[23:42:34] [DEBUG] Created script domain 'ScriptDomain_4FE95A3E'. [23:42:34] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4FE95A3E' ... [23:42:34] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [23:42:34] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [23:42:34] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [23:42:34] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [23:42:34] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [23:42:34] [DEBUG] Found 6 script(s) in 'VAutodrive.dll'. [23:42:34] [DEBUG] Found 0 script(s) in 'VCommonFunctions.dll'. [23:42:34] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [23:42:34] [DEBUG] Starting 10 script(s) ... [23:42:34] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:34] [DEBUG] Started script 'ExitVehicle'. [23:42:34] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:34] [DEBUG] Started script 'IndicatorControl'. [23:42:34] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:34] [DEBUG] Started script 'HeavyCar'. [23:42:34] [DEBUG] Instantiating script 'VAutodrive.VehicleMoversHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:34] [DEBUG] Started script 'VAutodrive.VehicleMoversHandling'. [23:42:34] [DEBUG] Instantiating script 'VAutodrive.MenuHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [DEBUG] Started script 'VAutodrive.MenuHandling'. [23:42:35] [DEBUG] Instantiating script 'VAutodrive.KeyHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [DEBUG] Started script 'VAutodrive.KeyHandling'. [23:42:35] [DEBUG] Instantiating script 'VAutodrive.DriverHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [ERROR] Failed to instantiate script 'VAutodrive.DriverHandling' because no public default constructor was found. [23:42:35] [DEBUG] Instantiating script 'VAutodrive.SeatHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [DEBUG] Started script 'VAutodrive.SeatHandling'. [23:42:35] [DEBUG] Instantiating script 'VAutodrive.WalkHandling' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [DEBUG] Started script 'VAutodrive.WalkHandling'. [23:42:35] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_4FE95A3E' ... [23:42:35] [DEBUG] Started script 'VehicleWeapons'. [23:42:35] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [23:49:47] [DEBUG] Created script domain 'ScriptDomain_978DBA3A'. [23:49:47] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_978DBA3A' ... [23:49:47] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [23:49:47] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [23:49:47] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [23:49:47] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [23:49:47] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [23:49:47] [DEBUG] Found 6 script(s) in 'VAutodrive.dll'. [23:49:47] [DEBUG] Found 0 script(s) in 'VCommonFunctions.dll'. [23:49:47] [DEBUG] Found 4 script(s) in 'VehicleController.dll'. [23:49:47] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [23:49:47] [DEBUG] Starting 14 script(s) ... [23:49:47] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_978DBA3A' ... [23:49:47] [DEBUG] Started script 'ExitVehicle'. [23:49:47] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_978DBA3A' ... [23:49:47] [DEBUG] Started script 'IndicatorControl'. [23:49:47] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_978DBA3A' ... [23:49:47] [DEBUG] Started script 'HeavyCar'. [23:49:47] [DEBUG] Instantiating script 'VAutodrive.VehicleMoversHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:47] [DEBUG] Started script 'VAutodrive.VehicleMoversHandling'. [23:49:47] [DEBUG] Instantiating script 'VAutodrive.MenuHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VAutodrive.MenuHandling'. [23:49:48] [DEBUG] Instantiating script 'VAutodrive.KeyHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VAutodrive.KeyHandling'. [23:49:48] [DEBUG] Instantiating script 'VAutodrive.DriverHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [ERROR] Failed to instantiate script 'VAutodrive.DriverHandling' because no public default constructor was found. [23:49:48] [DEBUG] Instantiating script 'VAutodrive.SeatHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VAutodrive.SeatHandling'. [23:49:48] [DEBUG] Instantiating script 'VAutodrive.WalkHandling' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VAutodrive.WalkHandling'. [23:49:48] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.InputManager' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VehicleController.GTAGame.Managers.InputManager'. [23:49:48] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.NotificationManager' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VehicleController.GTAGame.Managers.NotificationManager'. [23:49:48] [DEBUG] Instantiating script 'VehicleController.Plugin.Input.InputHandler' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VehicleController.Plugin.Input.InputHandler'. [23:49:48] [DEBUG] Instantiating script 'VehicleController.VehicleController' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VehicleController.VehicleController'. [23:49:48] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_978DBA3A' ... [23:49:48] [DEBUG] Started script 'VehicleWeapons'. [23:49:48] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [23:49:48] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'Boolean GTA.Vehicle.get_EngineRunning()'. at VehicleController.Plugin.VehicleManager.OnTick() at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [23:49:53] [ERROR] Script 'VehicleController.VehicleController' is not responding! Aborting ... [23:49:53] [DEBUG] Aborted script 'VehicleController.VehicleController'. [23:54:22] [DEBUG] Created script domain 'ScriptDomain_8992297'. [23:54:22] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8992297' ... [23:54:22] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [23:54:22] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [23:54:22] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [23:54:22] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [23:54:22] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [23:54:22] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [23:54:22] [DEBUG] Starting 4 script(s) ... [23:54:22] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_8992297' ... [23:54:22] [DEBUG] Started script 'ExitVehicle'. [23:54:22] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_8992297' ... [23:54:22] [DEBUG] Started script 