unbind all sv_cheats "1" rate "30000" cl_cmdrate "102.400002" cl_updaterate "16" cl_interp "0" cl_interp_ratio "1" cl_bob_lower_amt 10 net_graph "0" cvar_unhide_all "1" spec_autodirector "0" sv_pure_kick_clients "0" sv_showimpacts "0" hud_showtargetid "0" cl_teamid_overhead "0" cl_disablefreezecam "1" spec_freeze_time "0" hud_takesshots "0" hud_saytext_time "0" hud_drawhistory_time "0" sv_ignoregrenaderadio "0" cl_teamid_overhead_maxdist_spec "0" hidehud 8329 voice_enable "0" mat_postprocess_enable "0" cl_teamid_overhead_maxdist "0" mp_display_kill_assists 0 sv_voiceenable "0" volume "0.300000" cvar_unhide_all sv_nomvp 1 sv_nostats 1 sv_nonemesis 1 mat_setvideomode 1280 720 1 bind "a" "host_framerate 50;echo Now Capturing @ 50 FPS" bind "z" "host_framerate 100;echo Now Capturing @ 100 FPS" bind "e" "host_framerate 200;echo Now Capturing @ 200 FPS" bind "r" "host_framerate 300;echo Now Capturing @ 300 FPS" bind "t" "host_framerate 400;echo Now Capturing @ 400 FPS" bind "y" "host_framerate 500" bind "u" "host_framerate 0" bind "F1" "cl_draw_hud 0" bind "F2" "cl_draw_hud 1" bind "F3" "demoui" bind "F4" "X-ray" bind "F5" "r_drawparticles 0" bind "F6" "r_drawparticles 1" bind "w" "exec camera_de_base" bind "x" "exec camera_normale" bind "c" "exec camera_lente" bind "v" "exec camera_lente_2" bind "UPARROW" "+forward" bind "LEFTARROW" "+moveleft" bind "DOWNARROW" "+back" bind "RIGHTARROW" "+moveright" bind "KP_LEFTARROW" "+left" bind "KP_RIGHTARROW" "+right" bind "KP_DOWNARROW" "+movedown" bind "KP_UPARROW" "+moveup" cl_showhelp "0" cl_crosshairalpha "200" cl_crosshaircolor "5" cl_crosshaircolor_b "50" cl_crosshaircolor_r "50" cl_crosshaircolor_g "250" cl_crosshairdot "0" cl_crosshairgap "-2" cl_crosshairsize "4" cl_crosshairusealpha "1" cl_crosshairthickness "0.5" cl_fixedcrosshairgap "0" cl_crosshair_outline "0" cl_crosshair_outline_draw "0" hud_showtargetid 0 cl_phys_props_enable 1 cl_ragdoll_physics_enable 1 cl_show_splashes 1 cl_ejectbrass 1 cl_forcepreload 1 cl_phys_props_enable 1 cl_phys_props_max 1 cl_wpn_sway_scale 1 jpeg_quality 100 mat_forceaniso 16 mat_trilinear 1 mat_wateroverlaysize 256 mat_vsync 0 mat_hdr_enabled 0 mat_hdr_level 0 mat_picmip 0 mat_reducefillrate 0 mat_antialias 16 mat_bloomscale 1 mat_bumpmap 1 mat_clipz 0 mat_fastnobump 0 mat_fastspecular 1 mat_mipmaptextures 1 mat_specular 1 mat_picmip 0 mp_playerid 2 mp_decals 500 muzzleflash_light 1 r_occlusion 1 r_propsmaxdist 5000000 r_renderoverlayfragment 1 r_waterforceexpensive 1 r_cheapwaterstart 0 r_cheapwaterend 0 r_avglight 1 r_decal_cullsize 0 r_decals 2048 r_drawdetailprops 1 r_drawflecks 1 r_drawmodeldecals 1 r_dynamic 1 r_eyes 1 r_lightaverage 1 r_shadows 2 r_teeth 1 r_waterforceexpensive 1 r_lod -5 r_rootlod -7 r_3dsky 1 rope_averagelight 1 rope_smooth 1 rope_subdiv 1 rope_wind_dist 1 host_sync_fps 1 host_thread_mode 0 mat_suppress "effects/flashbang.vmt" mat_suppress "effects/flashbang_white.vmt" mat_suppress "particle/smoke_dust.vmt" mat_suppress "particle/smokegrenade.vtf" mat_suppress "particle/smokegrenade_thick.vtf" mat_suppress "particle/particle_smokegrenade.vmt" mat_suppress "particle/particle_smokegrenade0.vmt" mat_suppress "particle/particle_smokegrenade2.vmt" mat_suppress "particle/particle_smokegrenade3.vmt" mat_suppress "particle/particle_smokegrenade4.vmt" mat_suppress "particle/particle_smokegrenade5.vmt" mat_suppress "particle/particle_smokegrenade6.vmt" mat_suppress "particle/particle_smokegrenade7.vmt" mat_suppress "particle/particle_smokegrenade8.vmt" mat_suppress "particle/particle_smokegrenade9.vmt" mat_suppress "particle/particle_smokegrenade10.vmt" mat_suppress "particle/particle_smokegrenade11.vmt" mat_suppress "particle/particle_smokegrenade12.vmt" mat_suppress "particle/particle_smokegrenade13.vmt" mat_suppress "particle/particle_smokegrenade14.vmt" mat_suppress "particle/particle_smokegrenade15.vmt" mat_suppress "particle/particle_smokegrenade16.vmt" mat_suppress "particle/particle_smokegrenade17.vmt" mat_suppress "particle/particle_smokegrenade18.vmt" mat_suppress "particle/particle_smokegrenade19.vmt" mat_suppress "particle/particle_smokegrenade20.vmt" mat_suppress "particle/particle_smokegrenade21.vmt" mat_suppress "particle/particle_smokegrenade22.vmt" mat_suppress "particle/particle_smokegrenade23.vmt" mat_suppress "particle/particle_smokegrenade24.vmt" mat_suppress "particle/particle_smokegrenade25.vmt" mat_suppress "particle/particle_smokegrenade26.vmt" mat_suppress "particle/particle_smokegrenade27.vmt" mat_suppress "particle/particle_smokegrenade28.vmt" mat_suppress "particle/particle_smokegrenade29.vmt" mat_suppress "particle/particle_smokegrenade30.vmt" mat_suppress "particle/particle_smokegrenade31.vmt" mat_suppress "particle/particle_smokegrenade32.vmt" mat_suppress "particle/particle_smokegrenade33.vmt" mat_suppress "particle/particle_smokegrenade34.vmt" mat_suppress "particle/particle_smokegrenade35.vmt" mat_suppress "particle/particle_smokegrenade36.vmt" mat_suppress "particle/particle_smokegrenade37.vmt" mat_suppress "particle/particle_smokegrenade38.vmt" mat_suppress "particle/particle_smokegrenade39.vmt" mat_suppress "particle/particle_smokegrenade40.vmt" mat_suppress "particle/screenspace_fog.vmt"