--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0 = Instance.new("Part") Script1 = Instance.new("Script") Part0.Name = "DeletePart" Part0.Parent = mas Part0.CFrame = CFrame.new(-109, 0.5, 173, 1.00000012, 0, 0, 0, 1, 1.69406589e-21, 0, 1.69406589e-21, 1.00000012) Part0.Position = Vector3.new(-109, 0.5, 173) Part0.Color = Color3.new(0.768627, 0.156863, 0.109804) Part0.Size = Vector3.new(4, 1, 2) Part0.BrickColor = BrickColor.new("Bright red") Part0.brickColor = BrickColor.new("Bright red") Script1.Parent = Part0 table.insert(cors,sandbox(Script1,function() function onTouched(hit) hit:remove() end connection = script.Parent.Touched:connect(onTouched) end)) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end