[20:57:43] Error: GL_Bind: invalid texturenum -920534832 [20:57:43] Error: GL_Bind: invalid texturenum -920534832 [20:57:43] Error: GL_Bind: invalid texturenum -920534832 [20:57:43] Error: GL_Bind: invalid texturenum -920534832 [20:57:43] Error: GL_Bind: invalid texturenum -920534832 [20:57:44] Firing: (gameover) [20:57:45] CHANGE LEVEL: c1a1 c1a0catoc1a1 [20:57:45] Spawn Server: c1a1 [c1a0catoc1a1] Ver: Xash3D FWGS 0.20 (build 1970-3f3160e, linux-arm64) Crash: signal 11 errno 0 with code 1 at 0x1010771e1c0d0 (nil) Ver: Xash3D FWGS 0.20 (build 1970-3f3160e, linux-arm64) Crash: signal 11 errno 0 with code 1 at 0x1010771e1c0d0 (nil) Stack backtrace: Stack backtrace: 1: 0xffff758d14a4 (/home/branon/blobs/hl/libref_gl.so) 1: 0xffff758d14a4 (/home/branon/blobs/hl/libref_gl.so) Stack dump: Stack dump: [20:57:45] Ver: Xash3D FWGS 0.20 (build 1970-3f3160e, linux-arm64) Crash: signal 11 errno 0 with code 1 at 0x1010771e1c0d0 (nil) Stack backtrace: 1: 0xffff758d14a4 (/home/branon/blobs/hl/libref_gl.so) Stack dump: ./run.sh: line 2: 43751 Killed LD_LIBRARY_PATH=. ./xash3d -dev 5 [branon@pbp hl]$