-- Objects local PLGUI = Instance.new("ScreenGui") local Topframe = Instance.new("Frame") local Mainframe = Instance.new("Frame") local NameFrame = Instance.new("Frame") local LocalNameBox = Instance.new("TextBox") local ContinueButton = Instance.new("TextButton") local FuncFrame = Instance.new("Frame") local InputBox = Instance.new("TextBox") local GotoPlayer = Instance.new("TextButton") local OPGun = Instance.new("TextButton") local Power = Instance.new("TextButton") local AnnoyPlayers = Instance.new("TextButton") local zESP = Instance.new("TextButton") local Walkspeed = Instance.new("TextButton") local InfiniteAmmo = Instance.new("TextButton") local BringZHeads = Instance.new("TextButton") local Jumppower = Instance.new("TextButton") local PowerupFrame = Instance.new("Frame") local Juggernog = Instance.new("TextButton") local QuickRevive = Instance.new("TextButton") local SpeedCola = Instance.new("TextButton") local DoubleTap = Instance.new("TextButton") local MuleKick = Instance.new("TextButton") local TPframe = Instance.new("Frame") local Lobby = Instance.new("TextButton") local Spawn = Instance.new("TextButton") local PowerRoom = Instance.new("TextButton") local Library = Instance.new("TextButton") local BuildingTop = Instance.new("TextButton") local CenterYard = Instance.new("TextButton") local BarrierBack1 = Instance.new("TextButton") local Bathroom = Instance.new("TextButton") local BackYard = Instance.new("TextButton") local BarrierBack3 = Instance.new("TextButton") local BarrierBack4 = Instance.new("TextButton") local BarrierBack2 = Instance.new("TextButton") local Close = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local Options = Instance.new("TextButton") local OptionsFrame = Instance.new("Frame") local TeleportsTab = Instance.new("TextButton") local PowerupTab = Instance.new("TextButton") local FunctionTab = Instance.new("TextButton") local ConsoleTab = Instance.new("TextButton") local KeybindsTab = Instance.new("TextButton") local ConsoleFrame = Instance.new("Frame") local ConsoleLabel = Instance.new("TextLabel") local ConsoleInfoLabel = Instance.new("TextLabel") local KeybindFrame = Instance.new("Frame") local KeybindLabel = Instance.new("TextLabel") local KeybindLabel_2 = Instance.new("TextLabel") local KeybindLabel_3 = Instance.new("TextLabel") local KeybindLabel_4 = Instance.new("TextLabel") local KeybindLabel_5 = Instance.new("TextLabel") local KeybindInfo = Instance.new("TextLabel") local KeybindInfo_2 = Instance.new("TextLabel") local KeybindInfo_3 = Instance.new("TextLabel") local KeybindInfo_4 = Instance.new("TextLabel") local KeybindInfo_5 = Instance.new("TextLabel") local KeybindInfo_6 = Instance.new("TextLabel") local KeybindLabel_6 = Instance.new("TextLabel") -- Properties PLGUI.Name = "PLGUI" PLGUI.Parent = game.CoreGui PLGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Topframe.Name = "Topframe" Topframe.Parent = PLGUI Topframe.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Topframe.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078) Topframe.BorderSizePixel = 0 Topframe.Position = UDim2.new(0.242253512, 0, 0.195530728, 0) Topframe.Size = UDim2.new(0, 273, 0, 24) Mainframe.Name = "Mainframe" Mainframe.Parent = Topframe Mainframe.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) Mainframe.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078) Mainframe.BorderSizePixel = 0 Mainframe.Position = UDim2.new(0, 0, 0.988615692, 0) Mainframe.Size = UDim2.new(0, 273, 0, 156) NameFrame.Name = "NameFrame" NameFrame.Parent = Mainframe NameFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) NameFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) NameFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0) NameFrame.Size = UDim2.new(0, 263, 0, 146) LocalNameBox.Name = "LocalNameBox" LocalNameBox.Parent = NameFrame LocalNameBox.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) LocalNameBox.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) LocalNameBox.Position = UDim2.new(0.0380228162, 0, 0.102739729, 0) LocalNameBox.Size = UDim2.new(0, 242, 0, 34) LocalNameBox.Font = Enum.Font.SourceSans LocalNameBox.Text = "Enter your username here" LocalNameBox.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) LocalNameBox.TextSize = 14 ContinueButton.Name = "ContinueButton" ContinueButton.Parent = NameFrame ContinueButton.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ContinueButton.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) ContinueButton.Position = UDim2.new(0.228136882, 0, 0.623287678, 0) ContinueButton.Size = UDim2.new(0, 141, 0, 32) ContinueButton.Font = Enum.Font.SourceSans ContinueButton.Text = "Continue" ContinueButton.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) ContinueButton.TextSize = 14 FuncFrame.Name = "FuncFrame" FuncFrame.Parent = Mainframe FuncFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) FuncFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) FuncFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0) FuncFrame.Size = UDim2.new(0, 263, 0, 146) FuncFrame.Visible = false InputBox.Name = "InputBox" InputBox.Parent = FuncFrame InputBox.