--[[mediafire]]-- wait(1) --This GUI was made by Xellous, this is only a portion of the commands. Index = {"Deadly","Character","WalkSpeed","Teleport","Players","Be","Misc","Lighting","Control","Server","Vs"} Deadly = {"Kill","RobloxLock","RobloxLockXell","MessageRemove","Explode","Respawn","ResetCredits","50kCredits","100kCredits","200kCredits"} Character = {"ForceField","UnForceField","Visible","InVisible","Spectate","Freeze","Thaw","Sparkles","UnSparkles","Heal","Trip","Sit","Jump","Stand","HighGrav","Grav","NoGrav"} WalkSpeed = {"Run","Normal","No","Reverse","+25","-25"} Lighting = {"Night","Day","Normal","DarkFog","LightFog","Blind"} PlayeR = {"Kick","Punish","UnPunish","Mute","DeMute","Bc","Tbc","Obc"} Be = {"Normal","Scary","kman786","Me","IceGuy"} Misc = {"Jail","UnJail","SitPunish","GiveBtools","RemoveTools","UnLock","Lock","God","Heal","NormalHealth"} Server = {"Shutdown","Crossroads"} Vs = {"NoWeps","AllWeps"} Playerslist = {"All","Me","Others","Guests","Random"} YesNo = {"Yes","No"} l1 = nil l2 = nil l3 = nil Version = 3.00 library = LoadLibrary("RbxGui") function GetPlayer(name) if name == "All" then local Players = { } local players = game.Players:GetChildren() for i =1,#players do if players[i].className == "Player" then table.insert(Players,players[i]) end end return Players elseif name == "Me" then return {game.Players.LocalPlayer} elseif name == "Others" then local Players = { } local players = game.Players:GetChildren() for i =1,#players do if players[i].className == "Player" and players[i].Name ~= game.Players.LocalPlayer then table.insert(Players,players[i]) end end return Players elseif name == "Guests" then local Players = { } local players = game.Players:GetChildren() for i =1,#players do if players[i].className == "Player" and string.sub(players[i].Name,1,5) == "Guest" then table.insert(Players,players[i]) end end return Players elseif name == "Random" then while true do local players = game.Players:GetChildren() local rand = math.random(1,#players) if players[rand].className == "Player" then return { players[rand] } end end else player = game.Players:FindFirstChild(name) if player ~= nil and player.className == "Player" then return {player} end end print("Doesnt Exist") return 0 end function Command(Command) local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = true end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end localp = game.Players.LocalPlayer l2 = Command l3 = nil ------------------------------------Lighting if Command == "Night" then game.Lighting.TimeOfDay = "00:00:00" end if Command == "Day" then game.Lighting.TimeOfDay = "12:00:00" end if Command == "Normal" then game.Lighting.TimeOfDay = "12:00:00" game.Lighting.FogEnd = 100000 game.Lighting.Brightness = 1 end if Command == "DarkFog" then game.Lighting.TimeOfDay = "00:00:00" game.Lighting.FogEnd = 60 game.Lighting.FogStart = 30 game.Lighting.Brightness = 0 game.Lighting.FogColor = Color3.new(0, 0, 0) end if Command == "LightFog" then game.Lighting.TimeOfDay = "12:00:00" game.Lighting.FogEnd = 60 game.Lighting.FogStart = 30 game.Lighting.Brightness = 1 game.Lighting.FogColor = Color3.new(1, 1, 1) end if Command == "Blind" then game.Lighting.TimeOfDay = "12:00:00" game.Lighting.FogEnd = 0 game.Lighting.FogStart = 0 game.Lighting.Brightness = 1 game.Lighting.FogColor = Color3.new(1, 0, 1) end if Command == "Shutdown" then CreateScript([[ while true do wait(1) p= game.Players:GetChildren() for i= 1, #p do p[i]:remove() end end]],game.Workspace,"mpm") end if Command == "Crossroads" then clear = game.Workspace:GetChildren() for i = 1 ,#clear do if clear[i].Name ~= "Terrain" then clear[i]:Destroy() end end local baseurl="http://www.roblox.com/asset/?id=%d" game:Load(baseurl:format(1818)) --crossroads =D wait(10) game.SetMessage("Respawning") --Respawns them local players = game.Players:GetChildren() for i =1,#players do if players[i].className == "Player" then local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 players[i].Character = ack2 end end game:ClearMessage() end end function PCommand(player) l3 = player m1 = "Gui "..Version local Command = l2 local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = true end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end player = GetPlayer(player) if player == 0 then return end m2 = m1.." Loaded" -------------------------Deadly if Command == "Kill" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = -1000 end end end end if Command == "RobloxLock" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then game.Players.hancock98.RobloxLocked = true end end end end if Command == "RobloxLockXell" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then game.Players.Xellous.RobloxLocked = true end end end end if Command == "MessageRemove" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then game.Workspace.Message:Destroy() end end end end if Command == "Explode" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local ex = Instance.new("Explosion") ex.Position = torso.Position ex.Parent = game.Workspace end end end end if Command == "Respawn" then for i = 1,#player do local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 player[i].Character = ack2 end end -------------------------WalkSpeed if Command == "Run" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = 60 end end end end if Command == "Normal" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = 16 end end end end if Command == "No" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = 0 end end end end --This Is Made By Florioo and Noone else if Command == "Reverse" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = -16 end end end end if Command == "+25" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = human.WalkSpeed + 25 end end end end if Command == "-25" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.WalkSpeed = human.WalkSpeed - 25 end end end end --------------------------------Character if Command == "ForceField" then for i = 1,#player do if player[i].Character ~= nil then local ff = Instance.new("ForceField") ff.Parent = player[i].Character end end end m3 = "Admin "..m2 if Command == "UnForceField" then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i2 = 1,#c do if c[i2].className == "ForceField" then c[i2]:Destroy() end end end end end if com== "Visible" then for i = 1,#player do if player[i].Character ~= nil then local char = player[i].Character local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Hat" then local handle = c[i]:FindFirstChild("Handle") if handle ~= nil then handle.Transparency = 0 end end if c[i].className == "Part" then c[i].Transparency = 0 if c[i].Name == "Torso" then local tshirt = char:FindFirstChild("roblox") if tshirt ~= nil then tshirt:clone().Parent = c[i] tshirt:Destroy() end end if c[i].Name == "Head" then if gface ~= nil then local face = gface:clone() face.Parent = c[i] end end end end end end end if Command == "InVisible" then for i = 1,#player do if player[i].Character ~= nil then local char = player[i].Character local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Hat" then local handle = c[i]:FindFirstChild("Handle") if handle ~= nil then handle.Transparency = 1 end end if c[i].className == "Part" then c[i].Transparency = 1 if c[i].Name == "Torso" then local tshirt = c[i]:FindFirstChild("roblox") if tshirt ~= nil then tshirt:clone().Parent = char tshirt:Destroy() end end if c[i].Name == "Head" then local face = c[i]:FindFirstChild("face") if face ~= nil then gface = face:clone() face:Destroy() end end end end end end end m4 = "ioo's "..m3 if Command == "Spectate" then for i = 1,#player do local ff = Instance.new("ForceField") ff.Parent = player[i].Character local c = player[i].Backpack:GetChildren() for i =1,#c do c[i]:Destroy() end end end if Command == "Freeze" then for i = 1,#player do if player[i].Character ~= nil then local humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.WalkSpeed = 0 end local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Anchored = true c[i].Reflectance = 0.6 end end end end end if Command == "Thaw" then for i = 1,#player do if player[i].Character ~= nil then local humanoid = player[i].Character:FindFirstChild("Humanoid") if humanoid ~= nil then humanoid.WalkSpeed = 16 end local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Anchored = false c[i].Reflectance = 0 end end end end end if Command == "Sparkles" then local floriOO = player for i = 1,#floriOO do if floriOO[i].Character ~= nil then local Creator = floriOO[i].Character:FindFirstChild("Torso") if Creator ~= nil then local lal = Instance.new("Sparkles") lal.Color = Color3.new(math.random(1,255),math.random(1,255),math.random(1,255)) lal.Parent = Creator end end end end --This Is Made By Florioo and Noone else if Command == "UnSparkles" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local c = torso:GetChildren() for i2 = 1,#c do if c[i2].className == "Sparkles" then c[i2]:Destroy() end end end end end end if Command == "Heal" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = human.MaxHealth end end end end if Command == "Trip" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then torso.CFrame = CFrame.new(torso.Position.x,torso.Position.y,torso.Position.z,0, 0, 1, 0, -1, 0, 1, 0, 0) end end end end if Command == "Sit" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Sit = true end end end end if Command == "Jump" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Jump = true end end end end if Command == "Stand" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Sit = false end end end end if Command == "HighGrav" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force - Vector3.new(0,c2[i]:getMass() * 60,0) end end end end end end m5 = "Flor"..m4 if Command == "Grav" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf:Destroy() end end end end end if com== "NoGrav" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local bf = torso:FindFirstChild("BF") if bf ~= nil then bf.force = Vector3.new(0,0,0) else local bf = Instance.new("BodyForce") bf.Name = "BF" bf.force = Vector3.new(0,0,0) bf.Parent = torso end local c2 = player[i].Character:GetChildren() for