00:43:39: Open Broadcaster Software v0.592b - 32bit (´・ω・`) 00:43:39: ------------------------------- 00:43:39: CPU Name: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz 00:43:39: CPU Speed: 3492MHz 00:43:39: Physical Memory: 4095MB Total, 4095MB Free 00:43:39: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4 00:43:39: monitor 1: pos={0, 0}, size={1920, 1080} 00:43:39: monitor 2: pos={-1920, 0}, size={1920, 1080} 00:43:39: Windows Version: 6.2 Build 9200 00:43:39: Aero is Enabled 00:43:39: ------------------------------- 00:43:39: OBS Modules: 00:43:39: Base Address Module 00:43:39: 00280000 OBS.exe 00:43:39: 60160000 OBSApi.dll 00:43:39: 60BC0000 DShowPlugin.dll 00:43:39: 618B0000 GraphicsCapture.dll 00:43:39: 61210000 NoiseGate.dll 00:43:39: 61170000 PSVPlugin.dll 00:43:39: ------------------------------------------ 00:43:39: Adapter 1 00:43:39: Video Adapter: NVIDIA GeForce GTX 660 00:43:39: Video Adapter Dedicated Video Memory: 2086273024 00:43:39: Video Adapter Shared System Memory: 2147807232 00:43:39: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true 00:43:39: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true 00:43:39: =====Stream Start: 2014-01-25, 00:43:39=============================================== 00:43:39: Multithreaded optimizations: On 00:43:39: Base resolution: 1920x1080 00:43:39: Output resolution: 1920x1080 00:43:39: ------------------------------------------ 00:43:39: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)... 00:43:39: ------------------------------------------ 00:43:39: Audio Format: 48000hz 00:43:39: Playback device {0.0.0.00000000}.{e655f2c5-d0e1-4fa2-b458-a410aa093d51} 00:43:39: ------------------------------------------ 00:43:39: Using desktop audio input: Lautsprecher (Realtek High Definition Audio) 00:43:39: ------------------------------------------ 00:43:39: Using auxilary audio input: Mikrofon (Realtek High Definition Audio) 00:43:39: Using Mic QPC timestamps 00:43:39: ------------------------------------------ 00:43:39: Audio Encoding: AAC 00:43:39: bitrate: 128 00:43:39: Using Monitor Capture 00:43:39: Scene buffering time set to 400 00:43:39: ------------------------------------------ 00:43:39: Video Encoding: x264 00:43:39: fps: 30 00:43:39: width: 1920, height: 1080 00:43:39: preset: faster 00:43:39: profile: main 00:43:39: keyint: 60 00:43:39: CBR: yes 00:43:39: CFR: yes 00:43:39: max bitrate: 3500 00:43:39: buffer size: 3500 00:43:39: ------------------------------------------ 00:43:39: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000 00:43:39: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000 00:43:39: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue) 00:43:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:43:40: New Scene 00:43:40: Using Monitor Capture 00:43:40: Using bitmap image 00:43:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:43:41: New Scene 00:43:41: Using Monitor Capture 00:43:41: Using RTMP service: Twitch / Justin.tv 00:43:41: Server selection: rtmp://live-fra.justin.tv/app 00:43:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps) 00:43:41: Completed handshake with rtmp://live-fra.justin.tv/app in 409 ms. 00:43:42: SO_SNDBUF was at 65536 00:43:42: SO_SNDBUF is now 65536 00:43:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 67524 / 463872) 00:43:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:43:48: New Scene 00:43:48: Using Monitor Capture 00:43:48: Using bitmap image 00:49:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:49:58: New Scene 00:49:58: Using Monitor Capture 00:49:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:49:59: New Scene 00:49:59: Using Monitor Capture 00:49:59: Using bitmap image 00:50:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:50:00: New Scene 00:50:00: Using Monitor Capture 00:50:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:50:06: New Scene 00:50:06: Using Monitor Capture 00:50:06: Using bitmap image 00:50:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00:50:06: New Scene 00:50:06: Using Monitor Capture 01:13:50: RTMPPublisher::SocketLoop: Received FD_CLOSE, 9265 ms since last send (buffer: 462896 / 463872) 01:13:50: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053 01:13:51: Total frames encoded: 54354, total frames duplicated: 1205 (2.22%) 01:13:51: Total frames rendered: 53286, number of late frames: 607 (1.14%) (it's okay for some frames to be late) 01:13:51: Average send payload: 11308 bytes, average send interval: 24 ms 01:13:51: Number of times waited to send: 2, Waited for a total of 8194 bytes 01:13:51: Number of b-frames dropped: 27 (0.05%), Number