'IndicatorControl'. [23:54:22] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_8992297' ... [23:54:22] [DEBUG] Started script 'HeavyCar'. [23:54:22] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_8992297' ... [23:54:22] [DEBUG] Started script 'VehicleWeapons'. [23:54:22] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [16:51:58] [DEBUG] Created script domain 'ScriptDomain_C874129E'. [16:51:58] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_C874129E' ... [16:51:58] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [16:51:58] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [16:51:58] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [16:51:58] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [16:51:58] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [16:51:58] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [16:51:58] [DEBUG] Starting 4 script(s) ... [16:51:58] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_C874129E' ... [16:51:58] [DEBUG] Started script 'ExitVehicle'. [16:51:58] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_C874129E' ... [16:51:58] [DEBUG] Started script 'IndicatorControl'. [16:51:58] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_C874129E' ... [16:51:58] [DEBUG] Started script 'HeavyCar'. [16:51:58] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_C874129E' ... [16:51:58] [DEBUG] Started script 'VehicleWeapons'. [16:51:58] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [08:36:38] [DEBUG] Created script domain 'ScriptDomain_7AF26849'. [08:36:38] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_7AF26849' ... [08:36:38] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [08:36:38] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [08:36:39] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [08:36:39] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [08:36:39] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [08:36:39] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [08:36:39] [DEBUG] Starting 4 script(s) ... [08:36:39] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_7AF26849' ... [08:36:39] [DEBUG] Started script 'ExitVehicle'. [08:36:39] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_7AF26849' ... [08:36:39] [DEBUG] Started script 'IndicatorControl'. [08:36:39] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_7AF26849' ... [08:36:39] [DEBUG] Started script 'HeavyCar'. [08:36:39] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_7AF26849' ... [08:36:39] [DEBUG] Started script 'VehicleWeapons'. [08:36:39] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [09:00:22] [DEBUG] Created script domain 'ScriptDomain_B0E71303'. [09:00:22] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_B0E71303' ... [09:00:22] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [09:00:22] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [09:00:22] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [09:00:22] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [09:00:22] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [09:00:22] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [09:00:22] [DEBUG] Starting 4 script(s) ... [09:00:22] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_B0E71303' ... [09:00:22] [DEBUG] Started script 'ExitVehicle'. [09:00:22] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_B0E71303' ... [09:00:22] [DEBUG] Started script 'IndicatorControl'. [09:00:22] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_B0E71303' ... [09:00:22] [DEBUG] Started script 'HeavyCar'. [09:00:22] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_B0E71303' ... [09:00:22] [DEBUG] Started script 'VehicleWeapons'. [09:00:22] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [09:07:26] [DEBUG] Created script domain 'ScriptDomain_AABC714C'. [09:07:26] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_AABC714C' ... [09:07:26] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [09:07:26] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [09:07:26] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [09:07:26] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [09:07:26] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [09:07:26] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [09:07:26] [DEBUG] Starting 4 script(s) ... [09:07:26] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_AABC714C' ... [09:07:26] [DEBUG] Started script 'ExitVehicle'. [09:07:26] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_AABC714C' ... [09:07:26] [DEBUG] Started script 'IndicatorControl'. [09:07:26] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_AABC714C' ... [09:07:26] [DEBUG] Started script 'HeavyCar'. [09:07:26] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_AABC714C' ... [09:07:26] [DEBUG] Started script 'VehicleWeapons'. [09:07:26] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [09:29:19] [DEBUG] Created script domain 'ScriptDomain_4ECDC6D9'. [09:29:19] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4ECDC6D9' ... [09:29:19] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [09:29:19] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [09:29:20] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [09:29:20] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [09:29:20] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [09:29:20] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [09:29:20] [DEBUG] Starting 4 script(s) ... [09:29:20] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_4ECDC6D9' ... [09:29:20] [DEBUG] Started script 'ExitVehicle'. [09:29:20] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_4ECDC6D9' ... [09:29:20] [DEBUG] Started script 'IndicatorControl'. [09:29:20] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_4ECDC6D9' ... [09:29:20] [DEBUG] Started script 'HeavyCar'. [09:29:20] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_4ECDC6D9' ... [09:29:20] [DEBUG] Started script 'VehicleWeapons'. [09:29:20] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [10:03:59] [DEBUG] Created script domain 'ScriptDomain_D862F378'. [10:03:59] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_D862F378' ... [10:03:59] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [10:03:59] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [10:03:59] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [10:03:59] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [10:03:59] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [10:03:59] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [10:03:59] [DEBUG] Starting 