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) InputBox.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) InputBox.Position = UDim2.new(0.0380228125, 0, 0.0616438314, 0) InputBox.Size = UDim2.new(0, 242, 0, 26) InputBox.Font = Enum.Font.SourceSans InputBox.Text = "Input (name/number)" InputBox.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) InputBox.TextSize = 14 GotoPlayer.Name = "GotoPlayer" GotoPlayer.Parent = FuncFrame GotoPlayer.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) GotoPlayer.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) GotoPlayer.Position = UDim2.new(0.0380227566, 0, 0.33561644, 0) GotoPlayer.Size = UDim2.new(0, 75, 0, 25) GotoPlayer.Font = Enum.Font.SourceSans GotoPlayer.Text = "Goto Player" GotoPlayer.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) GotoPlayer.TextSize = 14 OPGun.Name = "OPGun" OPGun.Parent = FuncFrame OPGun.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) OPGun.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) OPGun.Position = UDim2.new(0.0380227566, 0, 0.55577296, 0) OPGun.Size = UDim2.new(0, 75, 0, 25) OPGun.Font = Enum.Font.SourceSans OPGun.Text = "OP Gun" OPGun.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) OPGun.TextSize = 14 Power.Name = "Power" Power.Parent = FuncFrame Power.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Power.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Power.Position = UDim2.new(0.0380227566, 0, 0.775929689, 0) Power.Size = UDim2.new(0, 75, 0, 25) Power.Font = Enum.Font.SourceSans Power.Text = "Power" Power.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Power.TextSize = 14 AnnoyPlayers.Name = "AnnoyPlayers" AnnoyPlayers.Parent = FuncFrame AnnoyPlayers.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) AnnoyPlayers.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) AnnoyPlayers.Position = UDim2.new(0.357414395, 0, 0.775929689, 0) AnnoyPlayers.Size = UDim2.new(0, 75, 0, 25) AnnoyPlayers.Font = Enum.Font.SourceSans AnnoyPlayers.Text = "Annoy Plrs" AnnoyPlayers.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) AnnoyPlayers.TextSize = 14 zESP.Name = "zESP" zESP.Parent = FuncFrame zESP.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) zESP.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) zESP.Position = UDim2.new(0.357414395, 0, 0.55577296, 0) zESP.Size = UDim2.new(0, 75, 0, 25) zESP.Font = Enum.Font.SourceSans zESP.Text = "Zombie ESP" zESP.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) zESP.TextSize = 14 Walkspeed.Name = "Walkspeed" Walkspeed.Parent = FuncFrame Walkspeed.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Walkspeed.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Walkspeed.Position = UDim2.new(0.357414395, 0, 0.33561644, 0) Walkspeed.Size = UDim2.new(0, 75, 0, 25) Walkspeed.Font = Enum.Font.SourceSans Walkspeed.Text = "Walk Speed" Walkspeed.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Walkspeed.TextSize = 14 InfiniteAmmo.Name = "InfiniteAmmo" InfiniteAmmo.Parent = FuncFrame InfiniteAmmo.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) InfiniteAmmo.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) InfiniteAmmo.Position = UDim2.new(0.673003793, 0, 0.775929689, 0) InfiniteAmmo.Size = UDim2.new(0, 75, 0, 25) InfiniteAmmo.Font = Enum.Font.SourceSans InfiniteAmmo.Text = "Inf. Ammo" InfiniteAmmo.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) InfiniteAmmo.TextSize = 14 BringZHeads.Name = "BringZHeads" BringZHeads.Parent = FuncFrame BringZHeads.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BringZHeads.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BringZHeads.Position = UDim2.new(0.673003793, 0, 0.55577296, 0) BringZHeads.Size = UDim2.new(0, 75, 0, 25) BringZHeads.Font = Enum.Font.SourceSans BringZHeads.Text = "Bring Z. Heads" BringZHeads.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BringZHeads.TextSize = 14 Jumppower.Name = "Jumppower" Jumppower.Parent = FuncFrame Jumppower.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Jumppower.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Jumppower.Position = UDim2.new(0.673003793, 0, 0.33561644, 0) Jumppower.Size = UDim2.new(0, 75, 0, 25) Jumppower.Font = Enum.Font.SourceSans Jumppower.Text = "Jump Power" Jumppower.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Jumppower.TextSize = 14 PowerupFrame.Name = "PowerupFrame" PowerupFrame.Parent = Mainframe PowerupFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) PowerupFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) PowerupFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0) PowerupFrame.Size = UDim2.new(0, 263, 0, 146) PowerupFrame.Visible = false Juggernog.Name = "Juggernog" Juggernog.Parent = PowerupFrame Juggernog.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Juggernog.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Juggernog.Position = UDim2.new(0.0494296588, 0, 0.130136997, 0) Juggernog.Size = UDim2.new(0, 112, 0, 28) Juggernog.Font = Enum.Font.SourceSans Juggernog.Text = "Juggernog" Juggernog.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Juggernog.TextSize = 14 QuickRevive.Name = "QuickRevive" QuickRevive.Parent = PowerupFrame QuickRevive.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) QuickRevive.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) QuickRevive.Position = UDim2.new(0.520912588, 0, 0.130136997, 0) QuickRevive.Size = UDim2.new(0, 112, 0, 28) QuickRevive.Font = Enum.Font.SourceSans QuickRevive.Text = "Quick Revive" QuickRevive.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) QuickRevive.TextSize = 14 SpeedCola.Name = "SpeedCola" SpeedCola.Parent = PowerupFrame SpeedCola.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) SpeedCola.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) SpeedCola.Position = UDim2.new(0.520912588, 0, 0.404109597, 0) SpeedCola.Size = UDim2.new(0, 112, 0, 28) SpeedCola.Font = Enum.Font.SourceSans SpeedCola.Text = "Speed Cola" SpeedCola.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) SpeedCola.TextSize = 14 DoubleTap.Name = "DoubleTap" DoubleTap.Parent = PowerupFrame DoubleTap.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) DoubleTap.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) DoubleTap.Position = UDim2.new(0.0494296588, 0, 0.404109597, 0) DoubleTap.Size = UDim2.new(0, 112, 0, 28) DoubleTap.Font = Enum.Font.SourceSans DoubleTap.Text = "Double Tap" DoubleTap.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) DoubleTap.TextSize = 14 MuleKick.Name = "MuleKick" MuleKick.Parent = PowerupFrame MuleKick.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) MuleKick.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) MuleKick.Position = UDim2.new(0.285171151, 0, 0.678082168, 0) MuleKick.Size = UDim2.new(0, 112, 0, 28) MuleKick.Font = Enum.Font.SourceSans MuleKick.Text = "Mule Kick" MuleKick.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) MuleKick.TextSize = 14 TPframe.Name = "TPframe" TPframe.Parent = Mainframe TPframe.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) TPframe.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) TPframe.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0) TPframe.Size = UDim2.new(0, 263, 0, 146) TPframe.Visible = false Lobby.Name = "Lobby" Lobby.Parent = TPframe Lobby.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Lobby.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Lobby.Position = UDim2.new(0.0380227566, 0, 0.089041099, 0) Lobby.Size = UDim2.new(0, 75, 0, 25) Lobby.Font = Enum.Font.SourceSans Lobby.Text = "Lobby" Lobby.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Lobby.TextSize = 14 Spawn.Name = "Spawn" Spawn.Parent = TPframe Spawn.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Spawn.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Spawn.Position = UDim2.new(0.0380227566, 0, 0.309197605, 0) Spawn.Size = UDim2.new(0, 75, 0, 25) Spawn.Font = Enum.Font.SourceSans Spawn.Text = "Spawn" Spawn.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Spawn.TextSize = 14 PowerRoom.Name = "PowerRoom" PowerRoom.Parent = TPframe PowerRoom.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) PowerRoom.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) PowerRoom.Position = UDim2.new(0.0380227566, 0, 0.529354334, 0) PowerRoom.Size = UDim2.new(0, 75, 0, 25) PowerRoom.Font = Enum.Font.SourceSans PowerRoom.Text = "Power Room" PowerRoom.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) PowerRoom.TextSize = 14 Library.Name = "Library" Library.Parent = TPframe Library.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Library.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Library.Position = UDim2.new(0.357414395, 0, 0.529354334, 0) Library.Size = UDim2.new(0, 75, 0, 25) Library.Font = Enum.Font.SourceSans Library.Text = "Library" Library.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Library.TextSize = 14 BuildingTop.Name = "BuildingTop" BuildingTop.Parent = TPframe BuildingTop.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BuildingTop.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BuildingTop.Position = UDim2.new(0.357414395, 0, 0.309197605, 0) BuildingTop.Size = UDim2.new(0, 75, 0, 25) BuildingTop.Font = Enum.Font.SourceSans BuildingTop.Text = "Building Top" BuildingTop.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BuildingTop.TextSize = 14 CenterYard.Name = "CenterYard" CenterYard.Parent = TPframe CenterYard.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) CenterYard.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) CenterYard.Position = UDim2.new(0.357414395, 0, 0.089041099, 0) CenterYard.Size = UDim2.new(0, 75, 0, 25) CenterYard.Font = Enum.Font.SourceSans CenterYard.Text = "Center Yard" CenterYard.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) CenterYard.TextSize = 14 BarrierBack1.Name = "BarrierBack1" BarrierBack1.Parent = TPframe BarrierBack1.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BarrierBack1.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BarrierBack1.Position = UDim2.new(0.673003793, 0, 0.529354334, 0) BarrierBack1.Size = UDim2.new(0, 75, 0, 25) BarrierBack1.Font = Enum.Font.SourceSans BarrierBack1.Text = "Barrier Back 1" BarrierBack1.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BarrierBack1.TextSize = 14 Bathroom.Name = "Bathroom" Bathroom.Parent = TPframe Bathroom.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Bathroom.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) Bathroom.Position = UDim2.new(0.673003793, 0, 0.309197605, 0) Bathroom.Size = UDim2.new(0, 75, 0, 25) Bathroom.Font = Enum.Font.SourceSans Bathroom.Text = "Bathroom" Bathroom.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) Bathroom.TextSize = 14 BackYard.Name = "BackYard" BackYard.Parent = TPframe BackYard.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BackYard.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BackYard.Position = UDim2.new(0.673003793, 0, 0.089041099, 0) BackYard.Size = UDim2.new(0, 75, 0, 25) BackYard.Font = Enum.Font.SourceSans BackYard.Text = "Back Yard" BackYard.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BackYard.TextSize = 14 BarrierBack3.Name = "BarrierBack3" BarrierBack3.Parent = TPframe BarrierBack3.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BarrierBack3.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BarrierBack3.Position = UDim2.new(0.357414395, 0, 0.748532414, 0) BarrierBack3.Size = UDim2.new(0, 75, 0, 25) BarrierBack3.Font = Enum.Font.SourceSans BarrierBack3.Text = "Barrier Back 3" BarrierBack3.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BarrierBack3.TextSize = 14 BarrierBack4.Name = "BarrierBack4" BarrierBack4.Parent = TPframe BarrierBack4.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BarrierBack4.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BarrierBack4.Position = UDim2.new(0.673003793, 0, 0.748532414, 0) BarrierBack4.Size = UDim2.new(0, 75, 0, 25) BarrierBack4.Font = Enum.Font.SourceSans BarrierBack4.Text = "Barrier Back 4" BarrierBack4.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BarrierBack4.TextSize = 14 BarrierBack2.Name = "BarrierBack2" BarrierBack2.Parent = TPframe BarrierBack2.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BarrierBack2.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549) BarrierBack2.Position = UDim2.new(0.0380227566, 0, 0.748532414, 0) BarrierBack2.Size = UDim2.new(0, 75, 0, 25) BarrierBack2.Font = Enum.Font.SourceSans BarrierBack2.Text = "Barrier Back 2" BarrierBack2.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216) BarrierBack2.TextSize = 14 Close.Name = "Close" Close.Parent = Topframe Close.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Close.BorderSizePixel = 0 Close.Position = UDim2.new(0.931977987, 0, 0, 0) Close.Size = UDim2.new(0, 18, 0, 23) Close.Font = Enum.Font.Code Close.Text = "X" Close.TextColor3 = Color3.new(0.517647, 0.517647, 0.517647) Close.TextScaled = true Close.TextSize = 14 Close.TextWrapped = true TextLabel.Parent = Topframe TextLabel.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.131868139, 0, 0.166666672, 0) TextLabel.Size = UDim2.new(0, 200, 0, 15) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Enter your username" TextLabel.TextColor3 = Color3.new(0.407843, 0.407843, 0.407843) TextLabel.TextSize = 20 Options.Name = "Options" Options.Parent = Topframe Options.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) Options.BorderSizePixel = 0 Options.Size = UDim2.new(0, 29, 0, 23) Options.Font = Enum.Font.Code Options.Text = "<>" Options.TextColor3 = Color3.new(0.517647, 0.517647, 0.517647) Options.TextSize = 18 Options.TextWrapped = true OptionsFrame.Name = "OptionsFrame" OptionsFrame.Parent = Topframe OptionsFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) OptionsFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) OptionsFrame.Position = UDim2.new(-0.391941488, 0, 0, 0) OptionsFrame.Size = UDim2.new(0, 100, 0, 100) OptionsFrame.Visible = false TeleportsTab.Name = "TeleportsTab" TeleportsTab.Parent = OptionsFrame TeleportsTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) TeleportsTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) TeleportsTab.Size = UDim2.new(0, 100, 0, 20) TeleportsTab.Font = Enum.Font.SourceSans TeleportsTab.Text = "Teleports" TeleportsTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333) TeleportsTab.TextSize = 14 PowerupTab.Name = "PowerupTab" PowerupTab.Parent = OptionsFrame PowerupTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) PowerupTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) PowerupTab.Position = UDim2.new(0, 0, 0.200000003, 0) PowerupTab.Size = UDim2.new(0, 100, 0, 20) PowerupTab.Font = Enum.Font.SourceSans PowerupTab.Text = "Power-Ups" PowerupTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333) PowerupTab.TextSize = 14 FunctionTab.Name = "FunctionTab" FunctionTab.Parent = OptionsFrame FunctionTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) FunctionTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) FunctionTab.Position = UDim2.new(0, 0, 0.400000006, 0) FunctionTab.Size = UDim2.new(0, 100, 0, 20) FunctionTab.Font = Enum.Font.SourceSans FunctionTab.Text = "Functions" FunctionTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333) FunctionTab.TextSize = 14 ConsoleTab.Name = "ConsoleTab" ConsoleTab.Parent = OptionsFrame ConsoleTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) ConsoleTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ConsoleTab.Position = UDim2.new(0, 0, 0.600000024, 0) ConsoleTab.Size = UDim2.new(0, 100, 0, 20) ConsoleTab.Font = Enum.Font.SourceSans ConsoleTab.Text = "Console" ConsoleTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333) ConsoleTab.TextSize = 14 KeybindsTab.Name = "KeybindsTab" KeybindsTab.Parent = OptionsFrame KeybindsTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindsTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) KeybindsTab.Position = UDim2.new(0, 0, 0.800000012, 0) KeybindsTab.Size = UDim2.new(0, 100, 0, 20) KeybindsTab.Font = Enum.Font.SourceSans KeybindsTab.Text = "Keybinds" KeybindsTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333) KeybindsTab.TextSize = 14 ConsoleFrame.Name = "ConsoleFrame" ConsoleFrame.Parent = Topframe ConsoleFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) ConsoleFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ConsoleFrame.Position = UDim2.new(0.00509725558, 0, 7.7502327, 0) ConsoleFrame.Size = UDim2.new(0, 271, 0, 50) ConsoleFrame.Visible = false ConsoleLabel.Name = "ConsoleLabel" ConsoleLabel.Parent = ConsoleFrame ConsoleLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) ConsoleLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) ConsoleLabel.Position = UDim2.new(0.0147601478, 0, 0.129314572, 0) ConsoleLabel.Size = UDim2.new(0, 263, 0, 23) ConsoleLabel.Font = Enum.Font.SourceSans ConsoleLabel.Text = "Output" ConsoleLabel.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) ConsoleLabel.TextSize = 14 ConsoleInfoLabel.Name = "ConsoleInfoLabel" ConsoleInfoLabel.Parent = ConsoleFrame ConsoleInfoLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) ConsoleInfoLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) ConsoleInfoLabel.BorderSizePixel = 0 ConsoleInfoLabel.Position = UDim2.new(0.0110701108, 0, 0.629314601, 0) ConsoleInfoLabel.Size = UDim2.new(0, 263, 0, 18) ConsoleInfoLabel.Font = Enum.Font.SourceSans ConsoleInfoLabel.Text = "Info" ConsoleInfoLabel.TextColor3 = Color3.new(0.258824, 0.258824, 0.258824) ConsoleInfoLabel.TextSize = 14 KeybindFrame.Name = "KeybindFrame" KeybindFrame.Parent = Topframe KeybindFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) KeybindFrame.Position = UDim2.new(1.02734363, 0, 0.0316572785, 0) KeybindFrame.Size = UDim2.new(0, 127, 0, 178) KeybindFrame.Visible = false KeybindLabel.Name = "KeybindLabel" KeybindLabel.Parent = KeybindFrame KeybindLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel.Position = UDim2.new(0.0532832108, 0, 0.0343427323, 0) KeybindLabel.Size = UDim2.new(0, 20, 0, 22) KeybindLabel.Font = Enum.Font.SourceSans KeybindLabel.Text = "P" KeybindLabel.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel.TextSize = 14 KeybindLabel_2.Name = "KeybindLabel" KeybindLabel_2.Parent = KeybindFrame KeybindLabel_2.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel_2.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel_2.Position = UDim2.new(0.0532832108, 0, 0.195016921, 0) KeybindLabel_2.Size = UDim2.new(0, 20, 0, 22) KeybindLabel_2.Font = Enum.Font.SourceSans KeybindLabel_2.Text = "O" KeybindLabel_2.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel_2.TextSize = 14 KeybindLabel_3.Name = "KeybindLabel" KeybindLabel_3.Parent = KeybindFrame KeybindLabel_3.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel_3.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel_3.Position = UDim2.new(0.0532832108, 0, 0.355690777, 0) KeybindLabel_3.Size = UDim2.new(0, 20, 0, 22) KeybindLabel_3.Font = Enum.Font.SourceSans KeybindLabel_3.Text = "I" KeybindLabel_3.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel_3.TextSize = 14 KeybindLabel_4.Name = "KeybindLabel" KeybindLabel_4.Parent = KeybindFrame KeybindLabel_4.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel_4.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel_4.Position = UDim2.new(0.0532832108, 0, 0.677039325, 0) KeybindLabel_4.Size = UDim2.new(0, 20, 0, 22) KeybindLabel_4.Font = Enum.Font.SourceSans KeybindLabel_4.Text = "Y" KeybindLabel_4.