of p-frames dropped: 39 (0.072%), Total 66 (0.12%) 01:13:51: Number of bytes sent: 817039165 01:13:51: 01:13:51: Profiler time results: 01:13:51: 01:13:51: ============================================================== 01:13:51: video thread frame - [100%] [avg time: 2.207 ms] [children: 48.9%] [unaccounted: 51.1%] 01:13:51: | scene->Preprocess - [8.7%] [avg time: 0.192 ms] 01:13:51: | GPU download and conversion - [40.2%] [avg time: 0.887 ms] [children: 2.58%] [unaccounted: 37.6%] 01:13:51: | | flush - [1.54%] [avg time: 0.034 ms] 01:13:51: | | CopyResource - [0.906%] [avg time: 0.02 ms] 01:13:51: | | conversion to 4:2:0 - [0.136%] [avg time: 0.003 ms] 01:13:51: Convert444Threads - [100%] [avg time: 1.184 ms] [children: 99.3%] [unaccounted: 0.676%] 01:13:51: | Convert444toNV12 - [99.3%] [avg time: 1.176 ms] 01:13:51: encoder thread frame - [100%] [avg time: 2.025 ms] 01:13:51: ============================================================== 01:13:51: 01:13:51: 01:13:51: Profiler CPU results: 01:13:51: 01:13:51: ============================================================== 01:13:51: video thread frame - [cpu time: avg 0.232 ms, total 12406.3 ms] [avg calls per frame: 1] 01:13:51: | scene->Preprocess - [cpu time: avg 0.004 ms, total 265.625 ms] [avg calls per frame: 1] 01:13:51: | GPU download and conversion - [cpu time: avg 0.06 ms, total 3250 ms] [avg calls per frame: 1] 01:13:51: | | flush - [cpu time: avg 0.03 ms, total 1609.38 ms] [avg calls per frame: 1] 01:13:51: | | CopyResource - [cpu time: avg 0.02 ms, total 1109.38 ms] [avg calls per frame: 1] 01:13:51: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 125 ms] [avg calls per frame: 1] 01:13:51: Convert444Threads - [cpu time: avg 1.209 ms, total 128859 ms] [avg calls per frame: 2] 01:13:51: | Convert444toNV12 - [cpu time: avg 1.206 ms, total 128547 ms] [avg calls per frame: 2] 01:13:51: encoder thread frame - [cpu time: avg 1.395 ms, total 75843.8 ms] [avg calls per frame: 1] 01:13:51: ============================================================== 01:13:51: 01:13:51: =====Stream End: 2014-01-25, 01:13:51================================================= 01:14:01: =====Stream Start: 2014-01-25, 01:14:01=============================================== 01:14:01: Multithreaded optimizations: On 01:14:01: Base resolution: 1920x1080 01:14:01: Output resolution: 1920x1080 01:14:01: ------------------------------------------ 01:14:01: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)... 01:14:01: ------------------------------------------ 01:14:01: Audio Format: 48000hz 01:14:01: Playback device {0.0.0.00000000}.{e655f2c5-d0e1-4fa2-b458-a410aa093d51} 01:14:01: ------------------------------------------ 01:14:01: Using desktop audio input: Lautsprecher (Realtek High Definition Audio) 01:14:01: ------------------------------------------ 01:14:01: Using auxilary audio input: Mikrofon (Realtek High Definition Audio) 01:14:01: Using Mic QPC timestamps 01:14:01: ------------------------------------------ 01:14:01: Audio Encoding: AAC 01:14:01: bitrate: 128 01:14:01: Using Monitor Capture 01:14:01: Scene buffering time set to 400 01:14:02: ------------------------------------------ 01:14:02: Video Encoding: x264 01:14:02: fps: 30 01:14:02: width: 1920, height: 1080 01:14:02: preset: faster 01:14:02: profile: main 01:14:02: keyint: 60 01:14:02: CBR: yes 01:14:02: CFR: yes 01:14:02: max bitrate: 3500 01:14:02: buffer size: 3500 01:14:02: ------------------------------------------ 01:14:02: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000 01:14:02: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000 01:14:02: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue) 01:14:04: Using RTMP service: Twitch / Justin.tv 01:14:04: Server selection: rtmp://live-fra.justin.tv/app 01:14:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps) 01:14:04: Completed handshake with rtmp://live-fra.justin.tv/app in 444 ms. 01:14:05: SO_SNDBUF was at 65536 01:14:05: SO_SNDBUF is now 65536 01:14:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 142045 / 463872) 01:14:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 156767 / 463872) 01:32:51: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 01:32:51: New Scene 01:32:51: Using Monitor Capture 01:32:51: Using bitmap image 01:32:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 01:32:52: New Scene 01:32:52: Using Monitor Capture 01:37:37: Using graphics capture 01:37:39: SharedTexCapture hooked 01:37:43: Using graphics capture 01:37:45: Using graphics capture 01:37:46: Using Monitor Capture 01:37:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 01:37:49: New Scene 01:37:49: Using Monitor Capture 01:37:49: Using bitmap image 01:37:50: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 01:37:50: New Scene 01:37:50: Using graphics capture 01:38:04: Using Monitor Capture 01:38:10: Using graphics capture 01:38:24: Using graphics capture 01:38:34: Using Monitor Capture 01:38:39: Using Monitor Capture 01:38:40: Using graphics capture 01:38:41: Using Monitor Capture 02:12:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 02:12:47: New Scene 02:12:47: Using Monitor Capture 02:12:47: Using bitmap image 02:13:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 02:13:19: New Scene 02:13:19: Using Monitor Capture 02:35:56: Total frames encoded: 147410, total frames duplicated: 139 (0.09%) 02:35:56: Total frames rendered: 147414, number of late frames: 1 (0.00%) (it's okay for some frames to be late) 02:35:56: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038 02:35:56: Average send payload: 7789 bytes, average send interval: 17 ms 02:35:56: Number of times waited to send: 0, Waited for a total of 0 bytes 02:35:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 02:35:56: Number of bytes sent: 2231290046 02:35:56: 02:35:56: Profiler time results: 02:35:56: 02:35:56: ============================================================== 02:35:56: video thread frame - [100%] [avg time: 0.847 ms] [children: 34.5%] [unaccounted: 65.5%] 02:35:56: | scene->Preprocess - [21%] [avg time: 0.178 ms] 02:35:56: | GPU download and conversion - [13.5%] [avg time: 0.114 ms] [children: 6.61%] [unaccounted: 6.85%] 02:35:56: | | flush - [4.6%] [avg time: 0.039 ms] 02:35:56: | | CopyResource - [1.77%] [avg time: 0.015 ms] 02:35:56: | | conversion to 4:2:0 - [0.236%] [avg time: 0.002 ms] 02:35:56: Convert444Threads - [100%] [avg time: 1.138 ms] [children: 99.4%] [unaccounted: 0.615%] 02:35:56: | Convert444toNV12 - [99.4%] [avg time: 1.131 ms] 02:35:56: encoder thread frame - [100%] [avg time: 2.022 ms] 02:35:56: ============================================================== 02:35:56: 02:35:56: 02:35:56: Profiler CPU results: 02:35:56: 02:35:56: ============================================================== 02:35:56: video thread frame - [cpu time: avg 0.21 ms, total 31093.8 ms] [avg calls per frame: 1] 02:35:56: | scene->Preprocess - [cpu time: avg 0.001 ms, total 265.625 ms] [avg calls per frame: 1] 02:35:56: | GPU download and conversion - [cpu time: avg 0.053 ms, total 7953.13 ms] [avg calls per frame: 1] 02:35:56: | | flush - [cpu time: avg 0.031 ms, total 4609.38 ms] [avg calls per frame: 1] 02:35:56: | | CopyResource - [cpu time: avg 0.013 ms, total 1984.38 ms] [avg calls per frame: 1] 02:35:56: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 312.5 ms] [avg calls per frame: 1] 02:35:56: Convert444Threads - [cpu time: avg 1.174 ms, total 346141 ms] [avg calls per frame: 2] 02:35:56: | Convert444toNV12 - [cpu time: avg 1.169 ms, total 344781 ms] [avg calls per frame: 2] 02:35:56: encoder thread frame - [cpu time: avg 1.437 ms, total 211828 ms] [avg calls per frame: 1] 02:35:56: ============================================================== 02:35:56: 02:35:56: =====Stream End: 2014-01-25, 02:35:56================================================= Last game capture log: 2014-01-25, 01:37:37: we're booting up: 01:37:37: CaptureThread: attached to process League of Legends.exe 01:37:37: D3D9 Present 01:37:37: DXGI Present 01:37:37: NV Capture available 01:37:37: FBO available 01:37:37: GL Present 01:37:37: (half life scientist) everything.. seems to be in order 01:37:39: D3D9EndScene called 01:37:39: D3DPRESENT_PARAMETERS { 01:37:39: BackBufferWidth: 1920 01:37:39: BackBufferHeight: 1080 01:37:39: BackBufferFormat: D3DFMT_X8R8G8B8 01:37:39: BackBufferCount: 1 01:37:39: MultiSampleType: D3DMULTISAMPLE_NONE 01:37:39: MultiSampleQuality: 0 01:37:39: SwapEffect: D3DSWAPEFFECT_DISCARD 01:37:39: hDeviceWindow: 1246170 01:37:39: Windowed: true 01:37:39: EnableAutoDepthStencil: true 01:37:39: AutoDepthStencilFormat: D3DFMT_D24S8 01:37:39: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 01:37:39: FullScreen_RefreshRateInHz: 0 01:37:39: PresentationInterval: 2147483648 01:37:39: }; 01:37:39: successfully set up d3d9 hooks 01:37:39: D3D9Present called 01:37:39: DoD3D9GPUHook: success 01:37:39: D3DSURFACE_DESC { 01:37:39: Format: D3DFMT_X8R8G8B8 01:37:39: Type: D3DRTYPE_SURFACE 01:37:39: Usage: D3DUSAGE_RENDERTARGET 01:37:39: Pool: D3DPOOL_DEFAULT 01:37:39: MultiSampleType: D3DMULTISAMPLE_NONE 01:37:39: MultiSampleQuality: 0 01:37:39: Width: 1920 01:37:39: Height: 1080 01:37:39: }; 01:37:39: successfully capturing d3d9 frames via GPU