i=1,#c2 do if c2[i].className == "Part" then torso.BF.force = torso.BF.force + Vector3.new(0,c2[i]:getMass() * 140,0) end end end end end end --------------------------------Players if Command == "Kick" then for i = 1,#player do if player[i] ~= nil then player[i]:Destroy() end end end if Command == "Punish" then for i = 1,#player do if player[i].Character ~= nil then player[i].Character.Parent = game.Lighting end end end if Command == "UnPunish" then for i = 1,#player do if player[i].Character ~= nil then player[i].Character.Parent = game.Workspace player[i].Character:MakeJoints() end end end if Command == "Mute" then for i = 1,#player do if player[i] ~= nil then player[i]:SetSuperSafeChat(true) end end end if Command == "DeMute" then for i = 1,#player do if player[i] ~= nil then player[i]:SetSuperSafeChat(false) end end end if Command == "Bc" then for i = 1,#player do if player[i] ~= nil then player[i]:SetMembershipType( Enum.MembershipType.BuildersClub ) end end end if Command == "Tbc" then for i = 1,#player do if player[i] ~= nil then player[i]:SetMembershipType( Enum.MembershipType.TurboBuildersClub ) end end end if Command == "Obc" then for i = 1,#player do if player[i] ~= nil then player[i]:SetMembershipType( Enum.MembershipType.OutrageousBuildersClub ) end end end if Command == "kman786" then Id = "52770" for i = 1,#player do if player[i] ~= nil then player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..Id player[i].Character:BreakJoints() end end end if Command == "IceGuy" then Id = "1289054" for i = 1,#player do if player[i] ~= nil then player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..Id player[i].Character:BreakJoints() end end end if Command == "Scary" then Id = "7592737" for i = 1,#player do if player[i] ~= nil then player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..Id player[i].Character:BreakJoints() end end end if Command == "Me" then for i = 1,#player do if player[i] ~= nil then player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..LocalPlayer.userId player[i].Character:BreakJoints() end end end if Command == "Normal" then for i = 1,#player do if player[i] ~= nil then player[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..Player[i].userId player[i].Character:BreakJoints() end end end ---------------------------------------------Misc if Command == "Jail" then for i = 1,#player do if player[i].Character ~= nil then local torso = player[i].Character:FindFirstChild("Torso") if torso ~= nil then local ack = Instance.new("Model") ack.Name = "Florioo" .. player[i].Name icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(7,1.2000000476837,7) icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack icky = Instance.new("Part") icky.Size = Vector3.new(1,7.2000002861023,1) icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0) icky.Color = Color3.new(0.105882, 0.164706, 0.203922) icky.Anchored = true icky.Locked = true icky.CanCollide = true icky.Parent = ack ack.Parent = game.Workspace ack:MoveTo(torso.Position) end end end end if Command == "UnJail" then for i = 1,#player do local c = game.Workspace:GetChildren() for i2 =1,#c do if string.sub(c[i2].Name,1,7) == "Florioo" then if string.sub(c[i2].Name,8) == player[i].Name then c[i2]:Destroy() end end end end end if Command == "SitPunish" then for i = 1,#player do local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Sit = true end wait(1) if player[i].Character ~= nil then player[i].Character.Parent = game.Lighting end wait(3) if player[i].Character ~= nil then player[i].Character.Parent = game.Workspace player[i].Character:MakeJoints() end end end if Command == "GiveBtools" then for i = 1,#player do local a = Instance.new("HopperBin") a.BinType = "GameTool" a.Parent = player[i].Backpack local a = Instance.new("HopperBin") a.BinType = "Clone" a.Parent = player[i].Backpack local a = Instance.new("HopperBin") a.BinType = "Hammer" a.Parent = player[i].Backpack end end if Command == "RemoveTools" then for i = 1,#player do local c = player[i].Backpack:GetChildren() for i =1,#c do c[i]:Destroy() end end end if Command == "UnLock" then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Locked = false end end end end end if Command == "Lock" then for i = 1,#player do if player[i].Character ~= nil then local c = player[i].Character:GetChildren() for i =1,#c do if c[i].className == "Part" then c[i].Locked = true end end end end end if Command == "God" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.MaxHealth = math.huge end end end end if Command == "Heal" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = 100 end end end end if Command == "NormalHealth" then for i = 1,#player do if player[i].Character ~= nil then local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.MaxHealth = 100 end end end end --------------------------------------------------Vs if Command == "AllWeps" then for i = 1,#player do if player[i].Character ~= nil then player[i].FAMAS.Value = true player[i].SCAR.Value = true player[i]["Riot Shield"].Value = true player[i].M1014.Value = true