using System; namespace _1._2.Articles { class Program { static void Main() { string[] input = Console.ReadLine().Split(','); Article myArticle = new Article(input[0], input[1], input[2]); int count = int.Parse(Console.ReadLine()); for (int i = 0; i < count; i++) { string[] commandToken = Console.ReadLine().Split(':'); string command = commandToken[0]; if (command == "Edit") { myArticle.Edit(commandToken[1]); } else if (command == "ChangeAuthor") { myArticle.ChangeAuthor(commandToken[1]); } else { myArticle.Rename(commandToken[1]); } } Console.WriteLine(myArticle); } class Article { public Article(string title, string content, string author) { this.Title = title; this.Content = content; this.Author = author; } public string Title { get; set; } public string Content { get; set; } public string Author { get; set; } public void Edit(string content) { this.Content = content; } public void ChangeAuthor(string author) { this.Author = author; } public void Rename(string title) { this.Title = title; } public override string ToString() { return $"{this.Title} - {this.Content}: {this.Author}"; } } } }