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel_4.TextSize = 14 KeybindLabel_5.Name = "KeybindLabel" KeybindLabel_5.Parent = KeybindFrame KeybindLabel_5.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel_5.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel_5.Position = UDim2.new(0.0532832108, 0, 0.516365111, 0) KeybindLabel_5.Size = UDim2.new(0, 20, 0, 22) KeybindLabel_5.Font = Enum.Font.SourceSans KeybindLabel_5.Text = "U" KeybindLabel_5.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel_5.TextSize = 14 KeybindInfo.Name = "KeybindInfo" KeybindInfo.Parent = KeybindFrame KeybindInfo.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo.Position = UDim2.new(0.281629682, 0, 0.0343427323, 0) KeybindInfo.Size = UDim2.new(0, 85, 0, 22) KeybindInfo.Font = Enum.Font.SourceSans KeybindInfo.Text = "Turn On Power" KeybindInfo.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo.TextSize = 14 KeybindInfo_2.Name = "KeybindInfo" KeybindInfo_2.Parent = KeybindFrame KeybindInfo_2.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo_2.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo_2.Position = UDim2.new(0.281629682, 0, 0.191646114, 0) KeybindInfo_2.Size = UDim2.new(0, 85, 0, 22) KeybindInfo_2.Font = Enum.Font.SourceSans KeybindInfo_2.Text = "OP Gun" KeybindInfo_2.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo_2.TextSize = 14 KeybindInfo_3.Name = "KeybindInfo" KeybindInfo_3.Parent = KeybindFrame KeybindInfo_3.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo_3.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo_3.Position = UDim2.new(0.281629682, 0, 0.354567468, 0) KeybindInfo_3.Size = UDim2.new(0, 85, 0, 22) KeybindInfo_3.Font = Enum.Font.SourceSans KeybindInfo_3.Text = "Infinite Ammo" KeybindInfo_3.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo_3.TextSize = 14 KeybindInfo_4.Name = "KeybindInfo" KeybindInfo_4.Parent = KeybindFrame KeybindInfo_4.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo_4.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo_4.Position = UDim2.new(0.281629682, 0, 0.511870861, 0) KeybindInfo_4.Size = UDim2.new(0, 85, 0, 22) KeybindInfo_4.Font = Enum.Font.SourceSans KeybindInfo_4.Text = "Bring Z. Heads" KeybindInfo_4.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo_4.TextSize = 14 KeybindInfo_5.Name = "KeybindInfo" KeybindInfo_5.Parent = KeybindFrame KeybindInfo_5.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo_5.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo_5.Position = UDim2.new(0.281629682, 0, 0.67479223, 0) KeybindInfo_5.Size = UDim2.new(0, 85, 0, 22) KeybindInfo_5.Font = Enum.Font.SourceSans KeybindInfo_5.Text = "Zombie ESP" KeybindInfo_5.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo_5.TextSize = 14 KeybindInfo_6.Name = "KeybindInfo" KeybindInfo_6.Parent = KeybindFrame KeybindInfo_6.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindInfo_6.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindInfo_6.Position = UDim2.new(0.281629682, 0, 0.837713599, 0) KeybindInfo_6.Size = UDim2.new(0, 85, 0, 22) KeybindInfo_6.Font = Enum.Font.SourceSans KeybindInfo_6.Text = "TP to spawn" KeybindInfo_6.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindInfo_6.TextSize = 14 KeybindLabel_6.Name = "KeybindLabel" KeybindLabel_6.Parent = KeybindFrame KeybindLabel_6.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) KeybindLabel_6.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529) KeybindLabel_6.Position = UDim2.new(0.0532832108, 0, 0.839960694, 0) KeybindLabel_6.Size = UDim2.new(0, 20, 0, 22) KeybindLabel_6.Font = Enum.Font.SourceSans KeybindLabel_6.Text = "T" KeybindLabel_6.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235) KeybindLabel_6.TextSize = 14 Topframe.Active = true Topframe.Draggable = true ConsoleFrame.Active = true ConsoleFrame.Draggable = true KeybindFrame.Active = true KeybindFrame.Draggable = true TeleportsTab.MouseButton1Click:Connect(function() TPframe.Visible = true PowerupFrame.Visible = false FuncFrame.Visible = false end) PowerupTab.MouseButton1Click:Connect(function() TPframe.Visible = false PowerupFrame.Visible = true FuncFrame.Visible = false end) FunctionTab.MouseButton1Click:Connect(function() TPframe.Visible = false PowerupFrame.Visible = false FuncFrame.Visible = true end) ConsoleTab.MouseButton1Click:Connect(function() if ConsoleFrame.Visible == false then ConsoleFrame.Visible = true else if ConsoleFrame.Visible == true then ConsoleFrame.Visible = false end end end) KeybindsTab.MouseButton1Click:Connect(function() if KeybindFrame.Visible == false then KeybindFrame.Visible = true else if KeybindFrame.Visible == true then KeybindFrame.Visible = false end end end) Options.MouseButton1Click:Connect(function() if OptionsFrame.Visible == false then OptionsFrame.Visible = true else if OptionsFrame.Visible == true then OptionsFrame.Visible = false end end