player[i].M60.Value = true player[i].Barrett.Value = true player[i].Minigun.Value = true local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = 0 end end end end if Command == "NoWeps" then for i = 1,#player do if player[i].Character ~= nil then player[i]= player[i] player[i].FAMAS.Value = false player[i].SCAR.Value = false player[i]["Riot Shield"].Value = false player[i].M1014.Value = false player[i].M60.Value = false player[i].Barrett.Value = false player[i].Minigun.Value = false local human = player[i].Character:FindFirstChild("Humanoid") if human ~= nil then human.Health = 0 end end end end end function Teleport(to) local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = true end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end l3 = to who=l2 To = game.Players:FindFirstChild(to) Who = GetPlayer(who) if Who == 0 then return end for i = 1 ,#Who do if Who[i].Character ~= nil and To.Character ~= nil then if Who[i].Character:FindFirstChild("Torso") ~= nil and To.Character:FindFirstChild("Torso") ~= nil then Who[i].Character.Torso.CFrame = To.Character.Torso.CFrame + Vector3.new(math.random(-i/3,i/3),0,math.random(-i/3,i/3)) end end end end function TeleportTo(Who) l2 = Who local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = false end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end b = {} local a=game.Players:GetPlayers() for i = 1, #a do table.insert (b, i, a[i].Name) end CreateMenu("L3",b,UDim2.new(0, 610, 0, 0),Teleport) end function Controlb(to) local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = true end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end l3 = to who=l2 To = game.Players:FindFirstChild(to) Who = GetPlayer(who) if Who == 0 then return end for i = 1 ,#Who do Who[i].Character = To.Character end end function Controla(Who) l2 = Who local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = false end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end local a=game.Players:GetPlayers() for i = 1 ,#a do b = {} local a=game.Players:GetPlayers() for i = 1, #a do table.insert (b, i, a[i].Name) end end CreateMenu("L3",b,UDim2.new(0, 610, 0, 0),Controlb) end --F function Confirm(command) l2 = command local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = false end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end CreateMenu("L3",YesNo,UDim2.new(0, 610, 0, 0),confirM) end function confirM(yesorno) l3 = yesorno if yesorno == "Yes" then Command(l2) end local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = true end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end end function CreateScript(script,parent,name) a = Instance.new ("Script") a.Source = script a.Name = name a.Parent = parent end function Player(command) l2 = command local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2.Visible = false end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end local Playerslistn = Playerslist for i = 1, #Playerslist do print (Playerslist[i]) end for i = 1, #Playerslistn do print (Playerslist[i]) end local a=game.Players:GetPlayers() for i = 1, #a do table.insert (Playerslistn, i+5, a[i].Name) end CreateMenu("L3",Playerslistn,UDim2.new(0, 610, 0, 0),PCommand) end function Indexselect(choice) l1 = choice local LL2 = ScreenGui.Frame:FindFirstChild("L2") if LL2 ~= nil then LL2:Destroy() end local LL3 = ScreenGui.Frame:FindFirstChild("L3") if LL3 ~= nil then LL3:Destroy() end if l1 == "Deadly" then CreateMenu("L2",Deadly,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Character" then CreateMenu("L2",Character,UDim2.new(0, 455, 0, 0),Player) end if l1 == "WalkSpeed" then CreateMenu("L2",WalkSpeed,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Character" then CreateMenu("L2",Character,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Teleport" then local Playerslistn = Playerslist local a=game.Players:GetPlayers() for i = 1, #a do table.insert (Playerslistn, i+5, a[i].Name) end CreateMenu("L2",Playerslistn,UDim2.new(0, 455, 0, 0),TeleportTo) end if l1 == "Control" then local Playerslistn = Playerslist local a=game.Players:GetPlayers() for i = 1, #a do table.insert (Playerslistn, i+5, a[i].Name) end CreateMenu("L2",Playerslistn,UDim2.new(0, 455, 0, 0),Controla) end if l1 == "Players" then CreateMenu("L2",PlayeR,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Be" then CreateMenu("L2",Be,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Misc" then CreateMenu("L2",Misc,UDim2.new(0, 455, 0, 0),Player) end if l1 == "Lighting" then CreateMenu("L2",Lighting,UDim2.new(0, 455, 0, 0),Command) end if l1 == "Server" then CreateMenu("L2",Server,UDim2.new(0, 455, 0, 0),Confirm) end if l1 == "Vs" then CreateMenu("L2",Vs,UDim2.new(0, 455, 0, 0),Player) end end function CreateMenu(name,Table,pos,Func) menu=library.CreateDropDownMenu(Table,Func) menu.Parent = Frame menu.Size = UDim2.new(0, 150, 0, 30) menu.Position = pos menu.Name = name end ScreenGui = Instance.new("ScreenGui",game:GetService("CoreGui")) Frame = Instance.new("Frame") Frame.Parent = ScreenGui CreateMenu("L1",Index,UDim2.new(0, 300, 0, 0),Indexselect)