efekt Haste II zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz %{efe6.cost}%!" to arg-player command /efe7 []: trigger: if arg-player have {efe7.cost}: remove haste from arg-player remove {efe7.cost} from arg-player apply haste 2 to arg-player for {efe7.time} run arg-player command "/effect %arg-player% 3 %{efe7.time}%" as op message "&2Efekt Haste II zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz %{efe7.cost}%!" to arg-player command /efe2 []: trigger: if arg-player have {efe2.cost}: remove fire resistance from arg-player set {_fire} to "%{efe2.time.1}%" or "%{efe2.time.2}%" or "%{efe2.time.3}%" remove {efe2.cost} from arg-player if {_fire} is "%{efe2.time.1}%": run arg-player command "/effect %arg-player% 12 %{efe2.time.1}%" as op if {_fire} is "%{efe2.time.2}%": run arg-player command "/effect %arg-player% 12 %{efe2.time.2}%" as op if {_fire} is "%{efe2.time.3}%": run arg-player command "/effect %arg-player% 12 %{efe2.time.3}%" as op message "&2Efekt Fire Resistance zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz %{efe2.cost}%!" to arg-player command /efe3 []: trigger: if arg-player have {efe3.cost}: remove strength from arg-player set {_strength} to "%{efe3.time.1}%" or "%{efe3.time.2}%" or "%{efe3.time.3}%" remove {efe3.cost} from arg-player if {_strength} is "%{efe3.time.1}%": run arg-player command "/effect %arg-player% 5 %{efe3.time.1}%" as op if {_strength} is "%{efe3.time.2}%": run arg-player command "/effect %arg-player% 5 %{efe3.time.2}%" as op if {_strength} is "%{efe3.time.3}%": run arg-player command "/effect %arg-player% 5 %{efe3.time.3}%" as op message "&2Efekt Strength zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz %{efe3.cost}%" to arg-player command /efe4 []: trigger: if arg-player have {efe4.cost}: remove regeneration from arg-player set {_regeneration} to "%{efe4.time.1}%" or "%{efe4.time.12}%" or "%{efe4.time.3}%" remove {efe4.cost} from arg-player if {_regeneration} is "%{efe4.time.1}%": run arg-player command "/effect %arg-player% 10 %{efe4.time.1}%" as op if {_regeneration} is "%{efe4.time.2}%": run arg-player command "/effect %arg-player% 10 %{efe4.time.2}%" as op if {_regeneration} is "%{efe4.time.3}%": run arg-player command "/effect %arg-player% 10 %{efe4.time.3}%" as op message "&2Efekt Regeneration zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz %{efe4.cost}%!" to arg-player command /efe5 []: trigger: if arg-player have {efe5.cost}: remove speed from arg-player set {_speed} to "%{efe5.time.1}%" or "%{efe5.time.12}%" or "%{efe5.time.3}%" remove {efe5.cost} from arg-player if {_speed} is "%{efe5.time.1}%": run arg-player command "/effect %arg-player% 1 %{efe5.time.1}%" as op if {_speed} is "%{efe5.time.2}%": run arg-player command "/effect %arg-player% 1 %{efe5.time.2}%" as op if {_speed} is "%{efe5.time.3}%": run arg-player command "/effect %arg-player% 1 %{efe5.time.3}%" as op message "&2Efekt Speed'a zostal zakupiony!" to arg-player else: send "%{tag}% &cNie masz &3%{efe5.cost}%!" to arg-player