4 script(s) ... [10:03:59] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_D862F378' ... [10:03:59] [DEBUG] Started script 'ExitVehicle'. [10:03:59] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_D862F378' ... [10:03:59] [DEBUG] Started script 'IndicatorControl'. [10:03:59] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_D862F378' ... [10:03:59] [DEBUG] Started script 'HeavyCar'. [10:03:59] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_D862F378' ... [10:03:59] [DEBUG] Started script 'VehicleWeapons'. [10:03:59] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [14:58:41] [DEBUG] Created script domain 'ScriptDomain_AAA6BCDD'. [14:58:41] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_AAA6BCDD' ... [14:58:41] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [14:58:41] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [14:58:41] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [14:58:41] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [14:58:41] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [14:58:41] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [14:58:41] [DEBUG] Starting 4 script(s) ... [14:58:41] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_AAA6BCDD' ... [14:58:41] [DEBUG] Started script 'ExitVehicle'. [14:58:41] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_AAA6BCDD' ... [14:58:41] [DEBUG] Started script 'IndicatorControl'. [14:58:41] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_AAA6BCDD' ... [14:58:41] [DEBUG] Started script 'HeavyCar'. [14:58:41] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_AAA6BCDD' ... [14:58:41] [DEBUG] Started script 'VehicleWeapons'. [14:58:41] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [11:05:43] [DEBUG] Created script domain 'ScriptDomain_671FF886'. [11:05:43] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_671FF886' ... [11:05:43] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [11:05:43] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [11:05:43] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [11:05:43] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [11:05:43] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [11:05:43] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [11:05:43] [DEBUG] Starting 4 script(s) ... [11:05:43] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_671FF886' ... [11:05:43] [DEBUG] Started script 'ExitVehicle'. [11:05:43] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_671FF886' ... [11:05:43] [DEBUG] Started script 'IndicatorControl'. [11:05:43] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_671FF886' ... [11:05:43] [DEBUG] Started script 'HeavyCar'. [11:05:43] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_671FF886' ... [11:05:43] [DEBUG] Started script 'VehicleWeapons'. [11:05:43] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [11:20:14] [DEBUG] Created script domain 'ScriptDomain_36A71343'. [11:20:14] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_36A71343' ... [11:20:14] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [11:20:14] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [11:20:14] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [11:20:14] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [11:20:14] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [11:20:14] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [11:20:14] [DEBUG] Starting 4 script(s) ... [11:20:14] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_36A71343' ... [11:20:14] [DEBUG] Started script 'ExitVehicle'. [11:20:14] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_36A71343' ... [11:20:14] [DEBUG] Started script 'IndicatorControl'. [11:20:14] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_36A71343' ... [11:20:14] [DEBUG] Started script 'HeavyCar'. [11:20:14] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_36A71343' ... [11:20:14] [DEBUG] Started script 'VehicleWeapons'. [11:20:14] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [12:21:39] [DEBUG] Created script domain 'ScriptDomain_E2116775'. [12:21:40] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_E2116775' ... [12:21:40] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [12:21:40] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [12:21:40] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [12:21:40] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [12:21:40] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [12:21:40] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [12:21:40] [DEBUG] Starting 4 script(s) ... [12:21:40] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_E2116775' ... [12:21:40] [DEBUG] Started script 'ExitVehicle'. [12:21:40] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_E2116775' ... [12:21:40] [DEBUG] Started script 'IndicatorControl'. [12:21:40] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_E2116775' ... [12:21:40] [DEBUG] Started script 'HeavyCar'. [12:21:40] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_E2116775' ... [12:21:40] [DEBUG] Started script 'VehicleWeapons'. [12:21:40] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop() [23:06:03] [DEBUG] Created script domain 'ScriptDomain_8FC72388'. [23:06:03] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8FC72388' ... [23:06:03] [DEBUG] Successfully compiled 'ExitVehicle.cs'. [23:06:03] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'. [23:06:04] [DEBUG] Successfully compiled 'IndicatorControl.cs'. [23:06:04] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'. [23:06:04] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'. [23:06:04] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'. [23:06:04] [DEBUG] Starting 4 script(s) ... [23:06:04] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_8FC72388' ... [23:06:04] [DEBUG] Started script 'ExitVehicle'. [23:06:04] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_8FC72388' ... [23:06:04] [DEBUG] Started script 'IndicatorControl'. [23:06:04] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_8FC72388' ... [23:06:04] [DEBUG] Started script 'HeavyCar'. [23:06:04] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_8FC72388' ... [23:06:04] [DEBUG] Started script 'VehicleWeapons'. [23:06:04] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'. at HeavyCar.onTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop()