plr=game:service'Players'.LocalPlayer chr=plr.Character local ms = plr:GetMouse() CV="Really black" local txt = Instance.new("BillboardGui", chr) txt.Adornee = chr.Head txt.Name = "_status" txt.Size = UDim2.new(4, 0, 2.5, 0) txt.StudsOffset = Vector3.new(-4, 2, 0) local text = Instance.new("TextLabel", txt) text.Size = UDim2.new(3, 0, 0.5, 0) text.FontSize = "Size18" text.TextScaled = true text.TextTransparency = 0 text.BackgroundTransparency = 1 text.TextTransparency = 0 text.TextStrokeTransparency = 0 text.Font = "SourceSansBold" text.TextStrokeColor3 = Color3.new(1,1,1) v=Instance.new("Part") v.Parent=plr.Character v.FormFactor="Symmetric" v.Anchored=true v.CanCollide=false v.BottomSurface="Smooth" v.TopSurface="Smooth" v.Size=Vector3.new(10,10,10) v.Transparency=0.7 while wait() do v.CFrame=chr.Torso.CFrame v.BrickColor=BrickColor.new(CV) text.TextColor3 = v.BrickColor.Color v.Shape="Ball" text.Text = CV Instance.new("PointLight").Parent = v ms.KeyDown:connect(function(key) --Colors if string.lower(key) == "n" then CV="Really red" elseif string.lower(key) == "b" then CV="Really blue" elseif string.lower(key) == "m" then CV="Really black" end end) end