end) Close.MouseButton1Click:Connect(function() PLGUI:Destroy() end) -- Functions GotoPlayer.MouseButton1Click:Connect(function() getplr = function(plxr) for i, v in pairs(game.Players:GetPlayers()) do if string.find(v.Name, plxr) then return v elseif v.Name:sub(1, plxr:len()):lower()== plxr:lower() then return v end end end local plr = getplr(InputBox.Text) game.Players.LocalPlayer.Character:MoveTo(plr.Character.Torso.Position) ConsoleLabel.Text = "Teleported to player" ConsoleInfoLabel.Text = "" end) OPGun.MouseButton1Click:Connect(function() local m = require(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Weapon1")) m.StoredAmmo = math.huge m.MagSize = math.huge m.Semi = false m.Damage = {Max = 1500000, Min = 10000} m.Spread = {Min = 0, Max = 0} m.ViewKick = { Pitch = {Min = 0, Max = 0}, Yaw = {Min = 0, Max = 0} } m.BulletPenetration = 1500 m.FireTime = 0 ConsoleLabel.Text = "Equipped the OP gun" ConsoleInfoLabel.Text = "This only effects your pistol" end) Power.MouseButton1Click:Connect(function() workspace.Interact.PowerSwitch.Activate:FireServer(workspace[LocalNameBox.Text].Interact.OnKeyUp, 14) ConsoleLabel.Text = "Turned on power" ConsoleInfoLabel.Text = "You can now use power-ups" end) AnnoyPlayers.MouseButton1Click:Connect(function() while true do wait() local remote = game["Workspace"]["Name"]["ServerScript"]["WeaponSound"] local args = { [1] = "Fire" } remote:FireServer(unpack(args)) end ConsoleLabel.Text = "Enabled annoy players" ConsoleInfoLabel.Text = "You can't hear this, but others can" end) zESP.MouseButton1Click:Connect(function() function CreateESPPart(BodyPart,color) local ESPPartparent = BodyPart local Box = Instance.new("BoxHandleAdornment") Box.Size = BodyPart.Size + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = ESPPartparent Box.Color3 = color Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = BodyPart end local zombs = workspace.Baddies:getChildren() for i=1,#zombs do local bodypart = zombs[i]:getChildren() for i=1,#bodypart do if bodypart[i].ClassName == "Part" then CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0)) end end end workspace.Baddies.ChildAdded:Connect(function(zomb) wait(1) local bodypart = zomb:getChildren() for i=1,#bodypart do if bodypart[i].ClassName == "Part" then CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0)) end end end) ConsoleLabel.Text = "Enabled zombie ESP" ConsoleInfoLabel.Text = "" end) Walkspeed.MouseButton1Click:Connect(function() game.Workspace[LocalNameBox.Text].Humanoid.WalkSpeed = (InputBox.Text) ConsoleLabel.Text = "Changed walk speed" ConsoleInfoLabel.Text = "" end) InfiniteAmmo.MouseButton1Click:Connect(function() for _,v in pairs(debug.getregistry()) do if typeof(v) == "table" then if v.Ammo then v.Ammo = math.huge end end end ConsoleLabel.Text = "Set ammo to infinite" ConsoleInfoLabel.Text = "This works for every weapon" end) Jumppower.MouseButton1Click:Connect(function() game.Workspace[LocalNameBox.Text].Humanoid.JumpPower = (InputBox.Text) ConsoleLabel.Text = "Changed jump power" ConsoleInfoLabel.Text = "" end) BringZHeads.MouseButton1Click:Connect(function() local pos = 5,0,5 local zomb = workspace.Baddies:GetChildren() for i=1,#zomb do zomb[i].HeadBox.Transparency = 0 zomb[i].HeadBox.Material = "Neon" zomb[i].HeadBox.CanCollide = false zomb[i].HeadBox.Anchored = true zomb[i].HeadBox.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(pos) end ConsoleLabel.Text = "Brought all zombie heads" ConsoleInfoLabel.Text = "They will be glowing a neon color" end) -- Teleports BarrierBack1.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(38.7996941, 20.2000065, 64.9929962)) ConsoleLabel.Text = "Teleported behind barrier 1" ConsoleInfoLabel.Text = "" end) BarrierBack2.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(39.9715347, 20.200016, -32.2160835)) ConsoleLabel.Text = "Teleported behind barrier 2" ConsoleInfoLabel.Text = "" end) BarrierBack3.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(75.7908325, 3.20002508, -29.1730213)) ConsoleLabel.Text = "Teleported behind barrier 3" ConsoleInfoLabel.Text = "" end) BarrierBack4.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(74.7251892, 20.9555206, 103.646507)) ConsoleLabel.Text = "Teleported behind barrier 4" ConsoleInfoLabel.Text = "" end) Library.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-66.9610825, 20.1990089, 2.16642976)) ConsoleLabel.Text = "Teleported to library" ConsoleInfoLabel.Text = "" end) Bathroom.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(63.4641228, 20.2000504, 78.6364136)) ConsoleLabel.Text = "Teleported to Bathroom" ConsoleInfoLabel.Text = "" end) Lobby.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-10.6820145, -494.5, -2.53165269)) ConsoleLabel.Text = "Teleported to Lobby" ConsoleInfoLabel.Text = "" end) BackYard.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(8.4164629, 3.20000005, -115.536255)) ConsoleLabel.Text = "Teleported to the back yard" ConsoleInfoLabel.Text = "" end) Spawn.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-16.4724731, 3.20000005, -18.6810131)) ConsoleLabel.Text = "Teleported to spawn" ConsoleInfoLabel.Text = "" end) PowerRoom.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3.92677093, 20.1999989, 91.4792633)) ConsoleLabel.Text = "Teleported to the power room" ConsoleInfoLabel.Text = "" end) CenterYard.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-0.663911641, 3.79999971, 41.9799118)) ConsoleLabel.Text = "Teleported to the center yard" ConsoleInfoLabel.Text = "" end) BuildingTop.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3.20340729, 47.1415977, 4.63647652)) ConsoleLabel.Text = "Teleported to the building top" ConsoleInfoLabel.Text = "" end) -- Power-up Frame Juggernog.MouseButton1Click:Connect(function() local Jugger = game.Workspace.Interact.Juggernog['Activate'] local JugArguments = { } Jugger:FireServer(unpack(JugArguments)) ConsoleLabel.Text = "Bought Juggernog" ConsoleInfoLabel.Text = "" end) QuickRevive.MouseButton1Click:Connect(function() local Quickie = game.Workspace.Interact:FindFirstChild 'Quick Revive'['Activate'] local QuArguments = { } Quickie:FireServer(unpack(QuArguments)) ConsoleLabel.Text = "Bought Quick Revive" ConsoleInfoLabel.Text = "" end) DoubleTap.MouseButton1Click:Connect(function() local Dtap = game.Workspace.Interact:FindFirstChild 'Double Tap Root Beer'['Activate'] local DtArguments = { } Dtap:FireServer(unpack(DtArguments)) ConsoleLabel.Text = "Bought Double Tap Root Beer" ConsoleInfoLabel.Text = "" end) SpeedCola.MouseButton1Click:Connect(function() local Speedc = game.Workspace.Interact:FindFirstChild 'Speed Cola'['Activate'] local SpArguments = { } Speedc:FireServer(unpack(SpArguments)) ConsoleLabel.Text = "Bought Speed Cola" ConsoleInfoLabel.Text = "" end) MuleKick.MouseButton1Click:Connect(function() local Mulek = game.Workspace.Interact:FindFirstChild 'Mule Kick'['Activate'] local MuArguments = { } Mulek:FireServer(unpack(MuArguments)) ConsoleLabel.Text = "Bought Mule Kick" ConsoleInfoLabel.Text = "" end) -- Keybinds function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.P then workspace.Interact.PowerSwitch.Activate:FireServer(workspace[LocalNameBox.Text].Interact.OnKeyUp, 14) ConsoleLabel.Text = "Turned on power" ConsoleInfoLabel.Text = "You can now use power-ups" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.O then local m = require(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Weapon1")) m.StoredAmmo = math.huge m.MagSize = math.huge m.Semi = false m.Damage = {Max = 1500000, Min = 10000} m.Spread = {Min = 0, Max = 0} m.ViewKick = { Pitch = {Min = 0, Max = 0}, Yaw = {Min = 0, Max = 0} } m.BulletPenetration = 1500 m.FireTime = 0 ConsoleLabel.Text = "Enabled OP gun" ConsoleInfoLabel.Text = "" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.I then for _,v in pairs(debug.getregistry()) do if typeof(v) == "table" then if v.Ammo then v.Ammo = math.huge end end end ConsoleLabel.Text = "Enabled infinite ammo" ConsoleInfoLabel.Text = "" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.U then local pos = 5,0,5 local zomb = workspace.Baddies:GetChildren() for i=1,#zomb do zomb[i].HeadBox.Transparency = 0 zomb[i].HeadBox.Material = "Neon" zomb[i].HeadBox.CanCollide = false zomb[i].HeadBox.Anchored = true zomb[i].HeadBox.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(pos) end ConsoleLabel.Text = "Teleported all zombie heads" ConsoleInfoLabel.Text = "They will be glowing a neon color" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.Y then function CreateESPPart(BodyPart,color) local ESPPartparent = BodyPart local Box = Instance.new("BoxHandleAdornment") Box.Size = BodyPart.Size + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = ESPPartparent Box.Color3 = color Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = BodyPart end local zombs = workspace.Baddies:getChildren() for i=1,#zombs do local bodypart = zombs[i]:getChildren() for i=1,#bodypart do if bodypart[i].ClassName == "Part" then CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0)) end end end workspace.Baddies.ChildAdded:Connect(function(zomb) wait(1) local bodypart = zomb:getChildren() for i=1,#bodypart do if bodypart[i].ClassName == "Part" then CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0)) end end end) ConsoleLabel.Text = "Enabled zombie ESP" ConsoleInfoLabel.Text = "" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.T then game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-16.4724731, 3.20000005, -18.6810131)) ConsoleLabel.Text = "Teleported to lobby" ConsoleInfoLabel.Text = "" end end game:GetService("UserInputService").InputBegan:connect(onKeyPress) -- Other ContinueButton.MouseButton1Click:Connect(function() NameFrame.Visible = false FuncFrame.Visible = true ConsoleLabel.Text = "Set User Name" ConsoleInfoLabel.Text = "This is critical for some functions" TextLabel.Text = "Psykek#3180" end)