// Simple Commands By Mr.Kakashi // Script By Mr.Kakashi // Copyright 2011 // Great for Beginners // //Dont Remove Credits! #include //Define Colors #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_RED 0xFF0000FF #define COLOR_GREY 0xAFAFAFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_VIOLET 0x9955DEEE #define COLOR_LIGHTRED 0xFF99AADD #define COLOR_SEAGREEN 0x00EEADDF #define COLOR_GRAYWHITE 0xEEEEFFC4 #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66 #define COLOR_GREENISHGOLD 0xCCFFDD56 #define COLOR_LIGHTBLUEGREEN 0x0FFDD349 #define COLOR_NEUTRALBLUE 0xABCDEF01 #define COLOR_LIGHTCYAN 0xAAFFCC33 #define COLOR_LEMON 0xDDDD2357 #define COLOR_MEDIUMBLUE 0x63AFF00A #define COLOR_NEUTRAL 0xABCDEF97 #define COLOR_BLACK 0x00000000 #define COLOR_NEUTRALGREEN 0x81CFAB00 #define COLOR_DARKGREEN 0x12900BBF #define COLOR_LIGHTGREEN 0x24FF0AB9 #define COLOR_DARKBLUE 0x300FFAAB #define COLOR_BLUEGREEN 0x46BBAA00 #define COLOR_PINK 0xFF66FFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PURPLE 0x800080AA #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_RED1 0xFF0000AA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BROWN 0x993300AA #define COLOR_CYAN 0x99FFFFAA #define COLOR_TAN 0xFFFFCCAA #define COLOR_PINK 0xFF66FFAA #define COLOR_KHAKI 0x999900AA #define COLOR_LIME 0x99FF00AA #define COLOR_SYSTEM 0xEFEFF7AA #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD1 0xB4B5B7FF #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Simple Commands By Mr.Kakashi"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else #endif public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/lol", cmdtext, true, 10) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"ERROR: You have to be in a vehicle"); { RemovePlayerFromVehicle(playerid); SetVehicleHealth(vehicleid, 4.0); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_RED, "OWNED!, Your Vehicle Has Been Destroy, You Have Been LOL Pranked"); } return 1; } if(strcmp("/parachute", cmdtext, true, 10) == 0) { GivePlayerWeapon(playerid, 46,100); SendClientMessage(playerid,COLOR_GREEN,"Enjoy with Your Parachute!"); return 1; } if(strcmp("/help", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_WHITE,"Your Information Here!"); return 1; } if(strcmp(cmdtext, "/afk", true) == 0) { new pName[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); SendClientMessage(playerid, COLOR_WHITE,"You Are Now AFK"); SendClientMessage(playerid, COLOR_WHITE,"Type /back when you are back to play"); format(string, sizeof(string), "{FFFFFF}[SERVER]:{FAF623}%s is now AFK And Be Right Back",pName); SendClientMessageToAll(COLOR_YELLOW, string); TogglePlayerControllable(playerid, 0); SetPlayerHealth(playerid, 999999.999); return 1; } if(strcmp(cmdtext, "/back", true) == 0) { new pName[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); SendClientMessage(playerid, COLOR_WHITE,"Welcome Back"); format(string, sizeof(string), "{FFFFFF}[SERVER]:{FF002B}%s is back and able to play again",pName); SendClientMessageToAll(COLOR_RED, string); TogglePlayerControllable(playerid, 1); SetPlayerHealth(playerid, 100); return 1; } if(!strcmp(cmdtext, "/me", true, 3)) { new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "%s %s", str, cmdtext[4]); SendClientMessageToAll(COLOR_YELLOW, str); return 1; } if(strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); return 1; } return 0; }